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SetupDiSetClassRegistryPropertyW
関数デバイスセットアップクラスのレジストリプロパティを設定する。
シグネチャ
// SETUPAPI.dll (Unicode / -W)
#include <windows.h>
BOOL SetupDiSetClassRegistryPropertyW(
const GUID* ClassGuid,
DWORD Property,
const BYTE* PropertyBuffer, // optional
DWORD PropertyBufferSize,
LPCWSTR MachineName, // optional
void* Reserved // optional
);パラメーター
| 名前 | 型 | 方向 | 説明 |
|---|---|---|---|
| ClassGuid | GUID* | in | レジストリプロパティを設定する対象クラスのGUID。 |
| Property | DWORD | in | 設定するクラスプロパティの種別。SPCRP_*値を指定する。 |
| PropertyBuffer | BYTE* | inoptional | 設定する値を格納したバッファ(Unicode)。削除時はNULL可。 |
| PropertyBufferSize | DWORD | in | PropertyBufferのバイトサイズ。削除時は0。 |
| MachineName | LPCWSTR | inoptional | 対象リモートコンピュータ名(Unicode)。NULL指定でローカルマシンを対象とする。 |
| Reserved | void* | optional | 予約済み。NULLを指定する。 |
戻り値の型: BOOL
各言語での呼び出し定義
// SETUPAPI.dll (Unicode / -W)
#include <windows.h>
BOOL SetupDiSetClassRegistryPropertyW(
const GUID* ClassGuid,
DWORD Property,
const BYTE* PropertyBuffer, // optional
DWORD PropertyBufferSize,
LPCWSTR MachineName, // optional
void* Reserved // optional
);[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("SETUPAPI.dll", CharSet = CharSet.Unicode, SetLastError = true, ExactSpelling = true)]
static extern bool SetupDiSetClassRegistryPropertyW(
ref Guid ClassGuid, // GUID*
uint Property, // DWORD
IntPtr PropertyBuffer, // BYTE* optional
uint PropertyBufferSize, // DWORD
[MarshalAs(UnmanagedType.LPWStr)] string MachineName, // LPCWSTR optional
IntPtr Reserved // void* optional
);<DllImport("SETUPAPI.dll", CharSet:=CharSet.Unicode, SetLastError:=True, ExactSpelling:=True)>
Public Shared Function SetupDiSetClassRegistryPropertyW(
ByRef ClassGuid As Guid, ' GUID*
[Property] As UInteger, ' DWORD
PropertyBuffer As IntPtr, ' BYTE* optional
PropertyBufferSize As UInteger, ' DWORD
<MarshalAs(UnmanagedType.LPWStr)> MachineName As String, ' LPCWSTR optional
Reserved As IntPtr ' void* optional
) As <MarshalAs(UnmanagedType.Bool)> Boolean
End Function' ClassGuid : GUID*
' Property : DWORD
' PropertyBuffer : BYTE* optional
' PropertyBufferSize : DWORD
' MachineName : LPCWSTR optional
' Reserved : void* optional
Declare PtrSafe Function SetupDiSetClassRegistryPropertyW Lib "setupapi" ( _
ByVal ClassGuid As LongPtr, _
ByVal Property As Long, _
ByVal PropertyBuffer As LongPtr, _
ByVal PropertyBufferSize As Long, _
ByVal MachineName As LongPtr, _
ByVal Reserved As LongPtr) As Long
' Unicode(W): 文字列は ByVal As LongPtr とし StrPtr(unicodeStr) を渡す
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
SetupDiSetClassRegistryPropertyW = ctypes.windll.setupapi.SetupDiSetClassRegistryPropertyW
SetupDiSetClassRegistryPropertyW.restype = wintypes.BOOL
SetupDiSetClassRegistryPropertyW.argtypes = [
ctypes.c_void_p, # ClassGuid : GUID*
wintypes.DWORD, # Property : DWORD
ctypes.POINTER(ctypes.c_ubyte), # PropertyBuffer : BYTE* optional
wintypes.DWORD, # PropertyBufferSize : DWORD
wintypes.LPCWSTR, # MachineName : LPCWSTR optional
