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ENCLAVE_INFORMATION

構造体
サイズx64: 176 バイト / x86: 168 バイト

サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。

フィールド

フィールドサイズx64x86説明
EnclaveTypeDWORD4+0+0エンクレーブの種類(SGX/VBS等)。
ReservedDWORD4+4+4予約フィールド。0であること。
BaseAddressvoid*8/4+8+8エンクレーブのベースアドレス。
SizeUINT_PTR8/4+16+12エンクレーブのサイズ。単位はバイト。
IdentityENCLAVE_IDENTITY152+24+16エンクレーブの識別情報(ENCLAVE_IDENTITY)。

各言語での定義

#include <windows.h>

// ENCLAVE_IDENTITY  (x64 152 / x86 152 バイト)
#pragma pack(push, 1)
typedef struct ENCLAVE_IDENTITY {
    BYTE OwnerId[32];
    BYTE UniqueId[32];
    BYTE AuthorId[32];
    BYTE FamilyId[16];
    BYTE ImageId[16];
    DWORD EnclaveSvn;
    DWORD SecureKernelSvn;
    DWORD PlatformSvn;
    DWORD Flags;
    DWORD SigningLevel;
    DWORD EnclaveType;
} ENCLAVE_IDENTITY;
#pragma pack(pop)

// ENCLAVE_INFORMATION  (x64 176 / x86 168 バイト)
typedef struct ENCLAVE_INFORMATION {
    DWORD EnclaveType;
    DWORD Reserved;
    void* BaseAddress;
    UINT_PTR Size;
    ENCLAVE_IDENTITY Identity;
} ENCLAVE_INFORMATION;
using System;
using System.Runtime.InteropServices;

[StructLayout(LayoutKind.Sequential, Pack = 1, CharSet = CharSet.Unicode)]
public struct ENCLAVE_IDENTITY
{
    [MarshalAs(UnmanagedType.ByValArray, SizeConst = 32)] public byte[] OwnerId;
    [MarshalAs(UnmanagedType.ByValArray, SizeConst = 32)] public byte[] UniqueId;
    [MarshalAs(UnmanagedType.ByValArray, SizeConst = 32)] public byte[] AuthorId;
    [MarshalAs(UnmanagedType.ByValArray, SizeConst = 16)] public byte[] FamilyId;
    [MarshalAs(UnmanagedType.ByValArray, SizeConst = 16)] public byte[] ImageId;
    public uint EnclaveSvn;
    public uint SecureKernelSvn;
    public uint PlatformSvn;
    public uint Flags;
    public uint SigningLevel;
    public uint EnclaveType;
}

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct ENCLAVE_INFORMATION
{
    public uint EnclaveType;
    public uint Reserved;
    public IntPtr BaseAddress;
    public UIntPtr Size;
    public ENCLAVE_IDENTITY Identity;
}
Imports System.Runtime.InteropServices

<StructLayout(LayoutKind.Sequential, Pack:=1, CharSet:=CharSet.Unicode)>
Public Structure ENCLAVE_IDENTITY
    <MarshalAs(UnmanagedType.ByValArray, SizeConst:=32)> Public OwnerId() As Byte
    <MarshalAs(UnmanagedType.ByValArray, SizeConst:=32)> Public UniqueId() As Byte
    <MarshalAs(UnmanagedType.ByValArray, SizeConst:=32)> Public AuthorId() As Byte
    <MarshalAs(UnmanagedType.ByValArray, SizeConst:=16)> Public FamilyId() As Byte
    <MarshalAs(UnmanagedType.ByValArray, SizeConst:=16)> Public ImageId() As Byte
    Public EnclaveSvn As UInteger
    Public SecureKernelSvn As UInteger
    Public PlatformSvn As UInteger
    Public Flags As UInteger
    Public SigningLevel As UInteger
    Public EnclaveType As UInteger
End Structure

