ホーム › Devices.DeviceAndDriverInstallation › SetupInitDefaultQueueCallbackEx
SetupInitDefaultQueueCallbackEx
関数進捗ウィンドウを指定して既定キューコールバックを初期化する。
シグネチャ
// SETUPAPI.dll
#include <windows.h>
void* SetupInitDefaultQueueCallbackEx(
HWND OwnerWindow, // optional
HWND AlternateProgressWindow, // optional
DWORD ProgressMessage,
DWORD Reserved1, // optional
void* Reserved2 // optional
);パラメーター
| 名前 | 型 | 方向 | 説明 |
|---|---|---|---|
| OwnerWindow | HWND | inoptional | 既定コールバックが表示するダイアログの親ウィンドウハンドル。 |
| AlternateProgressWindow | HWND | inoptional | 進捗を表示する代替ウィンドウのハンドル。NULL可。 |
| ProgressMessage | DWORD | in | 進捗ウィンドウへ送るメッセージ識別子。 |
| Reserved1 | DWORD | optional | 予約済み。0を指定する必要がある。 |
| Reserved2 | void* | optional | 予約済み。NULLを指定する必要がある。 |
戻り値の型: void*
各言語での呼び出し定義
// SETUPAPI.dll
#include <windows.h>
void* SetupInitDefaultQueueCallbackEx(
HWND OwnerWindow, // optional
HWND AlternateProgressWindow, // optional
DWORD ProgressMessage,
DWORD Reserved1, // optional
void* Reserved2 // optional
);[DllImport("SETUPAPI.dll", ExactSpelling = true)]
static extern IntPtr SetupInitDefaultQueueCallbackEx(
IntPtr OwnerWindow, // HWND optional
IntPtr AlternateProgressWindow, // HWND optional
uint ProgressMessage, // DWORD
uint Reserved1, // DWORD optional
IntPtr Reserved2 // void* optional
);<DllImport("SETUPAPI.dll", ExactSpelling:=True)>
Public Shared Function SetupInitDefaultQueueCallbackEx(
OwnerWindow As IntPtr, ' HWND optional
AlternateProgressWindow As IntPtr, ' HWND optional
ProgressMessage As UInteger, ' DWORD
Reserved1 As UInteger, ' DWORD optional
Reserved2 As IntPtr ' void* optional
) As IntPtr
End Function' OwnerWindow : HWND optional
' AlternateProgressWindow : HWND optional
' ProgressMessage : DWORD
' Reserved1 : DWORD optional
' Reserved2 : void* optional
Declare PtrSafe Function SetupInitDefaultQueueCallbackEx Lib "setupapi" ( _
ByVal OwnerWindow As LongPtr, _
ByVal AlternateProgressWindow As LongPtr, _
ByVal ProgressMessage As Long, _
ByVal Reserved1 As Long, _
ByVal Reserved2 As LongPtr) As LongPtr
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
SetupInitDefaultQueueCallbackEx = ctypes.windll.setupapi.SetupInitDefaultQueueCallbackEx
SetupInitDefaultQueueCallbackEx.restype = ctypes.c_void_p
SetupInitDefaultQueueCallbackEx.argtypes = [
wintypes.HANDLE, # OwnerWindow : HWND optional
wintypes.HANDLE, # AlternateProgressWindow : HWND optional
wintypes.DWORD, # ProgressMessage : DWORD
wintypes.DWORD, # Reserved1 : DWORD optional
ctypes.POINTER(None), # Reserved2 : void* optional
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('SETUPAPI.dll')
SetupInitDefaultQueueCallbackEx = Fiddle::Function.new(
lib['SetupInitDefaultQueueCallbackEx'],
[
Fiddle::TYPE_VOIDP, # OwnerWindow : HWND optional
Fiddle::TYPE_VOIDP, # AlternateProgressWindow : HWND optional
-Fiddle::TYPE_INT, # ProgressMessage : DWORD
-Fiddle::TYPE_INT, # Reserved1 : DWORD optional
Fiddle::TYPE_VOIDP, # Reserved2 : void* optional
],
Fiddle::TYPE_VOIDP)#[link(name = "setupapi")]
extern "system" {
fn SetupInitDefaultQueueCallbackEx(
OwnerWindow: *mut core::ffi::c_void, // HWND optional
AlternateProgressWindow: *mut core::ffi::c_void, // HWND optional
ProgressMessage: u32, // DWORD
Reserved1: u32, // DWORD optional
Reserved2: *mut () // void* optional
) -> *mut ();
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("SETUPAPI.dll")]
public static extern IntPtr SetupInitDefaultQueueCallbackEx(IntPtr OwnerWindow, IntPtr AlternateProgressWindow, uint ProgressMessage, uint Reserved1, IntPtr Reserved2);
"@
$api = Add-Type -MemberDefinition $sig -Name 'SETUPAPI_SetupInitDefaultQueueCallbackEx' -Namespace Win32 -PassThru
