ホーム › Graphics.Direct3D11 › D3D11_CREATE_DEVICE_FLAG
D3D11_CREATE_DEVICE_FLAG
列挙型フラグメンバー 9
| 名前 | 10進 | 16進 |
|---|---|---|
| D3D11_CREATE_DEVICE_SINGLETHREADED | 1 | 0x1 |
| D3D11_CREATE_DEVICE_DEBUG | 2 | 0x2 |
| D3D11_CREATE_DEVICE_SWITCH_TO_REF | 4 | 0x4 |
| D3D11_CREATE_DEVICE_PREVENT_INTERNAL_THREADING_OPTIMIZATIONS | 8 | 0x8 |
| D3D11_CREATE_DEVICE_BGRA_SUPPORT | 32 | 0x20 |
| D3D11_CREATE_DEVICE_DEBUGGABLE | 64 | 0x40 |
| D3D11_CREATE_DEVICE_PREVENT_ALTERING_LAYER_SETTINGS_FROM_REGISTRY | 128 | 0x80 |
| D3D11_CREATE_DEVICE_DISABLE_GPU_TIMEOUT | 256 | 0x100 |
| D3D11_CREATE_DEVICE_VIDEO_SUPPORT | 2048 | 0x800 |
各言語での定義
列挙メンバーの定義。HSP タブは #define global(値は16進)。
typedef enum D3D11_CREATE_DEVICE_FLAG : unsigned int {
D3D11_CREATE_DEVICE_SINGLETHREADED = 1,
D3D11_CREATE_DEVICE_DEBUG = 2,
D3D11_CREATE_DEVICE_SWITCH_TO_REF = 4,
D3D11_CREATE_DEVICE_PREVENT_INTERNAL_THREADING_OPTIMIZATIONS = 8,
D3D11_CREATE_DEVICE_BGRA_SUPPORT = 32,
D3D11_CREATE_DEVICE_DEBUGGABLE = 64,
D3D11_CREATE_DEVICE_PREVENT_ALTERING_LAYER_SETTINGS_FROM_REGISTRY = 128,
D3D11_CREATE_DEVICE_DISABLE_GPU_TIMEOUT = 256,
D3D11_CREATE_DEVICE_VIDEO_SUPPORT = 2048
} D3D11_CREATE_DEVICE_FLAG;[Flags]
public enum D3D11_CREATE_DEVICE_FLAG : uint
{
D3D11_CREATE_DEVICE_SINGLETHREADED = 1,
D3D11_CREATE_DEVICE_DEBUG = 2,
D3D11_CREATE_DEVICE_SWITCH_TO_REF = 4,
D3D11_CREATE_DEVICE_PREVENT_INTERNAL_THREADING_OPTIMIZATIONS = 8,
D3D11_CREATE_DEVICE_BGRA_SUPPORT = 32,
D3D11_CREATE_DEVICE_DEBUGGABLE = 64,
D3D11_CREATE_DEVICE_PREVENT_ALTERING_LAYER_SETTINGS_FROM_REGISTRY = 128,
D3D11_CREATE_DEVICE_DISABLE_GPU_TIMEOUT = 256,
D3D11_CREATE_DEVICE_VIDEO_SUPPORT = 2048,
}<Flags>
Public Enum D3D11_CREATE_DEVICE_FLAG As UInteger
D3D11_CREATE_DEVICE_SINGLETHREADED = 1
D3D11_CREATE_DEVICE_DEBUG = 2
D3D11_CREATE_DEVICE_SWITCH_TO_REF = 4
D3D11_CREATE_DEVICE_PREVENT_INTERNAL_THREADING_OPTIMIZATIONS = 8
D3D11_CREATE_DEVICE_BGRA_SUPPORT = 32
D3D11_CREATE_DEVICE_DEBUGGABLE = 64
D3D11_CREATE_DEVICE_PREVENT_ALTERING_LAYER_SETTINGS_FROM_REGISTRY = 128
D3D11_CREATE_DEVICE_DISABLE_GPU_TIMEOUT = 256
D3D11_CREATE_DEVICE_VIDEO_SUPPORT = 2048
End Enumimport enum
class D3D11_CREATE_DEVICE_FLAG(enum.IntFlag):
D3D11_CREATE_DEVICE_SINGLETHREADED = 1
D3D11_CREATE_DEVICE_DEBUG = 2
D3D11_CREATE_DEVICE_SWITCH_TO_REF = 4
D3D11_CREATE_DEVICE_PREVENT_INTERNAL_THREADING_OPTIMIZATIONS = 8
D3D11_CREATE_DEVICE_BGRA_SUPPORT = 32
D3D11_CREATE_DEVICE_DEBUGGABLE = 64
D3D11_CREATE_DEVICE_PREVENT_ALTERING_LAYER_SETTINGS_FROM_REGISTRY = 128
D3D11_CREATE_DEVICE_DISABLE_GPU_TIMEOUT = 256
D3D11_CREATE_DEVICE_VIDEO_SUPPORT = 2048// D3D11_CREATE_DEVICE_FLAG (flags)
pub const D3D11_CREATE_DEVICE_SINGLETHREADED: u32 = 1;
pub const D3D11_CREATE_DEVICE_DEBUG: u32 = 2;
pub const D3D11_CREATE_DEVICE_SWITCH_TO_REF: u32 = 4;
pub const D3D11_CREATE_DEVICE_PREVENT_INTERNAL_THREADING_OPTIMIZATIONS: u32 = 8;
pub const D3D11_CREATE_DEVICE_BGRA_SUPPORT: u32 = 32;
pub const D3D11_CREATE_DEVICE_DEBUGGABLE: u32 = 64;
pub const D3D11_CREATE_DEVICE_PREVENT_ALTERING_LAYER_SETTINGS_FROM_REGISTRY: u32 = 128;
