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TA_TRANSFORM_CLIP

構造体
サイズx64: 52 バイト / x86: 52 バイト

サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。

フィールド

フィールドサイズx64x86説明
headerTA_TRANSFORM20+0+0基本変換情報(TA_TRANSFORM)。
rLeftFLOAT4+20+20クリップ領域の目標の左辺。
rTopFLOAT4+24+24クリップ領域の目標の上辺。
rRightFLOAT4+28+28クリップ領域の目標の右辺。
rBottomFLOAT4+32+32クリップ領域の目標の下辺。
rInitialLeftFLOAT4+36+36クリップ領域の初期の左辺。
rInitialTopFLOAT4+40+40クリップ領域の初期の上辺。
rInitialRightFLOAT4+44+44クリップ領域の初期の右辺。
rInitialBottomFLOAT4+48+48クリップ領域の初期の下辺。

各言語での定義

#include <windows.h>

// TA_TRANSFORM  (x64 20 / x86 20 バイト)
typedef struct TA_TRANSFORM {
    TA_TRANSFORM_TYPE eTransformType;
    DWORD dwTimingFunctionId;
    DWORD dwStartTime;
    DWORD dwDurationTime;
    TA_TRANSFORM_FLAG eFlags;
} TA_TRANSFORM;

// TA_TRANSFORM_CLIP  (x64 52 / x86 52 バイト)
typedef struct TA_TRANSFORM_CLIP {
    TA_TRANSFORM header;
    FLOAT rLeft;
    FLOAT rTop;
    FLOAT rRight;
    FLOAT rBottom;
    FLOAT rInitialLeft;
    FLOAT rInitialTop;
    FLOAT rInitialRight;
    FLOAT rInitialBottom;
} TA_TRANSFORM_CLIP;
using System;
using System.Runtime.InteropServices;

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct TA_TRANSFORM
{
    public int eTransformType;
    public uint dwTimingFunctionId;
    public uint dwStartTime;
    public uint dwDurationTime;
    public int eFlags;
}

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct TA_TRANSFORM_CLIP
{
    public TA_TRANSFORM header;
    public float rLeft;
    public float rTop;
    public float rRight;
    public float rBottom;
    public float rInitialLeft;
    public float rInitialTop;
    public float rInitialRight;
    public float rInitialBottom;
}
Imports System.Runtime.InteropServices

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure TA_TRANSFORM
    Public eTransformType As Integer
    Public dwTimingFunctionId As UInteger
    Public dwStartTime As UInteger
    Public dwDurationTime As UInteger
    Public eFlags As Integer
End Structure

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure TA_TRANSFORM_CLIP
    Public header As TA_TRANSFORM
    Public rLeft As Single
    Public rTop As Single
    Public rRight As Single
    Public rBottom As Single
    Public rInitialLeft As Single
    Public rInitialTop As Single
    Public rInitialRight As Single
    Public rInitialBottom As Single
End Structure
import ctypes
from ctypes import wintypes

class TA_TRANSFORM(ctypes.Structure):
    _fields_ = [
        ("eTransformType", ctypes.c_int),
        ("dwTimingFunctionId", wintypes.DWORD),
        ("dwStartTime", wintypes.DWORD),
        ("dwDurationTime", wintypes.DWORD),
        ("eFlags", ctypes.c_int),
    ]

class TA_TRANSFORM_CLIP(ctypes.Structure):
    _fields_ = [
        ("header", TA_TRANSFORM),
        ("rLeft", ctypes.c_float),
        ("rTop", ctypes.c_float),
        ("rRight", ctypes.c_float),
        ("rBottom", ctypes.c_float),
        ("rInitialLeft", ctypes.c_float),
        ("rInitialTop", ctypes.c_float),
        ("rInitialRight", ctypes.c_float),
        ("rInitialBottom", ctypes.c_float),
    ]
#[repr(C)]
pub struct TA_TRANSFORM {
    pub eTransformType: i32,
    pub dwTimingFunctionId: u32,
    pub dwStartTime: u32,
    pub dwDurationTime: u32,
    pub eFlags: i32,
}