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure ENCLAVE_INFORMATION
    Public EnclaveType As UInteger
    Public Reserved As UInteger
    Public BaseAddress As IntPtr
    Public Size As UIntPtr
    Public Identity As ENCLAVE_IDENTITY
End Structure
import ctypes
from ctypes import wintypes

class ENCLAVE_IDENTITY(ctypes.Structure):
    _pack_ = 1
    _fields_ = [
        ("OwnerId", ctypes.c_ubyte * 32),
        ("UniqueId", ctypes.c_ubyte * 32),
        ("AuthorId", ctypes.c_ubyte * 32),
        ("FamilyId", ctypes.c_ubyte * 16),
        ("ImageId", ctypes.c_ubyte * 16),
        ("EnclaveSvn", wintypes.DWORD),
        ("SecureKernelSvn", wintypes.DWORD),
        ("PlatformSvn", wintypes.DWORD),
        ("Flags", wintypes.DWORD),
        ("SigningLevel", wintypes.DWORD),
        ("EnclaveType", wintypes.DWORD),
    ]

class ENCLAVE_INFORMATION(ctypes.Structure):
    _fields_ = [
        ("EnclaveType", wintypes.DWORD),
        ("Reserved", wintypes.DWORD),
        ("BaseAddress", ctypes.c_void_p),
        ("Size", ctypes.c_size_t),
        ("Identity", ENCLAVE_IDENTITY),
    ]
#[repr(C, packed(1))]
pub struct ENCLAVE_IDENTITY {
    pub OwnerId: [u8; 32],
    pub UniqueId: [u8; 32],
    pub AuthorId: [u8; 32],
    pub FamilyId: [u8; 16],
    pub ImageId: [u8; 16],
    pub EnclaveSvn: u32,
    pub SecureKernelSvn: u32,
    pub PlatformSvn: u32,
    pub Flags: u32,
    pub SigningLevel: u32,
    pub EnclaveType: u32,
}

#[repr(C)]
pub struct ENCLAVE_INFORMATION {
    pub EnclaveType: u32,
    pub Reserved: u32,
    pub BaseAddress: *mut core::ffi::c_void,
    pub Size: usize,
    pub Identity: ENCLAVE_IDENTITY,
}
import "golang.org/x/sys/windows"

type ENCLAVE_IDENTITY struct {
	OwnerId [32]byte
	UniqueId [32]byte
	AuthorId [32]byte
	FamilyId [16]byte
	ImageId [16]byte
	EnclaveSvn uint32
	SecureKernelSvn uint32
	PlatformSvn uint32
	Flags uint32
	SigningLevel uint32
	EnclaveType uint32
}

type ENCLAVE_INFORMATION struct {
	EnclaveType uint32
	Reserved uint32
	BaseAddress uintptr
	Size uintptr
	Identity ENCLAVE_IDENTITY
}
type
  ENCLAVE_IDENTITY = packed record
    OwnerId: array[0..31] of Byte;
    UniqueId: array[0..31] of Byte;
    AuthorId: array[0..31] of Byte;
    FamilyId: array[0..15] of Byte;
    ImageId: array[0..15] of Byte;
    EnclaveSvn: DWORD;
    SecureKernelSvn: DWORD;
    PlatformSvn: DWORD;
    Flags: DWORD;
    SigningLevel: DWORD;
    EnclaveType: DWORD;
  end;

  ENCLAVE_INFORMATION = record
    EnclaveType: DWORD;
    Reserved: DWORD;
    BaseAddress: Pointer;
    Size: NativeUInt;
    Identity: ENCLAVE_IDENTITY;
  end;
const ENCLAVE_IDENTITY = extern struct {
    OwnerId: [32]u8,
    UniqueId: [32]u8,
    AuthorId: [32]u8,
    FamilyId: [16]u8,
    ImageId: [16]u8,
    EnclaveSvn: u32,
    SecureKernelSvn: u32,
    PlatformSvn: u32,
    Flags: u32,
    SigningLevel: u32,
    EnclaveType: u32,
};

const ENCLAVE_INFORMATION = extern struct {
    EnclaveType: u32,
    Reserved: u32,
    BaseAddress: ?*anyopaque,
    Size: usize,
    Identity: ENCLAVE_IDENTITY,
};
type
  ENCLAVE_IDENTITY {.packed.} = object
    OwnerId: array[32, uint8]
    UniqueId: array[32, uint8]
    AuthorId: array[32, uint8]
    FamilyId: array[16, uint8]
    ImageId: array[16, uint8]
    EnclaveSvn: uint32
    SecureKernelSvn: uint32
    PlatformSvn: uint32
    Flags: uint32
    SigningLevel: uint32
    EnclaveType: uint32

