Win32 API 日本語リファレンス
ホームDevices.Display › BRUSHOBJ_hGetColorTransform

BRUSHOBJ_hGetColorTransform

関数
ブラシオブジェクトの色変換ハンドルを取得する。
DLLGDI32.dll呼出規約winapi対応OSWindows 2000 以降

シグネチャ

// GDI32.dll
#include <windows.h>

HANDLE BRUSHOBJ_hGetColorTransform(
    BRUSHOBJ* pbo
);

パラメーター

名前方向
pboBRUSHOBJ*inout

戻り値の型: HANDLE

各言語での呼び出し定義

// GDI32.dll
#include <windows.h>

HANDLE BRUSHOBJ_hGetColorTransform(
    BRUSHOBJ* pbo
);
[DllImport("GDI32.dll", ExactSpelling = true)]
static extern IntPtr BRUSHOBJ_hGetColorTransform(
    IntPtr pbo   // BRUSHOBJ* in/out
);
<DllImport("GDI32.dll", ExactSpelling:=True)>
Public Shared Function BRUSHOBJ_hGetColorTransform(
    pbo As IntPtr   ' BRUSHOBJ* in/out
) As IntPtr
End Function
' pbo : BRUSHOBJ* in/out
Declare PtrSafe Function BRUSHOBJ_hGetColorTransform Lib "gdi32" ( _
    ByVal pbo As LongPtr) As LongPtr
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

BRUSHOBJ_hGetColorTransform = ctypes.windll.gdi32.BRUSHOBJ_hGetColorTransform
BRUSHOBJ_hGetColorTransform.restype = ctypes.c_void_p
BRUSHOBJ_hGetColorTransform.argtypes = [
    ctypes.c_void_p,  # pbo : BRUSHOBJ* in/out
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('GDI32.dll')
BRUSHOBJ_hGetColorTransform = Fiddle::Function.new(
  lib['BRUSHOBJ_hGetColorTransform'],
  [
    Fiddle::TYPE_VOIDP,  # pbo : BRUSHOBJ* in/out
  ],
  Fiddle::TYPE_VOIDP)
#[link(name = "gdi32")]
extern "system" {
    fn BRUSHOBJ_hGetColorTransform(
        pbo: *mut BRUSHOBJ  // BRUSHOBJ* in/out
    ) -> *mut core::ffi::c_void;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("GDI32.dll")]
public static extern IntPtr BRUSHOBJ_hGetColorTransform(IntPtr pbo);
"@
$api = Add-Type -MemberDefinition $sig -Name 'GDI32_BRUSHOBJ_hGetColorTransform' -Namespace Win32 -PassThru
# $api::BRUSHOBJ_hGetColorTransform(pbo)
#uselib "GDI32.dll"
#func global BRUSHOBJ_hGetColorTransform "BRUSHOBJ_hGetColorTransform" sptr
; BRUSHOBJ_hGetColorTransform varptr(pbo)   ; 戻り値は stat
; pbo : BRUSHOBJ* in/out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
出力引数:
#uselib "GDI32.dll"
#cfunc global BRUSHOBJ_hGetColorTransform "BRUSHOBJ_hGetColorTransform" var
; res = BRUSHOBJ_hGetColorTransform(pbo)
; pbo : BRUSHOBJ* in/out -> "var"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
出力引数:
; HANDLE BRUSHOBJ_hGetColorTransform(BRUSHOBJ* pbo)
#uselib "GDI32.dll"
#cfunc global BRUSHOBJ_hGetColorTransform "BRUSHOBJ_hGetColorTransform" var
; res = BRUSHOBJ_hGetColorTransform(pbo)
; pbo : BRUSHOBJ* in/out -> "var"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	gdi32 = windows.NewLazySystemDLL("GDI32.dll")
	procBRUSHOBJ_hGetColorTransform = gdi32.NewProc("BRUSHOBJ_hGetColorTransform")
)

// pbo (BRUSHOBJ* in/out)
r1, _, err := procBRUSHOBJ_hGetColorTransform.Call(
	uintptr(pbo),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // HANDLE
function BRUSHOBJ_hGetColorTransform(
  pbo: Pointer   // BRUSHOBJ* in/out
): THandle; stdcall;
  external 'GDI32.dll' name 'BRUSHOBJ_hGetColorTransform';
result := DllCall("GDI32\BRUSHOBJ_hGetColorTransform"
    , "Ptr", pbo   ; BRUSHOBJ* in/out
    , "Ptr")   ; return: HANDLE
●BRUSHOBJ_hGetColorTransform(pbo) = DLL("GDI32.dll", "void* BRUSHOBJ_hGetColorTransform(void*)")
# 呼び出し: BRUSHOBJ_hGetColorTransform(pbo)
# pbo : BRUSHOBJ* in/out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。