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ホームGraphics.Direct3D11 › D3D11_CREATE_DEVICE_FLAG

D3D11_CREATE_DEVICE_FLAG

列挙型フラグ
基底型u4

メンバー 9

名前10進16進
D3D11_CREATE_DEVICE_SINGLETHREADED10x1
D3D11_CREATE_DEVICE_DEBUG20x2
D3D11_CREATE_DEVICE_SWITCH_TO_REF40x4
D3D11_CREATE_DEVICE_PREVENT_INTERNAL_THREADING_OPTIMIZATIONS80x8
D3D11_CREATE_DEVICE_BGRA_SUPPORT320x20
D3D11_CREATE_DEVICE_DEBUGGABLE640x40
D3D11_CREATE_DEVICE_PREVENT_ALTERING_LAYER_SETTINGS_FROM_REGISTRY1280x80
D3D11_CREATE_DEVICE_DISABLE_GPU_TIMEOUT2560x100
D3D11_CREATE_DEVICE_VIDEO_SUPPORT20480x800

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum D3D11_CREATE_DEVICE_FLAG : unsigned int {
    D3D11_CREATE_DEVICE_SINGLETHREADED = 1,
    D3D11_CREATE_DEVICE_DEBUG = 2,
    D3D11_CREATE_DEVICE_SWITCH_TO_REF = 4,
    D3D11_CREATE_DEVICE_PREVENT_INTERNAL_THREADING_OPTIMIZATIONS = 8,
    D3D11_CREATE_DEVICE_BGRA_SUPPORT = 32,
    D3D11_CREATE_DEVICE_DEBUGGABLE = 64,
    D3D11_CREATE_DEVICE_PREVENT_ALTERING_LAYER_SETTINGS_FROM_REGISTRY = 128,
    D3D11_CREATE_DEVICE_DISABLE_GPU_TIMEOUT = 256,
    D3D11_CREATE_DEVICE_VIDEO_SUPPORT = 2048
} D3D11_CREATE_DEVICE_FLAG;
[Flags]
public enum D3D11_CREATE_DEVICE_FLAG : uint
{
    D3D11_CREATE_DEVICE_SINGLETHREADED = 1,
    D3D11_CREATE_DEVICE_DEBUG = 2,
    D3D11_CREATE_DEVICE_SWITCH_TO_REF = 4,
    D3D11_CREATE_DEVICE_PREVENT_INTERNAL_THREADING_OPTIMIZATIONS = 8,
    D3D11_CREATE_DEVICE_BGRA_SUPPORT = 32,
    D3D11_CREATE_DEVICE_DEBUGGABLE = 64,
    D3D11_CREATE_DEVICE_PREVENT_ALTERING_LAYER_SETTINGS_FROM_REGISTRY = 128,
    D3D11_CREATE_DEVICE_DISABLE_GPU_TIMEOUT = 256,
    D3D11_CREATE_DEVICE_VIDEO_SUPPORT = 2048,
}
<Flags>
Public Enum D3D11_CREATE_DEVICE_FLAG As UInteger
    D3D11_CREATE_DEVICE_SINGLETHREADED = 1
    D3D11_CREATE_DEVICE_DEBUG = 2
    D3D11_CREATE_DEVICE_SWITCH_TO_REF = 4
    D3D11_CREATE_DEVICE_PREVENT_INTERNAL_THREADING_OPTIMIZATIONS = 8
    D3D11_CREATE_DEVICE_BGRA_SUPPORT = 32
    D3D11_CREATE_DEVICE_DEBUGGABLE = 64
    D3D11_CREATE_DEVICE_PREVENT_ALTERING_LAYER_SETTINGS_FROM_REGISTRY = 128
    D3D11_CREATE_DEVICE_DISABLE_GPU_TIMEOUT = 256
    D3D11_CREATE_DEVICE_VIDEO_SUPPORT = 2048
End Enum
import enum

