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MFPaletteEntry

共用体
サイズx64: 4 バイト / x86: 4 バイト

サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。

フィールド

フィールドサイズx64x86説明
ARGBMFARGB4+0+0RGB形式のパレットエントリを示すMFARGB。
AYCbCrMFAYUVSample4+0+0YCbCr形式のパレットエントリを示すMFAYUVSample。同一メモリを共用する。

各言語での定義

#include <windows.h>

// MFARGB  (x64 4 / x86 4 バイト)
typedef struct MFARGB {
    BYTE rgbBlue;
    BYTE rgbGreen;
    BYTE rgbRed;
    BYTE rgbAlpha;
} MFARGB;

// MFAYUVSample  (x64 4 / x86 4 バイト)
typedef struct MFAYUVSample {
    BYTE bCrValue;
    BYTE bCbValue;
    BYTE bYValue;
    BYTE bSampleAlpha8;
} MFAYUVSample;

// MFPaletteEntry  (x64 4 / x86 4 バイト)
typedef struct MFPaletteEntry {
    MFARGB ARGB;
    MFAYUVSample AYCbCr;
} MFPaletteEntry;
using System;
using System.Runtime.InteropServices;

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct MFARGB
{
    public byte rgbBlue;
    public byte rgbGreen;
    public byte rgbRed;
    public byte rgbAlpha;
}

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct MFAYUVSample
{
    public byte bCrValue;
    public byte bCbValue;
    public byte bYValue;
    public byte bSampleAlpha8;
}

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct MFPaletteEntry
{
    public MFARGB ARGB;
    public MFAYUVSample AYCbCr;
}
Imports System.Runtime.InteropServices

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure MFARGB
    Public rgbBlue As Byte
    Public rgbGreen As Byte
    Public rgbRed As Byte
    Public rgbAlpha As Byte
End Structure

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure MFAYUVSample
    Public bCrValue As Byte
    Public bCbValue As Byte
    Public bYValue As Byte
    Public bSampleAlpha8 As Byte
End Structure

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure MFPaletteEntry
    Public ARGB As MFARGB
    Public AYCbCr As MFAYUVSample
End Structure
import ctypes
from ctypes import wintypes

class MFARGB(ctypes.Structure):
    _fields_ = [
        ("rgbBlue", ctypes.c_ubyte),
        ("rgbGreen", ctypes.c_ubyte),
        ("rgbRed", ctypes.c_ubyte),
        ("rgbAlpha", ctypes.c_ubyte),
    ]

class MFAYUVSample(ctypes.Structure):
    _fields_ = [
        ("bCrValue", ctypes.c_ubyte),
        ("bCbValue", ctypes.c_ubyte),
        ("bYValue", ctypes.c_ubyte),
        ("bSampleAlpha8", ctypes.c_ubyte),
    ]

class MFPaletteEntry(ctypes.Structure):
    _fields_ = [
        ("ARGB", MFARGB),
        ("AYCbCr", MFAYUVSample),
    ]
#[repr(C)]
pub struct MFARGB {
    pub rgbBlue: u8,
    pub rgbGreen: u8,
    pub rgbRed: u8,
    pub rgbAlpha: u8,
}

#[repr(C)]
pub struct MFAYUVSample {
    pub bCrValue: u8,
    pub bCbValue: u8,
    pub bYValue: u8,
    pub bSampleAlpha8: u8,
}

#[repr(C)]
pub struct MFPaletteEntry {
    pub ARGB: MFARGB,
    pub AYCbCr: MFAYUVSample,
}
import "golang.org/x/sys/windows"

type MFARGB struct {
	rgbBlue byte
	rgbGreen byte
	rgbRed byte
	rgbAlpha byte
}

type MFAYUVSample struct {
	bCrValue byte
	bCbValue byte
	bYValue byte
	bSampleAlpha8 byte
}

type MFPaletteEntry struct {
	ARGB MFARGB
	AYCbCr MFAYUVSample
}
type
  MFARGB = record
    rgbBlue: Byte;
    rgbGreen: Byte;
    rgbRed: Byte;
    rgbAlpha: Byte;
  end;

  MFAYUVSample = record
    bCrValue: Byte;
    bCbValue: Byte;
    bYValue: Byte;
    bSampleAlpha8: Byte;
  end;

  MFPaletteEntry = record
    ARGB: MFARGB;
    AYCbCr: MFAYUVSample;
  end;
const MFARGB = extern struct {
    rgbBlue: u8,
    rgbGreen: u8,
    rgbRed: u8,
    rgbAlpha: u8,
};

const MFAYUVSample = extern struct {
    bCrValue: u8,
    bCbValue: u8,
    bYValue: u8,
    bSampleAlpha8: u8,
};

const MFPaletteEntry = extern struct {
    ARGB: MFARGB,
    AYCbCr: MFAYUVSample,
};
type
  MFARGB {.bycopy.} = object
    rgbBlue: uint8
    rgbGreen: uint8
    rgbRed: uint8
    rgbAlpha: uint8

  MFAYUVSample {.bycopy.} = object
    bCrValue: uint8
    bCbValue: uint8
    bYValue: uint8
    bSampleAlpha8: uint8

  MFPaletteEntry {.bycopy.} = object
    ARGB: MFARGB
    AYCbCr: MFAYUVSample
struct MFARGB
{
    ubyte rgbBlue;
    ubyte rgbGreen;
    ubyte rgbRed;
    ubyte rgbAlpha;
}

struct MFAYUVSample
{
    ubyte bCrValue;
    ubyte bCbValue;
    ubyte bYValue;
    ubyte bSampleAlpha8;
}

struct MFPaletteEntry
{
    MFARGB ARGB;
    MFAYUVSample AYCbCr;
}

HSP用 定義

HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。

; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; MFPaletteEntry サイズ: 4 バイト(x64)
dim st, 1    ; 4byte整数×1(構造体サイズ 4 / 4 切り上げ)
; ARGB : MFARGB (+0, 4byte)  varptr(st)+0 を基点に操作(4byte:入れ子/配列)
; AYCbCr : MFAYUVSample (+0, 4byte)  varptr(st)+0 を基点に操作(4byte:入れ子/配列)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。
; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
; ※GUID・入れ子構造体はデフォルト型でないため、依存する #defstruct を先に定義(下記に同梱)。
#defstruct global MFARGB
    #field byte rgbBlue
    #field byte rgbGreen
    #field byte rgbRed
    #field byte rgbAlpha
#endstruct

#defstruct global MFAYUVSample
    #field byte bCrValue
    #field byte bCbValue
    #field byte bYValue
    #field byte bSampleAlpha8
#endstruct

#defstruct global MFPaletteEntry
    #field MFARGB ARGB
    #field MFAYUVSample AYCbCr
#endstruct

stdim st, MFPaletteEntry        ; NSTRUCT 変数を確保