Win32 API 日本語リファレンス
ホームDevices.DeviceAndDriverInstallation › SetupInitDefaultQueueCallbackEx

SetupInitDefaultQueueCallbackEx

関数
進捗ウィンドウを指定して既定キューコールバックを初期化する。
DLLSETUPAPI.dll呼出規約winapi対応OSWindows XP 以降

シグネチャ

// SETUPAPI.dll
#include <windows.h>

void* SetupInitDefaultQueueCallbackEx(
    HWND OwnerWindow,   // optional
    HWND AlternateProgressWindow,   // optional
    DWORD ProgressMessage,
    DWORD Reserved1,   // optional
    void* Reserved2   // optional
);

パラメーター

名前方向説明
OwnerWindowHWNDinoptional既定コールバックが表示するダイアログの親ウィンドウハンドル。
AlternateProgressWindowHWNDinoptional進捗を表示する代替ウィンドウのハンドル。NULL可。
ProgressMessageDWORDin進捗ウィンドウへ送るメッセージ識別子。
Reserved1DWORDoptional予約済み。0を指定する必要がある。
Reserved2void*optional予約済み。NULLを指定する必要がある。

戻り値の型: void*

各言語での呼び出し定義

// SETUPAPI.dll
#include <windows.h>

void* SetupInitDefaultQueueCallbackEx(
    HWND OwnerWindow,   // optional
    HWND AlternateProgressWindow,   // optional
    DWORD ProgressMessage,
    DWORD Reserved1,   // optional
    void* Reserved2   // optional
);
[DllImport("SETUPAPI.dll", ExactSpelling = true)]
static extern IntPtr SetupInitDefaultQueueCallbackEx(
    IntPtr OwnerWindow,   // HWND optional
    IntPtr AlternateProgressWindow,   // HWND optional
    uint ProgressMessage,   // DWORD
    uint Reserved1,   // DWORD optional
    IntPtr Reserved2   // void* optional
);
<DllImport("SETUPAPI.dll", ExactSpelling:=True)>
Public Shared Function SetupInitDefaultQueueCallbackEx(
    OwnerWindow As IntPtr,   ' HWND optional
    AlternateProgressWindow As IntPtr,   ' HWND optional
    ProgressMessage As UInteger,   ' DWORD
    Reserved1 As UInteger,   ' DWORD optional
    Reserved2 As IntPtr   ' void* optional
) As IntPtr
End Function
' OwnerWindow : HWND optional
' AlternateProgressWindow : HWND optional
' ProgressMessage : DWORD
' Reserved1 : DWORD optional
' Reserved2 : void* optional
Declare PtrSafe Function SetupInitDefaultQueueCallbackEx Lib "setupapi" ( _
    ByVal OwnerWindow As LongPtr, _
    ByVal AlternateProgressWindow As LongPtr, _
    ByVal ProgressMessage As Long, _
    ByVal Reserved1 As Long, _
    ByVal Reserved2 As LongPtr) As LongPtr
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

