Win32 API 日本語リファレンス
ホームNetworking.WebSocket › WEB_SOCKET_ACTION

WEB_SOCKET_ACTION

列挙型
基底型i4

メンバー 5

名前10進16進
WEB_SOCKET_NO_ACTION00x0
WEB_SOCKET_SEND_TO_NETWORK_ACTION10x1
WEB_SOCKET_INDICATE_SEND_COMPLETE_ACTION20x2
WEB_SOCKET_RECEIVE_FROM_NETWORK_ACTION30x3
WEB_SOCKET_INDICATE_RECEIVE_COMPLETE_ACTION40x4

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum WEB_SOCKET_ACTION : int {
    WEB_SOCKET_NO_ACTION = 0,
    WEB_SOCKET_SEND_TO_NETWORK_ACTION = 1,
    WEB_SOCKET_INDICATE_SEND_COMPLETE_ACTION = 2,
    WEB_SOCKET_RECEIVE_FROM_NETWORK_ACTION = 3,
    WEB_SOCKET_INDICATE_RECEIVE_COMPLETE_ACTION = 4
} WEB_SOCKET_ACTION;
public enum WEB_SOCKET_ACTION : int
{
    WEB_SOCKET_NO_ACTION = 0,
    WEB_SOCKET_SEND_TO_NETWORK_ACTION = 1,
    WEB_SOCKET_INDICATE_SEND_COMPLETE_ACTION = 2,
    WEB_SOCKET_RECEIVE_FROM_NETWORK_ACTION = 3,
    WEB_SOCKET_INDICATE_RECEIVE_COMPLETE_ACTION = 4,
}
Public Enum WEB_SOCKET_ACTION As Integer
    WEB_SOCKET_NO_ACTION = 0
    WEB_SOCKET_SEND_TO_NETWORK_ACTION = 1
    WEB_SOCKET_INDICATE_SEND_COMPLETE_ACTION = 2
    WEB_SOCKET_RECEIVE_FROM_NETWORK_ACTION = 3
    WEB_SOCKET_INDICATE_RECEIVE_COMPLETE_ACTION = 4
End Enum
import enum

class WEB_SOCKET_ACTION(enum.IntEnum):
    WEB_SOCKET_NO_ACTION = 0
    WEB_SOCKET_SEND_TO_NETWORK_ACTION = 1
    WEB_SOCKET_INDICATE_SEND_COMPLETE_ACTION = 2
    WEB_SOCKET_RECEIVE_FROM_NETWORK_ACTION = 3
    WEB_SOCKET_INDICATE_RECEIVE_COMPLETE_ACTION = 4
// WEB_SOCKET_ACTION
pub const WEB_SOCKET_NO_ACTION: i32 = 0;
pub const WEB_SOCKET_SEND_TO_NETWORK_ACTION: i32 = 1;
pub const WEB_SOCKET_INDICATE_SEND_COMPLETE_ACTION: i32 = 2;
pub const WEB_SOCKET_RECEIVE_FROM_NETWORK_ACTION: i32 = 3;
pub const WEB_SOCKET_INDICATE_RECEIVE_COMPLETE_ACTION: i32 = 4;
// WEB_SOCKET_ACTION
const (
	WEB_SOCKET_NO_ACTION int32 = 0
	WEB_SOCKET_SEND_TO_NETWORK_ACTION int32 = 1
	WEB_SOCKET_INDICATE_SEND_COMPLETE_ACTION int32 = 2
	WEB_SOCKET_RECEIVE_FROM_NETWORK_ACTION int32 = 3
	WEB_SOCKET_INDICATE_RECEIVE_COMPLETE_ACTION int32 = 4
)
const
  WEB_SOCKET_NO_ACTION = 0;
  WEB_SOCKET_SEND_TO_NETWORK_ACTION = 1;
  WEB_SOCKET_INDICATE_SEND_COMPLETE_ACTION = 2;
  WEB_SOCKET_RECEIVE_FROM_NETWORK_ACTION = 3;
  WEB_SOCKET_INDICATE_RECEIVE_COMPLETE_ACTION = 4;
// WEB_SOCKET_ACTION
pub const WEB_SOCKET_NO_ACTION: i32 = 0;
pub const WEB_SOCKET_SEND_TO_NETWORK_ACTION: i32 = 1;
pub const WEB_SOCKET_INDICATE_SEND_COMPLETE_ACTION: i32 = 2;
pub const WEB_SOCKET_RECEIVE_FROM_NETWORK_ACTION: i32 = 3;
pub const WEB_SOCKET_INDICATE_RECEIVE_COMPLETE_ACTION: i32 = 4;
const
  WEB_SOCKET_NO_ACTION* = 0
  WEB_SOCKET_SEND_TO_NETWORK_ACTION* = 1
  WEB_SOCKET_INDICATE_SEND_COMPLETE_ACTION* = 2
  WEB_SOCKET_RECEIVE_FROM_NETWORK_ACTION* = 3
  WEB_SOCKET_INDICATE_RECEIVE_COMPLETE_ACTION* = 4
enum WEB_SOCKET_ACTION : int {
    WEB_SOCKET_NO_ACTION = 0,
    WEB_SOCKET_SEND_TO_NETWORK_ACTION = 1,
    WEB_SOCKET_INDICATE_SEND_COMPLETE_ACTION = 2,
    WEB_SOCKET_RECEIVE_FROM_NETWORK_ACTION = 3,
    WEB_SOCKET_INDICATE_RECEIVE_COMPLETE_ACTION = 4,
}
#define global WEB_SOCKET_NO_ACTION                        0x0
#define global WEB_SOCKET_SEND_TO_NETWORK_ACTION           0x1
#define global WEB_SOCKET_INDICATE_SEND_COMPLETE_ACTION    0x2
#define global WEB_SOCKET_RECEIVE_FROM_NETWORK_ACTION      0x3
#define global WEB_SOCKET_INDICATE_RECEIVE_COMPLETE_ACTION 0x4