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PPM_IDLE_STATE_ACCOUNTING_EX

構造体
サイズx64: 416 バイト / x86: 416 バイト

サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。

フィールド

フィールドサイズx64x86説明
TotalTimeULONGLONG8+0+0このアイドル状態に滞在した累積時間。
IdleTransitionsDWORD4+8+8このアイドル状態への遷移に成功した回数。
FailedTransitionsDWORD4+12+12このアイドル状態への遷移に失敗した回数。
InvalidBucketIndexDWORD4+16+16無効なバケットインデックスとなった回数。
MinTimeUsDWORD4+20+20このアイドル状態での最小滞在時間。マイクロ秒単位。
MaxTimeUsDWORD4+24+24このアイドル状態での最大滞在時間。マイクロ秒単位。
CancelledTransitionsDWORD4+28+28キャンセルされたアイドル遷移の回数。
IdleTimeBucketsPPM_IDLE_STATE_BUCKET_EX384+32+32滞在時間の分布を記録する拡張バケット配列。

各言語での定義

#include <windows.h>

// PPM_IDLE_STATE_BUCKET_EX  (x64 24 / x86 24 バイト)
typedef struct PPM_IDLE_STATE_BUCKET_EX {
    ULONGLONG TotalTimeUs;
    DWORD MinTimeUs;
    DWORD MaxTimeUs;
    DWORD Count;
} PPM_IDLE_STATE_BUCKET_EX;

// PPM_IDLE_STATE_ACCOUNTING_EX  (x64 416 / x86 416 バイト)
typedef struct PPM_IDLE_STATE_ACCOUNTING_EX {
    ULONGLONG TotalTime;
    DWORD IdleTransitions;
    DWORD FailedTransitions;
    DWORD InvalidBucketIndex;
    DWORD MinTimeUs;
    DWORD MaxTimeUs;
    DWORD CancelledTransitions;
    PPM_IDLE_STATE_BUCKET_EX IdleTimeBuckets[16];
} PPM_IDLE_STATE_ACCOUNTING_EX;
using System;
using System.Runtime.InteropServices;

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct PPM_IDLE_STATE_BUCKET_EX
{
    public ulong TotalTimeUs;
    public uint MinTimeUs;
    public uint MaxTimeUs;
    public uint Count;
}

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct PPM_IDLE_STATE_ACCOUNTING_EX
{
    public ulong TotalTime;
    public uint IdleTransitions;
    public uint FailedTransitions;
    public uint InvalidBucketIndex;
    public uint MinTimeUs;
    public uint MaxTimeUs;
    public uint CancelledTransitions;
    [MarshalAs(UnmanagedType.ByValArray, SizeConst = 16)] public PPM_IDLE_STATE_BUCKET_EX[] IdleTimeBuckets;
}
Imports System.Runtime.InteropServices

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure PPM_IDLE_STATE_BUCKET_EX
    Public TotalTimeUs As ULong
    Public MinTimeUs As UInteger
    Public MaxTimeUs As UInteger
    Public Count As UInteger
End Structure

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure PPM_IDLE_STATE_ACCOUNTING_EX
    Public TotalTime As ULong
    Public IdleTransitions As UInteger
    Public FailedTransitions As UInteger
    Public InvalidBucketIndex As UInteger
    Public MinTimeUs As UInteger
    Public MaxTimeUs As UInteger
    Public CancelledTransitions As UInteger
    <MarshalAs(UnmanagedType.ByValArray, SizeConst:=16)> Public IdleTimeBuckets() As PPM_IDLE_STATE_BUCKET_EX
End Structure
import ctypes
from ctypes import wintypes

class PPM_IDLE_STATE_BUCKET_EX(ctypes.Structure):
    _fields_ = [
        ("TotalTimeUs", ctypes.c_ulonglong),
        ("MinTimeUs", wintypes.DWORD),
        ("MaxTimeUs", wintypes.DWORD),
        ("Count", wintypes.DWORD),
    ]

class PPM_IDLE_STATE_ACCOUNTING_EX(ctypes.Structure):
    _fields_ = [
        ("TotalTime", ctypes.c_ulonglong),
        ("IdleTransitions", wintypes.DWORD),
        ("FailedTransitions", wintypes.DWORD),
        ("InvalidBucketIndex", wintypes.DWORD),
        ("MinTimeUs", wintypes.DWORD),
        ("MaxTimeUs", wintypes.DWORD),
        ("CancelledTransitions", wintypes.DWORD),
        ("IdleTimeBuckets", PPM_IDLE_STATE_BUCKET_EX * 16),
    ]
#[repr(C)]
pub struct PPM_IDLE_STATE_BUCKET_EX {
    pub TotalTimeUs: u64,
    pub MinTimeUs: u32,
    pub MaxTimeUs: u32,
    pub Count: u32,
}