SetupInitDefaultQueueCallbackEx = ctypes.windll.setupapi.SetupInitDefaultQueueCallbackEx
SetupInitDefaultQueueCallbackEx.restype = ctypes.c_void_p
SetupInitDefaultQueueCallbackEx.argtypes = [
    wintypes.HANDLE,  # OwnerWindow : HWND optional
    wintypes.HANDLE,  # AlternateProgressWindow : HWND optional
    wintypes.DWORD,  # ProgressMessage : DWORD
    wintypes.DWORD,  # Reserved1 : DWORD optional
    ctypes.POINTER(None),  # Reserved2 : void* optional
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('SETUPAPI.dll')
SetupInitDefaultQueueCallbackEx = Fiddle::Function.new(
  lib['SetupInitDefaultQueueCallbackEx'],
  [
    Fiddle::TYPE_VOIDP,  # OwnerWindow : HWND optional
    Fiddle::TYPE_VOIDP,  # AlternateProgressWindow : HWND optional
    -Fiddle::TYPE_INT,  # ProgressMessage : DWORD
    -Fiddle::TYPE_INT,  # Reserved1 : DWORD optional
    Fiddle::TYPE_VOIDP,  # Reserved2 : void* optional
  ],
  Fiddle::TYPE_VOIDP)
#[link(name = "setupapi")]
extern "system" {
    fn SetupInitDefaultQueueCallbackEx(
        OwnerWindow: *mut core::ffi::c_void,  // HWND optional
        AlternateProgressWindow: *mut core::ffi::c_void,  // HWND optional
        ProgressMessage: u32,  // DWORD
        Reserved1: u32,  // DWORD optional
        Reserved2: *mut ()  // void* optional
    ) -> *mut ();
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("SETUPAPI.dll")]
public static extern IntPtr SetupInitDefaultQueueCallbackEx(IntPtr OwnerWindow, IntPtr AlternateProgressWindow, uint ProgressMessage, uint Reserved1, IntPtr Reserved2);
"@
$api = Add-Type -MemberDefinition $sig -Name 'SETUPAPI_SetupInitDefaultQueueCallbackEx' -Namespace Win32 -PassThru
# $api::SetupInitDefaultQueueCallbackEx(OwnerWindow, AlternateProgressWindow, ProgressMessage, Reserved1, Reserved2)
#uselib "SETUPAPI.dll"
#func global SetupInitDefaultQueueCallbackEx "SetupInitDefaultQueueCallbackEx" sptr, sptr, sptr, sptr, sptr
; SetupInitDefaultQueueCallbackEx OwnerWindow, AlternateProgressWindow, ProgressMessage, Reserved1, Reserved2   ; 戻り値は stat
; OwnerWindow : HWND optional -> "sptr"
; AlternateProgressWindow : HWND optional -> "sptr"
; ProgressMessage : DWORD -> "sptr"
; Reserved1 : DWORD optional -> "sptr"
; Reserved2 : void* optional -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
#uselib "SETUPAPI.dll"
#cfunc global SetupInitDefaultQueueCallbackEx "SetupInitDefaultQueueCallbackEx" sptr, sptr, int, int, sptr
; res = SetupInitDefaultQueueCallbackEx(OwnerWindow, AlternateProgressWindow, ProgressMessage, Reserved1, Reserved2)
; OwnerWindow : HWND optional -> "sptr"
; AlternateProgressWindow : HWND optional -> "sptr"
; ProgressMessage : DWORD -> "int"
; Reserved1 : DWORD optional -> "int"
; Reserved2 : void* optional -> "sptr"
; void* SetupInitDefaultQueueCallbackEx(HWND OwnerWindow, HWND AlternateProgressWindow, DWORD ProgressMessage, DWORD Reserved1, void* Reserved2)
#uselib "SETUPAPI.dll"
#cfunc global SetupInitDefaultQueueCallbackEx "SetupInitDefaultQueueCallbackEx" intptr, intptr, int, int, intptr
; res = SetupInitDefaultQueueCallbackEx(OwnerWindow, AlternateProgressWindow, ProgressMessage, Reserved1, Reserved2)
; OwnerWindow : HWND optional -> "intptr"
; AlternateProgressWindow : HWND optional -> "intptr"
; ProgressMessage : DWORD -> "int"
; Reserved1 : DWORD optional -> "int"
; Reserved2 : void* optional -> "intptr"
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	setupapi = windows.NewLazySystemDLL("SETUPAPI.dll")
	procSetupInitDefaultQueueCallbackEx = setupapi.NewProc("SetupInitDefaultQueueCallbackEx")
)

