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EngMultiByteToWideChar
関数マルチバイト文字列をワイド文字列へ変換する。
シグネチャ
// GDI32.dll
#include <windows.h>
INT EngMultiByteToWideChar(
DWORD CodePage,
LPWSTR WideCharString, // optional
INT BytesInWideCharString,
LPSTR MultiByteString, // optional
INT BytesInMultiByteString
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| CodePage | DWORD | in |
| WideCharString | LPWSTR | outoptional |
| BytesInWideCharString | INT | in |
| MultiByteString | LPSTR | inoptional |
| BytesInMultiByteString | INT | in |
戻り値の型: INT
各言語での呼び出し定義
// GDI32.dll
#include <windows.h>
INT EngMultiByteToWideChar(
DWORD CodePage,
LPWSTR WideCharString, // optional
INT BytesInWideCharString,
LPSTR MultiByteString, // optional
INT BytesInMultiByteString
);[DllImport("GDI32.dll", ExactSpelling = true)]
static extern int EngMultiByteToWideChar(
uint CodePage, // DWORD
[MarshalAs(UnmanagedType.LPWStr)] System.Text.StringBuilder WideCharString, // LPWSTR optional, out
int BytesInWideCharString, // INT
[MarshalAs(UnmanagedType.LPStr)] string MultiByteString, // LPSTR optional
int BytesInMultiByteString // INT
);<DllImport("GDI32.dll", ExactSpelling:=True)>
Public Shared Function EngMultiByteToWideChar(
CodePage As UInteger, ' DWORD
<MarshalAs(UnmanagedType.LPWStr)> WideCharString As System.Text.StringBuilder, ' LPWSTR optional, out
BytesInWideCharString As Integer, ' INT
<MarshalAs(UnmanagedType.LPStr)> MultiByteString As String, ' LPSTR optional
BytesInMultiByteString As Integer ' INT
) As Integer
End Function' CodePage : DWORD
' WideCharString : LPWSTR optional, out
' BytesInWideCharString : INT
' MultiByteString : LPSTR optional
' BytesInMultiByteString : INT
Declare PtrSafe Function EngMultiByteToWideChar Lib "gdi32" ( _
ByVal CodePage As Long, _
ByVal WideCharString As LongPtr, _
ByVal BytesInWideCharString As Long, _
ByVal MultiByteString As String, _
ByVal BytesInMultiByteString As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
EngMultiByteToWideChar = ctypes.windll.gdi32.EngMultiByteToWideChar
EngMultiByteToWideChar.restype = ctypes.c_int
EngMultiByteToWideChar.argtypes = [
wintypes.DWORD, # CodePage : DWORD
wintypes.LPWSTR, # WideCharString : LPWSTR optional, out
ctypes.c_int, # BytesInWideCharString : INT
wintypes.LPCSTR, # MultiByteString : LPSTR optional
ctypes.c_int, # BytesInMultiByteString : INT
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('GDI32.dll')
EngMultiByteToWideChar = Fiddle::Function.new(
lib['EngMultiByteToWideChar'],
[
-Fiddle::TYPE_INT, # CodePage : DWORD
Fiddle::TYPE_VOIDP, # WideCharString : LPWSTR optional, out
Fiddle::TYPE_INT, # BytesInWideCharString : INT
Fiddle::TYPE_VOIDP, # MultiByteString : LPSTR optional
Fiddle::TYPE_INT, # BytesInMultiByteString : INT
],
Fiddle::TYPE_INT)#[link(name = "gdi32")]
extern "system" {
fn EngMultiByteToWideChar(
CodePage: u32, // DWORD
WideCharString: *mut u16, // LPWSTR optional, out
BytesInWideCharString: i32, // INT
MultiByteString: *mut u8, // LPSTR optional
BytesInMultiByteString: i32 // INT
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("GDI32.dll")]
public static extern int EngMultiByteToWideChar(uint CodePage, [MarshalAs(UnmanagedType.LPWStr)] System.Text.StringBuilder WideCharString, int BytesInWideCharString, [MarshalAs(UnmanagedType.LPStr)] string MultiByteString, int BytesInMultiByteString);
"@
$api = Add-Type -MemberDefinition $sig -Name 'GDI32_EngMultiByteToWideChar' -Namespace Win32 -PassThru
# $api::EngMultiByteToWideChar(CodePage, WideCharString, BytesInWideCharString, MultiByteString, BytesInMultiByteString)#uselib "GDI32.dll"
#func global EngMultiByteToWideChar "EngMultiByteToWideChar" sptr, sptr, sptr, sptr, sptr
; EngMultiByteToWideChar CodePage, varptr(WideCharString), BytesInWideCharString, MultiByteString, BytesInMultiByteString ; 戻り値は stat
; CodePage : DWORD -> "sptr"
; WideCharString : LPWSTR optional, out -> "sptr"
; BytesInWideCharString : INT -> "sptr"
; MultiByteString : LPSTR optional -> "sptr"
