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STORAGE_DEVICE_NUMBERS

構造体
サイズx64: 24 バイト / x86: 24 バイト

サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。

フィールド

フィールドサイズx64x86説明
VersionDWORD4+0+0構造体のバージョン番号。
SizeDWORD4+4+4この構造体のサイズをバイト単位で示す。
NumberOfDevicesDWORD4+8+8Devices配列に含まれるデバイス番号エントリの数。
DevicesSTORAGE_DEVICE_NUMBER12+12+12STORAGE_DEVICE_NUMBER構造体の可変長配列。各デバイスの番号情報を保持する。

各言語での定義

#include <windows.h>

// STORAGE_DEVICE_NUMBER  (x64 12 / x86 12 バイト)
typedef struct STORAGE_DEVICE_NUMBER {
    DWORD DeviceType;
    DWORD DeviceNumber;
    DWORD PartitionNumber;
} STORAGE_DEVICE_NUMBER;

// STORAGE_DEVICE_NUMBERS  (x64 24 / x86 24 バイト)
typedef struct STORAGE_DEVICE_NUMBERS {
    DWORD Version;
    DWORD Size;
    DWORD NumberOfDevices;
    STORAGE_DEVICE_NUMBER Devices[1];
} STORAGE_DEVICE_NUMBERS;
using System;
using System.Runtime.InteropServices;

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct STORAGE_DEVICE_NUMBER
{
    public uint DeviceType;
    public uint DeviceNumber;
    public uint PartitionNumber;
}

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct STORAGE_DEVICE_NUMBERS
{
    public uint Version;
    public uint Size;
    public uint NumberOfDevices;
    [MarshalAs(UnmanagedType.ByValArray, SizeConst = 1)] public STORAGE_DEVICE_NUMBER[] Devices;
}
Imports System.Runtime.InteropServices

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure STORAGE_DEVICE_NUMBER
    Public DeviceType As UInteger
    Public DeviceNumber As UInteger
    Public PartitionNumber As UInteger
End Structure

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure STORAGE_DEVICE_NUMBERS
    Public Version As UInteger
    Public Size As UInteger
    Public NumberOfDevices As UInteger
    <MarshalAs(UnmanagedType.ByValArray, SizeConst:=1)> Public Devices() As STORAGE_DEVICE_NUMBER
End Structure
import ctypes
from ctypes import wintypes

class STORAGE_DEVICE_NUMBER(ctypes.Structure):
    _fields_ = [
        ("DeviceType", wintypes.DWORD),
        ("DeviceNumber", wintypes.DWORD),
        ("PartitionNumber", wintypes.DWORD),
    ]

class STORAGE_DEVICE_NUMBERS(ctypes.Structure):
    _fields_ = [
        ("Version", wintypes.DWORD),
        ("Size", wintypes.DWORD),
        ("NumberOfDevices", wintypes.DWORD),
        ("Devices", STORAGE_DEVICE_NUMBER * 1),
    ]
#[repr(C)]
pub struct STORAGE_DEVICE_NUMBER {
    pub DeviceType: u32,
    pub DeviceNumber: u32,
    pub PartitionNumber: u32,
}

#[repr(C)]
pub struct STORAGE_DEVICE_NUMBERS {
    pub Version: u32,
    pub Size: u32,
    pub NumberOfDevices: u32,
    pub Devices: [STORAGE_DEVICE_NUMBER; 1],
}
import "golang.org/x/sys/windows"

type STORAGE_DEVICE_NUMBER struct {
	DeviceType uint32
	DeviceNumber uint32
	PartitionNumber uint32
}

type STORAGE_DEVICE_NUMBERS struct {
	Version uint32
	Size uint32
	NumberOfDevices uint32
	Devices [1]STORAGE_DEVICE_NUMBER
}
type
  STORAGE_DEVICE_NUMBER = record
    DeviceType: DWORD;
    DeviceNumber: DWORD;
    PartitionNumber: DWORD;
  end;

  STORAGE_DEVICE_NUMBERS = record
    Version: DWORD;
    Size: DWORD;
    NumberOfDevices: DWORD;
    Devices: array[0..0] of STORAGE_DEVICE_NUMBER;
  end;
const STORAGE_DEVICE_NUMBER = extern struct {
    DeviceType: u32,
    DeviceNumber: u32,
    PartitionNumber: u32,
};

const STORAGE_DEVICE_NUMBERS = extern struct {
    Version: u32,
    Size: u32,
    NumberOfDevices: u32,
    Devices: [1]STORAGE_DEVICE_NUMBER,
};
type
  STORAGE_DEVICE_NUMBER {.bycopy.} = object
    DeviceType: uint32
    DeviceNumber: uint32
    PartitionNumber: uint32

  STORAGE_DEVICE_NUMBERS {.bycopy.} = object
    Version: uint32
    Size: uint32
    NumberOfDevices: uint32
    Devices: array[1, STORAGE_DEVICE_NUMBER]
struct STORAGE_DEVICE_NUMBER
{
    uint DeviceType;
    uint DeviceNumber;
    uint PartitionNumber;
}

struct STORAGE_DEVICE_NUMBERS
{
    uint Version;
    uint Size;
    uint NumberOfDevices;
    STORAGE_DEVICE_NUMBER[1] Devices;
}

HSP用 定義

HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。

; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; STORAGE_DEVICE_NUMBERS サイズ: 24 バイト(x64)
dim st, 6    ; 4byte整数×6(構造体サイズ 24 / 4 切り上げ)
; Version : DWORD (+0, 4byte)  st.0 = 値  /  値 = st.0   (lpoke/lpeek も可)
; Size : DWORD (+4, 4byte)  st.1 = 値  /  値 = st.1   (lpoke/lpeek も可)
; NumberOfDevices : DWORD (+8, 4byte)  st.2 = 値  /  値 = st.2   (lpoke/lpeek も可)
; Devices : STORAGE_DEVICE_NUMBER (+12, 12byte)  varptr(st)+12 を基点に操作(12byte:入れ子/配列)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。
; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
; ※GUID・入れ子構造体はデフォルト型でないため、依存する #defstruct を先に定義(下記に同梱)。
#defstruct global STORAGE_DEVICE_NUMBER
    #field int DeviceType
    #field int DeviceNumber
    #field int PartitionNumber
#endstruct

#defstruct global STORAGE_DEVICE_NUMBERS
    #field int Version
    #field int Size
    #field int NumberOfDevices
    #field STORAGE_DEVICE_NUMBER Devices 1
#endstruct

stdim st, STORAGE_DEVICE_NUMBERS        ; NSTRUCT 変数を確保
st->Version = 100
mes "Version=" + st->Version