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POWER_ADAPTER_STATUS
構造体サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。
フィールド
| フィールド | 型 | サイズ | x64 | x86 | 説明 |
|---|---|---|---|---|---|
| Version | BYTE | 1 | +0 | +0 | 構造体のバージョン番号である。 |
| Reserved | BYTE | 3 | +1 | +1 | 予約フィールドである。0となる。 |
| PowerState | POWER_ADAPTER_POWER_STATES | 4 | +4 | +4 | アダプタの電源状態(POWER_ADAPTER_POWER_STATES)である。 |
| PeakPower | DWORD | 4 | +8 | +8 | アダプタのピーク出力電力(mW)である。 |
| MaxOutputPower | DWORD | 4 | +12 | +12 | アダプタの最大出力電力(mW)である。 |
| MaxInputPower | DWORD | 4 | +16 | +16 | アダプタの最大入力電力(mW)である。 |
| RecStartTime | ULONGLONG | 8 | +24 | +24 | 推奨動作期間の開始時刻である。 |
| RecEndTime | ULONGLONG | 8 | +32 | +32 | 推奨動作期間の終了時刻である。 |
各言語での定義
#include <windows.h>
// POWER_ADAPTER_POWER_STATES (x64 4 / x86 4 バイト)
typedef struct POWER_ADAPTER_POWER_STATES {
_States_e__Struct States;
DWORD AsUlong;
} POWER_ADAPTER_POWER_STATES;
// POWER_ADAPTER_STATUS (x64 40 / x86 40 バイト)
typedef struct POWER_ADAPTER_STATUS {
BYTE Version;
BYTE Reserved[3];
POWER_ADAPTER_POWER_STATES PowerState;
DWORD PeakPower;
DWORD MaxOutputPower;
DWORD MaxInputPower;
ULONGLONG RecStartTime;
ULONGLONG RecEndTime;
} POWER_ADAPTER_STATUS;using System;
using System.Runtime.InteropServices;
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct POWER_ADAPTER_POWER_STATES
{
public _States_e__Struct States;
public uint AsUlong;
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct POWER_ADAPTER_STATUS
{
public byte Version;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 3)] public byte[] Reserved;
public POWER_ADAPTER_POWER_STATES PowerState;
public uint PeakPower;
public uint MaxOutputPower;
public uint MaxInputPower;
public ulong RecStartTime;
public ulong RecEndTime;
}Imports System.Runtime.InteropServices
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure POWER_ADAPTER_POWER_STATES
Public States As _States_e__Struct
Public AsUlong As UInteger
End Structure
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure POWER_ADAPTER_STATUS
Public Version As Byte
<MarshalAs(UnmanagedType.ByValArray, SizeConst:=3)> Public Reserved() As Byte
Public PowerState As POWER_ADAPTER_POWER_STATES
Public PeakPower As UInteger
Public MaxOutputPower As UInteger
Public MaxInputPower As UInteger
Public RecStartTime As ULong
Public RecEndTime As ULong
End Structureimport ctypes
from ctypes import wintypes
class POWER_ADAPTER_POWER_STATES(ctypes.Structure):
_fields_ = [
("States", _States_e__Struct),
("AsUlong", wintypes.DWORD),
]
class POWER_ADAPTER_STATUS(ctypes.Structure):
_fields_ = [
("Version", ctypes.c_ubyte),
("Reserved", ctypes.c_ubyte * 3),
("PowerState", POWER_ADAPTER_POWER_STATES),
("PeakPower", wintypes.DWORD),
("MaxOutputPower", wintypes.DWORD),
("MaxInputPower", wintypes.DWORD),
("RecStartTime", ctypes.c_ulonglong),
("RecEndTime", ctypes.c_ulonglong),
]#[repr(C)]
pub struct POWER_ADAPTER_POWER_STATES {
pub States: _States_e__Struct,
pub AsUlong: u32,
}
#[repr(C)]
pub struct POWER_ADAPTER_STATUS {
pub Version: u8,