; BytesInMultiByteString : INT -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "GDI32.dll" #cfunc global EngMultiByteToWideChar "EngMultiByteToWideChar" int, var, int, str, int ; res = EngMultiByteToWideChar(CodePage, WideCharString, BytesInWideCharString, MultiByteString, BytesInMultiByteString) ; CodePage : DWORD -> "int" ; WideCharString : LPWSTR optional, out -> "var" ; BytesInWideCharString : INT -> "int" ; MultiByteString : LPSTR optional -> "str" ; BytesInMultiByteString : INT -> "int" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "GDI32.dll" #cfunc global EngMultiByteToWideChar "EngMultiByteToWideChar" int, sptr, int, str, int ; res = EngMultiByteToWideChar(CodePage, varptr(WideCharString), BytesInWideCharString, MultiByteString, BytesInMultiByteString) ; CodePage : DWORD -> "int" ; WideCharString : LPWSTR optional, out -> "sptr" ; BytesInWideCharString : INT -> "int" ; MultiByteString : LPSTR optional -> "str" ; BytesInMultiByteString : INT -> "int" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; INT EngMultiByteToWideChar(DWORD CodePage, LPWSTR WideCharString, INT BytesInWideCharString, LPSTR MultiByteString, INT BytesInMultiByteString) #uselib "GDI32.dll" #cfunc global EngMultiByteToWideChar "EngMultiByteToWideChar" int, var, int, str, int ; res = EngMultiByteToWideChar(CodePage, WideCharString, BytesInWideCharString, MultiByteString, BytesInMultiByteString) ; CodePage : DWORD -> "int" ; WideCharString : LPWSTR optional, out -> "var" ; BytesInWideCharString : INT -> "int" ; MultiByteString : LPSTR optional -> "str" ; BytesInMultiByteString : INT -> "int" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; INT EngMultiByteToWideChar(DWORD CodePage, LPWSTR WideCharString, INT BytesInWideCharString, LPSTR MultiByteString, INT BytesInMultiByteString) #uselib "GDI32.dll" #cfunc global EngMultiByteToWideChar "EngMultiByteToWideChar" int, intptr, int, str, int ; res = EngMultiByteToWideChar(CodePage, varptr(WideCharString), BytesInWideCharString, MultiByteString, BytesInMultiByteString) ; CodePage : DWORD -> "int" ; WideCharString : LPWSTR optional, out -> "intptr" ; BytesInWideCharString : INT -> "int" ; MultiByteString : LPSTR optional -> "str" ; BytesInMultiByteString : INT -> "int" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
gdi32 = windows.NewLazySystemDLL("GDI32.dll")
procEngMultiByteToWideChar = gdi32.NewProc("EngMultiByteToWideChar")
)
// CodePage (DWORD), WideCharString (LPWSTR optional, out), BytesInWideCharString (INT), MultiByteString (LPSTR optional), BytesInMultiByteString (INT)
r1, _, err := procEngMultiByteToWideChar.Call(
uintptr(CodePage),
uintptr(WideCharString),
uintptr(BytesInWideCharString),
uintptr(unsafe.Pointer(windows.BytePtrFromString(MultiByteString))),
uintptr(BytesInMultiByteString),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // INTfunction EngMultiByteToWideChar(
CodePage: DWORD; // DWORD
WideCharString: PWideChar; // LPWSTR optional, out
BytesInWideCharString: Integer; // INT
MultiByteString: PAnsiChar; // LPSTR optional
BytesInMultiByteString: Integer // INT
): Integer; stdcall;
external 'GDI32.dll' name 'EngMultiByteToWideChar';result := DllCall("GDI32\EngMultiByteToWideChar"
, "UInt", CodePage ; DWORD
, "Ptr", WideCharString ; LPWSTR optional, out
, "Int", BytesInWideCharString ; INT
, "AStr", MultiByteString ; LPSTR optional
, "Int", BytesInMultiByteString ; INT
, "Int") ; return: INT●EngMultiByteToWideChar(CodePage, WideCharString, BytesInWideCharString, MultiByteString, BytesInMultiByteString) = DLL("GDI32.dll", "int EngMultiByteToWideChar(dword, char*, int, char*, int)")
# 呼び出し: EngMultiByteToWideChar(CodePage, WideCharString, BytesInWideCharString, MultiByteString, BytesInMultiByteString)
# CodePage : DWORD -> "dword"
# WideCharString : LPWSTR optional, out -> "char*"
# BytesInWideCharString : INT -> "int"
# MultiByteString : LPSTR optional -> "char*"
# BytesInMultiByteString : INT -> "int"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。