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STORAGE_FIRMWARE_INFO

構造体
サイズx64: 32 バイト / x86: 32 バイト

サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。

フィールド

フィールドサイズx64x86説明
VersionDWORD4+0+0この構造体のバージョン番号。
SizeDWORD4+4+4この構造体のバイトサイズ。
UpgradeSupportBOOLEAN1+8+8ファームウェアアップグレードがサポートされていればTRUE。
SlotCountBYTE1+9+9ファームウェアスロットの総数。
ActiveSlotBYTE1+10+10現在アクティブなスロット番号。
PendingActivateSlotBYTE1+11+11次回起動時に有効化される保留中スロット番号。
ReservedDWORD4+12+12予約フィールド。0を設定する。
SlotSTORAGE_FIRMWARE_SLOT_INFO16+16+16各スロット情報を表すSTORAGE_FIRMWARE_SLOT_INFO可変長配列。

各言語での定義

#include <windows.h>

// STORAGE_FIRMWARE_SLOT_INFO  (x64 16 / x86 16 バイト)
typedef struct STORAGE_FIRMWARE_SLOT_INFO {
    BYTE SlotNumber;
    BOOLEAN ReadOnly;
    BYTE Reserved[6];
    _Revision_e__Union Revision;
} STORAGE_FIRMWARE_SLOT_INFO;

// STORAGE_FIRMWARE_INFO  (x64 32 / x86 32 バイト)
typedef struct STORAGE_FIRMWARE_INFO {
    DWORD Version;
    DWORD Size;
    BOOLEAN UpgradeSupport;
    BYTE SlotCount;
    BYTE ActiveSlot;
    BYTE PendingActivateSlot;
    DWORD Reserved;
    STORAGE_FIRMWARE_SLOT_INFO Slot[1];
} STORAGE_FIRMWARE_INFO;
using System;
using System.Runtime.InteropServices;

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct STORAGE_FIRMWARE_SLOT_INFO
{
    public byte SlotNumber;
    [MarshalAs(UnmanagedType.U1)] public bool ReadOnly;
    [MarshalAs(UnmanagedType.ByValArray, SizeConst = 6)] public byte[] Reserved;
    public _Revision_e__Union Revision;
}

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct STORAGE_FIRMWARE_INFO
{
    public uint Version;
    public uint Size;
    [MarshalAs(UnmanagedType.U1)] public bool UpgradeSupport;
    public byte SlotCount;
    public byte ActiveSlot;
    public byte PendingActivateSlot;
    public uint Reserved;
    [MarshalAs(UnmanagedType.ByValArray, SizeConst = 1)] public STORAGE_FIRMWARE_SLOT_INFO[] Slot;
}
Imports System.Runtime.InteropServices

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure STORAGE_FIRMWARE_SLOT_INFO
    Public SlotNumber As Byte
    <MarshalAs(UnmanagedType.U1)> Public ReadOnly As Boolean
    <MarshalAs(UnmanagedType.ByValArray, SizeConst:=6)> Public Reserved() As Byte
    Public Revision As _Revision_e__Union
End Structure

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure STORAGE_FIRMWARE_INFO
    Public Version As UInteger
    Public Size As UInteger
    <MarshalAs(UnmanagedType.U1)> Public UpgradeSupport As Boolean
    Public SlotCount As Byte
    Public ActiveSlot As Byte
    Public PendingActivateSlot As Byte
    Public Reserved As UInteger
    <MarshalAs(UnmanagedType.ByValArray, SizeConst:=1)> Public Slot() As STORAGE_FIRMWARE_SLOT_INFO
End Structure
import ctypes
from ctypes import wintypes

class STORAGE_FIRMWARE_SLOT_INFO(ctypes.Structure):
    _fields_ = [
        ("SlotNumber", ctypes.c_ubyte),
        ("ReadOnly", ctypes.c_byte),
        ("Reserved", ctypes.c_ubyte * 6),
        ("Revision", _Revision_e__Union),
    ]

class STORAGE_FIRMWARE_INFO(ctypes.Structure):
    _fields_ = [
        ("Version", wintypes.DWORD),
        ("Size", wintypes.DWORD),
        ("UpgradeSupport", ctypes.c_byte),
        ("SlotCount", ctypes.c_ubyte),
        ("ActiveSlot", ctypes.c_ubyte),
        ("PendingActivateSlot", ctypes.c_ubyte),
        ("Reserved", wintypes.DWORD),
        ("Slot", STORAGE_FIRMWARE_SLOT_INFO * 1),
    ]
#[repr(C)]
pub struct STORAGE_FIRMWARE_SLOT_INFO {
    pub SlotNumber: u8,
    pub ReadOnly: u8,
    pub Reserved: [u8; 6],
    pub Revision: _Revision_e__Union,
}