#[repr(C)]
pub struct TA_TRANSFORM_CLIP {
    pub header: TA_TRANSFORM,
    pub rLeft: f32,
    pub rTop: f32,
    pub rRight: f32,
    pub rBottom: f32,
    pub rInitialLeft: f32,
    pub rInitialTop: f32,
    pub rInitialRight: f32,
    pub rInitialBottom: f32,
}
import "golang.org/x/sys/windows"

type TA_TRANSFORM struct {
	eTransformType int32
	dwTimingFunctionId uint32
	dwStartTime uint32
	dwDurationTime uint32
	eFlags int32
}

type TA_TRANSFORM_CLIP struct {
	header TA_TRANSFORM
	rLeft float32
	rTop float32
	rRight float32
	rBottom float32
	rInitialLeft float32
	rInitialTop float32
	rInitialRight float32
	rInitialBottom float32
}
type
  TA_TRANSFORM = record
    eTransformType: Integer;
    dwTimingFunctionId: DWORD;
    dwStartTime: DWORD;
    dwDurationTime: DWORD;
    eFlags: Integer;
  end;

  TA_TRANSFORM_CLIP = record
    header: TA_TRANSFORM;
    rLeft: Single;
    rTop: Single;
    rRight: Single;
    rBottom: Single;
    rInitialLeft: Single;
    rInitialTop: Single;
    rInitialRight: Single;
    rInitialBottom: Single;
  end;
const TA_TRANSFORM = extern struct {
    eTransformType: i32,
    dwTimingFunctionId: u32,
    dwStartTime: u32,
    dwDurationTime: u32,
    eFlags: i32,
};

const TA_TRANSFORM_CLIP = extern struct {
    header: TA_TRANSFORM,
    rLeft: f32,
    rTop: f32,
    rRight: f32,
    rBottom: f32,
    rInitialLeft: f32,
    rInitialTop: f32,
    rInitialRight: f32,
    rInitialBottom: f32,
};
type
  TA_TRANSFORM {.bycopy.} = object
    eTransformType: int32
    dwTimingFunctionId: uint32
    dwStartTime: uint32
    dwDurationTime: uint32
    eFlags: int32

  TA_TRANSFORM_CLIP {.bycopy.} = object
    header: TA_TRANSFORM
    rLeft: float32
    rTop: float32
    rRight: float32
    rBottom: float32
    rInitialLeft: float32
    rInitialTop: float32
    rInitialRight: float32
    rInitialBottom: float32
struct TA_TRANSFORM
{
    int eTransformType;
    uint dwTimingFunctionId;
    uint dwStartTime;
    uint dwDurationTime;
    int eFlags;
}

struct TA_TRANSFORM_CLIP
{
    TA_TRANSFORM header;
    float rLeft;
    float rTop;
    float rRight;
    float rBottom;
    float rInitialLeft;
    float rInitialTop;
    float rInitialRight;
    float rInitialBottom;
}

HSP用 定義

HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。

; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; TA_TRANSFORM_CLIP サイズ: 52 バイト(x64)
dim st, 13    ; 4byte整数×13(構造体サイズ 52 / 4 切り上げ)
; header : TA_TRANSFORM (+0, 20byte)  varptr(st)+0 を基点に操作(20byte:入れ子/配列)
; rLeft : FLOAT (+20, 4byte)  st.5 = 値  /  値 = st.5   (lpoke/lpeek も可)
; rTop : FLOAT (+24, 4byte)  st.6 = 値  /  値 = st.6   (lpoke/lpeek も可)
; rRight : FLOAT (+28, 4byte)  st.7 = 値  /  値 = st.7   (lpoke/lpeek も可)
; rBottom : FLOAT (+32, 4byte)  st.8 = 値  /  値 = st.8   (lpoke/lpeek も可)
; rInitialLeft : FLOAT (+36, 4byte)  st.9 = 値  /  値 = st.9   (lpoke/lpeek も可)
; rInitialTop : FLOAT (+40, 4byte)  st.10 = 値  /  値 = st.10   (lpoke/lpeek も可)
; rInitialRight : FLOAT (+44, 4byte)  st.11 = 値  /  値 = st.11   (lpoke/lpeek も可)
; rInitialBottom : FLOAT (+48, 4byte)  st.12 = 値  /  値 = st.12   (lpoke/lpeek も可)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。
; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
; ※GUID・入れ子構造体はデフォルト型でないため、依存する #defstruct を先に定義(下記に同梱)。
#defstruct global TA_TRANSFORM
    #field int eTransformType
    #field int dwTimingFunctionId
    #field int dwStartTime
    #field int dwDurationTime
    #field int eFlags
#endstruct

#defstruct global TA_TRANSFORM_CLIP
    #field TA_TRANSFORM header
    #field float rLeft
    #field float rTop
    #field float rRight
    #field float rBottom
    #field float rInitialLeft
    #field float rInitialTop
    #field float rInitialRight
    #field float rInitialBottom
#endstruct

stdim st, TA_TRANSFORM_CLIP        ; NSTRUCT 変数を確保
st->rLeft = 100
mes "rLeft=" + st->rLeft