// OwnerWindow (HWND optional), AlternateProgressWindow (HWND optional), ProgressMessage (DWORD), Reserved1 (DWORD optional), Reserved2 (void* optional)
r1, _, err := procSetupInitDefaultQueueCallbackEx.Call(
	uintptr(OwnerWindow),
	uintptr(AlternateProgressWindow),
	uintptr(ProgressMessage),
	uintptr(Reserved1),
	uintptr(Reserved2),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // void*
function SetupInitDefaultQueueCallbackEx(
  OwnerWindow: THandle;   // HWND optional
  AlternateProgressWindow: THandle;   // HWND optional
  ProgressMessage: DWORD;   // DWORD
  Reserved1: DWORD;   // DWORD optional
  Reserved2: Pointer   // void* optional
): Pointer; stdcall;
  external 'SETUPAPI.dll' name 'SetupInitDefaultQueueCallbackEx';
result := DllCall("SETUPAPI\SetupInitDefaultQueueCallbackEx"
    , "Ptr", OwnerWindow   ; HWND optional
    , "Ptr", AlternateProgressWindow   ; HWND optional
    , "UInt", ProgressMessage   ; DWORD
    , "UInt", Reserved1   ; DWORD optional
    , "Ptr", Reserved2   ; void* optional
    , "Ptr")   ; return: void*
●SetupInitDefaultQueueCallbackEx(OwnerWindow, AlternateProgressWindow, ProgressMessage, Reserved1, Reserved2) = DLL("SETUPAPI.dll", "void* SetupInitDefaultQueueCallbackEx(void*, void*, dword, dword, void*)")
# 呼び出し: SetupInitDefaultQueueCallbackEx(OwnerWindow, AlternateProgressWindow, ProgressMessage, Reserved1, Reserved2)
# OwnerWindow : HWND optional -> "void*"
# AlternateProgressWindow : HWND optional -> "void*"
# ProgressMessage : DWORD -> "dword"
# Reserved1 : DWORD optional -> "dword"
# Reserved2 : void* optional -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。
const std = @import("std");

