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D3D12_VIDEO_ENCODER_OUTPUT_METADATA

構造体
サイズx64: 72 バイト / x86: 72 バイト

サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。

フィールド

フィールドサイズx64x86説明
EncodeErrorFlagsULONGLONG8+0+0エンコード処理中に発生したエラーを示すフラグである。0で正常。
EncodeStatsD3D12_VIDEO_ENCODER_OUTPUT_METADATA_STATISTICS48+8+8当該フレームのエンコード統計情報(QP/CU数等)を格納する。
EncodedBitstreamWrittenBytesCountULONGLONG8+56+56出力ビットストリームに実際に書き込まれたバイト数を示す。
WrittenSubregionsCountULONGLONG8+64+64出力された有効なサブリージョン(スライス)の数を示す。

各言語での定義

#include <windows.h>

// D3D12_VIDEO_ENCODER_OUTPUT_METADATA_STATISTICS  (x64 48 / x86 48 バイト)
typedef struct D3D12_VIDEO_ENCODER_OUTPUT_METADATA_STATISTICS {
    ULONGLONG AverageQP;
    ULONGLONG IntraCodingUnitsCount;
    ULONGLONG InterCodingUnitsCount;
    ULONGLONG SkipCodingUnitsCount;
    ULONGLONG AverageMotionEstimationXDirection;
    ULONGLONG AverageMotionEstimationYDirection;
} D3D12_VIDEO_ENCODER_OUTPUT_METADATA_STATISTICS;

// D3D12_VIDEO_ENCODER_OUTPUT_METADATA  (x64 72 / x86 72 バイト)
typedef struct D3D12_VIDEO_ENCODER_OUTPUT_METADATA {
    ULONGLONG EncodeErrorFlags;
    D3D12_VIDEO_ENCODER_OUTPUT_METADATA_STATISTICS EncodeStats;
    ULONGLONG EncodedBitstreamWrittenBytesCount;
    ULONGLONG WrittenSubregionsCount;
} D3D12_VIDEO_ENCODER_OUTPUT_METADATA;
using System;
using System.Runtime.InteropServices;

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct D3D12_VIDEO_ENCODER_OUTPUT_METADATA_STATISTICS
{
    public ulong AverageQP;
    public ulong IntraCodingUnitsCount;
    public ulong InterCodingUnitsCount;
    public ulong SkipCodingUnitsCount;
    public ulong AverageMotionEstimationXDirection;
    public ulong AverageMotionEstimationYDirection;
}

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct D3D12_VIDEO_ENCODER_OUTPUT_METADATA
{
    public ulong EncodeErrorFlags;
    public D3D12_VIDEO_ENCODER_OUTPUT_METADATA_STATISTICS EncodeStats;
    public ulong EncodedBitstreamWrittenBytesCount;
    public ulong WrittenSubregionsCount;
}
Imports System.Runtime.InteropServices

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure D3D12_VIDEO_ENCODER_OUTPUT_METADATA_STATISTICS
    Public AverageQP As ULong
    Public IntraCodingUnitsCount As ULong
    Public InterCodingUnitsCount As ULong
    Public SkipCodingUnitsCount As ULong
    Public AverageMotionEstimationXDirection As ULong
    Public AverageMotionEstimationYDirection As ULong
End Structure

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure D3D12_VIDEO_ENCODER_OUTPUT_METADATA
    Public EncodeErrorFlags As ULong
    Public EncodeStats As D3D12_VIDEO_ENCODER_OUTPUT_METADATA_STATISTICS
    Public EncodedBitstreamWrittenBytesCount As ULong
    Public WrittenSubregionsCount As ULong
End Structure
import ctypes
from ctypes import wintypes

class D3D12_VIDEO_ENCODER_OUTPUT_METADATA_STATISTICS(ctypes.Structure):
    _fields_ = [
        ("AverageQP", ctypes.c_ulonglong),
        ("IntraCodingUnitsCount", ctypes.c_ulonglong),
        ("InterCodingUnitsCount", ctypes.c_ulonglong),
        ("SkipCodingUnitsCount", ctypes.c_ulonglong),
        ("AverageMotionEstimationXDirection", ctypes.c_ulonglong),
        ("AverageMotionEstimationYDirection", ctypes.c_ulonglong),
    ]

class D3D12_VIDEO_ENCODER_OUTPUT_METADATA(ctypes.Structure):
    _fields_ = [
        ("EncodeErrorFlags", ctypes.c_ulonglong),
        ("EncodeStats", D3D12_VIDEO_ENCODER_OUTPUT_METADATA_STATISTICS),
        ("EncodedBitstreamWrittenBytesCount", ctypes.c_ulonglong),
        ("WrittenSubregionsCount", ctypes.c_ulonglong),
    ]
#[repr(C)]
pub struct D3D12_VIDEO_ENCODER_OUTPUT_METADATA_STATISTICS {
    pub AverageQP: u64,
    pub IntraCodingUnitsCount: u64,
    pub InterCodingUnitsCount: u64,
    pub SkipCodingUnitsCount: u64,
    pub AverageMotionEstimationXDirection: u64,
    pub AverageMotionEstimationYDirection: u64,
}