ctypes.POINTER(None), # Reserved : void* optional
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('SETUPAPI.dll')
SetupDiSetClassRegistryPropertyW = Fiddle::Function.new(
lib['SetupDiSetClassRegistryPropertyW'],
[
Fiddle::TYPE_VOIDP, # ClassGuid : GUID*
-Fiddle::TYPE_INT, # Property : DWORD
Fiddle::TYPE_VOIDP, # PropertyBuffer : BYTE* optional
-Fiddle::TYPE_INT, # PropertyBufferSize : DWORD
Fiddle::TYPE_VOIDP, # MachineName : LPCWSTR optional
Fiddle::TYPE_VOIDP, # Reserved : void* optional
],
Fiddle::TYPE_INT)
# Wide strings: pass str.encode("UTF-16LE") + "\x00\x00"#[link(name = "setupapi")]
extern "system" {
fn SetupDiSetClassRegistryPropertyW(
ClassGuid: *const GUID, // GUID*
Property: u32, // DWORD
PropertyBuffer: *const u8, // BYTE* optional
PropertyBufferSize: u32, // DWORD
MachineName: *const u16, // LPCWSTR optional
Reserved: *mut () // void* optional
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("SETUPAPI.dll", CharSet = CharSet.Unicode, SetLastError = true)]
public static extern bool SetupDiSetClassRegistryPropertyW(ref Guid ClassGuid, uint Property, IntPtr PropertyBuffer, uint PropertyBufferSize, [MarshalAs(UnmanagedType.LPWStr)] string MachineName, IntPtr Reserved);
"@
$api = Add-Type -MemberDefinition $sig -Name 'SETUPAPI_SetupDiSetClassRegistryPropertyW' -Namespace Win32 -PassThru
# $api::SetupDiSetClassRegistryPropertyW(ClassGuid, Property, PropertyBuffer, PropertyBufferSize, MachineName, Reserved)#uselib "SETUPAPI.dll"
#func global SetupDiSetClassRegistryPropertyW "SetupDiSetClassRegistryPropertyW" wptr, wptr, wptr, wptr, wptr, wptr
; SetupDiSetClassRegistryPropertyW varptr(ClassGuid), Property, varptr(PropertyBuffer), PropertyBufferSize, MachineName, Reserved ; 戻り値は stat
; ClassGuid : GUID* -> "wptr"
; Property : DWORD -> "wptr"
; PropertyBuffer : BYTE* optional -> "wptr"
; PropertyBufferSize : DWORD -> "wptr"
; MachineName : LPCWSTR optional -> "wptr"
; Reserved : void* optional -> "wptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "SETUPAPI.dll" #cfunc global SetupDiSetClassRegistryPropertyW "SetupDiSetClassRegistryPropertyW" var, int, var, int, wstr, sptr ; res = SetupDiSetClassRegistryPropertyW(ClassGuid, Property, PropertyBuffer, PropertyBufferSize, MachineName, Reserved) ; ClassGuid : GUID* -> "var" ; Property : DWORD -> "int" ; PropertyBuffer : BYTE* optional -> "var" ; PropertyBufferSize : DWORD -> "int" ; MachineName : LPCWSTR optional -> "wstr" ; Reserved : void* optional -> "sptr" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "SETUPAPI.dll" #cfunc global SetupDiSetClassRegistryPropertyW "SetupDiSetClassRegistryPropertyW" sptr, int, sptr, int, wstr, sptr ; res = SetupDiSetClassRegistryPropertyW(varptr(ClassGuid), Property, varptr(PropertyBuffer), PropertyBufferSize, MachineName, Reserved) ; ClassGuid : GUID* -> "sptr" ; Property : DWORD -> "int" ; PropertyBuffer : BYTE* optional -> "sptr" ; PropertyBufferSize : DWORD -> "int" ; MachineName : LPCWSTR optional -> "wstr" ; Reserved : void* optional -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; BOOL SetupDiSetClassRegistryPropertyW(GUID* ClassGuid, DWORD Property, BYTE* PropertyBuffer, DWORD PropertyBufferSize, LPCWSTR MachineName, void* Reserved) #uselib "SETUPAPI.dll" #cfunc global SetupDiSetClassRegistryPropertyW "SetupDiSetClassRegistryPropertyW" var, int, var, int, wstr, intptr ; res = SetupDiSetClassRegistryPropertyW(ClassGuid, Property, PropertyBuffer, PropertyBufferSize, MachineName, Reserved) ; ClassGuid : GUID* -> "var" ; Property : DWORD -> "int" ; PropertyBuffer : BYTE* optional -> "var" ; PropertyBufferSize : DWORD -> "int" ; MachineName : LPCWSTR optional -> "wstr" ; Reserved : void* optional -> "intptr" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; BOOL SetupDiSetClassRegistryPropertyW(GUID* ClassGuid, DWORD Property, BYTE* PropertyBuffer, DWORD PropertyBufferSize, LPCWSTR MachineName, void* Reserved) #uselib "SETUPAPI.dll" #cfunc global SetupDiSetClassRegistryPropertyW "SetupDiSetClassRegistryPropertyW" intptr, int, intptr, int, wstr, intptr ; res = SetupDiSetClassRegistryPropertyW(varptr(ClassGuid), Property, varptr(PropertyBuffer), PropertyBufferSize, MachineName, Reserved) ; ClassGuid : GUID* -> "intptr" ; Property : DWORD -> "int" ; PropertyBuffer : BYTE* optional -> "intptr" ; PropertyBufferSize : DWORD -> "int" ; MachineName : LPCWSTR optional -> "wstr" ; Reserved : void* optional -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
setupapi = windows.NewLazySystemDLL("SETUPAPI.dll")
procSetupDiSetClassRegistryPropertyW = setupapi.NewProc("SetupDiSetClassRegistryPropertyW")
)
// ClassGuid (GUID*), Property (DWORD), PropertyBuffer (BYTE* optional), PropertyBufferSize (DWORD), MachineName (LPCWSTR optional), Reserved (void* optional)
r1, _, err := procSetupDiSetClassRegistryPropertyW.Call(
uintptr(ClassGuid),
uintptr(Property),
uintptr(PropertyBuffer),
uintptr(PropertyBufferSize),
uintptr(unsafe.Pointer(windows.StringToUTF16Ptr(MachineName))),
uintptr(Reserved),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLfunction SetupDiSetClassRegistryPropertyW(
ClassGuid: PGUID; // GUID*
Property: DWORD; // DWORD
PropertyBuffer: Pointer; // BYTE* optional
PropertyBufferSize: DWORD; // DWORD
MachineName: PWideChar; // LPCWSTR optional
Reserved: Pointer // void* optional
): BOOL; stdcall;
external 'SETUPAPI.dll' name 'SetupDiSetClassRegistryPropertyW';result := DllCall("SETUPAPI\SetupDiSetClassRegistryPropertyW"
, "Ptr", ClassGuid ; GUID*
, "UInt", Property ; DWORD
, "Ptr", PropertyBuffer ; BYTE* optional
, "UInt", PropertyBufferSize ; DWORD
, "WStr", MachineName ; LPCWSTR optional
, "Ptr", Reserved ; void* optional
, "Int") ; return: BOOL●SetupDiSetClassRegistryPropertyW(ClassGuid, Property, PropertyBuffer, PropertyBufferSize, MachineName, Reserved) = DLL("SETUPAPI.dll", "bool SetupDiSetClassRegistryPropertyW(void*, dword, void*, dword, char*, void*)")
