ホーム › Networking.WebSocket › WebSocketCompleteAction
WebSocketCompleteAction
関数WebSocketのアクションを完了済みとして通知する。
シグネチャ
// websocket.dll
#include <windows.h>
void WebSocketCompleteAction(
WEB_SOCKET_HANDLE hWebSocket,
void* pvActionContext,
DWORD ulBytesTransferred
);パラメーター
| 名前 | 型 | 方向 | 説明 |
|---|---|---|---|
| hWebSocket | WEB_SOCKET_HANDLE | in | 対象のWebSocketセッションハンドル。 |
| pvActionContext | void* | in | GetActionで得たアクションコンテキスト。完了対象を識別する。 |
| ulBytesTransferred | DWORD | in | 当該アクションで実際に転送されたバイト数。 |
戻り値の型: void
各言語での呼び出し定義
// websocket.dll
#include <windows.h>
void WebSocketCompleteAction(
WEB_SOCKET_HANDLE hWebSocket,
void* pvActionContext,
DWORD ulBytesTransferred
);[DllImport("websocket.dll", ExactSpelling = true)]
static extern void WebSocketCompleteAction(
IntPtr hWebSocket, // WEB_SOCKET_HANDLE
IntPtr pvActionContext, // void*
uint ulBytesTransferred // DWORD
);<DllImport("websocket.dll", ExactSpelling:=True)>
Public Shared Sub WebSocketCompleteAction(
hWebSocket As IntPtr, ' WEB_SOCKET_HANDLE
pvActionContext As IntPtr, ' void*
ulBytesTransferred As UInteger ' DWORD
)
End Sub' hWebSocket : WEB_SOCKET_HANDLE
' pvActionContext : void*
' ulBytesTransferred : DWORD
Declare PtrSafe Sub WebSocketCompleteAction Lib "websocket" ( _
ByVal hWebSocket As LongPtr, _
ByVal pvActionContext As LongPtr, _
ByVal ulBytesTransferred As Long)
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
WebSocketCompleteAction = ctypes.windll.websocket.WebSocketCompleteAction
WebSocketCompleteAction.restype = None
WebSocketCompleteAction.argtypes = [
wintypes.HANDLE, # hWebSocket : WEB_SOCKET_HANDLE
ctypes.POINTER(None), # pvActionContext : void*
wintypes.DWORD, # ulBytesTransferred : DWORD
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('websocket.dll')
WebSocketCompleteAction = Fiddle::Function.new(
lib['WebSocketCompleteAction'],
[
Fiddle::TYPE_VOIDP, # hWebSocket : WEB_SOCKET_HANDLE
Fiddle::TYPE_VOIDP, # pvActionContext : void*
-Fiddle::TYPE_INT, # ulBytesTransferred : DWORD
],
Fiddle::TYPE_VOID)#[link(name = "websocket")]
extern "system" {
fn WebSocketCompleteAction(
hWebSocket: *mut core::ffi::c_void, // WEB_SOCKET_HANDLE
pvActionContext: *mut (), // void*
ulBytesTransferred: u32 // DWORD
);
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("websocket.dll")]
public static extern void WebSocketCompleteAction(IntPtr hWebSocket, IntPtr pvActionContext, uint ulBytesTransferred);
"@
$api = Add-Type -MemberDefinition $sig -Name 'websocket_WebSocketCompleteAction' -Namespace Win32 -PassThru
# $api::WebSocketCompleteAction(hWebSocket, pvActionContext, ulBytesTransferred)#uselib "websocket.dll"
#func global WebSocketCompleteAction "WebSocketCompleteAction" sptr, sptr, sptr
; WebSocketCompleteAction hWebSocket, pvActionContext, ulBytesTransferred
; hWebSocket : WEB_SOCKET_HANDLE -> "sptr"
; pvActionContext : void* -> "sptr"
; ulBytesTransferred : DWORD -> "sptr"#uselib "websocket.dll"
#func global WebSocketCompleteAction "WebSocketCompleteAction" sptr, sptr, int
; WebSocketCompleteAction hWebSocket, pvActionContext, ulBytesTransferred
; hWebSocket : WEB_SOCKET_HANDLE -> "sptr"
; pvActionContext : void* -> "sptr"
; ulBytesTransferred : DWORD -> "int"; void WebSocketCompleteAction(WEB_SOCKET_HANDLE hWebSocket, void* pvActionContext, DWORD ulBytesTransferred)
#uselib "websocket.dll"
#func global WebSocketCompleteAction "WebSocketCompleteAction" intptr, intptr, int
