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HTML_PAINT_DRAW_INFO
構造体サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。
フィールド
| フィールド | 型 | サイズ | x64 | x86 | 説明 |
|---|---|---|---|---|---|
| rcViewport | RECT | 16 | +0 | +0 | 描画対象のビューポート矩形(RECT)である。 |
| hrgnUpdate | HRGN | 8/4 | +16 | +16 | 更新が必要な領域を示すリージョンのハンドルである。 |
| xform | HTML_PAINT_XFORM | 24 | +24 | +20 | 描画に適用する変換(HTML_PAINT_XFORM)である。 |
各言語での定義
#include <windows.h>
// RECT (x64 16 / x86 16 バイト)
typedef struct RECT {
INT left;
INT top;
INT right;
INT bottom;
} RECT;
// HTML_PAINT_XFORM (x64 24 / x86 24 バイト)
typedef struct HTML_PAINT_XFORM {
FLOAT eM11;
FLOAT eM12;
FLOAT eM21;
FLOAT eM22;
FLOAT eDx;
FLOAT eDy;
} HTML_PAINT_XFORM;
// HTML_PAINT_DRAW_INFO (x64 48 / x86 44 バイト)
typedef struct HTML_PAINT_DRAW_INFO {
RECT rcViewport;
HRGN hrgnUpdate;
HTML_PAINT_XFORM xform;
} HTML_PAINT_DRAW_INFO;using System;
using System.Runtime.InteropServices;
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct RECT
{
public int left;
public int top;
public int right;
public int bottom;
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct HTML_PAINT_XFORM
{
public float eM11;
public float eM12;
public float eM21;
public float eM22;
public float eDx;
public float eDy;
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct HTML_PAINT_DRAW_INFO
{
public RECT rcViewport;
public IntPtr hrgnUpdate;
public HTML_PAINT_XFORM xform;
}Imports System.Runtime.InteropServices
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure RECT
Public left As Integer
Public top As Integer
Public right As Integer
Public bottom As Integer
End Structure
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure HTML_PAINT_XFORM
Public eM11 As Single
Public eM12 As Single
Public eM21 As Single
Public eM22 As Single
Public eDx As Single
Public eDy As Single
End Structure
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure HTML_PAINT_DRAW_INFO
Public rcViewport As RECT
Public hrgnUpdate As IntPtr
Public xform As HTML_PAINT_XFORM
End Structureimport ctypes
from ctypes import wintypes
class RECT(ctypes.Structure):
_fields_ = [
("left", ctypes.c_int),
("top", ctypes.c_int),
("right", ctypes.c_int),
("bottom", ctypes.c_int),
]
class HTML_PAINT_XFORM(ctypes.Structure):
_fields_ = [
("eM11", ctypes.c_float),
("eM12", ctypes.c_float),
("eM21", ctypes.c_float),
("eM22", ctypes.c_float),
("eDx", ctypes.c_float),
("eDy", ctypes.c_float),
]
class HTML_PAINT_DRAW_INFO(ctypes.Structure):
_fields_ = [
("rcViewport", RECT),
("hrgnUpdate", ctypes.c_void_p),
("xform", HTML_PAINT_XFORM),
]#[repr(C)]
pub struct RECT {
pub left: i32,
pub top: i32,
pub right: i32,
pub bottom: i32,
}
#[repr(C)]
pub struct HTML_PAINT_XFORM {
pub eM11: f32,
pub eM12: f32,
pub eM21: f32,
pub eM22: f32,
pub eDx: f32,
pub eDy: f32,
}
#[repr(C)]
pub struct HTML_PAINT_DRAW_INFO {
pub rcViewport: RECT,