# 呼び出し: SetupDiSetClassRegistryPropertyW(ClassGuid, Property, PropertyBuffer, PropertyBufferSize, MachineName, Reserved)
# ClassGuid : GUID* -> "void*"
# Property : DWORD -> "dword"
# PropertyBuffer : BYTE* optional -> "void*"
# PropertyBufferSize : DWORD -> "dword"
# MachineName : LPCWSTR optional -> "char*"
# Reserved : void* optional -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。
# ※-W(Unicode)関数。なでしこ1はANSIのため -A 版の利用を推奨。const std = @import("std");
extern "setupapi" fn SetupDiSetClassRegistryPropertyW(
ClassGuid: [*c]GUID, // GUID*
Property: u32, // DWORD
PropertyBuffer: [*c]u8, // BYTE* optional
PropertyBufferSize: u32, // DWORD
MachineName: [*c]const u16, // LPCWSTR optional
Reserved: ?*anyopaque // void* optional
) callconv(std.os.windows.WINAPI) i32;
// Unicode(-W): UTF-16LE のヌル終端バッファ([*c]const u16)を渡す。proc SetupDiSetClassRegistryPropertyW(
ClassGuid: ptr GUID, # GUID*
Property: uint32, # DWORD
PropertyBuffer: ptr uint8, # BYTE* optional
PropertyBufferSize: uint32, # DWORD
MachineName: WideCString, # LPCWSTR optional
Reserved: pointer # void* optional
): int32 {.importc: "SetupDiSetClassRegistryPropertyW", stdcall, dynlib: "SETUPAPI.dll".}
# Unicode(-W): WideCString は newWideCString("...") で生成。pragma(lib, "setupapi");
extern(Windows)
int SetupDiSetClassRegistryPropertyW(
GUID* ClassGuid, // GUID*
uint Property, // DWORD
ubyte* PropertyBuffer, // BYTE* optional
uint PropertyBufferSize, // DWORD
const(wchar)* MachineName, // LPCWSTR optional
void* Reserved // void* optional
);ccall((:SetupDiSetClassRegistryPropertyW, "SETUPAPI.dll"), stdcall, Int32,
(Ptr{GUID}, UInt32, Ptr{UInt8}, UInt32, Cwstring, Ptr{Cvoid}),
ClassGuid, Property, PropertyBuffer, PropertyBufferSize, MachineName, Reserved)
# ClassGuid : GUID* -> Ptr{GUID}
# Property : DWORD -> UInt32
# PropertyBuffer : BYTE* optional -> Ptr{UInt8}
# PropertyBufferSize : DWORD -> UInt32
# MachineName : LPCWSTR optional -> Cwstring
# Reserved : void* optional -> Ptr{Cvoid}
# stdcall は 32bit のみ意味を持つ(x64 では無視)。
# Unicode(-W): Cwstring には transcode(UInt16, "...") 等で UTF-16 を渡す。local ffi = require("ffi")
ffi.cdef[[
int32_t SetupDiSetClassRegistryPropertyW(
void* ClassGuid,
uint32_t Property,
uint8_t* PropertyBuffer,
uint32_t PropertyBufferSize,
const uint16_t* MachineName,
void* Reserved);
]]
local setupapi = ffi.load("setupapi")
-- setupapi.SetupDiSetClassRegistryPropertyW(ClassGuid, Property, PropertyBuffer, PropertyBufferSize, MachineName, Reserved)
-- ClassGuid : GUID*
-- Property : DWORD
-- PropertyBuffer : BYTE* optional
-- PropertyBufferSize : DWORD
-- MachineName : LPCWSTR optional
-- Reserved : void* optional
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
-- Unicode(-W): uint16_t* には UTF-16LE のバッファ(ffi.new("uint16_t[?]", ...))を渡す。const koffi = require('koffi');
const lib = koffi.load('SETUPAPI.dll');
const SetupDiSetClassRegistryPropertyW = lib.func('__stdcall', 'SetupDiSetClassRegistryPropertyW', 'int32_t', ['void *', 'uint32_t', 'uint8_t *', 'uint32_t', 'str16', 'void *']);
// SetupDiSetClassRegistryPropertyW(ClassGuid, Property, PropertyBuffer, PropertyBufferSize, MachineName, Reserved)