; WebSocketCompleteAction hWebSocket, pvActionContext, ulBytesTransferred
; hWebSocket : WEB_SOCKET_HANDLE -> "intptr"
; pvActionContext : void* -> "intptr"
; ulBytesTransferred : DWORD -> "int"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
websocket = windows.NewLazySystemDLL("websocket.dll")
procWebSocketCompleteAction = websocket.NewProc("WebSocketCompleteAction")
)
// hWebSocket (WEB_SOCKET_HANDLE), pvActionContext (void*), ulBytesTransferred (DWORD)
r1, _, err := procWebSocketCompleteAction.Call(
uintptr(hWebSocket),
uintptr(pvActionContext),
uintptr(ulBytesTransferred),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // voidprocedure WebSocketCompleteAction(
hWebSocket: THandle; // WEB_SOCKET_HANDLE
pvActionContext: Pointer; // void*
ulBytesTransferred: DWORD // DWORD
); stdcall;
external 'websocket.dll' name 'WebSocketCompleteAction';result := DllCall("websocket\WebSocketCompleteAction"
, "Ptr", hWebSocket ; WEB_SOCKET_HANDLE
, "Ptr", pvActionContext ; void*
, "UInt", ulBytesTransferred ; DWORD
, "Int") ; return: void●WebSocketCompleteAction(hWebSocket, pvActionContext, ulBytesTransferred) = DLL("websocket.dll", "int WebSocketCompleteAction(void*, void*, dword)")
# 呼び出し: WebSocketCompleteAction(hWebSocket, pvActionContext, ulBytesTransferred)
# hWebSocket : WEB_SOCKET_HANDLE -> "void*"
# pvActionContext : void* -> "void*"
# ulBytesTransferred : DWORD -> "dword"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。const std = @import("std");
extern "websocket" fn WebSocketCompleteAction(
hWebSocket: ?*anyopaque, // WEB_SOCKET_HANDLE
pvActionContext: ?*anyopaque, // void*
ulBytesTransferred: u32 // DWORD
) callconv(std.os.windows.WINAPI) void;proc WebSocketCompleteAction(
hWebSocket: pointer, # WEB_SOCKET_HANDLE
pvActionContext: pointer, # void*
ulBytesTransferred: uint32 # DWORD
) {.importc: "WebSocketCompleteAction", stdcall, dynlib: "websocket.dll".}pragma(lib, "websocket");
extern(Windows)
void WebSocketCompleteAction(
void* hWebSocket, // WEB_SOCKET_HANDLE
void* pvActionContext, // void*
uint ulBytesTransferred // DWORD
);ccall((:WebSocketCompleteAction, "websocket.dll"), stdcall, Cvoid,
(Ptr{Cvoid}, Ptr{Cvoid}, UInt32),
hWebSocket, pvActionContext, ulBytesTransferred)
# hWebSocket : WEB_SOCKET_HANDLE -> Ptr{Cvoid}
# pvActionContext : void* -> Ptr{Cvoid}
# ulBytesTransferred : DWORD -> UInt32
# stdcall は 32bit のみ意味を持つ(x64 では無視)。local ffi = require("ffi")
ffi.cdef[[
void WebSocketCompleteAction(
void* hWebSocket,
void* pvActionContext,
uint32_t ulBytesTransferred);
]]
local websocket = ffi.load("websocket")
-- websocket.WebSocketCompleteAction(hWebSocket, pvActionContext, ulBytesTransferred)
-- hWebSocket : WEB_SOCKET_HANDLE
-- pvActionContext : void*
-- ulBytesTransferred : DWORD
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。const koffi = require('koffi');
const lib = koffi.load('websocket.dll');
const WebSocketCompleteAction = lib.func('__stdcall', 'WebSocketCompleteAction', 'void', ['void *', 'void *', 'uint32_t']);
// WebSocketCompleteAction(hWebSocket, pvActionContext, ulBytesTransferred)
// hWebSocket : WEB_SOCKET_HANDLE -> 'void *'
// pvActionContext : void* -> 'void *'
// ulBytesTransferred : DWORD -> 'uint32_t'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。const lib = Deno.dlopen("websocket.dll", {
WebSocketCompleteAction: { parameters: ["pointer", "pointer", "u32"], result: "void" },
});
// lib.symbols.WebSocketCompleteAction(hWebSocket, pvActionContext, ulBytesTransferred)