pub hrgnUpdate: *mut core::ffi::c_void,
pub xform: HTML_PAINT_XFORM,
}import "golang.org/x/sys/windows"
type RECT struct {
left int32
top int32
right int32
bottom int32
}
type HTML_PAINT_XFORM struct {
eM11 float32
eM12 float32
eM21 float32
eM22 float32
eDx float32
eDy float32
}
type HTML_PAINT_DRAW_INFO struct {
rcViewport RECT
hrgnUpdate uintptr
xform HTML_PAINT_XFORM
}type
RECT = record
left: Integer;
top: Integer;
right: Integer;
bottom: Integer;
end;
HTML_PAINT_XFORM = record
eM11: Single;
eM12: Single;
eM21: Single;
eM22: Single;
eDx: Single;
eDy: Single;
end;
HTML_PAINT_DRAW_INFO = record
rcViewport: RECT;
hrgnUpdate: Pointer;
xform: HTML_PAINT_XFORM;
end;const RECT = extern struct {
left: i32,
top: i32,
right: i32,
bottom: i32,
};
const HTML_PAINT_XFORM = extern struct {
eM11: f32,
eM12: f32,
eM21: f32,
eM22: f32,
eDx: f32,
eDy: f32,
};
const HTML_PAINT_DRAW_INFO = extern struct {
rcViewport: RECT,
hrgnUpdate: ?*anyopaque,
xform: HTML_PAINT_XFORM,
};type
RECT {.bycopy.} = object
left: int32
top: int32
right: int32
bottom: int32
HTML_PAINT_XFORM {.bycopy.} = object
eM11: float32
eM12: float32
eM21: float32
eM22: float32
eDx: float32
eDy: float32
HTML_PAINT_DRAW_INFO {.bycopy.} = object
rcViewport: RECT
hrgnUpdate: pointer
xform: HTML_PAINT_XFORMstruct RECT
{
int left;
int top;
int right;
int bottom;
}
struct HTML_PAINT_XFORM
{
float eM11;
float eM12;
float eM21;
float eM22;
float eDx;
float eDy;
}
struct HTML_PAINT_DRAW_INFO
{
RECT rcViewport;
void* hrgnUpdate;
HTML_PAINT_XFORM xform;
}HSP用 定義
HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。
; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x86 レイアウト)
; HTML_PAINT_DRAW_INFO サイズ: 44 バイト(x86)
dim st, 11 ; 4byte整数×11(構造体サイズ 44 / 4 切り上げ)
; rcViewport : RECT (+0, 16byte) varptr(st)+0 を基点に操作(16byte:入れ子/配列)
; hrgnUpdate : HRGN (+16, 4byte) st.4 = 値 / 値 = st.4 (lpoke/lpeek も可)
; xform : HTML_PAINT_XFORM (+20, 24byte) varptr(st)+20 を基点に操作(24byte:入れ子/配列)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; HTML_PAINT_DRAW_INFO サイズ: 48 バイト(x64)
dim st, 12 ; 4byte整数×12(構造体サイズ 48 / 4 切り上げ)
; rcViewport : RECT (+0, 16byte) varptr(st)+0 を基点に操作(16byte:入れ子/配列)
; hrgnUpdate : HRGN (+16, 8byte) qpoke st,16,値 / qpeek(st,16) ※IronHSPのみ。3.7/3.8は lpoke st,16,下位 : lpoke st,20,上位
; xform : HTML_PAINT_XFORM (+24, 24byte) varptr(st)+24 を基点に操作(24byte:入れ子/配列)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
; ※GUID・入れ子構造体はデフォルト型でないため、依存する #defstruct を先に定義(下記に同梱)。
#defstruct global RECT
#field int left
#field int top
#field int right
#field int bottom
#endstruct
#defstruct global HTML_PAINT_XFORM
#field float eM11
#field float eM12
#field float eM21
#field float eM22
#field float eDx
#field float eDy
#endstruct
#defstruct global HTML_PAINT_DRAW_INFO
#field RECT rcViewport
#field intptr hrgnUpdate
#field HTML_PAINT_XFORM xform
#endstruct
stdim st, HTML_PAINT_DRAW_INFO ; NSTRUCT 変数を確保