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DSOBJECTNAMES

構造体
サイズx64: 36 バイト / x86: 36 バイト

サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。

フィールド

フィールドサイズx64x86説明
clsidNamespaceGUID16+0+0オブジェクトを処理する名前空間拡張のCLSID。
cItemsDWORD4+16+16aObjects配列に含まれるDSOBJECT要素の個数を示す。
aObjectsDSOBJECT16+20+20DSOBJECT構造体の可変長配列。各ディレクトリオブジェクトを表す。

各言語での定義

#include <windows.h>

// DSOBJECT  (x64 16 / x86 16 バイト)
typedef struct DSOBJECT {
    DWORD dwFlags;
    DWORD dwProviderFlags;
    DWORD offsetName;
    DWORD offsetClass;
} DSOBJECT;

// DSOBJECTNAMES  (x64 36 / x86 36 バイト)
typedef struct DSOBJECTNAMES {
    GUID clsidNamespace;
    DWORD cItems;
    DSOBJECT aObjects[1];
} DSOBJECTNAMES;
using System;
using System.Runtime.InteropServices;

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct DSOBJECT
{
    public uint dwFlags;
    public uint dwProviderFlags;
    public uint offsetName;
    public uint offsetClass;
}

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct DSOBJECTNAMES
{
    public Guid clsidNamespace;
    public uint cItems;
    [MarshalAs(UnmanagedType.ByValArray, SizeConst = 1)] public DSOBJECT[] aObjects;
}
Imports System.Runtime.InteropServices

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure DSOBJECT
    Public dwFlags As UInteger
    Public dwProviderFlags As UInteger
    Public offsetName As UInteger
    Public offsetClass As UInteger
End Structure

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure DSOBJECTNAMES
    Public clsidNamespace As Guid
    Public cItems As UInteger
    <MarshalAs(UnmanagedType.ByValArray, SizeConst:=1)> Public aObjects() As DSOBJECT
End Structure
import ctypes
from ctypes import wintypes

class DSOBJECT(ctypes.Structure):
    _fields_ = [
        ("dwFlags", wintypes.DWORD),
        ("dwProviderFlags", wintypes.DWORD),
        ("offsetName", wintypes.DWORD),
        ("offsetClass", wintypes.DWORD),
    ]

class DSOBJECTNAMES(ctypes.Structure):
    _fields_ = [
        ("clsidNamespace", GUID),
        ("cItems", wintypes.DWORD),
        ("aObjects", DSOBJECT * 1),
    ]
#[repr(C)]
pub struct DSOBJECT {
    pub dwFlags: u32,
    pub dwProviderFlags: u32,
    pub offsetName: u32,
    pub offsetClass: u32,
}

#[repr(C)]
pub struct DSOBJECTNAMES {
    pub clsidNamespace: GUID,
    pub cItems: u32,
    pub aObjects: [DSOBJECT; 1],
}
import "golang.org/x/sys/windows"

type DSOBJECT struct {
	dwFlags uint32
	dwProviderFlags uint32
	offsetName uint32
	offsetClass uint32
}

type DSOBJECTNAMES struct {
	clsidNamespace windows.GUID
	cItems uint32
	aObjects [1]DSOBJECT
}
type
  DSOBJECT = record
    dwFlags: DWORD;
    dwProviderFlags: DWORD;
    offsetName: DWORD;
    offsetClass: DWORD;
  end;

  DSOBJECTNAMES = record
    clsidNamespace: TGUID;
    cItems: DWORD;
    aObjects: array[0..0] of DSOBJECT;
  end;
const DSOBJECT = extern struct {
    dwFlags: u32,
    dwProviderFlags: u32,
    offsetName: u32,
    offsetClass: u32,
};

const DSOBJECTNAMES = extern struct {
    clsidNamespace: GUID,
    cItems: u32,
    aObjects: [1]DSOBJECT,
};
type
  DSOBJECT {.bycopy.} = object
    dwFlags: uint32
    dwProviderFlags: uint32
    offsetName: uint32
    offsetClass: uint32

  DSOBJECTNAMES {.bycopy.} = object
    clsidNamespace: GUID
    cItems: uint32
    aObjects: array[1, DSOBJECT]
struct DSOBJECT
{
    uint dwFlags;
    uint dwProviderFlags;
    uint offsetName;
    uint offsetClass;
}

struct DSOBJECTNAMES
{
    GUID clsidNamespace;
    uint cItems;
    DSOBJECT[1] aObjects;
}

HSP用 定義

HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。

; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; DSOBJECTNAMES サイズ: 36 バイト(x64)
dim st, 9    ; 4byte整数×9(構造体サイズ 36 / 4 切り上げ)
; clsidNamespace : GUID (+0, 16byte)  varptr(st)+0 を基点に操作(16byte:入れ子/配列)
; cItems : DWORD (+16, 4byte)  st.4 = 値  /  値 = st.4   (lpoke/lpeek も可)
; aObjects : DSOBJECT (+20, 16byte)  varptr(st)+20 を基点に操作(16byte:入れ子/配列)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。
; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
; ※GUID・入れ子構造体はデフォルト型でないため、依存する #defstruct を先に定義(下記に同梱)。
#defstruct global GUID, pack=1
    #field int Data1
    #field short Data2
    #field short Data3
    #field byte Data4 8
#endstruct

#defstruct global DSOBJECT
    #field int dwFlags
    #field int dwProviderFlags
    #field int offsetName
    #field int offsetClass
#endstruct

#defstruct global DSOBJECTNAMES
    #field GUID clsidNamespace
    #field int cItems
    #field DSOBJECT aObjects 1
#endstruct

stdim st, DSOBJECTNAMES        ; NSTRUCT 変数を確保
st->cItems = 100
mes "cItems=" + st->cItems