# $api::SetupInitDefaultQueueCallbackEx(OwnerWindow, AlternateProgressWindow, ProgressMessage, Reserved1, Reserved2)#uselib "SETUPAPI.dll"
#func global SetupInitDefaultQueueCallbackEx "SetupInitDefaultQueueCallbackEx" sptr, sptr, sptr, sptr, sptr
; SetupInitDefaultQueueCallbackEx OwnerWindow, AlternateProgressWindow, ProgressMessage, Reserved1, Reserved2 ; 戻り値は stat
; OwnerWindow : HWND optional -> "sptr"
; AlternateProgressWindow : HWND optional -> "sptr"
; ProgressMessage : DWORD -> "sptr"
; Reserved1 : DWORD optional -> "sptr"
; Reserved2 : void* optional -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "SETUPAPI.dll"
#cfunc global SetupInitDefaultQueueCallbackEx "SetupInitDefaultQueueCallbackEx" sptr, sptr, int, int, sptr
; res = SetupInitDefaultQueueCallbackEx(OwnerWindow, AlternateProgressWindow, ProgressMessage, Reserved1, Reserved2)
; OwnerWindow : HWND optional -> "sptr"
; AlternateProgressWindow : HWND optional -> "sptr"
; ProgressMessage : DWORD -> "int"
; Reserved1 : DWORD optional -> "int"
; Reserved2 : void* optional -> "sptr"; void* SetupInitDefaultQueueCallbackEx(HWND OwnerWindow, HWND AlternateProgressWindow, DWORD ProgressMessage, DWORD Reserved1, void* Reserved2)
#uselib "SETUPAPI.dll"
#cfunc global SetupInitDefaultQueueCallbackEx "SetupInitDefaultQueueCallbackEx" intptr, intptr, int, int, intptr
; res = SetupInitDefaultQueueCallbackEx(OwnerWindow, AlternateProgressWindow, ProgressMessage, Reserved1, Reserved2)
; OwnerWindow : HWND optional -> "intptr"
; AlternateProgressWindow : HWND optional -> "intptr"
; ProgressMessage : DWORD -> "int"
; Reserved1 : DWORD optional -> "int"
; Reserved2 : void* optional -> "intptr"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
setupapi = windows.NewLazySystemDLL("SETUPAPI.dll")
procSetupInitDefaultQueueCallbackEx = setupapi.NewProc("SetupInitDefaultQueueCallbackEx")
)
// OwnerWindow (HWND optional), AlternateProgressWindow (HWND optional), ProgressMessage (DWORD), Reserved1 (DWORD optional), Reserved2 (void* optional)
r1, _, err := procSetupInitDefaultQueueCallbackEx.Call(
uintptr(OwnerWindow),
uintptr(AlternateProgressWindow),
uintptr(ProgressMessage),
uintptr(Reserved1),
uintptr(Reserved2),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // void*function SetupInitDefaultQueueCallbackEx(
OwnerWindow: THandle; // HWND optional
AlternateProgressWindow: THandle; // HWND optional
ProgressMessage: DWORD; // DWORD
Reserved1: DWORD; // DWORD optional
Reserved2: Pointer // void* optional
): Pointer; stdcall;
external 'SETUPAPI.dll' name 'SetupInitDefaultQueueCallbackEx';result := DllCall("SETUPAPI\SetupInitDefaultQueueCallbackEx"
, "Ptr", OwnerWindow ; HWND optional
, "Ptr", AlternateProgressWindow ; HWND optional
, "UInt", ProgressMessage ; DWORD
, "UInt", Reserved1 ; DWORD optional
, "Ptr", Reserved2 ; void* optional
, "Ptr") ; return: void*●SetupInitDefaultQueueCallbackEx(OwnerWindow, AlternateProgressWindow, ProgressMessage, Reserved1, Reserved2) = DLL("SETUPAPI.dll", "void* SetupInitDefaultQueueCallbackEx(void*, void*, dword, dword, void*)")
# 呼び出し: SetupInitDefaultQueueCallbackEx(OwnerWindow, AlternateProgressWindow, ProgressMessage, Reserved1, Reserved2)
# OwnerWindow : HWND optional -> "void*"
# AlternateProgressWindow : HWND optional -> "void*"
# ProgressMessage : DWORD -> "dword"
# Reserved1 : DWORD optional -> "dword"
# Reserved2 : void* optional -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。const std = @import("std");
extern "setupapi" fn SetupInitDefaultQueueCallbackEx(
OwnerWindow: ?*anyopaque, // HWND optional
AlternateProgressWindow: ?*anyopaque, // HWND optional
ProgressMessage: u32, // DWORD
Reserved1: u32, // DWORD optional
Reserved2: ?*anyopaque // void* optional
