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VOLUME_PHYSICAL_OFFSETS
構造体サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。
フィールド
| フィールド | 型 | サイズ | x64 | x86 | 説明 |
|---|---|---|---|---|---|
| NumberOfPhysicalOffsets | DWORD | 4 | +0 | +0 | PhysicalOffset配列に含まれる要素数。 |
| PhysicalOffset | VOLUME_PHYSICAL_OFFSET | 16 | +8 | +8 | 物理オフセット情報の可変長配列。 |
各言語での定義
#include <windows.h>
// VOLUME_PHYSICAL_OFFSET (x64 16 / x86 16 バイト)
typedef struct VOLUME_PHYSICAL_OFFSET {
DWORD DiskNumber;
LONGLONG Offset;
} VOLUME_PHYSICAL_OFFSET;
// VOLUME_PHYSICAL_OFFSETS (x64 24 / x86 24 バイト)
typedef struct VOLUME_PHYSICAL_OFFSETS {
DWORD NumberOfPhysicalOffsets;
VOLUME_PHYSICAL_OFFSET PhysicalOffset[1];
} VOLUME_PHYSICAL_OFFSETS;using System;
using System.Runtime.InteropServices;
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct VOLUME_PHYSICAL_OFFSET
{
public uint DiskNumber;
public long Offset;
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct VOLUME_PHYSICAL_OFFSETS
{
public uint NumberOfPhysicalOffsets;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 1)] public VOLUME_PHYSICAL_OFFSET[] PhysicalOffset;
}Imports System.Runtime.InteropServices
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure VOLUME_PHYSICAL_OFFSET
Public DiskNumber As UInteger
Public Offset As Long
End Structure
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure VOLUME_PHYSICAL_OFFSETS
Public NumberOfPhysicalOffsets As UInteger
<MarshalAs(UnmanagedType.ByValArray, SizeConst:=1)> Public PhysicalOffset() As VOLUME_PHYSICAL_OFFSET
End Structureimport ctypes
from ctypes import wintypes
class VOLUME_PHYSICAL_OFFSET(ctypes.Structure):
_fields_ = [
("DiskNumber", wintypes.DWORD),
("Offset", ctypes.c_longlong),
]
class VOLUME_PHYSICAL_OFFSETS(ctypes.Structure):
_fields_ = [
("NumberOfPhysicalOffsets", wintypes.DWORD),
("PhysicalOffset", VOLUME_PHYSICAL_OFFSET * 1),
]#[repr(C)]
pub struct VOLUME_PHYSICAL_OFFSET {
pub DiskNumber: u32,
pub Offset: i64,
}
#[repr(C)]
pub struct VOLUME_PHYSICAL_OFFSETS {
pub NumberOfPhysicalOffsets: u32,
pub PhysicalOffset: [VOLUME_PHYSICAL_OFFSET; 1],
}import "golang.org/x/sys/windows"
type VOLUME_PHYSICAL_OFFSET struct {
DiskNumber uint32
Offset int64
}
type VOLUME_PHYSICAL_OFFSETS struct {
NumberOfPhysicalOffsets uint32
PhysicalOffset [1]VOLUME_PHYSICAL_OFFSET
}type
VOLUME_PHYSICAL_OFFSET = record
DiskNumber: DWORD;
Offset: Int64;
end;
VOLUME_PHYSICAL_OFFSETS = record
NumberOfPhysicalOffsets: DWORD;
PhysicalOffset: array[0..0] of VOLUME_PHYSICAL_OFFSET;
end;const VOLUME_PHYSICAL_OFFSET = extern struct {
DiskNumber: u32,
Offset: i64,
};
const VOLUME_PHYSICAL_OFFSETS = extern struct {
NumberOfPhysicalOffsets: u32,
PhysicalOffset: [1]VOLUME_PHYSICAL_OFFSET,
};type
VOLUME_PHYSICAL_OFFSET {.bycopy.} = object
DiskNumber: uint32
Offset: int64
VOLUME_PHYSICAL_OFFSETS {.bycopy.} = object
NumberOfPhysicalOffsets: uint32
PhysicalOffset: array[1, VOLUME_PHYSICAL_OFFSET]struct VOLUME_PHYSICAL_OFFSET
{
uint DiskNumber;
long Offset;
}
struct VOLUME_PHYSICAL_OFFSETS
{
uint NumberOfPhysicalOffsets;
VOLUME_PHYSICAL_OFFSET[1] PhysicalOffset;
}HSP用 定義
HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。
; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; VOLUME_PHYSICAL_OFFSETS サイズ: 24 バイト(x64)
dim st, 6 ; 4byte整数×6(構造体サイズ 24 / 4 切り上げ)
; NumberOfPhysicalOffsets : DWORD (+0, 4byte) st.0 = 値 / 値 = st.0 (lpoke/lpeek も可)
; PhysicalOffset : VOLUME_PHYSICAL_OFFSET (+8, 16byte) varptr(st)+8 を基点に操作(16byte:入れ子/配列)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
; ※GUID・入れ子構造体はデフォルト型でないため、依存する #defstruct を先に定義(下記に同梱)。
#defstruct global VOLUME_PHYSICAL_OFFSET
#field int DiskNumber
#field int64 Offset
#endstruct
#defstruct global VOLUME_PHYSICAL_OFFSETS
#field int NumberOfPhysicalOffsets
#field VOLUME_PHYSICAL_OFFSET PhysicalOffset 1
#endstruct
stdim st, VOLUME_PHYSICAL_OFFSETS ; NSTRUCT 変数を確保
st->NumberOfPhysicalOffsets = 100
mes "NumberOfPhysicalOffsets=" + st->NumberOfPhysicalOffsets