Win32 API 日本語リファレンス
ホームStorage.FileSystem › VOLUME_PHYSICAL_OFFSETS

VOLUME_PHYSICAL_OFFSETS

構造体
サイズx64: 24 バイト / x86: 24 バイト

サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。

フィールド

フィールドサイズx64x86説明
NumberOfPhysicalOffsetsDWORD4+0+0PhysicalOffset配列に含まれる要素数。
PhysicalOffsetVOLUME_PHYSICAL_OFFSET16+8+8物理オフセット情報の可変長配列。

各言語での定義

#include <windows.h>

// VOLUME_PHYSICAL_OFFSET  (x64 16 / x86 16 バイト)
typedef struct VOLUME_PHYSICAL_OFFSET {
    DWORD DiskNumber;
    LONGLONG Offset;
} VOLUME_PHYSICAL_OFFSET;

// VOLUME_PHYSICAL_OFFSETS  (x64 24 / x86 24 バイト)
typedef struct VOLUME_PHYSICAL_OFFSETS {
    DWORD NumberOfPhysicalOffsets;
    VOLUME_PHYSICAL_OFFSET PhysicalOffset[1];
} VOLUME_PHYSICAL_OFFSETS;
using System;
using System.Runtime.InteropServices;

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct VOLUME_PHYSICAL_OFFSET
{
    public uint DiskNumber;
    public long Offset;
}

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct VOLUME_PHYSICAL_OFFSETS
{
    public uint NumberOfPhysicalOffsets;
    [MarshalAs(UnmanagedType.ByValArray, SizeConst = 1)] public VOLUME_PHYSICAL_OFFSET[] PhysicalOffset;
}
Imports System.Runtime.InteropServices

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure VOLUME_PHYSICAL_OFFSET
    Public DiskNumber As UInteger
    Public Offset As Long
End Structure

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure VOLUME_PHYSICAL_OFFSETS
    Public NumberOfPhysicalOffsets As UInteger
    <MarshalAs(UnmanagedType.ByValArray, SizeConst:=1)> Public PhysicalOffset() As VOLUME_PHYSICAL_OFFSET
End Structure
import ctypes
from ctypes import wintypes

class VOLUME_PHYSICAL_OFFSET(ctypes.Structure):
    _fields_ = [
        ("DiskNumber", wintypes.DWORD),
        ("Offset", ctypes.c_longlong),
    ]

class VOLUME_PHYSICAL_OFFSETS(ctypes.Structure):
    _fields_ = [
        ("NumberOfPhysicalOffsets", wintypes.DWORD),
        ("PhysicalOffset", VOLUME_PHYSICAL_OFFSET * 1),
    ]
#[repr(C)]
pub struct VOLUME_PHYSICAL_OFFSET {
    pub DiskNumber: u32,
    pub Offset: i64,
}

#[repr(C)]
pub struct VOLUME_PHYSICAL_OFFSETS {
    pub NumberOfPhysicalOffsets: u32,
    pub PhysicalOffset: [VOLUME_PHYSICAL_OFFSET; 1],
}
import "golang.org/x/sys/windows"

type VOLUME_PHYSICAL_OFFSET struct {
	DiskNumber uint32
	Offset int64
}

type VOLUME_PHYSICAL_OFFSETS struct {
	NumberOfPhysicalOffsets uint32
	PhysicalOffset [1]VOLUME_PHYSICAL_OFFSET
}
type
  VOLUME_PHYSICAL_OFFSET = record
    DiskNumber: DWORD;
    Offset: Int64;
  end;

  VOLUME_PHYSICAL_OFFSETS = record
    NumberOfPhysicalOffsets: DWORD;
    PhysicalOffset: array[0..0] of VOLUME_PHYSICAL_OFFSET;
  end;
const VOLUME_PHYSICAL_OFFSET = extern struct {
    DiskNumber: u32,
    Offset: i64,
};

const VOLUME_PHYSICAL_OFFSETS = extern struct {
    NumberOfPhysicalOffsets: u32,
    PhysicalOffset: [1]VOLUME_PHYSICAL_OFFSET,
};
type
  VOLUME_PHYSICAL_OFFSET {.bycopy.} = object
    DiskNumber: uint32
    Offset: int64

  VOLUME_PHYSICAL_OFFSETS {.bycopy.} = object
    NumberOfPhysicalOffsets: uint32
    PhysicalOffset: array[1, VOLUME_PHYSICAL_OFFSET]
struct VOLUME_PHYSICAL_OFFSET
{
    uint DiskNumber;
    long Offset;
}

struct VOLUME_PHYSICAL_OFFSETS
{
    uint NumberOfPhysicalOffsets;
    VOLUME_PHYSICAL_OFFSET[1] PhysicalOffset;
}

HSP用 定義

HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。

; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; VOLUME_PHYSICAL_OFFSETS サイズ: 24 バイト(x64)
dim st, 6    ; 4byte整数×6(構造体サイズ 24 / 4 切り上げ)
; NumberOfPhysicalOffsets : DWORD (+0, 4byte)  st.0 = 値  /  値 = st.0   (lpoke/lpeek も可)
; PhysicalOffset : VOLUME_PHYSICAL_OFFSET (+8, 16byte)  varptr(st)+8 を基点に操作(16byte:入れ子/配列)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。
; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
; ※GUID・入れ子構造体はデフォルト型でないため、依存する #defstruct を先に定義(下記に同梱)。
#defstruct global VOLUME_PHYSICAL_OFFSET
    #field int DiskNumber
    #field int64 Offset
#endstruct

#defstruct global VOLUME_PHYSICAL_OFFSETS
    #field int NumberOfPhysicalOffsets
    #field VOLUME_PHYSICAL_OFFSET PhysicalOffset 1
#endstruct

stdim st, VOLUME_PHYSICAL_OFFSETS        ; NSTRUCT 変数を確保
st->NumberOfPhysicalOffsets = 100
mes "NumberOfPhysicalOffsets=" + st->NumberOfPhysicalOffsets