ホーム › Graphics.Direct3D11 › D3D11_COMPARISON_FUNC
D3D11_COMPARISON_FUNC
列挙型メンバー 8
| 名前 | 10進 | 16進 |
|---|---|---|
| D3D11_COMPARISON_NEVER | 1 | 0x1 |
| D3D11_COMPARISON_LESS | 2 | 0x2 |
| D3D11_COMPARISON_EQUAL | 3 | 0x3 |
| D3D11_COMPARISON_LESS_EQUAL | 4 | 0x4 |
| D3D11_COMPARISON_GREATER | 5 | 0x5 |
| D3D11_COMPARISON_NOT_EQUAL | 6 | 0x6 |
| D3D11_COMPARISON_GREATER_EQUAL | 7 | 0x7 |
| D3D11_COMPARISON_ALWAYS | 8 | 0x8 |
各言語での定義
列挙メンバーの定義。HSP タブは #define global(値は16進)。
typedef enum D3D11_COMPARISON_FUNC : int {
D3D11_COMPARISON_NEVER = 1,
D3D11_COMPARISON_LESS = 2,
D3D11_COMPARISON_EQUAL = 3,
D3D11_COMPARISON_LESS_EQUAL = 4,
D3D11_COMPARISON_GREATER = 5,
D3D11_COMPARISON_NOT_EQUAL = 6,
D3D11_COMPARISON_GREATER_EQUAL = 7,
D3D11_COMPARISON_ALWAYS = 8
} D3D11_COMPARISON_FUNC;public enum D3D11_COMPARISON_FUNC : int
{
D3D11_COMPARISON_NEVER = 1,
D3D11_COMPARISON_LESS = 2,
D3D11_COMPARISON_EQUAL = 3,
D3D11_COMPARISON_LESS_EQUAL = 4,
D3D11_COMPARISON_GREATER = 5,
D3D11_COMPARISON_NOT_EQUAL = 6,
D3D11_COMPARISON_GREATER_EQUAL = 7,
D3D11_COMPARISON_ALWAYS = 8,
}Public Enum D3D11_COMPARISON_FUNC As Integer
D3D11_COMPARISON_NEVER = 1
D3D11_COMPARISON_LESS = 2
D3D11_COMPARISON_EQUAL = 3
D3D11_COMPARISON_LESS_EQUAL = 4
D3D11_COMPARISON_GREATER = 5
D3D11_COMPARISON_NOT_EQUAL = 6
D3D11_COMPARISON_GREATER_EQUAL = 7
D3D11_COMPARISON_ALWAYS = 8
End Enumimport enum
class D3D11_COMPARISON_FUNC(enum.IntEnum):
D3D11_COMPARISON_NEVER = 1
D3D11_COMPARISON_LESS = 2
D3D11_COMPARISON_EQUAL = 3
D3D11_COMPARISON_LESS_EQUAL = 4
D3D11_COMPARISON_GREATER = 5
D3D11_COMPARISON_NOT_EQUAL = 6
D3D11_COMPARISON_GREATER_EQUAL = 7
D3D11_COMPARISON_ALWAYS = 8// D3D11_COMPARISON_FUNC
pub const D3D11_COMPARISON_NEVER: i32 = 1;
pub const D3D11_COMPARISON_LESS: i32 = 2;
pub const D3D11_COMPARISON_EQUAL: i32 = 3;
pub const D3D11_COMPARISON_LESS_EQUAL: i32 = 4;
pub const D3D11_COMPARISON_GREATER: i32 = 5;
pub const D3D11_COMPARISON_NOT_EQUAL: i32 = 6;
pub const D3D11_COMPARISON_GREATER_EQUAL: i32 = 7;
pub const D3D11_COMPARISON_ALWAYS: i32 = 8;// D3D11_COMPARISON_FUNC
const (
D3D11_COMPARISON_NEVER int32 = 1
D3D11_COMPARISON_LESS int32 = 2
D3D11_COMPARISON_EQUAL int32 = 3
D3D11_COMPARISON_LESS_EQUAL int32 = 4
D3D11_COMPARISON_GREATER int32 = 5
D3D11_COMPARISON_NOT_EQUAL int32 = 6
D3D11_COMPARISON_GREATER_EQUAL int32 = 7
D3D11_COMPARISON_ALWAYS int32 = 8
)const
D3D11_COMPARISON_NEVER = 1;
D3D11_COMPARISON_LESS = 2;
D3D11_COMPARISON_EQUAL = 3;
D3D11_COMPARISON_LESS_EQUAL = 4;
D3D11_COMPARISON_GREATER = 5;
D3D11_COMPARISON_NOT_EQUAL = 6;
D3D11_COMPARISON_GREATER_EQUAL = 7;
D3D11_COMPARISON_ALWAYS = 8;// D3D11_COMPARISON_FUNC
pub const D3D11_COMPARISON_NEVER: i32 = 1;
pub const D3D11_COMPARISON_LESS: i32 = 2;
pub const D3D11_COMPARISON_EQUAL: i32 = 3;
pub const D3D11_COMPARISON_LESS_EQUAL: i32 = 4;
pub const D3D11_COMPARISON_GREATER: i32 = 5;
pub const D3D11_COMPARISON_NOT_EQUAL: i32 = 6;
pub const D3D11_COMPARISON_GREATER_EQUAL: i32 = 7;
pub const D3D11_COMPARISON_ALWAYS: i32 = 8;const
D3D11_COMPARISON_NEVER* = 1
D3D11_COMPARISON_LESS* = 2
D3D11_COMPARISON_EQUAL* = 3
D3D11_COMPARISON_LESS_EQUAL* = 4
D3D11_COMPARISON_GREATER* = 5
D3D11_COMPARISON_NOT_EQUAL* = 6
D3D11_COMPARISON_GREATER_EQUAL* = 7
D3D11_COMPARISON_ALWAYS* = 8enum D3D11_COMPARISON_FUNC : int {
D3D11_COMPARISON_NEVER = 1,
D3D11_COMPARISON_LESS = 2,
D3D11_COMPARISON_EQUAL = 3,
D3D11_COMPARISON_LESS_EQUAL = 4,
D3D11_COMPARISON_GREATER = 5,
D3D11_COMPARISON_NOT_EQUAL = 6,
D3D11_COMPARISON_GREATER_EQUAL = 7,
D3D11_COMPARISON_ALWAYS = 8,
}#define global D3D11_COMPARISON_NEVER 0x1
#define global D3D11_COMPARISON_LESS 0x2
#define global D3D11_COMPARISON_EQUAL 0x3
#define global D3D11_COMPARISON_LESS_EQUAL 0x4
#define global D3D11_COMPARISON_GREATER 0x5
#define global D3D11_COMPARISON_NOT_EQUAL 0x6
#define global D3D11_COMPARISON_GREATER_EQUAL 0x7
#define global D3D11_COMPARISON_ALWAYS 0x8