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SystemHealthAgentState

構造体
サイズx64: 64 バイト / x86: 36 バイト

サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。

フィールド

フィールドサイズx64x86説明
idDWORD4+0+0システムヘルスエージェント(SHA)のコンポーネントIDを表す。
shaResultCodesResultCodes16/8+8+4SHAの各処理結果コードを保持する構造体。
failureCategoryFailureCategory4+24+12障害のカテゴリ分類を表す。
fixupInfoFixupInfo32/20+32+16SHAが実施する修復処理の情報を保持する。

各言語での定義

#include <windows.h>

// ResultCodes  (x64 16 / x86 8 バイト)
typedef struct ResultCodes {
    WORD count;
    HRESULT* results;
} ResultCodes;

// FixupInfo  (x64 32 / x86 20 バイト)
typedef struct FixupInfo {
    FixupState state;
    BYTE percentage;
    ResultCodes resultCodes;
    DWORD fixupMsgId;
} FixupInfo;

// SystemHealthAgentState  (x64 64 / x86 36 バイト)
typedef struct SystemHealthAgentState {
    DWORD id;
    ResultCodes shaResultCodes;
    FailureCategory failureCategory;
    FixupInfo fixupInfo;
} SystemHealthAgentState;
using System;
using System.Runtime.InteropServices;

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct ResultCodes
{
    public ushort count;
    public IntPtr results;
}

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct FixupInfo
{
    public int state;
    public byte percentage;
    public ResultCodes resultCodes;
    public uint fixupMsgId;
}

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct SystemHealthAgentState
{
    public uint id;
    public ResultCodes shaResultCodes;
    public int failureCategory;
    public FixupInfo fixupInfo;
}
Imports System.Runtime.InteropServices

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure ResultCodes
    Public count As UShort
    Public results As IntPtr
End Structure

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure FixupInfo
    Public state As Integer
    Public percentage As Byte
    Public resultCodes As ResultCodes
    Public fixupMsgId As UInteger
End Structure

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure SystemHealthAgentState
    Public id As UInteger
    Public shaResultCodes As ResultCodes
    Public failureCategory As Integer
    Public fixupInfo As FixupInfo
End Structure
import ctypes
from ctypes import wintypes

class ResultCodes(ctypes.Structure):
    _fields_ = [
        ("count", ctypes.c_ushort),
        ("results", ctypes.c_void_p),
    ]

class FixupInfo(ctypes.Structure):
    _fields_ = [
        ("state", ctypes.c_int),
        ("percentage", ctypes.c_ubyte),
        ("resultCodes", ResultCodes),
        ("fixupMsgId", wintypes.DWORD),
    ]

class SystemHealthAgentState(ctypes.Structure):
    _fields_ = [
        ("id", wintypes.DWORD),
        ("shaResultCodes", ResultCodes),
        ("failureCategory", ctypes.c_int),
        ("fixupInfo", FixupInfo),
    ]
#[repr(C)]
pub struct ResultCodes {
    pub count: u16,
    pub results: *mut core::ffi::c_void,
}

#[repr(C)]
pub struct FixupInfo {
    pub state: i32,
    pub percentage: u8,
    pub resultCodes: ResultCodes,
    pub fixupMsgId: u32,
}

#[repr(C)]
pub struct SystemHealthAgentState {
    pub id: u32,
    pub shaResultCodes: ResultCodes,
    pub failureCategory: i32,
    pub fixupInfo: FixupInfo,
}
import "golang.org/x/sys/windows"

type ResultCodes struct {
	count uint16
	results uintptr
}

type FixupInfo struct {
	state int32
	percentage byte
	resultCodes ResultCodes
	fixupMsgId uint32
}

type SystemHealthAgentState struct {
	id uint32
	shaResultCodes ResultCodes
	failureCategory int32
	fixupInfo FixupInfo
}
type
  ResultCodes = record
    count: Word;
    results: Pointer;
  end;

  FixupInfo = record
    state: Integer;
    percentage: Byte;
    resultCodes: ResultCodes;
    fixupMsgId: DWORD;
  end;

  SystemHealthAgentState = record
    id: DWORD;
    shaResultCodes: ResultCodes;
    failureCategory: Integer;
    fixupInfo: FixupInfo;
  end;
const ResultCodes = extern struct {
    count: u16,
    results: ?*anyopaque,
};

const FixupInfo = extern struct {
    state: i32,
    percentage: u8,
    resultCodes: ResultCodes,
    fixupMsgId: u32,
};

const SystemHealthAgentState = extern struct {
    id: u32,
    shaResultCodes: ResultCodes,
    failureCategory: i32,
    fixupInfo: FixupInfo,
};
type
  ResultCodes {.bycopy.} = object
    count: uint16
    results: pointer

  FixupInfo {.bycopy.} = object
    state: int32
    percentage: uint8
    resultCodes: ResultCodes
    fixupMsgId: uint32

  SystemHealthAgentState {.bycopy.} = object
    id: uint32
    shaResultCodes: ResultCodes
    failureCategory: int32
    fixupInfo: FixupInfo
struct ResultCodes
{
    ushort count;
    void* results;
}

struct FixupInfo
{
    int state;
    ubyte percentage;
    ResultCodes resultCodes;
    uint fixupMsgId;
}

struct SystemHealthAgentState
{
    uint id;
    ResultCodes shaResultCodes;
    int failureCategory;
    FixupInfo fixupInfo;
}

HSP用 定義

HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。

; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x86 レイアウト)
; SystemHealthAgentState サイズ: 36 バイト(x86)
dim st, 9    ; 4byte整数×9(構造体サイズ 36 / 4 切り上げ)
; id : DWORD (+0, 4byte)  st.0 = 値  /  値 = st.0   (lpoke/lpeek も可)
; shaResultCodes : ResultCodes (+4, 8byte)  varptr(st)+4 を基点に操作(8byte:入れ子/配列)
; failureCategory : FailureCategory (+12, 4byte)  st.3 = 値  /  値 = st.3   (lpoke/lpeek も可)
; fixupInfo : FixupInfo (+16, 20byte)  varptr(st)+16 を基点に操作(20byte:入れ子/配列)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。
; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; SystemHealthAgentState サイズ: 64 バイト(x64)
dim st, 16    ; 4byte整数×16(構造体サイズ 64 / 4 切り上げ)
; id : DWORD (+0, 4byte)  st.0 = 値  /  値 = st.0   (lpoke/lpeek も可)
; shaResultCodes : ResultCodes (+8, 16byte)  varptr(st)+8 を基点に操作(16byte:入れ子/配列)
; failureCategory : FailureCategory (+24, 4byte)  st.6 = 値  /  値 = st.6   (lpoke/lpeek も可)
; fixupInfo : FixupInfo (+32, 32byte)  varptr(st)+32 を基点に操作(32byte:入れ子/配列)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。
; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
; ※GUID・入れ子構造体はデフォルト型でないため、依存する #defstruct を先に定義(下記に同梱)。
#defstruct global ResultCodes
    #field short count
    #field intptr results
#endstruct

#defstruct global FixupInfo
    #field int state
    #field byte percentage
    #field ResultCodes resultCodes
    #field int fixupMsgId
#endstruct

#defstruct global SystemHealthAgentState
    #field int id
    #field ResultCodes shaResultCodes
    #field int failureCategory
    #field FixupInfo fixupInfo
#endstruct

stdim st, SystemHealthAgentState        ; NSTRUCT 変数を確保
st->id = 100
mes "id=" + st->id