// ClassGuid : GUID* -> 'void *'
// Property : DWORD -> 'uint32_t'
// PropertyBuffer : BYTE* optional -> 'uint8_t *'
// PropertyBufferSize : DWORD -> 'uint32_t'
// MachineName : LPCWSTR optional -> 'str16'
// Reserved : void* optional -> 'void *'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。const lib = Deno.dlopen("SETUPAPI.dll", {
SetupDiSetClassRegistryPropertyW: { parameters: ["pointer", "u32", "pointer", "u32", "buffer", "pointer"], result: "i32" },
});
// lib.symbols.SetupDiSetClassRegistryPropertyW(ClassGuid, Property, PropertyBuffer, PropertyBufferSize, MachineName, Reserved)
// ClassGuid : GUID* -> "pointer"
// Property : DWORD -> "u32"
// PropertyBuffer : BYTE* optional -> "pointer"
// PropertyBufferSize : DWORD -> "u32"
// MachineName : LPCWSTR optional -> "buffer"
// Reserved : void* optional -> "pointer"
// 文字列は "buffer"。Unicode(-W) は new TextEncoder() ではなく UTF-16LE のバイト列(末尾に \x00\x00)を Uint8Array で渡す。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。<?php
$ffi = FFI::cdef(<<<C
int32_t SetupDiSetClassRegistryPropertyW(
void* ClassGuid,
uint32_t Property,
uint8_t* PropertyBuffer,
uint32_t PropertyBufferSize,
const uint16_t* MachineName,
void* Reserved);
C, "SETUPAPI.dll");
// $ffi->SetupDiSetClassRegistryPropertyW(ClassGuid, Property, PropertyBuffer, PropertyBufferSize, MachineName, Reserved);
// ClassGuid : GUID*
// Property : DWORD
// PropertyBuffer : BYTE* optional
// PropertyBufferSize : DWORD
// MachineName : LPCWSTR optional
// Reserved : void* optional
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;
public interface Setupapi extends StdCallLibrary {
Setupapi INSTANCE = Native.load("setupapi", Setupapi.class, W32APIOptions.UNICODE_OPTIONS);
boolean SetupDiSetClassRegistryPropertyW(
Pointer ClassGuid, // GUID*
int Property, // DWORD
byte[] PropertyBuffer, // BYTE* optional
int PropertyBufferSize, // DWORD
WString MachineName, // LPCWSTR optional
Pointer Reserved // void* optional
);
}
// Unicode(-W): WString(入力)/char[](出力)で UTF-16 をマーシャリング。@[Link("setupapi")]
lib LibSETUPAPI
fun SetupDiSetClassRegistryPropertyW = SetupDiSetClassRegistryPropertyW(
ClassGuid : GUID*, # GUID*
Property : UInt32, # DWORD
PropertyBuffer : UInt8*, # BYTE* optional
PropertyBufferSize : UInt32, # DWORD
MachineName : UInt16*, # LPCWSTR optional
Reserved : Void* # void* optional
) : Int32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。import 'dart:ffi';
import 'package:ffi/ffi.dart';
typedef SetupDiSetClassRegistryPropertyWNative = Int32 Function(Pointer<Void>, Uint32, Pointer<Uint8>, Uint32, Pointer<Utf16>, Pointer<Void>);
typedef SetupDiSetClassRegistryPropertyWDart = int Function(Pointer<Void>, int, Pointer<Uint8>, int, Pointer<Utf16>, Pointer<Void>);
final SetupDiSetClassRegistryPropertyW = DynamicLibrary.open('SETUPAPI.dll')
.lookupFunction<SetupDiSetClassRegistryPropertyWNative, SetupDiSetClassRegistryPropertyWDart>('SetupDiSetClassRegistryPropertyW');
// ClassGuid : GUID* -> Pointer<Void>
// Property : DWORD -> Uint32
