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NDIS_IP_OPER_STATE
構造体サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。
フィールド
| フィールド | 型 | サイズ | x64 | x86 | 説明 |
|---|---|---|---|---|---|
| Header | NDIS_OBJECT_HEADER | 4 | +0 | +0 | 構造体の型・リビジョン・サイズを示すNDISオブジェクトヘッダー。 |
| Flags | DWORD | 4 | +4 | +4 | 本構造体に関するフラグ。現状は予約。 |
| IpOperationalStatus | NDIS_IP_OPER_STATUS | 12 | +8 | +8 | IP層の動作ステータス情報。 |
各言語での定義
#include <windows.h>
// NDIS_OBJECT_HEADER (x64 4 / x86 4 バイト)
typedef struct NDIS_OBJECT_HEADER {
BYTE Type;
BYTE Revision;
WORD Size;
} NDIS_OBJECT_HEADER;
// NDIS_IP_OPER_STATUS (x64 12 / x86 12 バイト)
typedef struct NDIS_IP_OPER_STATUS {
DWORD AddressFamily;
NET_IF_OPER_STATUS OperationalStatus;
DWORD OperationalStatusFlags;
} NDIS_IP_OPER_STATUS;
// NDIS_IP_OPER_STATE (x64 20 / x86 20 バイト)
typedef struct NDIS_IP_OPER_STATE {
NDIS_OBJECT_HEADER Header;
DWORD Flags;
NDIS_IP_OPER_STATUS IpOperationalStatus;
} NDIS_IP_OPER_STATE;using System;
using System.Runtime.InteropServices;
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct NDIS_OBJECT_HEADER
{
public byte Type;
public byte Revision;
public ushort Size;
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct NDIS_IP_OPER_STATUS
{
public uint AddressFamily;
public int OperationalStatus;
public uint OperationalStatusFlags;
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct NDIS_IP_OPER_STATE
{
public NDIS_OBJECT_HEADER Header;
public uint Flags;
public NDIS_IP_OPER_STATUS IpOperationalStatus;
}Imports System.Runtime.InteropServices
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure NDIS_OBJECT_HEADER
Public Type As Byte
Public Revision As Byte
Public Size As UShort
End Structure
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure NDIS_IP_OPER_STATUS
Public AddressFamily As UInteger
Public OperationalStatus As Integer
Public OperationalStatusFlags As UInteger
End Structure
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure NDIS_IP_OPER_STATE
Public Header As NDIS_OBJECT_HEADER
Public Flags As UInteger
Public IpOperationalStatus As NDIS_IP_OPER_STATUS
End Structureimport ctypes
from ctypes import wintypes
class NDIS_OBJECT_HEADER(ctypes.Structure):
_fields_ = [
("Type", ctypes.c_ubyte),
("Revision", ctypes.c_ubyte),
("Size", ctypes.c_ushort),
]
class NDIS_IP_OPER_STATUS(ctypes.Structure):
_fields_ = [
("AddressFamily", wintypes.DWORD),
("OperationalStatus", ctypes.c_int),
("OperationalStatusFlags", wintypes.DWORD),
]
class NDIS_IP_OPER_STATE(ctypes.Structure):
_fields_ = [
("Header", NDIS_OBJECT_HEADER),
("Flags", wintypes.DWORD),
("IpOperationalStatus", NDIS_IP_OPER_STATUS),
]#[repr(C)]
pub struct NDIS_OBJECT_HEADER {
pub Type: u8,
pub Revision: u8,
pub Size: u16,
}
#[repr(C)]
pub struct NDIS_IP_OPER_STATUS {
pub AddressFamily: u32,
pub OperationalStatus: i32,
pub OperationalStatusFlags: u32,
}
#[repr(C)]
pub struct NDIS_IP_OPER_STATE {
pub Header: NDIS_OBJECT_HEADER,
pub Flags: u32,
pub IpOperationalStatus: NDIS_IP_OPER_STATUS,
}import "golang.org/x/sys/windows"
type NDIS_OBJECT_HEADER struct {
Type byte
Revision byte
Size uint16
}
type NDIS_IP_OPER_STATUS struct {
AddressFamily uint32
OperationalStatus int32
OperationalStatusFlags uint32
}
type NDIS_IP_OPER_STATE struct {
Header NDIS_OBJECT_HEADER
Flags uint32
IpOperationalStatus NDIS_IP_OPER_STATUS
}type
NDIS_OBJECT_HEADER = record
Type: Byte;
Revision: Byte;
Size: Word;
end;
NDIS_IP_OPER_STATUS = record
AddressFamily: DWORD;
OperationalStatus: Integer;
OperationalStatusFlags: DWORD;
end;
NDIS_IP_OPER_STATE = record
Header: NDIS_OBJECT_HEADER;
Flags: DWORD;
IpOperationalStatus: NDIS_IP_OPER_STATUS;
end;const NDIS_OBJECT_HEADER = extern struct {
Type: u8,
Revision: u8,
Size: u16,
};
const NDIS_IP_OPER_STATUS = extern struct {
AddressFamily: u32,
OperationalStatus: i32,
OperationalStatusFlags: u32,
};
const NDIS_IP_OPER_STATE = extern struct {
Header: NDIS_OBJECT_HEADER,
Flags: u32,
IpOperationalStatus: NDIS_IP_OPER_STATUS,
};type
NDIS_OBJECT_HEADER {.bycopy.} = object
Type: uint8
Revision: uint8
Size: uint16
NDIS_IP_OPER_STATUS {.bycopy.} = object
AddressFamily: uint32
OperationalStatus: int32
OperationalStatusFlags: uint32
NDIS_IP_OPER_STATE {.bycopy.} = object
Header: NDIS_OBJECT_HEADER
Flags: uint32
IpOperationalStatus: NDIS_IP_OPER_STATUSstruct NDIS_OBJECT_HEADER
{
ubyte Type;
ubyte Revision;
ushort Size;
}
struct NDIS_IP_OPER_STATUS
{
uint AddressFamily;
int OperationalStatus;
uint OperationalStatusFlags;
}
struct NDIS_IP_OPER_STATE
{
NDIS_OBJECT_HEADER Header;
uint Flags;
NDIS_IP_OPER_STATUS IpOperationalStatus;
}HSP用 定義
HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。
; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; NDIS_IP_OPER_STATE サイズ: 20 バイト(x64)
dim st, 5 ; 4byte整数×5(構造体サイズ 20 / 4 切り上げ)
; Header : NDIS_OBJECT_HEADER (+0, 4byte) varptr(st)+0 を基点に操作(4byte:入れ子/配列)
; Flags : DWORD (+4, 4byte) st.1 = 値 / 値 = st.1 (lpoke/lpeek も可)
; IpOperationalStatus : NDIS_IP_OPER_STATUS (+8, 12byte) varptr(st)+8 を基点に操作(12byte:入れ子/配列)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
; ※GUID・入れ子構造体はデフォルト型でないため、依存する #defstruct を先に定義(下記に同梱)。
#defstruct global NDIS_OBJECT_HEADER
#field byte Type
#field byte Revision
#field short Size
#endstruct
#defstruct global NDIS_IP_OPER_STATUS
#field int AddressFamily
#field int OperationalStatus
#field int OperationalStatusFlags
#endstruct
#defstruct global NDIS_IP_OPER_STATE
#field NDIS_OBJECT_HEADER Header
#field int Flags
#field NDIS_IP_OPER_STATUS IpOperationalStatus
#endstruct
stdim st, NDIS_IP_OPER_STATE ; NSTRUCT 変数を確保
st->Flags = 100
mes "Flags=" + st->Flags