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WS_STRING_USERNAME_CREDENTIAL
構造体サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。
フィールド
| フィールド | 型 | サイズ | x64 | x86 | 説明 |
|---|---|---|---|---|---|
| credential | WS_USERNAME_CREDENTIAL | 4 | +0 | +0 | 基底のユーザー名資格情報構造体。種別は文字列指定を示す。 |
| username | WS_STRING | 16/8 | +8 | +4 | 認証に用いるユーザー名を表す文字列。 |
| password | WS_STRING | 16/8 | +24 | +12 | 認証に用いるパスワードを表す文字列。 |
各言語での定義
#include <windows.h>
// WS_USERNAME_CREDENTIAL (x64 4 / x86 4 バイト)
typedef struct WS_USERNAME_CREDENTIAL {
WS_USERNAME_CREDENTIAL_TYPE credentialType;
} WS_USERNAME_CREDENTIAL;
// WS_STRING (x64 16 / x86 8 バイト)
typedef struct WS_STRING {
DWORD length;
LPWSTR chars;
} WS_STRING;
// WS_STRING_USERNAME_CREDENTIAL (x64 40 / x86 20 バイト)
typedef struct WS_STRING_USERNAME_CREDENTIAL {
WS_USERNAME_CREDENTIAL credential;
WS_STRING username;
WS_STRING password;
} WS_STRING_USERNAME_CREDENTIAL;using System;
using System.Runtime.InteropServices;
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct WS_USERNAME_CREDENTIAL
{
public int credentialType;
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct WS_STRING
{
public uint length;
public IntPtr chars;
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct WS_STRING_USERNAME_CREDENTIAL
{
public WS_USERNAME_CREDENTIAL credential;
public WS_STRING username;
public WS_STRING password;
}Imports System.Runtime.InteropServices
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure WS_USERNAME_CREDENTIAL
Public credentialType As Integer
End Structure
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure WS_STRING
Public length As UInteger
Public chars As IntPtr
End Structure
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure WS_STRING_USERNAME_CREDENTIAL
Public credential As WS_USERNAME_CREDENTIAL
Public username As WS_STRING
Public password As WS_STRING
End Structureimport ctypes
from ctypes import wintypes
class WS_USERNAME_CREDENTIAL(ctypes.Structure):
_fields_ = [
("credentialType", ctypes.c_int),
]
class WS_STRING(ctypes.Structure):
_fields_ = [
("length", wintypes.DWORD),
("chars", ctypes.c_void_p),
]
class WS_STRING_USERNAME_CREDENTIAL(ctypes.Structure):
_fields_ = [
("credential", WS_USERNAME_CREDENTIAL),
("username", WS_STRING),
("password", WS_STRING),
]#[repr(C)]
pub struct WS_USERNAME_CREDENTIAL {
pub credentialType: i32,
}
#[repr(C)]
pub struct WS_STRING {
pub length: u32,
pub chars: *mut core::ffi::c_void,
}
#[repr(C)]
pub struct WS_STRING_USERNAME_CREDENTIAL {
pub credential: WS_USERNAME_CREDENTIAL,
pub username: WS_STRING,
pub password: WS_STRING,
}import "golang.org/x/sys/windows"
type WS_USERNAME_CREDENTIAL struct {
credentialType int32
}
type WS_STRING struct {
length uint32
chars uintptr
}
type WS_STRING_USERNAME_CREDENTIAL struct {
credential WS_USERNAME_CREDENTIAL
username WS_STRING
password WS_STRING
}type
WS_USERNAME_CREDENTIAL = record
credentialType: Integer;
end;
WS_STRING = record
length: DWORD;
chars: Pointer;
end;
WS_STRING_USERNAME_CREDENTIAL = record
credential: WS_USERNAME_CREDENTIAL;
username: WS_STRING;
password: WS_STRING;
end;const WS_USERNAME_CREDENTIAL = extern struct {
credentialType: i32,
};
const WS_STRING = extern struct {
length: u32,
chars: ?*anyopaque,
};
const WS_STRING_USERNAME_CREDENTIAL = extern struct {
credential: WS_USERNAME_CREDENTIAL,
username: WS_STRING,
password: WS_STRING,
};type
WS_USERNAME_CREDENTIAL {.bycopy.} = object
credentialType: int32
WS_STRING {.bycopy.} = object
length: uint32
chars: pointer
WS_STRING_USERNAME_CREDENTIAL {.bycopy.} = object
credential: WS_USERNAME_CREDENTIAL
username: WS_STRING
password: WS_STRINGstruct WS_USERNAME_CREDENTIAL
{
int credentialType;
}
struct WS_STRING
{
uint length;
void* chars;
}
struct WS_STRING_USERNAME_CREDENTIAL
{
WS_USERNAME_CREDENTIAL credential;
WS_STRING username;
WS_STRING password;
}HSP用 定義
HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。
; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x86 レイアウト)
; WS_STRING_USERNAME_CREDENTIAL サイズ: 20 バイト(x86)
dim st, 5 ; 4byte整数×5(構造体サイズ 20 / 4 切り上げ)
; credential : WS_USERNAME_CREDENTIAL (+0, 4byte) varptr(st)+0 を基点に操作(4byte:入れ子/配列)
; username : WS_STRING (+4, 8byte) varptr(st)+4 を基点に操作(8byte:入れ子/配列)
; password : WS_STRING (+12, 8byte) varptr(st)+12 を基点に操作(8byte:入れ子/配列)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; WS_STRING_USERNAME_CREDENTIAL サイズ: 40 バイト(x64)
dim st, 10 ; 4byte整数×10(構造体サイズ 40 / 4 切り上げ)
; credential : WS_USERNAME_CREDENTIAL (+0, 4byte) varptr(st)+0 を基点に操作(4byte:入れ子/配列)
; username : WS_STRING (+8, 16byte) varptr(st)+8 を基点に操作(16byte:入れ子/配列)
; password : WS_STRING (+24, 16byte) varptr(st)+24 を基点に操作(16byte:入れ子/配列)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
; ※GUID・入れ子構造体はデフォルト型でないため、依存する #defstruct を先に定義(下記に同梱)。
#defstruct global WS_USERNAME_CREDENTIAL
#field int credentialType
#endstruct
#defstruct global WS_STRING
#field int length
#field intptr chars
#endstruct
#defstruct global WS_STRING_USERNAME_CREDENTIAL
#field WS_USERNAME_CREDENTIAL credential
#field WS_STRING username
#field WS_STRING password
#endstruct
stdim st, WS_STRING_USERNAME_CREDENTIAL ; NSTRUCT 変数を確保