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PROCESSOR_IDLESTATE_POLICY

構造体
サイズx64: 48 バイト / x86: 36 バイト

サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。

フィールド

フィールドサイズx64x86説明
RevisionWORD2+0+0ポリシー構造体のリビジョン番号。
Flags_Flags_e__Union8/4+8+4アイドルステートポリシーのフラグを保持する無名共用体。
PolicyCountDWORD4+16+8Policy配列に含まれるポリシー数。
PolicyPROCESSOR_IDLESTATE_INFO24+20+12各アイドルステートのポリシー情報配列(可変長)。

共用体: _Flags_e__Union x64 8B / x86 4B

フィールドサイズx64x86
AsWORDWORD2+0+0
Anonymous_Anonymous_e__Struct8/4+0+0

各言語での定義

#include <windows.h>

// PROCESSOR_IDLESTATE_INFO  (x64 8 / x86 8 バイト)
typedef struct PROCESSOR_IDLESTATE_INFO {
    DWORD TimeCheck;
    BYTE DemotePercent;
    BYTE PromotePercent;
    BYTE Spare[2];
} PROCESSOR_IDLESTATE_INFO;

// PROCESSOR_IDLESTATE_POLICY  (x64 48 / x86 36 バイト)
typedef struct PROCESSOR_IDLESTATE_POLICY {
    WORD Revision;
    _Flags_e__Union Flags;
    DWORD PolicyCount;
    PROCESSOR_IDLESTATE_INFO Policy[3];
} PROCESSOR_IDLESTATE_POLICY;
using System;
using System.Runtime.InteropServices;

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct PROCESSOR_IDLESTATE_INFO
{
    public uint TimeCheck;
    public byte DemotePercent;
    public byte PromotePercent;
    [MarshalAs(UnmanagedType.ByValArray, SizeConst = 2)] public byte[] Spare;
}

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct PROCESSOR_IDLESTATE_POLICY
{
    public ushort Revision;
    public _Flags_e__Union Flags;
    public uint PolicyCount;
    [MarshalAs(UnmanagedType.ByValArray, SizeConst = 3)] public PROCESSOR_IDLESTATE_INFO[] Policy;
}
Imports System.Runtime.InteropServices

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure PROCESSOR_IDLESTATE_INFO
    Public TimeCheck As UInteger
    Public DemotePercent As Byte
    Public PromotePercent As Byte
    <MarshalAs(UnmanagedType.ByValArray, SizeConst:=2)> Public Spare() As Byte
End Structure

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure PROCESSOR_IDLESTATE_POLICY
    Public Revision As UShort
    Public Flags As _Flags_e__Union
    Public PolicyCount As UInteger
    <MarshalAs(UnmanagedType.ByValArray, SizeConst:=3)> Public Policy() As PROCESSOR_IDLESTATE_INFO
End Structure
import ctypes
from ctypes import wintypes

class PROCESSOR_IDLESTATE_INFO(ctypes.Structure):
    _fields_ = [
        ("TimeCheck", wintypes.DWORD),
        ("DemotePercent", ctypes.c_ubyte),
        ("PromotePercent", ctypes.c_ubyte),
        ("Spare", ctypes.c_ubyte * 2),
    ]

class PROCESSOR_IDLESTATE_POLICY(ctypes.Structure):
    _fields_ = [
        ("Revision", ctypes.c_ushort),
        ("Flags", _Flags_e__Union),
        ("PolicyCount", wintypes.DWORD),
        ("Policy", PROCESSOR_IDLESTATE_INFO * 3),
    ]
#[repr(C)]
pub struct PROCESSOR_IDLESTATE_INFO {
    pub TimeCheck: u32,
    pub DemotePercent: u8,
    pub PromotePercent: u8,
    pub Spare: [u8; 2],
}

#[repr(C)]
pub struct PROCESSOR_IDLESTATE_POLICY {
    pub Revision: u16,
    pub Flags: _Flags_e__Union,
    pub PolicyCount: u32,
    pub Policy: [PROCESSOR_IDLESTATE_INFO; 3],
}
import "golang.org/x/sys/windows"

type PROCESSOR_IDLESTATE_INFO struct {
	TimeCheck uint32
	DemotePercent byte
	PromotePercent byte
	Spare [2]byte
}

type PROCESSOR_IDLESTATE_POLICY struct {
	Revision uint16
	Flags _Flags_e__Union
	PolicyCount uint32
	Policy [3]PROCESSOR_IDLESTATE_INFO
}
type
  PROCESSOR_IDLESTATE_INFO = record
    TimeCheck: DWORD;
    DemotePercent: Byte;
    PromotePercent: Byte;
    Spare: array[0..1] of Byte;
  end;