) callconv(std.os.windows.WINAPI) ?*anyopaque;proc SetupInitDefaultQueueCallbackEx(
OwnerWindow: pointer, # HWND optional
AlternateProgressWindow: pointer, # HWND optional
ProgressMessage: uint32, # DWORD
Reserved1: uint32, # DWORD optional
Reserved2: pointer # void* optional
): pointer {.importc: "SetupInitDefaultQueueCallbackEx", stdcall, dynlib: "SETUPAPI.dll".}pragma(lib, "setupapi");
extern(Windows)
void* SetupInitDefaultQueueCallbackEx(
void* OwnerWindow, // HWND optional
void* AlternateProgressWindow, // HWND optional
uint ProgressMessage, // DWORD
uint Reserved1, // DWORD optional
void* Reserved2 // void* optional
);ccall((:SetupInitDefaultQueueCallbackEx, "SETUPAPI.dll"), stdcall, Ptr{Cvoid},
(Ptr{Cvoid}, Ptr{Cvoid}, UInt32, UInt32, Ptr{Cvoid}),
OwnerWindow, AlternateProgressWindow, ProgressMessage, Reserved1, Reserved2)
# OwnerWindow : HWND optional -> Ptr{Cvoid}
# AlternateProgressWindow : HWND optional -> Ptr{Cvoid}
# ProgressMessage : DWORD -> UInt32
# Reserved1 : DWORD optional -> UInt32
# Reserved2 : void* optional -> Ptr{Cvoid}
# stdcall は 32bit のみ意味を持つ(x64 では無視)。local ffi = require("ffi")
ffi.cdef[[
void* SetupInitDefaultQueueCallbackEx(
void* OwnerWindow,
void* AlternateProgressWindow,
uint32_t ProgressMessage,
uint32_t Reserved1,
void* Reserved2);
]]
local setupapi = ffi.load("setupapi")
-- setupapi.SetupInitDefaultQueueCallbackEx(OwnerWindow, AlternateProgressWindow, ProgressMessage, Reserved1, Reserved2)
-- OwnerWindow : HWND optional
-- AlternateProgressWindow : HWND optional
-- ProgressMessage : DWORD
-- Reserved1 : DWORD optional
-- Reserved2 : void* optional
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。const koffi = require('koffi');
const lib = koffi.load('SETUPAPI.dll');
const SetupInitDefaultQueueCallbackEx = lib.func('__stdcall', 'SetupInitDefaultQueueCallbackEx', 'void *', ['void *', 'void *', 'uint32_t', 'uint32_t', 'void *']);
// SetupInitDefaultQueueCallbackEx(OwnerWindow, AlternateProgressWindow, ProgressMessage, Reserved1, Reserved2)
// OwnerWindow : HWND optional -> 'void *'
// AlternateProgressWindow : HWND optional -> 'void *'
// ProgressMessage : DWORD -> 'uint32_t'
// Reserved1 : DWORD optional -> 'uint32_t'
// Reserved2 : void* optional -> 'void *'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。const lib = Deno.dlopen("SETUPAPI.dll", {
SetupInitDefaultQueueCallbackEx: { parameters: ["pointer", "pointer", "u32", "u32", "pointer"], result: "pointer" },
});
// lib.symbols.SetupInitDefaultQueueCallbackEx(OwnerWindow, AlternateProgressWindow, ProgressMessage, Reserved1, Reserved2)
// OwnerWindow : HWND optional -> "pointer"
// AlternateProgressWindow : HWND optional -> "pointer"
// ProgressMessage : DWORD -> "u32"
// Reserved1 : DWORD optional -> "u32"
// Reserved2 : void* optional -> "pointer"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。<?php
$ffi = FFI::cdef(<<<C
void* SetupInitDefaultQueueCallbackEx(
void* OwnerWindow,
void* AlternateProgressWindow,
uint32_t ProgressMessage,
uint32_t Reserved1,
void* Reserved2);
C, "SETUPAPI.dll");
// $ffi->SetupInitDefaultQueueCallbackEx(OwnerWindow, AlternateProgressWindow, ProgressMessage, Reserved1, Reserved2);
// OwnerWindow : HWND optional
// AlternateProgressWindow : HWND optional
// ProgressMessage : DWORD
// Reserved1 : DWORD optional
// Reserved2 : void* optional
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;
public interface Setupapi extends StdCallLibrary {
Setupapi INSTANCE = Native.load("setupapi", Setupapi.class);
Pointer SetupInitDefaultQueueCallbackEx(
Pointer OwnerWindow, // HWND optional
Pointer AlternateProgressWindow, // HWND optional
int ProgressMessage, // DWORD
int Reserved1, // DWORD optional