  ENCLAVE_INFORMATION {.bycopy.} = object
    EnclaveType: uint32
    Reserved: uint32
    BaseAddress: pointer
    Size: uint
    Identity: ENCLAVE_IDENTITY
align(1)
struct ENCLAVE_IDENTITY
{
    ubyte[32] OwnerId;
    ubyte[32] UniqueId;
    ubyte[32] AuthorId;
    ubyte[16] FamilyId;
    ubyte[16] ImageId;
    uint EnclaveSvn;
    uint SecureKernelSvn;
    uint PlatformSvn;
    uint Flags;
    uint SigningLevel;
    uint EnclaveType;
}

struct ENCLAVE_INFORMATION
{
    uint EnclaveType;
    uint Reserved;
    void* BaseAddress;
    size_t Size;
    ENCLAVE_IDENTITY Identity;
}

HSP用 定義

HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。

; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x86 レイアウト)
; ENCLAVE_INFORMATION サイズ: 168 バイト(x86)
dim st, 42    ; 4byte整数×42(構造体サイズ 168 / 4 切り上げ)
; EnclaveType : DWORD (+0, 4byte)  st.0 = 値  /  値 = st.0   (lpoke/lpeek も可)
; Reserved : DWORD (+4, 4byte)  st.1 = 値  /  値 = st.1   (lpoke/lpeek も可)
; BaseAddress : void* (+8, 4byte)  st.2 = 値  /  値 = st.2   (lpoke/lpeek も可)
; Size : UINT_PTR (+12, 4byte)  st.3 = 値  /  値 = st.3   (lpoke/lpeek も可)
; Identity : ENCLAVE_IDENTITY (+16, 152byte)  varptr(st)+16 を基点に操作(152byte:入れ子/配列)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。
; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; ENCLAVE_INFORMATION サイズ: 176 バイト(x64)
dim st, 44    ; 4byte整数×44(構造体サイズ 176 / 4 切り上げ)
; EnclaveType : DWORD (+0, 4byte)  st.0 = 値  /  値 = st.0   (lpoke/lpeek も可)
; Reserved : DWORD (+4, 4byte)  st.1 = 値  /  値 = st.1   (lpoke/lpeek も可)
; BaseAddress : void* (+8, 8byte)  qpoke st,8,値 / qpeek(st,8)  ※IronHSPのみ。3.7/3.8は lpoke st,8,下位 : lpoke st,12,上位
; Size : UINT_PTR (+16, 8byte)  qpoke st,16,値 / qpeek(st,16)  ※IronHSPのみ。3.7/3.8は lpoke st,16,下位 : lpoke st,20,上位
; Identity : ENCLAVE_IDENTITY (+24, 152byte)  varptr(st)+24 を基点に操作(152byte:入れ子/配列)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。
; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
; ※GUID・入れ子構造体はデフォルト型でないため、依存する #defstruct を先に定義(下記に同梱)。
#defstruct global ENCLAVE_IDENTITY, pack=1
    #field byte OwnerId 32
    #field byte UniqueId 32
    #field byte AuthorId 32
    #field byte FamilyId 16
    #field byte ImageId 16
    #field int EnclaveSvn
    #field int SecureKernelSvn
    #field int PlatformSvn
    #field int Flags
    #field int SigningLevel
    #field int EnclaveType
#endstruct

#defstruct global ENCLAVE_INFORMATION
    #field int EnclaveType
    #field int Reserved
    #field intptr BaseAddress
    #field intptr Size
    #field ENCLAVE_IDENTITY Identity
#endstruct

stdim st, ENCLAVE_INFORMATION        ; NSTRUCT 変数を確保
st->EnclaveType = 100
mes "EnclaveType=" + st->EnclaveType