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D3D12_MEMORY_POOL

列挙型
基底型i4

メンバー 3

名前10進16進
D3D12_MEMORY_POOL_UNKNOWN00x0
D3D12_MEMORY_POOL_L010x1
D3D12_MEMORY_POOL_L120x2

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum D3D12_MEMORY_POOL : int {
    D3D12_MEMORY_POOL_UNKNOWN = 0,
    D3D12_MEMORY_POOL_L0 = 1,
    D3D12_MEMORY_POOL_L1 = 2
} D3D12_MEMORY_POOL;
public enum D3D12_MEMORY_POOL : int
{
    D3D12_MEMORY_POOL_UNKNOWN = 0,
    D3D12_MEMORY_POOL_L0 = 1,
    D3D12_MEMORY_POOL_L1 = 2,
}
Public Enum D3D12_MEMORY_POOL As Integer
    D3D12_MEMORY_POOL_UNKNOWN = 0
    D3D12_MEMORY_POOL_L0 = 1
    D3D12_MEMORY_POOL_L1 = 2
End Enum
import enum

class D3D12_MEMORY_POOL(enum.IntEnum):
    D3D12_MEMORY_POOL_UNKNOWN = 0
    D3D12_MEMORY_POOL_L0 = 1
    D3D12_MEMORY_POOL_L1 = 2
// D3D12_MEMORY_POOL
pub const D3D12_MEMORY_POOL_UNKNOWN: i32 = 0;
pub const D3D12_MEMORY_POOL_L0: i32 = 1;
pub const D3D12_MEMORY_POOL_L1: i32 = 2;
// D3D12_MEMORY_POOL
const (
	D3D12_MEMORY_POOL_UNKNOWN int32 = 0
	D3D12_MEMORY_POOL_L0 int32 = 1
	D3D12_MEMORY_POOL_L1 int32 = 2
)
const
  D3D12_MEMORY_POOL_UNKNOWN = 0;
  D3D12_MEMORY_POOL_L0 = 1;
  D3D12_MEMORY_POOL_L1 = 2;
// D3D12_MEMORY_POOL
pub const D3D12_MEMORY_POOL_UNKNOWN: i32 = 0;
pub const D3D12_MEMORY_POOL_L0: i32 = 1;
pub const D3D12_MEMORY_POOL_L1: i32 = 2;
const
  D3D12_MEMORY_POOL_UNKNOWN* = 0
  D3D12_MEMORY_POOL_L0* = 1
  D3D12_MEMORY_POOL_L1* = 2
enum D3D12_MEMORY_POOL : int {
    D3D12_MEMORY_POOL_UNKNOWN = 0,
    D3D12_MEMORY_POOL_L0 = 1,
    D3D12_MEMORY_POOL_L1 = 2,
}
#define global D3D12_MEMORY_POOL_UNKNOWN 0x0
#define global D3D12_MEMORY_POOL_L0      0x1
#define global D3D12_MEMORY_POOL_L1      0x2