extern "setupapi" fn SetupInitDefaultQueueCallbackEx(
    OwnerWindow: ?*anyopaque, // HWND optional
    AlternateProgressWindow: ?*anyopaque, // HWND optional
    ProgressMessage: u32, // DWORD
    Reserved1: u32, // DWORD optional
    Reserved2: ?*anyopaque // void* optional
) callconv(std.os.windows.WINAPI) ?*anyopaque;
proc SetupInitDefaultQueueCallbackEx(
    OwnerWindow: pointer,  # HWND optional
    AlternateProgressWindow: pointer,  # HWND optional
    ProgressMessage: uint32,  # DWORD
    Reserved1: uint32,  # DWORD optional
    Reserved2: pointer  # void* optional
): pointer {.importc: "SetupInitDefaultQueueCallbackEx", stdcall, dynlib: "SETUPAPI.dll".}
pragma(lib, "setupapi");
extern(Windows)
void* SetupInitDefaultQueueCallbackEx(
    void* OwnerWindow,   // HWND optional
    void* AlternateProgressWindow,   // HWND optional
    uint ProgressMessage,   // DWORD
    uint Reserved1,   // DWORD optional
    void* Reserved2   // void* optional
);
ccall((:SetupInitDefaultQueueCallbackEx, "SETUPAPI.dll"), stdcall, Ptr{Cvoid},
      (Ptr{Cvoid}, Ptr{Cvoid}, UInt32, UInt32, Ptr{Cvoid}),
      OwnerWindow, AlternateProgressWindow, ProgressMessage, Reserved1, Reserved2)
# OwnerWindow : HWND optional -> Ptr{Cvoid}
# AlternateProgressWindow : HWND optional -> Ptr{Cvoid}
# ProgressMessage : DWORD -> UInt32
# Reserved1 : DWORD optional -> UInt32
# Reserved2 : void* optional -> Ptr{Cvoid}
# stdcall は 32bit のみ意味を持つ(x64 では無視)。
local ffi = require("ffi")
ffi.cdef[[
void* SetupInitDefaultQueueCallbackEx(
    void* OwnerWindow,
    void* AlternateProgressWindow,
    uint32_t ProgressMessage,
    uint32_t Reserved1,
    void* Reserved2);
]]
local setupapi = ffi.load("setupapi")
-- setupapi.SetupInitDefaultQueueCallbackEx(OwnerWindow, AlternateProgressWindow, ProgressMessage, Reserved1, Reserved2)
-- OwnerWindow : HWND optional
-- AlternateProgressWindow : HWND optional
-- ProgressMessage : DWORD
-- Reserved1 : DWORD optional
-- Reserved2 : void* optional
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
const koffi = require('koffi');
const lib = koffi.load('SETUPAPI.dll');
const SetupInitDefaultQueueCallbackEx = lib.func('__stdcall', 'SetupInitDefaultQueueCallbackEx', 'void *', ['void *', 'void *', 'uint32_t', 'uint32_t', 'void *']);
// SetupInitDefaultQueueCallbackEx(OwnerWindow, AlternateProgressWindow, ProgressMessage, Reserved1, Reserved2)
// OwnerWindow : HWND optional -> 'void *'
// AlternateProgressWindow : HWND optional -> 'void *'
// ProgressMessage : DWORD -> 'uint32_t'
// Reserved1 : DWORD optional -> 'uint32_t'
// Reserved2 : void* optional -> 'void *'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。
const lib = Deno.dlopen("SETUPAPI.dll", {
  SetupInitDefaultQueueCallbackEx: { parameters: ["pointer", "pointer", "u32", "u32", "pointer"], result: "pointer" },
});
// lib.symbols.SetupInitDefaultQueueCallbackEx(OwnerWindow, AlternateProgressWindow, ProgressMessage, Reserved1, Reserved2)
// OwnerWindow : HWND optional -> "pointer"
// AlternateProgressWindow : HWND optional -> "pointer"
// ProgressMessage : DWORD -> "u32"
// Reserved1 : DWORD optional -> "u32"
// Reserved2 : void* optional -> "pointer"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。
<?php
$ffi = FFI::cdef(<<<C
void* SetupInitDefaultQueueCallbackEx(
    void* OwnerWindow,
    void* AlternateProgressWindow,
    uint32_t ProgressMessage,
    uint32_t Reserved1,
    void* Reserved2);
C, "SETUPAPI.dll");
// $ffi->SetupInitDefaultQueueCallbackEx(OwnerWindow, AlternateProgressWindow, ProgressMessage, Reserved1, Reserved2);
// OwnerWindow : HWND optional
// AlternateProgressWindow : HWND optional
// ProgressMessage : DWORD
// Reserved1 : DWORD optional
// Reserved2 : void* optional
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。
import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;

public interface Setupapi extends StdCallLibrary {
    Setupapi INSTANCE = Native.load("setupapi", Setupapi.class);
    Pointer SetupInitDefaultQueueCallbackEx(
        Pointer OwnerWindow,   // HWND optional
        Pointer AlternateProgressWindow,   // HWND optional
        int ProgressMessage,   // DWORD
        int Reserved1,   // DWORD optional
        Pointer Reserved2   // void* optional
    );
}
@[Link("setupapi")]
lib LibSETUPAPI
  fun SetupInitDefaultQueueCallbackEx = SetupInitDefaultQueueCallbackEx(
    OwnerWindow : Void*,   # HWND optional
    AlternateProgressWindow : Void*,   # HWND optional
    ProgressMessage : UInt32,   # DWORD
    Reserved1 : UInt32,   # DWORD optional
    Reserved2 : Void*   # void* optional
  ) : Void*
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。
import 'dart:ffi';
import 'package:ffi/ffi.dart';

