Win32 API 日本語リファレンス
ホームNetworkManagement.WindowsFilteringPlatform › FWPM_CALLOUT0

FWPM_CALLOUT0

構造体
サイズx64: 88 バイト / x86: 60 バイト

サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。

フィールド

フィールドサイズx64x86説明
calloutKeyGUID16+0+0コールアウトを識別するGUID。
displayDataFWPM_DISPLAY_DATA016/8+16+16コールアウトの表示名と説明。
flagsDWORD4+32+24コールアウトの動作を制御するフラグ(永続化/登録要求など)。
providerKeyGUID*8/4+40+28関連付くプロバイダーのGUIDへのポインター。NULL可。
providerDataFWP_BYTE_BLOB16/8+48+32プロバイダー固有のデータをバイトブロブで保持する。
applicableLayerGUID16+64+40このコールアウトが適用されるレイヤーのGUID。
calloutIdDWORD4+80+56コールアウトに割り当てられる実行時の数値ID。読み取り専用。

各言語での定義

#include <windows.h>

// FWPM_DISPLAY_DATA0  (x64 16 / x86 8 バイト)
typedef struct FWPM_DISPLAY_DATA0 {
    LPWSTR name;
    LPWSTR description;
} FWPM_DISPLAY_DATA0;

// FWP_BYTE_BLOB  (x64 16 / x86 8 バイト)
typedef struct FWP_BYTE_BLOB {
    DWORD size;
    BYTE* data;
} FWP_BYTE_BLOB;

// FWPM_CALLOUT0  (x64 88 / x86 60 バイト)
typedef struct FWPM_CALLOUT0 {
    GUID calloutKey;
    FWPM_DISPLAY_DATA0 displayData;
    DWORD flags;
    GUID* providerKey;
    FWP_BYTE_BLOB providerData;
    GUID applicableLayer;
    DWORD calloutId;
} FWPM_CALLOUT0;
using System;
using System.Runtime.InteropServices;

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct FWPM_DISPLAY_DATA0
{
    public IntPtr name;
    public IntPtr description;
}

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct FWP_BYTE_BLOB
{
    public uint size;
    public IntPtr data;
}

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct FWPM_CALLOUT0
{
    public Guid calloutKey;
    public FWPM_DISPLAY_DATA0 displayData;
    public uint flags;
    public IntPtr providerKey;
    public FWP_BYTE_BLOB providerData;
    public Guid applicableLayer;
    public uint calloutId;
}
Imports System.Runtime.InteropServices

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure FWPM_DISPLAY_DATA0
    Public name As IntPtr
    Public description As IntPtr
End Structure

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure FWP_BYTE_BLOB
    Public size As UInteger
    Public data As IntPtr
End Structure

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure FWPM_CALLOUT0
    Public calloutKey As Guid
    Public displayData As FWPM_DISPLAY_DATA0
    Public flags As UInteger
    Public providerKey As IntPtr
    Public providerData As FWP_BYTE_BLOB
    Public applicableLayer As Guid
    Public calloutId As UInteger
End Structure
import ctypes
from ctypes import wintypes

class FWPM_DISPLAY_DATA0(ctypes.Structure):
    _fields_ = [
        ("name", ctypes.c_void_p),
        ("description", ctypes.c_void_p),
    ]

class FWP_BYTE_BLOB(ctypes.Structure):
    _fields_ = [
        ("size", wintypes.DWORD),
        ("data", ctypes.c_void_p),
    ]

class FWPM_CALLOUT0(ctypes.Structure):
    _fields_ = [
        ("calloutKey", GUID),
        ("displayData", FWPM_DISPLAY_DATA0),
        ("flags", wintypes.DWORD),
        ("providerKey", ctypes.c_void_p),
        ("providerData", FWP_BYTE_BLOB),
        ("applicableLayer", GUID),
        ("calloutId", wintypes.DWORD),
    ]
#[repr(C)]
pub struct FWPM_DISPLAY_DATA0 {
    pub name: *mut core::ffi::c_void,
    pub description: *mut core::ffi::c_void,
}

#[repr(C)]
pub struct FWP_BYTE_BLOB {
    pub size: u32,
    pub data: *mut core::ffi::c_void,
}

#[repr(C)]
pub struct FWPM_CALLOUT0 {
    pub calloutKey: GUID,
    pub displayData: FWPM_DISPLAY_DATA0,
    pub flags: u32,
    pub providerKey: *mut core::ffi::c_void,
    pub providerData: FWP_BYTE_BLOB,
    pub applicableLayer: GUID,
    pub calloutId: u32,
}
import "golang.org/x/sys/windows"

type FWPM_DISPLAY_DATA0 struct {
	name uintptr
	description uintptr
}

type FWP_BYTE_BLOB struct {
	size uint32
	data uintptr
}

type FWPM_CALLOUT0 struct {
	calloutKey windows.GUID
	displayData FWPM_DISPLAY_DATA0
	flags uint32
	providerKey uintptr
	providerData FWP_BYTE_BLOB
	applicableLayer windows.GUID
	calloutId uint32
}
type
  FWPM_DISPLAY_DATA0 = record
    name: Pointer;
    description: Pointer;
  end;