pub const D3D11_CREATE_DEVICE_DISABLE_GPU_TIMEOUT: u32 = 256;
pub const D3D11_CREATE_DEVICE_VIDEO_SUPPORT: u32 = 2048;// D3D11_CREATE_DEVICE_FLAG
const (
D3D11_CREATE_DEVICE_SINGLETHREADED uint32 = 1
D3D11_CREATE_DEVICE_DEBUG uint32 = 2
D3D11_CREATE_DEVICE_SWITCH_TO_REF uint32 = 4
D3D11_CREATE_DEVICE_PREVENT_INTERNAL_THREADING_OPTIMIZATIONS uint32 = 8
D3D11_CREATE_DEVICE_BGRA_SUPPORT uint32 = 32
D3D11_CREATE_DEVICE_DEBUGGABLE uint32 = 64
D3D11_CREATE_DEVICE_PREVENT_ALTERING_LAYER_SETTINGS_FROM_REGISTRY uint32 = 128
D3D11_CREATE_DEVICE_DISABLE_GPU_TIMEOUT uint32 = 256
D3D11_CREATE_DEVICE_VIDEO_SUPPORT uint32 = 2048
)const
D3D11_CREATE_DEVICE_SINGLETHREADED = 1;
D3D11_CREATE_DEVICE_DEBUG = 2;
D3D11_CREATE_DEVICE_SWITCH_TO_REF = 4;
D3D11_CREATE_DEVICE_PREVENT_INTERNAL_THREADING_OPTIMIZATIONS = 8;
D3D11_CREATE_DEVICE_BGRA_SUPPORT = 32;
D3D11_CREATE_DEVICE_DEBUGGABLE = 64;
D3D11_CREATE_DEVICE_PREVENT_ALTERING_LAYER_SETTINGS_FROM_REGISTRY = 128;
D3D11_CREATE_DEVICE_DISABLE_GPU_TIMEOUT = 256;
D3D11_CREATE_DEVICE_VIDEO_SUPPORT = 2048;// D3D11_CREATE_DEVICE_FLAG
pub const D3D11_CREATE_DEVICE_SINGLETHREADED: u32 = 1;
pub const D3D11_CREATE_DEVICE_DEBUG: u32 = 2;
pub const D3D11_CREATE_DEVICE_SWITCH_TO_REF: u32 = 4;
pub const D3D11_CREATE_DEVICE_PREVENT_INTERNAL_THREADING_OPTIMIZATIONS: u32 = 8;
pub const D3D11_CREATE_DEVICE_BGRA_SUPPORT: u32 = 32;
pub const D3D11_CREATE_DEVICE_DEBUGGABLE: u32 = 64;
pub const D3D11_CREATE_DEVICE_PREVENT_ALTERING_LAYER_SETTINGS_FROM_REGISTRY: u32 = 128;
pub const D3D11_CREATE_DEVICE_DISABLE_GPU_TIMEOUT: u32 = 256;
pub const D3D11_CREATE_DEVICE_VIDEO_SUPPORT: u32 = 2048;const
D3D11_CREATE_DEVICE_SINGLETHREADED* = 1
D3D11_CREATE_DEVICE_DEBUG* = 2
D3D11_CREATE_DEVICE_SWITCH_TO_REF* = 4
D3D11_CREATE_DEVICE_PREVENT_INTERNAL_THREADING_OPTIMIZATIONS* = 8
D3D11_CREATE_DEVICE_BGRA_SUPPORT* = 32
D3D11_CREATE_DEVICE_DEBUGGABLE* = 64
D3D11_CREATE_DEVICE_PREVENT_ALTERING_LAYER_SETTINGS_FROM_REGISTRY* = 128
D3D11_CREATE_DEVICE_DISABLE_GPU_TIMEOUT* = 256
D3D11_CREATE_DEVICE_VIDEO_SUPPORT* = 2048enum D3D11_CREATE_DEVICE_FLAG : uint {
D3D11_CREATE_DEVICE_SINGLETHREADED = 1,
D3D11_CREATE_DEVICE_DEBUG = 2,
D3D11_CREATE_DEVICE_SWITCH_TO_REF = 4,
D3D11_CREATE_DEVICE_PREVENT_INTERNAL_THREADING_OPTIMIZATIONS = 8,
D3D11_CREATE_DEVICE_BGRA_SUPPORT = 32,
D3D11_CREATE_DEVICE_DEBUGGABLE = 64,
D3D11_CREATE_DEVICE_PREVENT_ALTERING_LAYER_SETTINGS_FROM_REGISTRY = 128,
D3D11_CREATE_DEVICE_DISABLE_GPU_TIMEOUT = 256,
D3D11_CREATE_DEVICE_VIDEO_SUPPORT = 2048,
}#define global D3D11_CREATE_DEVICE_SINGLETHREADED 0x1
#define global D3D11_CREATE_DEVICE_DEBUG 0x2
#define global D3D11_CREATE_DEVICE_SWITCH_TO_REF 0x4
#define global D3D11_CREATE_DEVICE_PREVENT_INTERNAL_THREADING_OPTIMIZATIONS 0x8
#define global D3D11_CREATE_DEVICE_BGRA_SUPPORT 0x20
#define global D3D11_CREATE_DEVICE_DEBUGGABLE 0x40
#define global D3D11_CREATE_DEVICE_PREVENT_ALTERING_LAYER_SETTINGS_FROM_REGISTRY 0x80
#define global D3D11_CREATE_DEVICE_DISABLE_GPU_TIMEOUT 0x100
#define global D3D11_CREATE_DEVICE_VIDEO_SUPPORT 0x800
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