Pointer Reserved2 // void* optional
);
}@[Link("setupapi")]
lib LibSETUPAPI
fun SetupInitDefaultQueueCallbackEx = SetupInitDefaultQueueCallbackEx(
OwnerWindow : Void*, # HWND optional
AlternateProgressWindow : Void*, # HWND optional
ProgressMessage : UInt32, # DWORD
Reserved1 : UInt32, # DWORD optional
Reserved2 : Void* # void* optional
) : Void*
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。import 'dart:ffi';
import 'package:ffi/ffi.dart';
typedef SetupInitDefaultQueueCallbackExNative = Pointer<Void> Function(Pointer<Void>, Pointer<Void>, Uint32, Uint32, Pointer<Void>);
typedef SetupInitDefaultQueueCallbackExDart = Pointer<Void> Function(Pointer<Void>, Pointer<Void>, int, int, Pointer<Void>);
final SetupInitDefaultQueueCallbackEx = DynamicLibrary.open('SETUPAPI.dll')
.lookupFunction<SetupInitDefaultQueueCallbackExNative, SetupInitDefaultQueueCallbackExDart>('SetupInitDefaultQueueCallbackEx');
// OwnerWindow : HWND optional -> Pointer<Void>
// AlternateProgressWindow : HWND optional -> Pointer<Void>
// ProgressMessage : DWORD -> Uint32
// Reserved1 : DWORD optional -> Uint32
// Reserved2 : void* optional -> Pointer<Void>
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。{$mode objfpc}{$H+}
function SetupInitDefaultQueueCallbackEx(
OwnerWindow: THandle; // HWND optional
AlternateProgressWindow: THandle; // HWND optional
ProgressMessage: DWORD; // DWORD
Reserved1: DWORD; // DWORD optional
Reserved2: Pointer // void* optional
): Pointer; stdcall;
external 'SETUPAPI.dll' name 'SetupInitDefaultQueueCallbackEx';import Foreign
import Foreign.C.Types
import Foreign.C.String
foreign import stdcall safe "SetupInitDefaultQueueCallbackEx"
c_SetupInitDefaultQueueCallbackEx :: Ptr () -> Ptr () -> Word32 -> Word32 -> Ptr () -> IO (Ptr ())
-- OwnerWindow : HWND optional -> Ptr ()
-- AlternateProgressWindow : HWND optional -> Ptr ()
-- ProgressMessage : DWORD -> Word32
-- Reserved1 : DWORD optional -> Word32
-- Reserved2 : void* optional -> Ptr ()
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。open Ctypes
open Foreign
let setupinitdefaultqueuecallbackex =
foreign "SetupInitDefaultQueueCallbackEx"
((ptr void) @-> (ptr void) @-> uint32_t @-> uint32_t @-> (ptr void) @-> returning (ptr void))
(* OwnerWindow : HWND optional -> (ptr void) *)
(* AlternateProgressWindow : HWND optional -> (ptr void) *)
(* ProgressMessage : DWORD -> uint32_t *)
(* Reserved1 : DWORD optional -> uint32_t *)
(* Reserved2 : void* optional -> (ptr void) *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)(cffi:define-foreign-library setupapi (t "SETUPAPI.dll"))
(cffi:use-foreign-library setupapi)
(cffi:defcfun ("SetupInitDefaultQueueCallbackEx" setup-init-default-queue-callback-ex :convention :stdcall) :pointer
(owner-window :pointer) ; HWND optional
(alternate-progress-window :pointer) ; HWND optional
(progress-message :uint32) ; DWORD
(reserved1 :uint32) ; DWORD optional
(reserved2 :pointer)) ; void* optional
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。use Win32::API;
my $SetupInitDefaultQueueCallbackEx = Win32::API::More->new('SETUPAPI',
'LPVOID SetupInitDefaultQueueCallbackEx(HANDLE OwnerWindow, HANDLE AlternateProgressWindow, DWORD ProgressMessage, DWORD Reserved1, LPVOID Reserved2)');
# my $ret = $SetupInitDefaultQueueCallbackEx->Call($OwnerWindow, $AlternateProgressWindow, $ProgressMessage, $Reserved1, $Reserved2);
# OwnerWindow : HWND optional -> HANDLE
# AlternateProgressWindow : HWND optional -> HANDLE
# ProgressMessage : DWORD -> DWORD
# Reserved1 : DWORD optional -> DWORD
# Reserved2 : void* optional -> LPVOID
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。関連項目
類似 API
- f SetupInitDefaultQueueCallback — 既定のファイルキューコールバック用コンテキストを初期化する。