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SPropProblemArray
構造体サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。
フィールド
| フィールド | 型 | サイズ | x64 | x86 | 説明 |
|---|---|---|---|---|---|
| cProblem | DWORD | 4 | +0 | +0 | aProblem 配列に含まれる問題の数。 |
| aProblem | SPropProblem | 12 | +4 | +4 | SPropProblem構造体の可変長配列(先頭要素)。 |
各言語での定義
#include <windows.h>
// SPropProblem (x64 12 / x86 12 バイト)
typedef struct SPropProblem {
DWORD ulIndex;
DWORD ulPropTag;
INT scode;
} SPropProblem;
// SPropProblemArray (x64 16 / x86 16 バイト)
typedef struct SPropProblemArray {
DWORD cProblem;
SPropProblem aProblem[1];
} SPropProblemArray;using System;
using System.Runtime.InteropServices;
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct SPropProblem
{
public uint ulIndex;
public uint ulPropTag;
public int scode;
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct SPropProblemArray
{
public uint cProblem;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 1)] public SPropProblem[] aProblem;
}Imports System.Runtime.InteropServices
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure SPropProblem
Public ulIndex As UInteger
Public ulPropTag As UInteger
Public scode As Integer
End Structure
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure SPropProblemArray
Public cProblem As UInteger
<MarshalAs(UnmanagedType.ByValArray, SizeConst:=1)> Public aProblem() As SPropProblem
End Structureimport ctypes
from ctypes import wintypes
class SPropProblem(ctypes.Structure):
_fields_ = [
("ulIndex", wintypes.DWORD),
("ulPropTag", wintypes.DWORD),
("scode", ctypes.c_int),
]
class SPropProblemArray(ctypes.Structure):
_fields_ = [
("cProblem", wintypes.DWORD),
("aProblem", SPropProblem * 1),
]#[repr(C)]
pub struct SPropProblem {
pub ulIndex: u32,
pub ulPropTag: u32,
pub scode: i32,
}
#[repr(C)]
pub struct SPropProblemArray {
pub cProblem: u32,
pub aProblem: [SPropProblem; 1],
}import "golang.org/x/sys/windows"
type SPropProblem struct {
ulIndex uint32
ulPropTag uint32
scode int32
}
type SPropProblemArray struct {
cProblem uint32
aProblem [1]SPropProblem
}type
SPropProblem = record
ulIndex: DWORD;
ulPropTag: DWORD;
scode: Integer;
end;
SPropProblemArray = record
cProblem: DWORD;
aProblem: array[0..0] of SPropProblem;
end;const SPropProblem = extern struct {
ulIndex: u32,
ulPropTag: u32,
scode: i32,
};
const SPropProblemArray = extern struct {
cProblem: u32,
aProblem: [1]SPropProblem,
};type
SPropProblem {.bycopy.} = object
ulIndex: uint32
ulPropTag: uint32
scode: int32
SPropProblemArray {.bycopy.} = object
cProblem: uint32
aProblem: array[1, SPropProblem]struct SPropProblem
{
uint ulIndex;
uint ulPropTag;
int scode;
}
struct SPropProblemArray
{
uint cProblem;
SPropProblem[1] aProblem;
}HSP用 定義
HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。
; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; SPropProblemArray サイズ: 16 バイト(x64)
dim st, 4 ; 4byte整数×4(構造体サイズ 16 / 4 切り上げ)
; cProblem : DWORD (+0, 4byte) st.0 = 値 / 値 = st.0 (lpoke/lpeek も可)
; aProblem : SPropProblem (+4, 12byte) varptr(st)+4 を基点に操作(12byte:入れ子/配列)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
; ※GUID・入れ子構造体はデフォルト型でないため、依存する #defstruct を先に定義(下記に同梱)。
#defstruct global SPropProblem
#field int ulIndex
#field int ulPropTag
#field int scode
#endstruct
#defstruct global SPropProblemArray
#field int cProblem
#field SPropProblem aProblem 1
#endstruct
stdim st, SPropProblemArray ; NSTRUCT 変数を確保
st->cProblem = 100
mes "cProblem=" + st->cProblem