ホーム › Graphics.Direct3D12 › D3D12_DESCRIPTOR_RANGE_FLAGS
D3D12_DESCRIPTOR_RANGE_FLAGS
列挙型フラグメンバー 6
| 名前 | 10進 | 16進 |
|---|---|---|
| D3D12_DESCRIPTOR_RANGE_FLAG_NONE | 0 | 0x0 |
| D3D12_DESCRIPTOR_RANGE_FLAG_DESCRIPTORS_VOLATILE | 1 | 0x1 |
| D3D12_DESCRIPTOR_RANGE_FLAG_DATA_VOLATILE | 2 | 0x2 |
| D3D12_DESCRIPTOR_RANGE_FLAG_DATA_STATIC_WHILE_SET_AT_EXECUTE | 4 | 0x4 |
| D3D12_DESCRIPTOR_RANGE_FLAG_DATA_STATIC | 8 | 0x8 |
| D3D12_DESCRIPTOR_RANGE_FLAG_DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS | 65536 | 0x10000 |
各言語での定義
列挙メンバーの定義。HSP タブは #define global(値は16進)。
typedef enum D3D12_DESCRIPTOR_RANGE_FLAGS : int {
D3D12_DESCRIPTOR_RANGE_FLAG_NONE = 0,
D3D12_DESCRIPTOR_RANGE_FLAG_DESCRIPTORS_VOLATILE = 1,
D3D12_DESCRIPTOR_RANGE_FLAG_DATA_VOLATILE = 2,
D3D12_DESCRIPTOR_RANGE_FLAG_DATA_STATIC_WHILE_SET_AT_EXECUTE = 4,
D3D12_DESCRIPTOR_RANGE_FLAG_DATA_STATIC = 8,
D3D12_DESCRIPTOR_RANGE_FLAG_DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS = 65536
} D3D12_DESCRIPTOR_RANGE_FLAGS;[Flags]
public enum D3D12_DESCRIPTOR_RANGE_FLAGS : int
{
D3D12_DESCRIPTOR_RANGE_FLAG_NONE = 0,
D3D12_DESCRIPTOR_RANGE_FLAG_DESCRIPTORS_VOLATILE = 1,
D3D12_DESCRIPTOR_RANGE_FLAG_DATA_VOLATILE = 2,
D3D12_DESCRIPTOR_RANGE_FLAG_DATA_STATIC_WHILE_SET_AT_EXECUTE = 4,
D3D12_DESCRIPTOR_RANGE_FLAG_DATA_STATIC = 8,
D3D12_DESCRIPTOR_RANGE_FLAG_DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS = 65536,
}<Flags>
Public Enum D3D12_DESCRIPTOR_RANGE_FLAGS As Integer
D3D12_DESCRIPTOR_RANGE_FLAG_NONE = 0
D3D12_DESCRIPTOR_RANGE_FLAG_DESCRIPTORS_VOLATILE = 1
D3D12_DESCRIPTOR_RANGE_FLAG_DATA_VOLATILE = 2
D3D12_DESCRIPTOR_RANGE_FLAG_DATA_STATIC_WHILE_SET_AT_EXECUTE = 4
D3D12_DESCRIPTOR_RANGE_FLAG_DATA_STATIC = 8
D3D12_DESCRIPTOR_RANGE_FLAG_DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS = 65536
End Enumimport enum
class D3D12_DESCRIPTOR_RANGE_FLAGS(enum.IntFlag):
D3D12_DESCRIPTOR_RANGE_FLAG_NONE = 0
D3D12_DESCRIPTOR_RANGE_FLAG_DESCRIPTORS_VOLATILE = 1
D3D12_DESCRIPTOR_RANGE_FLAG_DATA_VOLATILE = 2
D3D12_DESCRIPTOR_RANGE_FLAG_DATA_STATIC_WHILE_SET_AT_EXECUTE = 4
D3D12_DESCRIPTOR_RANGE_FLAG_DATA_STATIC = 8
D3D12_DESCRIPTOR_RANGE_FLAG_DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS = 65536// D3D12_DESCRIPTOR_RANGE_FLAGS (flags)
pub const D3D12_DESCRIPTOR_RANGE_FLAG_NONE: i32 = 0;
pub const D3D12_DESCRIPTOR_RANGE_FLAG_DESCRIPTORS_VOLATILE: i32 = 1;
pub const D3D12_DESCRIPTOR_RANGE_FLAG_DATA_VOLATILE: i32 = 2;
pub const D3D12_DESCRIPTOR_RANGE_FLAG_DATA_STATIC_WHILE_SET_AT_EXECUTE: i32 = 4;
pub const D3D12_DESCRIPTOR_RANGE_FLAG_DATA_STATIC: i32 = 8;