// PropertyBuffer : BYTE* optional -> Pointer<Uint8>
// PropertyBufferSize : DWORD -> Uint32
// MachineName : LPCWSTR optional -> Pointer<Utf16>
// Reserved : void* optional -> Pointer<Void>
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。{$mode objfpc}{$H+}
function SetupDiSetClassRegistryPropertyW(
ClassGuid: PGUID; // GUID*
Property: DWORD; // DWORD
PropertyBuffer: Pointer; // BYTE* optional
PropertyBufferSize: DWORD; // DWORD
MachineName: PWideChar; // LPCWSTR optional
Reserved: Pointer // void* optional
): BOOL; stdcall;
external 'SETUPAPI.dll' name 'SetupDiSetClassRegistryPropertyW';import Foreign
import Foreign.C.Types
import Foreign.C.String
foreign import stdcall safe "SetupDiSetClassRegistryPropertyW"
c_SetupDiSetClassRegistryPropertyW :: Ptr () -> Word32 -> Ptr Word8 -> Word32 -> CWString -> Ptr () -> IO CInt
-- ClassGuid : GUID* -> Ptr ()
-- Property : DWORD -> Word32
-- PropertyBuffer : BYTE* optional -> Ptr Word8
-- PropertyBufferSize : DWORD -> Word32
-- MachineName : LPCWSTR optional -> CWString
-- Reserved : void* optional -> Ptr ()
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。open Ctypes
open Foreign
let setupdisetclassregistrypropertyw =
foreign "SetupDiSetClassRegistryPropertyW"
((ptr void) @-> uint32_t @-> (ptr uint8_t) @-> uint32_t @-> (ptr uint16_t) @-> (ptr void) @-> returning int32_t)
(* ClassGuid : GUID* -> (ptr void) *)
(* Property : DWORD -> uint32_t *)
(* PropertyBuffer : BYTE* optional -> (ptr uint8_t) *)
(* PropertyBufferSize : DWORD -> uint32_t *)
(* MachineName : LPCWSTR optional -> (ptr uint16_t) *)
(* Reserved : void* optional -> (ptr void) *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)(cffi:define-foreign-library setupapi (t "SETUPAPI.dll"))
(cffi:use-foreign-library setupapi)
(cffi:defcfun ("SetupDiSetClassRegistryPropertyW" setup-di-set-class-registry-property-w :convention :stdcall) :int32
(class-guid :pointer) ; GUID*
(property :uint32) ; DWORD
(property-buffer :pointer) ; BYTE* optional
(property-buffer-size :uint32) ; DWORD
(machine-name (:string :encoding :utf-16le)) ; LPCWSTR optional
(reserved :pointer)) ; void* optional
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。use Win32::API;
my $SetupDiSetClassRegistryPropertyW = Win32::API::More->new('SETUPAPI',
'BOOL SetupDiSetClassRegistryPropertyW(LPVOID ClassGuid, DWORD Property, LPVOID PropertyBuffer, DWORD PropertyBufferSize, LPCWSTR MachineName, LPVOID Reserved)');
# my $ret = $SetupDiSetClassRegistryPropertyW->Call($ClassGuid, $Property, $PropertyBuffer, $PropertyBufferSize, $MachineName, $Reserved);
# ClassGuid : GUID* -> LPVOID
# Property : DWORD -> DWORD
# PropertyBuffer : BYTE* optional -> LPVOID
# PropertyBufferSize : DWORD -> DWORD
# MachineName : LPCWSTR optional -> LPCWSTR
# Reserved : void* optional -> LPVOID
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。
# Unicode(-W): LPCWSTR/LPWSTR は Win32::API が UTF-16 変換を行う。関連項目
文字セット違い
- f SetupDiSetClassRegistryPropertyA (ANSI版) — デバイスセットアップクラスのレジストリプロパティを設定する。