  PROCESSOR_IDLESTATE_POLICY = record
    Revision: Word;
    Flags: _Flags_e__Union;
    PolicyCount: DWORD;
    Policy: array[0..2] of PROCESSOR_IDLESTATE_INFO;
  end;
const PROCESSOR_IDLESTATE_INFO = extern struct {
    TimeCheck: u32,
    DemotePercent: u8,
    PromotePercent: u8,
    Spare: [2]u8,
};

const PROCESSOR_IDLESTATE_POLICY = extern struct {
    Revision: u16,
    Flags: _Flags_e__Union,
    PolicyCount: u32,
    Policy: [3]PROCESSOR_IDLESTATE_INFO,
};
type
  PROCESSOR_IDLESTATE_INFO {.bycopy.} = object
    TimeCheck: uint32
    DemotePercent: uint8
    PromotePercent: uint8
    Spare: array[2, uint8]

  PROCESSOR_IDLESTATE_POLICY {.bycopy.} = object
    Revision: uint16
    Flags: _Flags_e__Union
    PolicyCount: uint32
    Policy: array[3, PROCESSOR_IDLESTATE_INFO]
struct PROCESSOR_IDLESTATE_INFO
{
    uint TimeCheck;
    ubyte DemotePercent;
    ubyte PromotePercent;
    ubyte[2] Spare;
}

struct PROCESSOR_IDLESTATE_POLICY
{
    ushort Revision;
    _Flags_e__Union Flags;
    uint PolicyCount;
    PROCESSOR_IDLESTATE_INFO[3] Policy;
}

HSP用 定義

HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。

; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x86 レイアウト)
; PROCESSOR_IDLESTATE_POLICY サイズ: 36 バイト(x86)
dim st, 9    ; 4byte整数×9(構造体サイズ 36 / 4 切り上げ)
; Revision : WORD (+0, 2byte)  wpoke st,0,値  /  値 = wpeek(st,0)
; Flags : _Flags_e__Union (+4, 4byte)  varptr(st)+4 を基点に操作(4byte:入れ子/配列)
; PolicyCount : DWORD (+8, 4byte)  st.2 = 値  /  値 = st.2   (lpoke/lpeek も可)
; Policy : PROCESSOR_IDLESTATE_INFO (+12, 24byte)  varptr(st)+12 を基点に操作(24byte:入れ子/配列)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。
; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; PROCESSOR_IDLESTATE_POLICY サイズ: 48 バイト(x64)
dim st, 12    ; 4byte整数×12(構造体サイズ 48 / 4 切り上げ)
; Revision : WORD (+0, 2byte)  wpoke st,0,値  /  値 = wpeek(st,0)
; Flags : _Flags_e__Union (+8, 8byte)  varptr(st)+8 を基点に操作(8byte:入れ子/配列)
; PolicyCount : DWORD (+16, 4byte)  st.4 = 値  /  値 = st.4   (lpoke/lpeek も可)
; Policy : PROCESSOR_IDLESTATE_INFO (+20, 24byte)  varptr(st)+20 を基点に操作(24byte:入れ子/配列)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。
; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
; ※GUID・入れ子構造体はデフォルト型でないため、依存する #defstruct を先に定義(下記に同梱)。
#defstruct global PROCESSOR_IDLESTATE_INFO
    #field int TimeCheck
    #field byte DemotePercent
    #field byte PromotePercent
    #field byte Spare 2
#endstruct

#defstruct global PROCESSOR_IDLESTATE_POLICY
    #field short Revision
    #field byte Flags 8
    #field int PolicyCount
    #field PROCESSOR_IDLESTATE_INFO Policy 3
#endstruct

stdim st, PROCESSOR_IDLESTATE_POLICY        ; NSTRUCT 変数を確保
st->Revision = 100
mes "Revision=" + st->Revision
; ※union フィールドは byte 列で確保(NSTRUCT は union 非対応)。必要に応じ手動でアクセス。