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FWPM_CALLOUT0
構造体サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。
フィールド
| フィールド | 型 | サイズ | x64 | x86 | 説明 |
|---|---|---|---|---|---|
| calloutKey | GUID | 16 | +0 | +0 | コールアウトを識別するGUID。 |
| displayData | FWPM_DISPLAY_DATA0 | 16/8 | +16 | +16 | コールアウトの表示名と説明。 |
| flags | DWORD | 4 | +32 | +24 | コールアウトの動作を制御するフラグ(永続化/登録要求など)。 |
| providerKey | GUID* | 8/4 | +40 | +28 | 関連付くプロバイダーのGUIDへのポインター。NULL可。 |
| providerData | FWP_BYTE_BLOB | 16/8 | +48 | +32 | プロバイダー固有のデータをバイトブロブで保持する。 |
| applicableLayer | GUID | 16 | +64 | +40 | このコールアウトが適用されるレイヤーのGUID。 |
| calloutId | DWORD | 4 | +80 | +56 | コールアウトに割り当てられる実行時の数値ID。読み取り専用。 |
各言語での定義
#include <windows.h>
// FWPM_DISPLAY_DATA0 (x64 16 / x86 8 バイト)
typedef struct FWPM_DISPLAY_DATA0 {
LPWSTR name;
LPWSTR description;
} FWPM_DISPLAY_DATA0;
// FWP_BYTE_BLOB (x64 16 / x86 8 バイト)
typedef struct FWP_BYTE_BLOB {
DWORD size;
BYTE* data;
} FWP_BYTE_BLOB;
// FWPM_CALLOUT0 (x64 88 / x86 60 バイト)
typedef struct FWPM_CALLOUT0 {
GUID calloutKey;
FWPM_DISPLAY_DATA0 displayData;
DWORD flags;
GUID* providerKey;
FWP_BYTE_BLOB providerData;
GUID applicableLayer;
DWORD calloutId;
} FWPM_CALLOUT0;using System;
using System.Runtime.InteropServices;
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct FWPM_DISPLAY_DATA0
{
public IntPtr name;
public IntPtr description;
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct FWP_BYTE_BLOB
{
public uint size;
public IntPtr data;
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct FWPM_CALLOUT0
{
public Guid calloutKey;
public FWPM_DISPLAY_DATA0 displayData;
public uint flags;
public IntPtr providerKey;
public FWP_BYTE_BLOB providerData;
public Guid applicableLayer;
public uint calloutId;
}Imports System.Runtime.InteropServices
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure FWPM_DISPLAY_DATA0
Public name As IntPtr
Public description As IntPtr
End Structure
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure FWP_BYTE_BLOB
Public size As UInteger
Public data As IntPtr
End Structure
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure FWPM_CALLOUT0
Public calloutKey As Guid
Public displayData As FWPM_DISPLAY_DATA0
Public flags As UInteger
Public providerKey As IntPtr
Public providerData As FWP_BYTE_BLOB
Public applicableLayer As Guid
Public calloutId As UInteger
End Structureimport ctypes
from ctypes import wintypes
class FWPM_DISPLAY_DATA0(ctypes.Structure):
_fields_ = [
("name", ctypes.c_void_p),
("description", ctypes.c_void_p),
]
class FWP_BYTE_BLOB(ctypes.Structure):
_fields_ = [
("size", wintypes.DWORD),
("data", ctypes.c_void_p),
]
class FWPM_CALLOUT0(ctypes.Structure):
_fields_ = [
("calloutKey", GUID),
("displayData", FWPM_DISPLAY_DATA0),
("flags", wintypes.DWORD),
("providerKey", ctypes.c_void_p),
("providerData", FWP_BYTE_BLOB),
("applicableLayer", GUID),
("calloutId", wintypes.DWORD),
]#[repr(C)]
pub struct FWPM_DISPLAY_DATA0 {
pub name: *mut core::ffi::c_void,
pub description: *mut core::ffi::c_void,
}
#[repr(C)]
pub struct FWP_BYTE_BLOB {
pub size: u32,
pub data: *mut core::ffi::c_void,
}
#[repr(C)]
pub struct FWPM_CALLOUT0 {
pub calloutKey: GUID,
pub displayData: FWPM_DISPLAY_DATA0,
pub flags: u32,
pub providerKey: *mut core::ffi::c_void,
pub providerData: FWP_BYTE_BLOB,
pub applicableLayer: GUID,
pub calloutId: u32,
}import "golang.org/x/sys/windows"
type FWPM_DISPLAY_DATA0 struct {
name uintptr
description uintptr
}
type FWP_BYTE_BLOB struct {
size uint32
data uintptr
}
type FWPM_CALLOUT0 struct {
