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MINIDUMP_THREAD_NAME_LIST
構造体サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。
フィールド
| フィールド | 型 | サイズ | x64 | x86 | 説明 |
|---|---|---|---|---|---|
| NumberOfThreadNames | DWORD | 4 | +0 | +0 | スレッド名エントリの個数。 |
| ThreadNames | MINIDUMP_THREAD_NAME | 12 | +4 | +4 | スレッド名情報(MINIDUMP_THREAD_NAME)の配列。 |
各言語での定義
#include <windows.h>
// MINIDUMP_THREAD_NAME (x64 12 / x86 12 バイト)
#pragma pack(push, 4)
typedef struct MINIDUMP_THREAD_NAME {
DWORD ThreadId;
ULONGLONG RvaOfThreadName;
} MINIDUMP_THREAD_NAME;
#pragma pack(pop)
// MINIDUMP_THREAD_NAME_LIST (x64 16 / x86 16 バイト)
#pragma pack(push, 4)
typedef struct MINIDUMP_THREAD_NAME_LIST {
DWORD NumberOfThreadNames;
MINIDUMP_THREAD_NAME ThreadNames[1];
} MINIDUMP_THREAD_NAME_LIST;
#pragma pack(pop)using System;
using System.Runtime.InteropServices;
[StructLayout(LayoutKind.Sequential, Pack = 4, CharSet = CharSet.Unicode)]
public struct MINIDUMP_THREAD_NAME
{
public uint ThreadId;
public ulong RvaOfThreadName;
}
[StructLayout(LayoutKind.Sequential, Pack = 4, CharSet = CharSet.Unicode)]
public struct MINIDUMP_THREAD_NAME_LIST
{
public uint NumberOfThreadNames;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 1)] public MINIDUMP_THREAD_NAME[] ThreadNames;
}Imports System.Runtime.InteropServices
<StructLayout(LayoutKind.Sequential, Pack:=4, CharSet:=CharSet.Unicode)>
Public Structure MINIDUMP_THREAD_NAME
Public ThreadId As UInteger
Public RvaOfThreadName As ULong
End Structure
<StructLayout(LayoutKind.Sequential, Pack:=4, CharSet:=CharSet.Unicode)>
Public Structure MINIDUMP_THREAD_NAME_LIST
Public NumberOfThreadNames As UInteger
<MarshalAs(UnmanagedType.ByValArray, SizeConst:=1)> Public ThreadNames() As MINIDUMP_THREAD_NAME
End Structureimport ctypes
from ctypes import wintypes
class MINIDUMP_THREAD_NAME(ctypes.Structure):
_pack_ = 4
_fields_ = [
("ThreadId", wintypes.DWORD),
("RvaOfThreadName", ctypes.c_ulonglong),
]
class MINIDUMP_THREAD_NAME_LIST(ctypes.Structure):
_pack_ = 4
_fields_ = [
("NumberOfThreadNames", wintypes.DWORD),
("ThreadNames", MINIDUMP_THREAD_NAME * 1),
]#[repr(C, packed(4))]
pub struct MINIDUMP_THREAD_NAME {
pub ThreadId: u32,
pub RvaOfThreadName: u64,
}
#[repr(C, packed(4))]
pub struct MINIDUMP_THREAD_NAME_LIST {
pub NumberOfThreadNames: u32,
pub ThreadNames: [MINIDUMP_THREAD_NAME; 1],
}import "golang.org/x/sys/windows"
type MINIDUMP_THREAD_NAME struct {
ThreadId uint32
RvaOfThreadName uint64
}
type MINIDUMP_THREAD_NAME_LIST struct {
NumberOfThreadNames uint32
ThreadNames [1]MINIDUMP_THREAD_NAME
}type
MINIDUMP_THREAD_NAME = packed record
ThreadId: DWORD;
RvaOfThreadName: UInt64;
end;
MINIDUMP_THREAD_NAME_LIST = packed record
NumberOfThreadNames: DWORD;
ThreadNames: array[0..0] of MINIDUMP_THREAD_NAME;
end;const MINIDUMP_THREAD_NAME = extern struct {
ThreadId: u32,
RvaOfThreadName: u64,
};
const MINIDUMP_THREAD_NAME_LIST = extern struct {
NumberOfThreadNames: u32,
ThreadNames: [1]MINIDUMP_THREAD_NAME,
};type
MINIDUMP_THREAD_NAME {.packed.} = object
ThreadId: uint32
RvaOfThreadName: uint64
MINIDUMP_THREAD_NAME_LIST {.packed.} = object
NumberOfThreadNames: uint32
ThreadNames: array[1, MINIDUMP_THREAD_NAME]align(4)
struct MINIDUMP_THREAD_NAME
{
uint ThreadId;
ulong RvaOfThreadName;
}
align(4)
struct MINIDUMP_THREAD_NAME_LIST
{
uint NumberOfThreadNames;
MINIDUMP_THREAD_NAME[1] ThreadNames;
}HSP用 定義
HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。
; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; MINIDUMP_THREAD_NAME_LIST サイズ: 16 バイト(x64)
dim st, 4 ; 4byte整数×4(構造体サイズ 16 / 4 切り上げ)
; NumberOfThreadNames : DWORD (+0, 4byte) st.0 = 値 / 値 = st.0 (lpoke/lpeek も可)
; ThreadNames : MINIDUMP_THREAD_NAME (+4, 12byte) varptr(st)+4 を基点に操作(12byte:入れ子/配列)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
; ※GUID・入れ子構造体はデフォルト型でないため、依存する #defstruct を先に定義(下記に同梱)。
#defstruct global MINIDUMP_THREAD_NAME, pack=4
#field int ThreadId
#field int64 RvaOfThreadName
#endstruct
#defstruct global MINIDUMP_THREAD_NAME_LIST, pack=4
#field int NumberOfThreadNames
#field MINIDUMP_THREAD_NAME ThreadNames 1
#endstruct
stdim st, MINIDUMP_THREAD_NAME_LIST ; NSTRUCT 変数を確保
st->NumberOfThreadNames = 100
mes "NumberOfThreadNames=" + st->NumberOfThreadNames