pub const D3D12_DESCRIPTOR_RANGE_FLAG_DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS: i32 = 65536;// D3D12_DESCRIPTOR_RANGE_FLAGS
const (
D3D12_DESCRIPTOR_RANGE_FLAG_NONE int32 = 0
D3D12_DESCRIPTOR_RANGE_FLAG_DESCRIPTORS_VOLATILE int32 = 1
D3D12_DESCRIPTOR_RANGE_FLAG_DATA_VOLATILE int32 = 2
D3D12_DESCRIPTOR_RANGE_FLAG_DATA_STATIC_WHILE_SET_AT_EXECUTE int32 = 4
D3D12_DESCRIPTOR_RANGE_FLAG_DATA_STATIC int32 = 8
D3D12_DESCRIPTOR_RANGE_FLAG_DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS int32 = 65536
)const
D3D12_DESCRIPTOR_RANGE_FLAG_NONE = 0;
D3D12_DESCRIPTOR_RANGE_FLAG_DESCRIPTORS_VOLATILE = 1;
D3D12_DESCRIPTOR_RANGE_FLAG_DATA_VOLATILE = 2;
D3D12_DESCRIPTOR_RANGE_FLAG_DATA_STATIC_WHILE_SET_AT_EXECUTE = 4;
D3D12_DESCRIPTOR_RANGE_FLAG_DATA_STATIC = 8;
D3D12_DESCRIPTOR_RANGE_FLAG_DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS = 65536;// D3D12_DESCRIPTOR_RANGE_FLAGS
pub const D3D12_DESCRIPTOR_RANGE_FLAG_NONE: i32 = 0;
pub const D3D12_DESCRIPTOR_RANGE_FLAG_DESCRIPTORS_VOLATILE: i32 = 1;
pub const D3D12_DESCRIPTOR_RANGE_FLAG_DATA_VOLATILE: i32 = 2;
pub const D3D12_DESCRIPTOR_RANGE_FLAG_DATA_STATIC_WHILE_SET_AT_EXECUTE: i32 = 4;
pub const D3D12_DESCRIPTOR_RANGE_FLAG_DATA_STATIC: i32 = 8;
pub const D3D12_DESCRIPTOR_RANGE_FLAG_DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS: i32 = 65536;const
D3D12_DESCRIPTOR_RANGE_FLAG_NONE* = 0
D3D12_DESCRIPTOR_RANGE_FLAG_DESCRIPTORS_VOLATILE* = 1
D3D12_DESCRIPTOR_RANGE_FLAG_DATA_VOLATILE* = 2
D3D12_DESCRIPTOR_RANGE_FLAG_DATA_STATIC_WHILE_SET_AT_EXECUTE* = 4
D3D12_DESCRIPTOR_RANGE_FLAG_DATA_STATIC* = 8
D3D12_DESCRIPTOR_RANGE_FLAG_DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS* = 65536enum D3D12_DESCRIPTOR_RANGE_FLAGS : int {
D3D12_DESCRIPTOR_RANGE_FLAG_NONE = 0,
D3D12_DESCRIPTOR_RANGE_FLAG_DESCRIPTORS_VOLATILE = 1,
D3D12_DESCRIPTOR_RANGE_FLAG_DATA_VOLATILE = 2,
D3D12_DESCRIPTOR_RANGE_FLAG_DATA_STATIC_WHILE_SET_AT_EXECUTE = 4,
D3D12_DESCRIPTOR_RANGE_FLAG_DATA_STATIC = 8,
D3D12_DESCRIPTOR_RANGE_FLAG_DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS = 65536,
}#define global D3D12_DESCRIPTOR_RANGE_FLAG_NONE 0x0
#define global D3D12_DESCRIPTOR_RANGE_FLAG_DESCRIPTORS_VOLATILE 0x1
#define global D3D12_DESCRIPTOR_RANGE_FLAG_DATA_VOLATILE 0x2
#define global D3D12_DESCRIPTOR_RANGE_FLAG_DATA_STATIC_WHILE_SET_AT_EXECUTE 0x4
#define global D3D12_DESCRIPTOR_RANGE_FLAG_DATA_STATIC 0x8
#define global D3D12_DESCRIPTOR_RANGE_FLAG_DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS 0x10000
; ※フラグ列挙型。ビットORで組み合わせ可(例: FOO|BAR)。