#[repr(C)]
pub struct PPM_IDLE_STATE_ACCOUNTING_EX {
    pub TotalTime: u64,
    pub IdleTransitions: u32,
    pub FailedTransitions: u32,
    pub InvalidBucketIndex: u32,
    pub MinTimeUs: u32,
    pub MaxTimeUs: u32,
    pub CancelledTransitions: u32,
    pub IdleTimeBuckets: [PPM_IDLE_STATE_BUCKET_EX; 16],
}
import "golang.org/x/sys/windows"

type PPM_IDLE_STATE_BUCKET_EX struct {
	TotalTimeUs uint64
	MinTimeUs uint32
	MaxTimeUs uint32
	Count uint32
}

type PPM_IDLE_STATE_ACCOUNTING_EX struct {
	TotalTime uint64
	IdleTransitions uint32
	FailedTransitions uint32
	InvalidBucketIndex uint32
	MinTimeUs uint32
	MaxTimeUs uint32
	CancelledTransitions uint32
	IdleTimeBuckets [16]PPM_IDLE_STATE_BUCKET_EX
}
type
  PPM_IDLE_STATE_BUCKET_EX = record
    TotalTimeUs: UInt64;
    MinTimeUs: DWORD;
    MaxTimeUs: DWORD;
    Count: DWORD;
  end;

  PPM_IDLE_STATE_ACCOUNTING_EX = record
    TotalTime: UInt64;
    IdleTransitions: DWORD;
    FailedTransitions: DWORD;
    InvalidBucketIndex: DWORD;
    MinTimeUs: DWORD;
    MaxTimeUs: DWORD;
    CancelledTransitions: DWORD;
    IdleTimeBuckets: array[0..15] of PPM_IDLE_STATE_BUCKET_EX;
  end;
const PPM_IDLE_STATE_BUCKET_EX = extern struct {
    TotalTimeUs: u64,
    MinTimeUs: u32,
    MaxTimeUs: u32,
    Count: u32,
};

const PPM_IDLE_STATE_ACCOUNTING_EX = extern struct {
    TotalTime: u64,
    IdleTransitions: u32,
    FailedTransitions: u32,
    InvalidBucketIndex: u32,
    MinTimeUs: u32,
    MaxTimeUs: u32,
    CancelledTransitions: u32,
    IdleTimeBuckets: [16]PPM_IDLE_STATE_BUCKET_EX,
};
type
  PPM_IDLE_STATE_BUCKET_EX {.bycopy.} = object
    TotalTimeUs: uint64
    MinTimeUs: uint32
    MaxTimeUs: uint32
    Count: uint32

  PPM_IDLE_STATE_ACCOUNTING_EX {.bycopy.} = object
    TotalTime: uint64
    IdleTransitions: uint32
    FailedTransitions: uint32
    InvalidBucketIndex: uint32
    MinTimeUs: uint32
    MaxTimeUs: uint32
    CancelledTransitions: uint32
    IdleTimeBuckets: array[16, PPM_IDLE_STATE_BUCKET_EX]
struct PPM_IDLE_STATE_BUCKET_EX
{
    ulong TotalTimeUs;
    uint MinTimeUs;
    uint MaxTimeUs;
    uint Count;
}

struct PPM_IDLE_STATE_ACCOUNTING_EX
{
    ulong TotalTime;
    uint IdleTransitions;
    uint FailedTransitions;
    uint InvalidBucketIndex;
    uint MinTimeUs;
    uint MaxTimeUs;
    uint CancelledTransitions;
    PPM_IDLE_STATE_BUCKET_EX[16] IdleTimeBuckets;
}

HSP用 定義

HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。

; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; PPM_IDLE_STATE_ACCOUNTING_EX サイズ: 416 バイト(x64)
dim st, 104    ; 4byte整数×104(構造体サイズ 416 / 4 切り上げ)
; TotalTime : ULONGLONG (+0, 8byte)  qpoke st,0,値 / qpeek(st,0)  ※IronHSPのみ。3.7/3.8は lpoke st,0,下位 : lpoke st,4,上位
; IdleTransitions : DWORD (+8, 4byte)  st.2 = 値  /  値 = st.2   (lpoke/lpeek も可)
; FailedTransitions : DWORD (+12, 4byte)  st.3 = 値  /  値 = st.3   (lpoke/lpeek も可)
; InvalidBucketIndex : DWORD (+16, 4byte)  st.4 = 値  /  値 = st.4   (lpoke/lpeek も可)
; MinTimeUs : DWORD (+20, 4byte)  st.5 = 値  /  値 = st.5   (lpoke/lpeek も可)
; MaxTimeUs : DWORD (+24, 4byte)  st.6 = 値  /  値 = st.6   (lpoke/lpeek も可)
; CancelledTransitions : DWORD (+28, 4byte)  st.7 = 値  /  値 = st.7   (lpoke/lpeek も可)
; IdleTimeBuckets : PPM_IDLE_STATE_BUCKET_EX (+32, 384byte)  varptr(st)+32 を基点に操作(384byte:入れ子/配列)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。
; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
; ※GUID・入れ子構造体はデフォルト型でないため、依存する #defstruct を先に定義(下記に同梱)。
#defstruct global PPM_IDLE_STATE_BUCKET_EX
    #field int64 TotalTimeUs
    #field int MinTimeUs
    #field int MaxTimeUs
    #field int Count
#endstruct

#defstruct global PPM_IDLE_STATE_ACCOUNTING_EX
    #field int64 TotalTime
    #field int IdleTransitions
    #field int FailedTransitions
    #field int InvalidBucketIndex
    #field int MinTimeUs
    #field int MaxTimeUs
    #field int CancelledTransitions
    #field PPM_IDLE_STATE_BUCKET_EX IdleTimeBuckets 16
#endstruct

stdim st, PPM_IDLE_STATE_ACCOUNTING_EX        ; NSTRUCT 変数を確保
st->TotalTime = 100
mes "TotalTime=" + st->TotalTime