Win32 API 日本語リファレンス
ホームNetworkManagement.WiFi › DOT11_ADDITIONAL_IE

DOT11_ADDITIONAL_IE

構造体
サイズx64: 20 バイト / x86: 20 バイト

サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。

フィールド

フィールドサイズx64x86説明
HeaderNDIS_OBJECT_HEADER4+0+0NDISオブジェクトの種類・リビジョン・サイズを示す共通ヘッダー。
uBeaconIEsOffsetDWORD4+4+4ビーコンに追加するIEへのオフセット(バイト)。
uBeaconIEsLengthDWORD4+8+8ビーコンに追加するIEの長さ(バイト)。
uResponseIEsOffsetDWORD4+12+12プローブ応答に追加するIEへのオフセット(バイト)。
uResponseIEsLengthDWORD4+16+16プローブ応答に追加するIEの長さ(バイト)。

各言語での定義

#include <windows.h>

// NDIS_OBJECT_HEADER  (x64 4 / x86 4 バイト)
typedef struct NDIS_OBJECT_HEADER {
    BYTE Type;
    BYTE Revision;
    WORD Size;
} NDIS_OBJECT_HEADER;

// DOT11_ADDITIONAL_IE  (x64 20 / x86 20 バイト)
typedef struct DOT11_ADDITIONAL_IE {
    NDIS_OBJECT_HEADER Header;
    DWORD uBeaconIEsOffset;
    DWORD uBeaconIEsLength;
    DWORD uResponseIEsOffset;
    DWORD uResponseIEsLength;
} DOT11_ADDITIONAL_IE;
using System;
using System.Runtime.InteropServices;

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct NDIS_OBJECT_HEADER
{
    public byte Type;
    public byte Revision;
    public ushort Size;
}

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct DOT11_ADDITIONAL_IE
{
    public NDIS_OBJECT_HEADER Header;
    public uint uBeaconIEsOffset;
    public uint uBeaconIEsLength;
    public uint uResponseIEsOffset;
    public uint uResponseIEsLength;
}
Imports System.Runtime.InteropServices

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure NDIS_OBJECT_HEADER
    Public Type As Byte
    Public Revision As Byte
    Public Size As UShort
End Structure

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure DOT11_ADDITIONAL_IE
    Public Header As NDIS_OBJECT_HEADER
    Public uBeaconIEsOffset As UInteger
    Public uBeaconIEsLength As UInteger
    Public uResponseIEsOffset As UInteger
    Public uResponseIEsLength As UInteger
End Structure
import ctypes
from ctypes import wintypes

class NDIS_OBJECT_HEADER(ctypes.Structure):
    _fields_ = [
        ("Type", ctypes.c_ubyte),
        ("Revision", ctypes.c_ubyte),
        ("Size", ctypes.c_ushort),
    ]

class DOT11_ADDITIONAL_IE(ctypes.Structure):
    _fields_ = [
        ("Header", NDIS_OBJECT_HEADER),
        ("uBeaconIEsOffset", wintypes.DWORD),
        ("uBeaconIEsLength", wintypes.DWORD),
        ("uResponseIEsOffset", wintypes.DWORD),
        ("uResponseIEsLength", wintypes.DWORD),
    ]
#[repr(C)]
pub struct NDIS_OBJECT_HEADER {
    pub Type: u8,
    pub Revision: u8,
    pub Size: u16,
}

#[repr(C)]
pub struct DOT11_ADDITIONAL_IE {
    pub Header: NDIS_OBJECT_HEADER,
    pub uBeaconIEsOffset: u32,
    pub uBeaconIEsLength: u32,
    pub uResponseIEsOffset: u32,
    pub uResponseIEsLength: u32,
}
import "golang.org/x/sys/windows"

type NDIS_OBJECT_HEADER struct {
	Type byte
	Revision byte
	Size uint16
}

type DOT11_ADDITIONAL_IE struct {
	Header NDIS_OBJECT_HEADER
	uBeaconIEsOffset uint32
	uBeaconIEsLength uint32
	uResponseIEsOffset uint32
	uResponseIEsLength uint32
}
type
  NDIS_OBJECT_HEADER = record
    Type: Byte;
    Revision: Byte;
    Size: Word;
  end;

  DOT11_ADDITIONAL_IE = record
    Header: NDIS_OBJECT_HEADER;
    uBeaconIEsOffset: DWORD;
    uBeaconIEsLength: DWORD;
    uResponseIEsOffset: DWORD;
    uResponseIEsLength: DWORD;
  end;
const NDIS_OBJECT_HEADER = extern struct {
    Type: u8,
    Revision: u8,
    Size: u16,
};

const DOT11_ADDITIONAL_IE = extern struct {
    Header: NDIS_OBJECT_HEADER,
    uBeaconIEsOffset: u32,
    uBeaconIEsLength: u32,
    uResponseIEsOffset: u32,
    uResponseIEsLength: u32,
};
type
  NDIS_OBJECT_HEADER {.bycopy.} = object
    Type: uint8
    Revision: uint8
    Size: uint16

  DOT11_ADDITIONAL_IE {.bycopy.} = object
    Header: NDIS_OBJECT_HEADER
    uBeaconIEsOffset: uint32
    uBeaconIEsLength: uint32
    uResponseIEsOffset: uint32
    uResponseIEsLength: uint32
struct NDIS_OBJECT_HEADER
{
    ubyte Type;
    ubyte Revision;
    ushort Size;
}

struct DOT11_ADDITIONAL_IE
{
    NDIS_OBJECT_HEADER Header;
    uint uBeaconIEsOffset;
    uint uBeaconIEsLength;
    uint uResponseIEsOffset;
    uint uResponseIEsLength;
}

HSP用 定義

HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。

; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; DOT11_ADDITIONAL_IE サイズ: 20 バイト(x64)
dim st, 5    ; 4byte整数×5(構造体サイズ 20 / 4 切り上げ)
; Header : NDIS_OBJECT_HEADER (+0, 4byte)  varptr(st)+0 を基点に操作(4byte:入れ子/配列)
; uBeaconIEsOffset : DWORD (+4, 4byte)  st.1 = 値  /  値 = st.1   (lpoke/lpeek も可)
; uBeaconIEsLength : DWORD (+8, 4byte)  st.2 = 値  /  値 = st.2   (lpoke/lpeek も可)
; uResponseIEsOffset : DWORD (+12, 4byte)  st.3 = 値  /  値 = st.3   (lpoke/lpeek も可)
; uResponseIEsLength : DWORD (+16, 4byte)  st.4 = 値  /  値 = st.4   (lpoke/lpeek も可)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。
; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
; ※GUID・入れ子構造体はデフォルト型でないため、依存する #defstruct を先に定義(下記に同梱)。
#defstruct global NDIS_OBJECT_HEADER
    #field byte Type
    #field byte Revision
    #field short Size
#endstruct

#defstruct global DOT11_ADDITIONAL_IE
    #field NDIS_OBJECT_HEADER Header
    #field int uBeaconIEsOffset
    #field int uBeaconIEsLength
    #field int uResponseIEsOffset
    #field int uResponseIEsLength
#endstruct

stdim st, DOT11_ADDITIONAL_IE        ; NSTRUCT 変数を確保
st->uBeaconIEsOffset = 100
mes "uBeaconIEsOffset=" + st->uBeaconIEsOffset