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TA_TRANSFORM_OPACITY

構造体
サイズx64: 28 バイト / x86: 28 バイト

サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。

フィールド

フィールドサイズx64x86説明
headerTA_TRANSFORM20+0+0基本変換情報(TA_TRANSFORM)。
rOpacityFLOAT4+20+20目標の不透明度(0.0〜1.0)。
rInitialOpacityFLOAT4+24+24初期の不透明度(0.0〜1.0)。

各言語での定義

#include <windows.h>

// TA_TRANSFORM  (x64 20 / x86 20 バイト)
typedef struct TA_TRANSFORM {
    TA_TRANSFORM_TYPE eTransformType;
    DWORD dwTimingFunctionId;
    DWORD dwStartTime;
    DWORD dwDurationTime;
    TA_TRANSFORM_FLAG eFlags;
} TA_TRANSFORM;

// TA_TRANSFORM_OPACITY  (x64 28 / x86 28 バイト)
typedef struct TA_TRANSFORM_OPACITY {
    TA_TRANSFORM header;
    FLOAT rOpacity;
    FLOAT rInitialOpacity;
} TA_TRANSFORM_OPACITY;
using System;
using System.Runtime.InteropServices;

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct TA_TRANSFORM
{
    public int eTransformType;
    public uint dwTimingFunctionId;
    public uint dwStartTime;
    public uint dwDurationTime;
    public int eFlags;
}

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct TA_TRANSFORM_OPACITY
{
    public TA_TRANSFORM header;
    public float rOpacity;
    public float rInitialOpacity;
}
Imports System.Runtime.InteropServices

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure TA_TRANSFORM
    Public eTransformType As Integer
    Public dwTimingFunctionId As UInteger
    Public dwStartTime As UInteger
    Public dwDurationTime As UInteger
    Public eFlags As Integer
End Structure

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure TA_TRANSFORM_OPACITY
    Public header As TA_TRANSFORM
    Public rOpacity As Single
    Public rInitialOpacity As Single
End Structure
import ctypes
from ctypes import wintypes

class TA_TRANSFORM(ctypes.Structure):
    _fields_ = [
        ("eTransformType", ctypes.c_int),
        ("dwTimingFunctionId", wintypes.DWORD),
        ("dwStartTime", wintypes.DWORD),
        ("dwDurationTime", wintypes.DWORD),
        ("eFlags", ctypes.c_int),
    ]

class TA_TRANSFORM_OPACITY(ctypes.Structure):
    _fields_ = [
        ("header", TA_TRANSFORM),
        ("rOpacity", ctypes.c_float),
        ("rInitialOpacity", ctypes.c_float),
    ]
#[repr(C)]
pub struct TA_TRANSFORM {
    pub eTransformType: i32,
    pub dwTimingFunctionId: u32,
    pub dwStartTime: u32,
    pub dwDurationTime: u32,
    pub eFlags: i32,
}

#[repr(C)]
pub struct TA_TRANSFORM_OPACITY {
    pub header: TA_TRANSFORM,
    pub rOpacity: f32,
    pub rInitialOpacity: f32,
}
import "golang.org/x/sys/windows"

type TA_TRANSFORM struct {
	eTransformType int32
	dwTimingFunctionId uint32
	dwStartTime uint32
	dwDurationTime uint32
	eFlags int32
}

type TA_TRANSFORM_OPACITY struct {
	header TA_TRANSFORM
	rOpacity float32
	rInitialOpacity float32
}
type
  TA_TRANSFORM = record
    eTransformType: Integer;
    dwTimingFunctionId: DWORD;
    dwStartTime: DWORD;
    dwDurationTime: DWORD;
    eFlags: Integer;
  end;

  TA_TRANSFORM_OPACITY = record
    header: TA_TRANSFORM;
    rOpacity: Single;
    rInitialOpacity: Single;
  end;
const TA_TRANSFORM = extern struct {
    eTransformType: i32,
    dwTimingFunctionId: u32,
    dwStartTime: u32,
    dwDurationTime: u32,
    eFlags: i32,
};

const TA_TRANSFORM_OPACITY = extern struct {
    header: TA_TRANSFORM,
    rOpacity: f32,
    rInitialOpacity: f32,
};
type
  TA_TRANSFORM {.bycopy.} = object
    eTransformType: int32
    dwTimingFunctionId: uint32
    dwStartTime: uint32
    dwDurationTime: uint32
    eFlags: int32

  TA_TRANSFORM_OPACITY {.bycopy.} = object
    header: TA_TRANSFORM
    rOpacity: float32
    rInitialOpacity: float32
struct TA_TRANSFORM
{
    int eTransformType;
    uint dwTimingFunctionId;
    uint dwStartTime;
    uint dwDurationTime;
    int eFlags;
}

struct TA_TRANSFORM_OPACITY
{
    TA_TRANSFORM header;
    float rOpacity;
    float rInitialOpacity;
}

HSP用 定義

HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。

; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; TA_TRANSFORM_OPACITY サイズ: 28 バイト(x64)
dim st, 7    ; 4byte整数×7(構造体サイズ 28 / 4 切り上げ)
; header : TA_TRANSFORM (+0, 20byte)  varptr(st)+0 を基点に操作(20byte:入れ子/配列)
; rOpacity : FLOAT (+20, 4byte)  st.5 = 値  /  値 = st.5   (lpoke/lpeek も可)
; rInitialOpacity : FLOAT (+24, 4byte)  st.6 = 値  /  値 = st.6   (lpoke/lpeek も可)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。
; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
; ※GUID・入れ子構造体はデフォルト型でないため、依存する #defstruct を先に定義(下記に同梱)。
#defstruct global TA_TRANSFORM
    #field int eTransformType
    #field int dwTimingFunctionId
    #field int dwStartTime
    #field int dwDurationTime
    #field int eFlags
#endstruct

#defstruct global TA_TRANSFORM_OPACITY
    #field TA_TRANSFORM header
    #field float rOpacity
    #field float rInitialOpacity
#endstruct

stdim st, TA_TRANSFORM_OPACITY        ; NSTRUCT 変数を確保
st->rOpacity = 100
mes "rOpacity=" + st->rOpacity