pub Reserved: [u8; 3],
pub PowerState: POWER_ADAPTER_POWER_STATES,
pub PeakPower: u32,
pub MaxOutputPower: u32,
pub MaxInputPower: u32,
pub RecStartTime: u64,
pub RecEndTime: u64,
}import "golang.org/x/sys/windows"
type POWER_ADAPTER_POWER_STATES struct {
States _States_e__Struct
AsUlong uint32
}
type POWER_ADAPTER_STATUS struct {
Version byte
Reserved [3]byte
PowerState POWER_ADAPTER_POWER_STATES
PeakPower uint32
MaxOutputPower uint32
MaxInputPower uint32
RecStartTime uint64
RecEndTime uint64
}type
POWER_ADAPTER_POWER_STATES = record
States: _States_e__Struct;
AsUlong: DWORD;
end;
POWER_ADAPTER_STATUS = record
Version: Byte;
Reserved: array[0..2] of Byte;
PowerState: POWER_ADAPTER_POWER_STATES;
PeakPower: DWORD;
MaxOutputPower: DWORD;
MaxInputPower: DWORD;
RecStartTime: UInt64;
RecEndTime: UInt64;
end;const POWER_ADAPTER_POWER_STATES = extern struct {
States: _States_e__Struct,
AsUlong: u32,
};
const POWER_ADAPTER_STATUS = extern struct {
Version: u8,
Reserved: [3]u8,
PowerState: POWER_ADAPTER_POWER_STATES,
PeakPower: u32,
MaxOutputPower: u32,
MaxInputPower: u32,
RecStartTime: u64,
RecEndTime: u64,
};type
POWER_ADAPTER_POWER_STATES {.bycopy.} = object
States: _States_e__Struct
AsUlong: uint32
POWER_ADAPTER_STATUS {.bycopy.} = object
Version: uint8
Reserved: array[3, uint8]
PowerState: POWER_ADAPTER_POWER_STATES
PeakPower: uint32
MaxOutputPower: uint32
MaxInputPower: uint32
RecStartTime: uint64
RecEndTime: uint64struct POWER_ADAPTER_POWER_STATES
{
_States_e__Struct States;
uint AsUlong;
}
struct POWER_ADAPTER_STATUS
{
ubyte Version;
ubyte[3] Reserved;
POWER_ADAPTER_POWER_STATES PowerState;
uint PeakPower;
uint MaxOutputPower;
uint MaxInputPower;
ulong RecStartTime;
ulong RecEndTime;
}HSP用 定義
HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。
; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; POWER_ADAPTER_STATUS サイズ: 40 バイト(x64)
dim st, 10 ; 4byte整数×10(構造体サイズ 40 / 4 切り上げ)
; Version : BYTE (+0, 1byte) poke st,0,値 / 値 = peek(st,0)
; Reserved : BYTE (+1, 3byte) varptr(st)+1 を基点に操作(3byte:入れ子/配列)
; PowerState : POWER_ADAPTER_POWER_STATES (+4, 4byte) varptr(st)+4 を基点に操作(4byte:入れ子/配列)
; PeakPower : DWORD (+8, 4byte) st.2 = 値 / 値 = st.2 (lpoke/lpeek も可)
; MaxOutputPower : DWORD (+12, 4byte) st.3 = 値 / 値 = st.3 (lpoke/lpeek も可)
; MaxInputPower : DWORD (+16, 4byte) st.4 = 値 / 値 = st.4 (lpoke/lpeek も可)
; RecStartTime : ULONGLONG (+24, 8byte) qpoke st,24,値 / qpeek(st,24) ※IronHSPのみ。3.7/3.8は lpoke st,24,下位 : lpoke st,28,上位
; RecEndTime : ULONGLONG (+32, 8byte) qpoke st,32,値 / qpeek(st,32) ※IronHSPのみ。3.7/3.8は lpoke st,32,下位 : lpoke st,36,上位
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
#defstruct global POWER_ADAPTER_STATUS
#field byte Version
#field byte Reserved 3
#field byte PowerState 4
#field int PeakPower
#field int MaxOutputPower
#field int MaxInputPower
#field int64 RecStartTime
#field int64 RecEndTime
#endstruct
stdim st, POWER_ADAPTER_STATUS ; NSTRUCT 変数を確保
st->Version = 100
mes "Version=" + st->Version
; ※union フィールドは byte 列で確保(NSTRUCT は union 非対応)。必要に応じ手動でアクセス。