#[repr(C)]
pub struct D3D12_VIDEO_ENCODER_OUTPUT_METADATA {
    pub EncodeErrorFlags: u64,
    pub EncodeStats: D3D12_VIDEO_ENCODER_OUTPUT_METADATA_STATISTICS,
    pub EncodedBitstreamWrittenBytesCount: u64,
    pub WrittenSubregionsCount: u64,
}
import "golang.org/x/sys/windows"

type D3D12_VIDEO_ENCODER_OUTPUT_METADATA_STATISTICS struct {
	AverageQP uint64
	IntraCodingUnitsCount uint64
	InterCodingUnitsCount uint64
	SkipCodingUnitsCount uint64
	AverageMotionEstimationXDirection uint64
	AverageMotionEstimationYDirection uint64
}

type D3D12_VIDEO_ENCODER_OUTPUT_METADATA struct {
	EncodeErrorFlags uint64
	EncodeStats D3D12_VIDEO_ENCODER_OUTPUT_METADATA_STATISTICS
	EncodedBitstreamWrittenBytesCount uint64
	WrittenSubregionsCount uint64
}
type
  D3D12_VIDEO_ENCODER_OUTPUT_METADATA_STATISTICS = record
    AverageQP: UInt64;
    IntraCodingUnitsCount: UInt64;
    InterCodingUnitsCount: UInt64;
    SkipCodingUnitsCount: UInt64;
    AverageMotionEstimationXDirection: UInt64;
    AverageMotionEstimationYDirection: UInt64;
  end;

  D3D12_VIDEO_ENCODER_OUTPUT_METADATA = record
    EncodeErrorFlags: UInt64;
    EncodeStats: D3D12_VIDEO_ENCODER_OUTPUT_METADATA_STATISTICS;
    EncodedBitstreamWrittenBytesCount: UInt64;
    WrittenSubregionsCount: UInt64;
  end;
const D3D12_VIDEO_ENCODER_OUTPUT_METADATA_STATISTICS = extern struct {
    AverageQP: u64,
    IntraCodingUnitsCount: u64,
    InterCodingUnitsCount: u64,
    SkipCodingUnitsCount: u64,
    AverageMotionEstimationXDirection: u64,
    AverageMotionEstimationYDirection: u64,
};

const D3D12_VIDEO_ENCODER_OUTPUT_METADATA = extern struct {
    EncodeErrorFlags: u64,
    EncodeStats: D3D12_VIDEO_ENCODER_OUTPUT_METADATA_STATISTICS,
    EncodedBitstreamWrittenBytesCount: u64,
    WrittenSubregionsCount: u64,
};
type
  D3D12_VIDEO_ENCODER_OUTPUT_METADATA_STATISTICS {.bycopy.} = object
    AverageQP: uint64
    IntraCodingUnitsCount: uint64
    InterCodingUnitsCount: uint64
    SkipCodingUnitsCount: uint64
    AverageMotionEstimationXDirection: uint64
    AverageMotionEstimationYDirection: uint64

  D3D12_VIDEO_ENCODER_OUTPUT_METADATA {.bycopy.} = object
    EncodeErrorFlags: uint64
    EncodeStats: D3D12_VIDEO_ENCODER_OUTPUT_METADATA_STATISTICS
    EncodedBitstreamWrittenBytesCount: uint64
    WrittenSubregionsCount: uint64
struct D3D12_VIDEO_ENCODER_OUTPUT_METADATA_STATISTICS
{
    ulong AverageQP;
    ulong IntraCodingUnitsCount;
    ulong InterCodingUnitsCount;
    ulong SkipCodingUnitsCount;
    ulong AverageMotionEstimationXDirection;
    ulong AverageMotionEstimationYDirection;
}

struct D3D12_VIDEO_ENCODER_OUTPUT_METADATA
{
    ulong EncodeErrorFlags;
    D3D12_VIDEO_ENCODER_OUTPUT_METADATA_STATISTICS EncodeStats;
    ulong EncodedBitstreamWrittenBytesCount;
    ulong WrittenSubregionsCount;
}

HSP用 定義

HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。

; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; D3D12_VIDEO_ENCODER_OUTPUT_METADATA サイズ: 72 バイト(x64)
dim st, 18    ; 4byte整数×18(構造体サイズ 72 / 4 切り上げ)
; EncodeErrorFlags : ULONGLONG (+0, 8byte)  qpoke st,0,値 / qpeek(st,0)  ※IronHSPのみ。3.7/3.8は lpoke st,0,下位 : lpoke st,4,上位
; EncodeStats : D3D12_VIDEO_ENCODER_OUTPUT_METADATA_STATISTICS (+8, 48byte)  varptr(st)+8 を基点に操作(48byte:入れ子/配列)
; EncodedBitstreamWrittenBytesCount : ULONGLONG (+56, 8byte)  qpoke st,56,値 / qpeek(st,56)  ※IronHSPのみ。3.7/3.8は lpoke st,56,下位 : lpoke st,60,上位
; WrittenSubregionsCount : ULONGLONG (+64, 8byte)  qpoke st,64,値 / qpeek(st,64)  ※IronHSPのみ。3.7/3.8は lpoke st,64,下位 : lpoke st,68,上位
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。
; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
; ※GUID・入れ子構造体はデフォルト型でないため、依存する #defstruct を先に定義(下記に同梱)。
#defstruct global D3D12_VIDEO_ENCODER_OUTPUT_METADATA_STATISTICS
    #field int64 AverageQP
    #field int64 IntraCodingUnitsCount
    #field int64 InterCodingUnitsCount
    #field int64 SkipCodingUnitsCount
    #field int64 AverageMotionEstimationXDirection
    #field int64 AverageMotionEstimationYDirection
#endstruct

#defstruct global D3D12_VIDEO_ENCODER_OUTPUT_METADATA
    #field int64 EncodeErrorFlags
    #field D3D12_VIDEO_ENCODER_OUTPUT_METADATA_STATISTICS EncodeStats
    #field int64 EncodedBitstreamWrittenBytesCount
    #field int64 WrittenSubregionsCount
#endstruct

stdim st, D3D12_VIDEO_ENCODER_OUTPUT_METADATA        ; NSTRUCT 変数を確保
st->EncodeErrorFlags = 100
mes "EncodeErrorFlags=" + st->EncodeErrorFlags