#[repr(C)]
pub struct STORAGE_FIRMWARE_INFO {
    pub Version: u32,
    pub Size: u32,
    pub UpgradeSupport: u8,
    pub SlotCount: u8,
    pub ActiveSlot: u8,
    pub PendingActivateSlot: u8,
    pub Reserved: u32,
    pub Slot: [STORAGE_FIRMWARE_SLOT_INFO; 1],
}
import "golang.org/x/sys/windows"

type STORAGE_FIRMWARE_SLOT_INFO struct {
	SlotNumber byte
	ReadOnly byte
	Reserved [6]byte
	Revision _Revision_e__Union
}

type STORAGE_FIRMWARE_INFO struct {
	Version uint32
	Size uint32
	UpgradeSupport byte
	SlotCount byte
	ActiveSlot byte
	PendingActivateSlot byte
	Reserved uint32
	Slot [1]STORAGE_FIRMWARE_SLOT_INFO
}
type
  STORAGE_FIRMWARE_SLOT_INFO = record
    SlotNumber: Byte;
    ReadOnly: ByteBool;
    Reserved: array[0..5] of Byte;
    Revision: _Revision_e__Union;
  end;

  STORAGE_FIRMWARE_INFO = record
    Version: DWORD;
    Size: DWORD;
    UpgradeSupport: ByteBool;
    SlotCount: Byte;
    ActiveSlot: Byte;
    PendingActivateSlot: Byte;
    Reserved: DWORD;
    Slot: array[0..0] of STORAGE_FIRMWARE_SLOT_INFO;
  end;
const STORAGE_FIRMWARE_SLOT_INFO = extern struct {
    SlotNumber: u8,
    ReadOnly: u8,
    Reserved: [6]u8,
    Revision: _Revision_e__Union,
};

const STORAGE_FIRMWARE_INFO = extern struct {
    Version: u32,
    Size: u32,
    UpgradeSupport: u8,
    SlotCount: u8,
    ActiveSlot: u8,
    PendingActivateSlot: u8,
    Reserved: u32,
    Slot: [1]STORAGE_FIRMWARE_SLOT_INFO,
};
type
  STORAGE_FIRMWARE_SLOT_INFO {.bycopy.} = object
    SlotNumber: uint8
    ReadOnly: uint8
    Reserved: array[6, uint8]
    Revision: _Revision_e__Union

  STORAGE_FIRMWARE_INFO {.bycopy.} = object
    Version: uint32
    Size: uint32
    UpgradeSupport: uint8
    SlotCount: uint8
    ActiveSlot: uint8
    PendingActivateSlot: uint8
    Reserved: uint32
    Slot: array[1, STORAGE_FIRMWARE_SLOT_INFO]
struct STORAGE_FIRMWARE_SLOT_INFO
{
    ubyte SlotNumber;
    ubyte ReadOnly;
    ubyte[6] Reserved;
    _Revision_e__Union Revision;
}

struct STORAGE_FIRMWARE_INFO
{
    uint Version;
    uint Size;
    ubyte UpgradeSupport;
    ubyte SlotCount;
    ubyte ActiveSlot;
    ubyte PendingActivateSlot;
    uint Reserved;
    STORAGE_FIRMWARE_SLOT_INFO[1] Slot;
}

HSP用 定義

HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。

; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; STORAGE_FIRMWARE_INFO サイズ: 32 バイト(x64)
dim st, 8    ; 4byte整数×8(構造体サイズ 32 / 4 切り上げ)
; Version : DWORD (+0, 4byte)  st.0 = 値  /  値 = st.0   (lpoke/lpeek も可)
; Size : DWORD (+4, 4byte)  st.1 = 値  /  値 = st.1   (lpoke/lpeek も可)
; UpgradeSupport : BOOLEAN (+8, 1byte)  poke st,8,値  /  値 = peek(st,8)
; SlotCount : BYTE (+9, 1byte)  poke st,9,値  /  値 = peek(st,9)
; ActiveSlot : BYTE (+10, 1byte)  poke st,10,値  /  値 = peek(st,10)
; PendingActivateSlot : BYTE (+11, 1byte)  poke st,11,値  /  値 = peek(st,11)
; Reserved : DWORD (+12, 4byte)  st.3 = 値  /  値 = st.3   (lpoke/lpeek も可)
; Slot : STORAGE_FIRMWARE_SLOT_INFO (+16, 16byte)  varptr(st)+16 を基点に操作(16byte:入れ子/配列)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。
; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
; ※GUID・入れ子構造体はデフォルト型でないため、依存する #defstruct を先に定義(下記に同梱)。
#defstruct global STORAGE_FIRMWARE_SLOT_INFO
    #field byte SlotNumber
    #field bool1 ReadOnly
    #field byte Reserved 6
    #field byte Revision 8
#endstruct

#defstruct global STORAGE_FIRMWARE_INFO
    #field int Version
    #field int Size
    #field bool1 UpgradeSupport
    #field byte SlotCount
    #field byte ActiveSlot
    #field byte PendingActivateSlot
    #field int Reserved
    #field STORAGE_FIRMWARE_SLOT_INFO Slot 1
#endstruct

stdim st, STORAGE_FIRMWARE_INFO        ; NSTRUCT 変数を確保
st->Version = 100
mes "Version=" + st->Version