ホーム › Media.MediaFoundation › DXVAHD_BLT_STATE
DXVAHD_BLT_STATE
列挙型メンバー 6
| 名前 | 10進 | 16進 |
|---|---|---|
| DXVAHD_BLT_STATE_TARGET_RECT | 0 | 0x0 |
| DXVAHD_BLT_STATE_BACKGROUND_COLOR | 1 | 0x1 |
| DXVAHD_BLT_STATE_OUTPUT_COLOR_SPACE | 2 | 0x2 |
| DXVAHD_BLT_STATE_ALPHA_FILL | 3 | 0x3 |
| DXVAHD_BLT_STATE_CONSTRICTION | 4 | 0x4 |
| DXVAHD_BLT_STATE_PRIVATE | 1000 | 0x3E8 |
各言語での定義
列挙メンバーの定義。HSP タブは #define global(値は16進)。
typedef enum DXVAHD_BLT_STATE : int {
DXVAHD_BLT_STATE_TARGET_RECT = 0,
DXVAHD_BLT_STATE_BACKGROUND_COLOR = 1,
DXVAHD_BLT_STATE_OUTPUT_COLOR_SPACE = 2,
DXVAHD_BLT_STATE_ALPHA_FILL = 3,
DXVAHD_BLT_STATE_CONSTRICTION = 4,
DXVAHD_BLT_STATE_PRIVATE = 1000
} DXVAHD_BLT_STATE;public enum DXVAHD_BLT_STATE : int
{
DXVAHD_BLT_STATE_TARGET_RECT = 0,
DXVAHD_BLT_STATE_BACKGROUND_COLOR = 1,
DXVAHD_BLT_STATE_OUTPUT_COLOR_SPACE = 2,
DXVAHD_BLT_STATE_ALPHA_FILL = 3,
DXVAHD_BLT_STATE_CONSTRICTION = 4,
DXVAHD_BLT_STATE_PRIVATE = 1000,
}Public Enum DXVAHD_BLT_STATE As Integer
DXVAHD_BLT_STATE_TARGET_RECT = 0
DXVAHD_BLT_STATE_BACKGROUND_COLOR = 1
DXVAHD_BLT_STATE_OUTPUT_COLOR_SPACE = 2
DXVAHD_BLT_STATE_ALPHA_FILL = 3
DXVAHD_BLT_STATE_CONSTRICTION = 4
DXVAHD_BLT_STATE_PRIVATE = 1000
End Enumimport enum
class DXVAHD_BLT_STATE(enum.IntEnum):
DXVAHD_BLT_STATE_TARGET_RECT = 0
DXVAHD_BLT_STATE_BACKGROUND_COLOR = 1
DXVAHD_BLT_STATE_OUTPUT_COLOR_SPACE = 2
DXVAHD_BLT_STATE_ALPHA_FILL = 3
DXVAHD_BLT_STATE_CONSTRICTION = 4
DXVAHD_BLT_STATE_PRIVATE = 1000// DXVAHD_BLT_STATE
pub const DXVAHD_BLT_STATE_TARGET_RECT: i32 = 0;
pub const DXVAHD_BLT_STATE_BACKGROUND_COLOR: i32 = 1;
pub const DXVAHD_BLT_STATE_OUTPUT_COLOR_SPACE: i32 = 2;
pub const DXVAHD_BLT_STATE_ALPHA_FILL: i32 = 3;
pub const DXVAHD_BLT_STATE_CONSTRICTION: i32 = 4;
pub const DXVAHD_BLT_STATE_PRIVATE: i32 = 1000;// DXVAHD_BLT_STATE
const (
DXVAHD_BLT_STATE_TARGET_RECT int32 = 0
DXVAHD_BLT_STATE_BACKGROUND_COLOR int32 = 1
DXVAHD_BLT_STATE_OUTPUT_COLOR_SPACE int32 = 2
DXVAHD_BLT_STATE_ALPHA_FILL int32 = 3
DXVAHD_BLT_STATE_CONSTRICTION int32 = 4
DXVAHD_BLT_STATE_PRIVATE int32 = 1000
)const
DXVAHD_BLT_STATE_TARGET_RECT = 0;
DXVAHD_BLT_STATE_BACKGROUND_COLOR = 1;
DXVAHD_BLT_STATE_OUTPUT_COLOR_SPACE = 2;
DXVAHD_BLT_STATE_ALPHA_FILL = 3;
DXVAHD_BLT_STATE_CONSTRICTION = 4;
DXVAHD_BLT_STATE_PRIVATE = 1000;// DXVAHD_BLT_STATE
pub const DXVAHD_BLT_STATE_TARGET_RECT: i32 = 0;
pub const DXVAHD_BLT_STATE_BACKGROUND_COLOR: i32 = 1;
pub const DXVAHD_BLT_STATE_OUTPUT_COLOR_SPACE: i32 = 2;
pub const DXVAHD_BLT_STATE_ALPHA_FILL: i32 = 3;
pub const DXVAHD_BLT_STATE_CONSTRICTION: i32 = 4;
pub const DXVAHD_BLT_STATE_PRIVATE: i32 = 1000;const
DXVAHD_BLT_STATE_TARGET_RECT* = 0
DXVAHD_BLT_STATE_BACKGROUND_COLOR* = 1
DXVAHD_BLT_STATE_OUTPUT_COLOR_SPACE* = 2
DXVAHD_BLT_STATE_ALPHA_FILL* = 3
DXVAHD_BLT_STATE_CONSTRICTION* = 4
DXVAHD_BLT_STATE_PRIVATE* = 1000enum DXVAHD_BLT_STATE : int {
DXVAHD_BLT_STATE_TARGET_RECT = 0,
DXVAHD_BLT_STATE_BACKGROUND_COLOR = 1,
DXVAHD_BLT_STATE_OUTPUT_COLOR_SPACE = 2,
DXVAHD_BLT_STATE_ALPHA_FILL = 3,
DXVAHD_BLT_STATE_CONSTRICTION = 4,
DXVAHD_BLT_STATE_PRIVATE = 1000,
}#define global DXVAHD_BLT_STATE_TARGET_RECT 0x0
#define global DXVAHD_BLT_STATE_BACKGROUND_COLOR 0x1
#define global DXVAHD_BLT_STATE_OUTPUT_COLOR_SPACE 0x2
#define global DXVAHD_BLT_STATE_ALPHA_FILL 0x3
#define global DXVAHD_BLT_STATE_CONSTRICTION 0x4
#define global DXVAHD_BLT_STATE_PRIVATE 0x3E8