// hWebSocket : WEB_SOCKET_HANDLE -> "pointer"
// pvActionContext : void* -> "pointer"
// ulBytesTransferred : DWORD -> "u32"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。<?php
$ffi = FFI::cdef(<<<C
void WebSocketCompleteAction(
void* hWebSocket,
void* pvActionContext,
uint32_t ulBytesTransferred);
C, "websocket.dll");
// $ffi->WebSocketCompleteAction(hWebSocket, pvActionContext, ulBytesTransferred);
// hWebSocket : WEB_SOCKET_HANDLE
// pvActionContext : void*
// ulBytesTransferred : DWORD
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;
public interface Websocket extends StdCallLibrary {
Websocket INSTANCE = Native.load("websocket", Websocket.class);
void WebSocketCompleteAction(
Pointer hWebSocket, // WEB_SOCKET_HANDLE
Pointer pvActionContext, // void*
int ulBytesTransferred // DWORD
);
}@[Link("websocket")]
lib Libwebsocket
fun WebSocketCompleteAction = WebSocketCompleteAction(
hWebSocket : Void*, # WEB_SOCKET_HANDLE
pvActionContext : Void*, # void*
ulBytesTransferred : UInt32 # DWORD
) : Void
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。import 'dart:ffi';
import 'package:ffi/ffi.dart';
typedef WebSocketCompleteActionNative = Void Function(Pointer<Void>, Pointer<Void>, Uint32);
typedef WebSocketCompleteActionDart = void Function(Pointer<Void>, Pointer<Void>, int);
final WebSocketCompleteAction = DynamicLibrary.open('websocket.dll')
.lookupFunction<WebSocketCompleteActionNative, WebSocketCompleteActionDart>('WebSocketCompleteAction');
// hWebSocket : WEB_SOCKET_HANDLE -> Pointer<Void>
// pvActionContext : void* -> Pointer<Void>
// ulBytesTransferred : DWORD -> Uint32
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。{$mode objfpc}{$H+}
procedure WebSocketCompleteAction(
hWebSocket: THandle; // WEB_SOCKET_HANDLE
pvActionContext: Pointer; // void*
ulBytesTransferred: DWORD // DWORD
); stdcall;
external 'websocket.dll' name 'WebSocketCompleteAction';import Foreign
import Foreign.C.Types
import Foreign.C.String
foreign import stdcall safe "WebSocketCompleteAction"
c_WebSocketCompleteAction :: Ptr () -> Ptr () -> Word32 -> IO ()
-- hWebSocket : WEB_SOCKET_HANDLE -> Ptr ()
-- pvActionContext : void* -> Ptr ()
-- ulBytesTransferred : DWORD -> Word32
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。open Ctypes
open Foreign
let websocketcompleteaction =
foreign "WebSocketCompleteAction"
((ptr void) @-> (ptr void) @-> uint32_t @-> returning void)
(* hWebSocket : WEB_SOCKET_HANDLE -> (ptr void) *)
(* pvActionContext : void* -> (ptr void) *)
(* ulBytesTransferred : DWORD -> uint32_t *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)(cffi:define-foreign-library websocket (t "websocket.dll"))
(cffi:use-foreign-library websocket)
(cffi:defcfun ("WebSocketCompleteAction" web-socket-complete-action :convention :stdcall) :void
(h-web-socket :pointer) ; WEB_SOCKET_HANDLE
(pv-action-context :pointer) ; void*
(ul-bytes-transferred :uint32)) ; DWORD
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。use Win32::API;
my $WebSocketCompleteAction = Win32::API::More->new('websocket',
'void WebSocketCompleteAction(HANDLE hWebSocket, LPVOID pvActionContext, DWORD ulBytesTransferred)');
# my $ret = $WebSocketCompleteAction->Call($hWebSocket, $pvActionContext, $ulBytesTransferred);
# hWebSocket : WEB_SOCKET_HANDLE -> HANDLE
# pvActionContext : void* -> LPVOID
# ulBytesTransferred : DWORD -> DWORD
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。