ホーム › Networking.WindowsWebServices › WS_USERNAME_MESSAGE_SECURITY_BINDING_CONSTRAINT
WS_USERNAME_MESSAGE_SECURITY_BINDING_CONSTRAINT
構造体サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。
フィールド
| フィールド | 型 | サイズ | x64 | x86 | 説明 |
|---|---|---|---|---|---|
| bindingConstraint | WS_SECURITY_BINDING_CONSTRAINT | 24/12 | +0 | +0 | 基底のセキュリティバインディング制約構造体。ユーザー名メッセージ保護制約を示す。 |
| bindingUsage | WS_MESSAGE_SECURITY_USAGE | 4 | +24 | +12 | このバインディングがメッセージ保護で果たすべき役割を示す列挙値。 |
各言語での定義
#include <windows.h>
// WS_SECURITY_BINDING_CONSTRAINT (x64 24 / x86 12 バイト)
typedef struct WS_SECURITY_BINDING_CONSTRAINT {
WS_SECURITY_BINDING_CONSTRAINT_TYPE type;
WS_SECURITY_BINDING_PROPERTY_CONSTRAINT* propertyConstraints;
DWORD propertyConstraintCount;
} WS_SECURITY_BINDING_CONSTRAINT;
// WS_USERNAME_MESSAGE_SECURITY_BINDING_CONSTRAINT (x64 32 / x86 16 バイト)
typedef struct WS_USERNAME_MESSAGE_SECURITY_BINDING_CONSTRAINT {
WS_SECURITY_BINDING_CONSTRAINT bindingConstraint;
WS_MESSAGE_SECURITY_USAGE bindingUsage;
} WS_USERNAME_MESSAGE_SECURITY_BINDING_CONSTRAINT;using System;
using System.Runtime.InteropServices;
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct WS_SECURITY_BINDING_CONSTRAINT
{
public int type;
public IntPtr propertyConstraints;
public uint propertyConstraintCount;
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct WS_USERNAME_MESSAGE_SECURITY_BINDING_CONSTRAINT
{
public WS_SECURITY_BINDING_CONSTRAINT bindingConstraint;
public int bindingUsage;
}Imports System.Runtime.InteropServices
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure WS_SECURITY_BINDING_CONSTRAINT
Public type As Integer
Public propertyConstraints As IntPtr
Public propertyConstraintCount As UInteger
End Structure
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure WS_USERNAME_MESSAGE_SECURITY_BINDING_CONSTRAINT
Public bindingConstraint As WS_SECURITY_BINDING_CONSTRAINT
Public bindingUsage As Integer
End Structureimport ctypes
from ctypes import wintypes
class WS_SECURITY_BINDING_CONSTRAINT(ctypes.Structure):
_fields_ = [
("type", ctypes.c_int),
("propertyConstraints", ctypes.c_void_p),
("propertyConstraintCount", wintypes.DWORD),
]
class WS_USERNAME_MESSAGE_SECURITY_BINDING_CONSTRAINT(ctypes.Structure):
_fields_ = [
("bindingConstraint", WS_SECURITY_BINDING_CONSTRAINT),
("bindingUsage", ctypes.c_int),
]#[repr(C)]
pub struct WS_SECURITY_BINDING_CONSTRAINT {
pub type: i32,
pub propertyConstraints: *mut core::ffi::c_void,
pub propertyConstraintCount: u32,
}
#[repr(C)]
pub struct WS_USERNAME_MESSAGE_SECURITY_BINDING_CONSTRAINT {
pub bindingConstraint: WS_SECURITY_BINDING_CONSTRAINT,
pub bindingUsage: i32,
}import "golang.org/x/sys/windows"
type WS_SECURITY_BINDING_CONSTRAINT struct {
type int32
propertyConstraints uintptr
propertyConstraintCount uint32
}
type WS_USERNAME_MESSAGE_SECURITY_BINDING_CONSTRAINT struct {
bindingConstraint WS_SECURITY_BINDING_CONSTRAINT
bindingUsage int32
}type
WS_SECURITY_BINDING_CONSTRAINT = record
type: Integer;
propertyConstraints: Pointer;
propertyConstraintCount: DWORD;
end;
WS_USERNAME_MESSAGE_SECURITY_BINDING_CONSTRAINT = record
bindingConstraint: WS_SECURITY_BINDING_CONSTRAINT;
bindingUsage: Integer;
end;const WS_SECURITY_BINDING_CONSTRAINT = extern struct {
type: i32,
propertyConstraints: ?*anyopaque,
propertyConstraintCount: u32,
};
const WS_USERNAME_MESSAGE_SECURITY_BINDING_CONSTRAINT = extern struct {
bindingConstraint: WS_SECURITY_BINDING_CONSTRAINT,
bindingUsage: i32,
};type
WS_SECURITY_BINDING_CONSTRAINT {.bycopy.} = object
type: int32
propertyConstraints: pointer
propertyConstraintCount: uint32
WS_USERNAME_MESSAGE_SECURITY_BINDING_CONSTRAINT {.bycopy.} = object
bindingConstraint: WS_SECURITY_BINDING_CONSTRAINT
bindingUsage: int32struct WS_SECURITY_BINDING_CONSTRAINT
{
int type;
void* propertyConstraints;
uint propertyConstraintCount;
}
struct WS_USERNAME_MESSAGE_SECURITY_BINDING_CONSTRAINT
{
WS_SECURITY_BINDING_CONSTRAINT bindingConstraint;
int bindingUsage;
}HSP用 定義
HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。
; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x86 レイアウト)
; WS_USERNAME_MESSAGE_SECURITY_BINDING_CONSTRAINT サイズ: 16 バイト(x86)
dim st, 4 ; 4byte整数×4(構造体サイズ 16 / 4 切り上げ)
; bindingConstraint : WS_SECURITY_BINDING_CONSTRAINT (+0, 12byte) varptr(st)+0 を基点に操作(12byte:入れ子/配列)
; bindingUsage : WS_MESSAGE_SECURITY_USAGE (+12, 4byte) st.3 = 値 / 値 = st.3 (lpoke/lpeek も可)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; WS_USERNAME_MESSAGE_SECURITY_BINDING_CONSTRAINT サイズ: 32 バイト(x64)
dim st, 8 ; 4byte整数×8(構造体サイズ 32 / 4 切り上げ)
; bindingConstraint : WS_SECURITY_BINDING_CONSTRAINT (+0, 24byte) varptr(st)+0 を基点に操作(24byte:入れ子/配列)
; bindingUsage : WS_MESSAGE_SECURITY_USAGE (+24, 4byte) st.6 = 値 / 値 = st.6 (lpoke/lpeek も可)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
; ※GUID・入れ子構造体はデフォルト型でないため、依存する #defstruct を先に定義(下記に同梱)。
#defstruct global WS_SECURITY_BINDING_CONSTRAINT
#field int type
#field intptr propertyConstraints
#field int propertyConstraintCount
#endstruct
#defstruct global WS_USERNAME_MESSAGE_SECURITY_BINDING_CONSTRAINT
#field WS_SECURITY_BINDING_CONSTRAINT bindingConstraint
#field int bindingUsage
#endstruct
stdim st, WS_USERNAME_MESSAGE_SECURITY_BINDING_CONSTRAINT ; NSTRUCT 変数を確保
st->bindingUsage = 100
mes "bindingUsage=" + st->bindingUsage