class D3D11_CREATE_DEVICE_FLAG(enum.IntFlag):
    D3D11_CREATE_DEVICE_SINGLETHREADED = 1
    D3D11_CREATE_DEVICE_DEBUG = 2
    D3D11_CREATE_DEVICE_SWITCH_TO_REF = 4
    D3D11_CREATE_DEVICE_PREVENT_INTERNAL_THREADING_OPTIMIZATIONS = 8
    D3D11_CREATE_DEVICE_BGRA_SUPPORT = 32
    D3D11_CREATE_DEVICE_DEBUGGABLE = 64
    D3D11_CREATE_DEVICE_PREVENT_ALTERING_LAYER_SETTINGS_FROM_REGISTRY = 128
    D3D11_CREATE_DEVICE_DISABLE_GPU_TIMEOUT = 256
    D3D11_CREATE_DEVICE_VIDEO_SUPPORT = 2048
// D3D11_CREATE_DEVICE_FLAG (flags)
pub const D3D11_CREATE_DEVICE_SINGLETHREADED: u32 = 1;
pub const D3D11_CREATE_DEVICE_DEBUG: u32 = 2;
pub const D3D11_CREATE_DEVICE_SWITCH_TO_REF: u32 = 4;
pub const D3D11_CREATE_DEVICE_PREVENT_INTERNAL_THREADING_OPTIMIZATIONS: u32 = 8;
pub const D3D11_CREATE_DEVICE_BGRA_SUPPORT: u32 = 32;
pub const D3D11_CREATE_DEVICE_DEBUGGABLE: u32 = 64;
pub const D3D11_CREATE_DEVICE_PREVENT_ALTERING_LAYER_SETTINGS_FROM_REGISTRY: u32 = 128;
pub const D3D11_CREATE_DEVICE_DISABLE_GPU_TIMEOUT: u32 = 256;
pub const D3D11_CREATE_DEVICE_VIDEO_SUPPORT: u32 = 2048;
// D3D11_CREATE_DEVICE_FLAG
const (
	D3D11_CREATE_DEVICE_SINGLETHREADED uint32 = 1
	D3D11_CREATE_DEVICE_DEBUG uint32 = 2
	D3D11_CREATE_DEVICE_SWITCH_TO_REF uint32 = 4
	D3D11_CREATE_DEVICE_PREVENT_INTERNAL_THREADING_OPTIMIZATIONS uint32 = 8
	D3D11_CREATE_DEVICE_BGRA_SUPPORT uint32 = 32
	D3D11_CREATE_DEVICE_DEBUGGABLE uint32 = 64
	D3D11_CREATE_DEVICE_PREVENT_ALTERING_LAYER_SETTINGS_FROM_REGISTRY uint32 = 128
	D3D11_CREATE_DEVICE_DISABLE_GPU_TIMEOUT uint32 = 256
	D3D11_CREATE_DEVICE_VIDEO_SUPPORT uint32 = 2048
)
const
  D3D11_CREATE_DEVICE_SINGLETHREADED = 1;
  D3D11_CREATE_DEVICE_DEBUG = 2;
  D3D11_CREATE_DEVICE_SWITCH_TO_REF = 4;
  D3D11_CREATE_DEVICE_PREVENT_INTERNAL_THREADING_OPTIMIZATIONS = 8;
  D3D11_CREATE_DEVICE_BGRA_SUPPORT = 32;
  D3D11_CREATE_DEVICE_DEBUGGABLE = 64;
  D3D11_CREATE_DEVICE_PREVENT_ALTERING_LAYER_SETTINGS_FROM_REGISTRY = 128;
  D3D11_CREATE_DEVICE_DISABLE_GPU_TIMEOUT = 256;
  D3D11_CREATE_DEVICE_VIDEO_SUPPORT = 2048;
// D3D11_CREATE_DEVICE_FLAG
pub const D3D11_CREATE_DEVICE_SINGLETHREADED: u32 = 1;
pub const D3D11_CREATE_DEVICE_DEBUG: u32 = 2;
pub const D3D11_CREATE_DEVICE_SWITCH_TO_REF: u32 = 4;
pub const D3D11_CREATE_DEVICE_PREVENT_INTERNAL_THREADING_OPTIMIZATIONS: u32 = 8;
pub const D3D11_CREATE_DEVICE_BGRA_SUPPORT: u32 = 32;
pub const D3D11_CREATE_DEVICE_DEBUGGABLE: u32 = 64;
pub const D3D11_CREATE_DEVICE_PREVENT_ALTERING_LAYER_SETTINGS_FROM_REGISTRY: u32 = 128;
pub const D3D11_CREATE_DEVICE_DISABLE_GPU_TIMEOUT: u32 = 256;
pub const D3D11_CREATE_DEVICE_VIDEO_SUPPORT: u32 = 2048;
const
  D3D11_CREATE_DEVICE_SINGLETHREADED* = 1
  D3D11_CREATE_DEVICE_DEBUG* = 2
  D3D11_CREATE_DEVICE_SWITCH_TO_REF* = 4
  D3D11_CREATE_DEVICE_PREVENT_INTERNAL_THREADING_OPTIMIZATIONS* = 8
  D3D11_CREATE_DEVICE_BGRA_SUPPORT* = 32
  D3D11_CREATE_DEVICE_DEBUGGABLE* = 64
  D3D11_CREATE_DEVICE_PREVENT_ALTERING_LAYER_SETTINGS_FROM_REGISTRY* = 128
  D3D11_CREATE_DEVICE_DISABLE_GPU_TIMEOUT* = 256
  D3D11_CREATE_DEVICE_VIDEO_SUPPORT* = 2048
enum D3D11_CREATE_DEVICE_FLAG : uint {
    D3D11_CREATE_DEVICE_SINGLETHREADED = 1,
    D3D11_CREATE_DEVICE_DEBUG = 2,
    D3D11_CREATE_DEVICE_SWITCH_TO_REF = 4,
    D3D11_CREATE_DEVICE_PREVENT_INTERNAL_THREADING_OPTIMIZATIONS = 8,
    D3D11_CREATE_DEVICE_BGRA_SUPPORT = 32,
    D3D11_CREATE_DEVICE_DEBUGGABLE = 64,
    D3D11_CREATE_DEVICE_PREVENT_ALTERING_LAYER_SETTINGS_FROM_REGISTRY = 128,
    D3D11_CREATE_DEVICE_DISABLE_GPU_TIMEOUT = 256,
    D3D11_CREATE_DEVICE_VIDEO_SUPPORT = 2048,
}
#define global D3D11_CREATE_DEVICE_SINGLETHREADED                                0x1
#define global D3D11_CREATE_DEVICE_DEBUG                                         0x2
#define global D3D11_CREATE_DEVICE_SWITCH_TO_REF                                 0x4
#define global D3D11_CREATE_DEVICE_PREVENT_INTERNAL_THREADING_OPTIMIZATIONS      0x8
#define global D3D11_CREATE_DEVICE_BGRA_SUPPORT                                  0x20
#define global D3D11_CREATE_DEVICE_DEBUGGABLE                                    0x40
#define global D3D11_CREATE_DEVICE_PREVENT_ALTERING_LAYER_SETTINGS_FROM_REGISTRY 0x80
#define global D3D11_CREATE_DEVICE_DISABLE_GPU_TIMEOUT                           0x100
#define global D3D11_CREATE_DEVICE_VIDEO_SUPPORT                                 0x800
; ※フラグ列挙型。ビットORで組み合わせ可(例: FOO|BAR)。