typedef SetupInitDefaultQueueCallbackExNative = Pointer<Void> Function(Pointer<Void>, Pointer<Void>, Uint32, Uint32, Pointer<Void>);
typedef SetupInitDefaultQueueCallbackExDart = Pointer<Void> Function(Pointer<Void>, Pointer<Void>, int, int, Pointer<Void>);
final SetupInitDefaultQueueCallbackEx = DynamicLibrary.open('SETUPAPI.dll')
    .lookupFunction<SetupInitDefaultQueueCallbackExNative, SetupInitDefaultQueueCallbackExDart>('SetupInitDefaultQueueCallbackEx');
// OwnerWindow : HWND optional -> Pointer<Void>
// AlternateProgressWindow : HWND optional -> Pointer<Void>
// ProgressMessage : DWORD -> Uint32
// Reserved1 : DWORD optional -> Uint32
// Reserved2 : void* optional -> Pointer<Void>
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。
{$mode objfpc}{$H+}
function SetupInitDefaultQueueCallbackEx(
  OwnerWindow: THandle;   // HWND optional
  AlternateProgressWindow: THandle;   // HWND optional
  ProgressMessage: DWORD;   // DWORD
  Reserved1: DWORD;   // DWORD optional
  Reserved2: Pointer   // void* optional
): Pointer; stdcall;
  external 'SETUPAPI.dll' name 'SetupInitDefaultQueueCallbackEx';
import Foreign
import Foreign.C.Types
import Foreign.C.String

foreign import stdcall safe "SetupInitDefaultQueueCallbackEx"
  c_SetupInitDefaultQueueCallbackEx :: Ptr () -> Ptr () -> Word32 -> Word32 -> Ptr () -> IO (Ptr ())
-- OwnerWindow : HWND optional -> Ptr ()
-- AlternateProgressWindow : HWND optional -> Ptr ()
-- ProgressMessage : DWORD -> Word32
-- Reserved1 : DWORD optional -> Word32
-- Reserved2 : void* optional -> Ptr ()
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。
open Ctypes
open Foreign

let setupinitdefaultqueuecallbackex =
  foreign "SetupInitDefaultQueueCallbackEx"
    ((ptr void) @-> (ptr void) @-> uint32_t @-> uint32_t @-> (ptr void) @-> returning (ptr void))
(* OwnerWindow : HWND optional -> (ptr void) *)
(* AlternateProgressWindow : HWND optional -> (ptr void) *)
(* ProgressMessage : DWORD -> uint32_t *)
(* Reserved1 : DWORD optional -> uint32_t *)
(* Reserved2 : void* optional -> (ptr void) *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)
(cffi:define-foreign-library setupapi (t "SETUPAPI.dll"))
(cffi:use-foreign-library setupapi)

(cffi:defcfun ("SetupInitDefaultQueueCallbackEx" setup-init-default-queue-callback-ex :convention :stdcall) :pointer
  (owner-window :pointer)   ; HWND optional
  (alternate-progress-window :pointer)   ; HWND optional
  (progress-message :uint32)   ; DWORD
  (reserved1 :uint32)   ; DWORD optional
  (reserved2 :pointer))   ; void* optional
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。
use Win32::API;
my $SetupInitDefaultQueueCallbackEx = Win32::API::More->new('SETUPAPI',
    'LPVOID SetupInitDefaultQueueCallbackEx(HANDLE OwnerWindow, HANDLE AlternateProgressWindow, DWORD ProgressMessage, DWORD Reserved1, LPVOID Reserved2)');
# my $ret = $SetupInitDefaultQueueCallbackEx->Call($OwnerWindow, $AlternateProgressWindow, $ProgressMessage, $Reserved1, $Reserved2);
# OwnerWindow : HWND optional -> HANDLE
# AlternateProgressWindow : HWND optional -> HANDLE
# ProgressMessage : DWORD -> DWORD
# Reserved1 : DWORD optional -> DWORD
# Reserved2 : void* optional -> LPVOID
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。

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