  FWP_BYTE_BLOB = record
    size: DWORD;
    data: Pointer;
  end;

  FWPM_CALLOUT0 = record
    calloutKey: TGUID;
    displayData: FWPM_DISPLAY_DATA0;
    flags: DWORD;
    providerKey: Pointer;
    providerData: FWP_BYTE_BLOB;
    applicableLayer: TGUID;
    calloutId: DWORD;
  end;
const FWPM_DISPLAY_DATA0 = extern struct {
    name: ?*anyopaque,
    description: ?*anyopaque,
};

const FWP_BYTE_BLOB = extern struct {
    size: u32,
    data: ?*anyopaque,
};

const FWPM_CALLOUT0 = extern struct {
    calloutKey: GUID,
    displayData: FWPM_DISPLAY_DATA0,
    flags: u32,
    providerKey: ?*anyopaque,
    providerData: FWP_BYTE_BLOB,
    applicableLayer: GUID,
    calloutId: u32,
};
type
  FWPM_DISPLAY_DATA0 {.bycopy.} = object
    name: pointer
    description: pointer

  FWP_BYTE_BLOB {.bycopy.} = object
    size: uint32
    data: pointer

  FWPM_CALLOUT0 {.bycopy.} = object
    calloutKey: GUID
    displayData: FWPM_DISPLAY_DATA0
    flags: uint32
    providerKey: pointer
    providerData: FWP_BYTE_BLOB
    applicableLayer: GUID
    calloutId: uint32
struct FWPM_DISPLAY_DATA0
{
    void* name;
    void* description;
}

struct FWP_BYTE_BLOB
{
    uint size;
    void* data;
}

struct FWPM_CALLOUT0
{
    GUID calloutKey;
    FWPM_DISPLAY_DATA0 displayData;
    uint flags;
    void* providerKey;
    FWP_BYTE_BLOB providerData;
    GUID applicableLayer;
    uint calloutId;
}

HSP用 定義

HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。

; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x86 レイアウト)
; FWPM_CALLOUT0 サイズ: 60 バイト(x86)
dim st, 15    ; 4byte整数×15(構造体サイズ 60 / 4 切り上げ)
; calloutKey : GUID (+0, 16byte)  varptr(st)+0 を基点に操作(16byte:入れ子/配列)
; displayData : FWPM_DISPLAY_DATA0 (+16, 8byte)  varptr(st)+16 を基点に操作(8byte:入れ子/配列)
; flags : DWORD (+24, 4byte)  st.6 = 値  /  値 = st.6   (lpoke/lpeek も可)
; providerKey : GUID* (+28, 4byte)  varptr(st)+28 を基点に操作(4byte:入れ子/配列)
; providerData : FWP_BYTE_BLOB (+32, 8byte)  varptr(st)+32 を基点に操作(8byte:入れ子/配列)
; applicableLayer : GUID (+40, 16byte)  varptr(st)+40 を基点に操作(16byte:入れ子/配列)
; calloutId : DWORD (+56, 4byte)  st.14 = 値  /  値 = st.14   (lpoke/lpeek も可)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。
; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; FWPM_CALLOUT0 サイズ: 88 バイト(x64)
dim st, 22    ; 4byte整数×22(構造体サイズ 88 / 4 切り上げ)
; calloutKey : GUID (+0, 16byte)  varptr(st)+0 を基点に操作(16byte:入れ子/配列)
; displayData : FWPM_DISPLAY_DATA0 (+16, 16byte)  varptr(st)+16 を基点に操作(16byte:入れ子/配列)
; flags : DWORD (+32, 4byte)  st.8 = 値  /  値 = st.8   (lpoke/lpeek も可)
; providerKey : GUID* (+40, 8byte)  varptr(st)+40 を基点に操作(8byte:入れ子/配列)
; providerData : FWP_BYTE_BLOB (+48, 16byte)  varptr(st)+48 を基点に操作(16byte:入れ子/配列)
; applicableLayer : GUID (+64, 16byte)  varptr(st)+64 を基点に操作(16byte:入れ子/配列)
; calloutId : DWORD (+80, 4byte)  st.20 = 値  /  値 = st.20   (lpoke/lpeek も可)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。
; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
; ※GUID・入れ子構造体はデフォルト型でないため、依存する #defstruct を先に定義(下記に同梱)。
#defstruct global GUID, pack=1
    #field int Data1
    #field short Data2
    #field short Data3
    #field byte Data4 8
#endstruct

#defstruct global FWPM_DISPLAY_DATA0
    #field intptr name
    #field intptr description
#endstruct

#defstruct global FWP_BYTE_BLOB
    #field int size
    #field intptr data
#endstruct

#defstruct global FWPM_CALLOUT0
    #field GUID calloutKey
    #field FWPM_DISPLAY_DATA0 displayData
    #field int flags
    #field intptr providerKey
    #field FWP_BYTE_BLOB providerData
    #field GUID applicableLayer
    #field int calloutId
#endstruct

stdim st, FWPM_CALLOUT0        ; NSTRUCT 変数を確保
st->flags = 100
mes "flags=" + st->flags