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STORAGE_DEVICE_LOCATION_DESCRIPTOR

構造体
サイズx64: 40 バイト / x86: 32 バイト

サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。

フィールド

フィールドサイズx64x86説明
VersionDWORD4+0+0構造体のバージョン番号。
SizeDWORD4+4+4この構造体全体のサイズをバイト単位で示す。
LocationDEVICE_LOCATION24/20+8+8デバイスの物理位置を示すDEVICE_LOCATION構造体。
StringOffsetDWORD4+32+28位置を表す文字列への本構造体先頭からのバイトオフセット。

各言語での定義

#include <windows.h>

// DEVICE_LOCATION  (x64 24 / x86 20 バイト)
typedef struct DEVICE_LOCATION {
    DWORD Socket;
    DWORD Slot;
    DWORD Adapter;
    DWORD Port;
    _Anonymous_e__Union Anonymous;
} DEVICE_LOCATION;

// STORAGE_DEVICE_LOCATION_DESCRIPTOR  (x64 40 / x86 32 バイト)
typedef struct STORAGE_DEVICE_LOCATION_DESCRIPTOR {
    DWORD Version;
    DWORD Size;
    DEVICE_LOCATION Location;
    DWORD StringOffset;
} STORAGE_DEVICE_LOCATION_DESCRIPTOR;
using System;
using System.Runtime.InteropServices;

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct DEVICE_LOCATION
{
    public uint Socket;
    public uint Slot;
    public uint Adapter;
    public uint Port;
    public _Anonymous_e__Union Anonymous;
}

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct STORAGE_DEVICE_LOCATION_DESCRIPTOR
{
    public uint Version;
    public uint Size;
    public DEVICE_LOCATION Location;
    public uint StringOffset;
}
Imports System.Runtime.InteropServices

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure DEVICE_LOCATION
    Public Socket As UInteger
    Public Slot As UInteger
    Public Adapter As UInteger
    Public Port As UInteger
    Public Anonymous As _Anonymous_e__Union
End Structure

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure STORAGE_DEVICE_LOCATION_DESCRIPTOR
    Public Version As UInteger
    Public Size As UInteger
    Public Location As DEVICE_LOCATION
    Public StringOffset As UInteger
End Structure
import ctypes
from ctypes import wintypes

class DEVICE_LOCATION(ctypes.Structure):
    _fields_ = [
        ("Socket", wintypes.DWORD),
        ("Slot", wintypes.DWORD),
        ("Adapter", wintypes.DWORD),
        ("Port", wintypes.DWORD),
        ("Anonymous", _Anonymous_e__Union),
    ]

class STORAGE_DEVICE_LOCATION_DESCRIPTOR(ctypes.Structure):
    _fields_ = [
        ("Version", wintypes.DWORD),
        ("Size", wintypes.DWORD),
        ("Location", DEVICE_LOCATION),
        ("StringOffset", wintypes.DWORD),
    ]
#[repr(C)]
pub struct DEVICE_LOCATION {
    pub Socket: u32,
    pub Slot: u32,
    pub Adapter: u32,
    pub Port: u32,
    pub Anonymous: _Anonymous_e__Union,
}

#[repr(C)]
pub struct STORAGE_DEVICE_LOCATION_DESCRIPTOR {
    pub Version: u32,
    pub Size: u32,
    pub Location: DEVICE_LOCATION,
    pub StringOffset: u32,
}
import "golang.org/x/sys/windows"

type DEVICE_LOCATION struct {
	Socket uint32
	Slot uint32
	Adapter uint32
	Port uint32
	Anonymous _Anonymous_e__Union
}

type STORAGE_DEVICE_LOCATION_DESCRIPTOR struct {
	Version uint32
	Size uint32
	Location DEVICE_LOCATION
	StringOffset uint32
}
type
  DEVICE_LOCATION = record
    Socket: DWORD;
    Slot: DWORD;
    Adapter: DWORD;
    Port: DWORD;
    Anonymous: _Anonymous_e__Union;
  end;

  STORAGE_DEVICE_LOCATION_DESCRIPTOR = record
    Version: DWORD;
    Size: DWORD;
    Location: DEVICE_LOCATION;
    StringOffset: DWORD;
  end;
const DEVICE_LOCATION = extern struct {
    Socket: u32,
    Slot: u32,
    Adapter: u32,
    Port: u32,
    Anonymous: _Anonymous_e__Union,
};

const STORAGE_DEVICE_LOCATION_DESCRIPTOR = extern struct {
    Version: u32,
    Size: u32,
    Location: DEVICE_LOCATION,
    StringOffset: u32,
};
type
  DEVICE_LOCATION {.bycopy.} = object
    Socket: uint32
    Slot: uint32
    Adapter: uint32
    Port: uint32
    Anonymous: _Anonymous_e__Union

  STORAGE_DEVICE_LOCATION_DESCRIPTOR {.bycopy.} = object
    Version: uint32
    Size: uint32
    Location: DEVICE_LOCATION
    StringOffset: uint32
struct DEVICE_LOCATION
{
    uint Socket;
    uint Slot;
    uint Adapter;
    uint Port;
    _Anonymous_e__Union Anonymous;
}

struct STORAGE_DEVICE_LOCATION_DESCRIPTOR
{
    uint Version;
    uint Size;
    DEVICE_LOCATION Location;
    uint StringOffset;
}

HSP用 定義

HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。

; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x86 レイアウト)
; STORAGE_DEVICE_LOCATION_DESCRIPTOR サイズ: 32 バイト(x86)
dim st, 8    ; 4byte整数×8(構造体サイズ 32 / 4 切り上げ)
; Version : DWORD (+0, 4byte)  st.0 = 値  /  値 = st.0   (lpoke/lpeek も可)
; Size : DWORD (+4, 4byte)  st.1 = 値  /  値 = st.1   (lpoke/lpeek も可)
; Location : DEVICE_LOCATION (+8, 20byte)  varptr(st)+8 を基点に操作(20byte:入れ子/配列)
; StringOffset : DWORD (+28, 4byte)  st.7 = 値  /  値 = st.7   (lpoke/lpeek も可)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。
; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; STORAGE_DEVICE_LOCATION_DESCRIPTOR サイズ: 40 バイト(x64)
dim st, 10    ; 4byte整数×10(構造体サイズ 40 / 4 切り上げ)
; Version : DWORD (+0, 4byte)  st.0 = 値  /  値 = st.0   (lpoke/lpeek も可)
; Size : DWORD (+4, 4byte)  st.1 = 値  /  値 = st.1   (lpoke/lpeek も可)
; Location : DEVICE_LOCATION (+8, 24byte)  varptr(st)+8 を基点に操作(24byte:入れ子/配列)
; StringOffset : DWORD (+32, 4byte)  st.8 = 値  /  値 = st.8   (lpoke/lpeek も可)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。
; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
; ※GUID・入れ子構造体はデフォルト型でないため、依存する #defstruct を先に定義(下記に同梱)。
#defstruct global DEVICE_LOCATION
    #field int Socket
    #field int Slot
    #field int Adapter
    #field int Port
    #field byte Anonymous 8
#endstruct

#defstruct global STORAGE_DEVICE_LOCATION_DESCRIPTOR
    #field int Version
    #field int Size
    #field DEVICE_LOCATION Location
    #field int StringOffset
#endstruct

stdim st, STORAGE_DEVICE_LOCATION_DESCRIPTOR        ; NSTRUCT 変数を確保
st->Version = 100
mes "Version=" + st->Version