calloutKey windows.GUID
displayData FWPM_DISPLAY_DATA0
flags uint32
providerKey uintptr
providerData FWP_BYTE_BLOB
applicableLayer windows.GUID
calloutId uint32
}type
FWPM_DISPLAY_DATA0 = record
name: Pointer;
description: Pointer;
end;
FWP_BYTE_BLOB = record
size: DWORD;
data: Pointer;
end;
FWPM_CALLOUT0 = record
calloutKey: TGUID;
displayData: FWPM_DISPLAY_DATA0;
flags: DWORD;
providerKey: Pointer;
providerData: FWP_BYTE_BLOB;
applicableLayer: TGUID;
calloutId: DWORD;
end;const FWPM_DISPLAY_DATA0 = extern struct {
name: ?*anyopaque,
description: ?*anyopaque,
};
const FWP_BYTE_BLOB = extern struct {
size: u32,
data: ?*anyopaque,
};
const FWPM_CALLOUT0 = extern struct {
calloutKey: GUID,
displayData: FWPM_DISPLAY_DATA0,
flags: u32,
providerKey: ?*anyopaque,
providerData: FWP_BYTE_BLOB,
applicableLayer: GUID,
calloutId: u32,
};type
FWPM_DISPLAY_DATA0 {.bycopy.} = object
name: pointer
description: pointer
FWP_BYTE_BLOB {.bycopy.} = object
size: uint32
data: pointer
FWPM_CALLOUT0 {.bycopy.} = object
calloutKey: GUID
displayData: FWPM_DISPLAY_DATA0
flags: uint32
providerKey: pointer
providerData: FWP_BYTE_BLOB
applicableLayer: GUID
calloutId: uint32struct FWPM_DISPLAY_DATA0
{
void* name;
void* description;
}
struct FWP_BYTE_BLOB
{
uint size;
void* data;
}
struct FWPM_CALLOUT0
{
GUID calloutKey;
FWPM_DISPLAY_DATA0 displayData;
uint flags;
void* providerKey;
FWP_BYTE_BLOB providerData;
GUID applicableLayer;
uint calloutId;
}HSP用 定義
HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。
; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x86 レイアウト)
; FWPM_CALLOUT0 サイズ: 60 バイト(x86)
dim st, 15 ; 4byte整数×15(構造体サイズ 60 / 4 切り上げ)
; calloutKey : GUID (+0, 16byte) varptr(st)+0 を基点に操作(16byte:入れ子/配列)
; displayData : FWPM_DISPLAY_DATA0 (+16, 8byte) varptr(st)+16 を基点に操作(8byte:入れ子/配列)
; flags : DWORD (+24, 4byte) st.6 = 値 / 値 = st.6 (lpoke/lpeek も可)
; providerKey : GUID* (+28, 4byte) varptr(st)+28 を基点に操作(4byte:入れ子/配列)
; providerData : FWP_BYTE_BLOB (+32, 8byte) varptr(st)+32 を基点に操作(8byte:入れ子/配列)
; applicableLayer : GUID (+40, 16byte) varptr(st)+40 を基点に操作(16byte:入れ子/配列)
; calloutId : DWORD (+56, 4byte) st.14 = 値 / 値 = st.14 (lpoke/lpeek も可)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; FWPM_CALLOUT0 サイズ: 88 バイト(x64)
dim st, 22 ; 4byte整数×22(構造体サイズ 88 / 4 切り上げ)
; calloutKey : GUID (+0, 16byte) varptr(st)+0 を基点に操作(16byte:入れ子/配列)
; displayData : FWPM_DISPLAY_DATA0 (+16, 16byte) varptr(st)+16 を基点に操作(16byte:入れ子/配列)
; flags : DWORD (+32, 4byte) st.8 = 値 / 値 = st.8 (lpoke/lpeek も可)
; providerKey : GUID* (+40, 8byte) varptr(st)+40 を基点に操作(8byte:入れ子/配列)
; providerData : FWP_BYTE_BLOB (+48, 16byte) varptr(st)+48 を基点に操作(16byte:入れ子/配列)
; applicableLayer : GUID (+64, 16byte) varptr(st)+64 を基点に操作(16byte:入れ子/配列)
; calloutId : DWORD (+80, 4byte) st.20 = 値 / 値 = st.20 (lpoke/lpeek も可)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
; ※GUID・入れ子構造体はデフォルト型でないため、依存する #defstruct を先に定義(下記に同梱)。
#defstruct global GUID, pack=1
#field int Data1
#field short Data2
#field short Data3
#field byte Data4 8
#endstruct
#defstruct global FWPM_DISPLAY_DATA0
#field intptr name
#field intptr description
#endstruct
#defstruct global FWP_BYTE_BLOB
#field int size
#field intptr data
#endstruct
#defstruct global FWPM_CALLOUT0
#field GUID calloutKey
#field FWPM_DISPLAY_DATA0 displayData
#field int flags
#field intptr providerKey
#field FWP_BYTE_BLOB providerData
#field GUID applicableLayer
#field int calloutId
#endstruct
stdim st, FWPM_CALLOUT0 ; NSTRUCT 変数を確保
st->flags = 100
mes "flags=" + st->flags