Win32 API 日本語リファレンス
ホームDevices.Display › SetDisplayAutoRotationPreferences

SetDisplayAutoRotationPreferences

関数
ディスプレイの画面向きの優先設定を設定する。
DLLUSER32.dll呼出規約winapi

シグネチャ

// USER32.dll
#include <windows.h>

BOOL SetDisplayAutoRotationPreferences(
    ORIENTATION_PREFERENCE orientation
);

パラメーター

名前方向
orientationORIENTATION_PREFERENCEin

戻り値の型: BOOL

各言語での呼び出し定義

// USER32.dll
#include <windows.h>

BOOL SetDisplayAutoRotationPreferences(
    ORIENTATION_PREFERENCE orientation
);
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("USER32.dll", ExactSpelling = true)]
static extern bool SetDisplayAutoRotationPreferences(
    int orientation   // ORIENTATION_PREFERENCE
);
<DllImport("USER32.dll", ExactSpelling:=True)>
Public Shared Function SetDisplayAutoRotationPreferences(
    orientation As Integer   ' ORIENTATION_PREFERENCE
) As Boolean
End Function
' orientation : ORIENTATION_PREFERENCE
Declare PtrSafe Function SetDisplayAutoRotationPreferences Lib "user32" ( _
    ByVal orientation As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

SetDisplayAutoRotationPreferences = ctypes.windll.user32.SetDisplayAutoRotationPreferences
SetDisplayAutoRotationPreferences.restype = wintypes.BOOL
SetDisplayAutoRotationPreferences.argtypes = [
    ctypes.c_int,  # orientation : ORIENTATION_PREFERENCE
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('USER32.dll')
SetDisplayAutoRotationPreferences = Fiddle::Function.new(
  lib['SetDisplayAutoRotationPreferences'],
  [
    Fiddle::TYPE_INT,  # orientation : ORIENTATION_PREFERENCE
  ],
  Fiddle::TYPE_INT)
#[link(name = "user32")]
extern "system" {
    fn SetDisplayAutoRotationPreferences(
        orientation: i32  // ORIENTATION_PREFERENCE
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("USER32.dll")]
public static extern bool SetDisplayAutoRotationPreferences(int orientation);
"@
$api = Add-Type -MemberDefinition $sig -Name 'USER32_SetDisplayAutoRotationPreferences' -Namespace Win32 -PassThru
# $api::SetDisplayAutoRotationPreferences(orientation)
#uselib "USER32.dll"
#func global SetDisplayAutoRotationPreferences "SetDisplayAutoRotationPreferences" sptr
; SetDisplayAutoRotationPreferences orientation   ; 戻り値は stat
; orientation : ORIENTATION_PREFERENCE -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
#uselib "USER32.dll"
#cfunc global SetDisplayAutoRotationPreferences "SetDisplayAutoRotationPreferences" int
; res = SetDisplayAutoRotationPreferences(orientation)
; orientation : ORIENTATION_PREFERENCE -> "int"
; BOOL SetDisplayAutoRotationPreferences(ORIENTATION_PREFERENCE orientation)
#uselib "USER32.dll"
#cfunc global SetDisplayAutoRotationPreferences "SetDisplayAutoRotationPreferences" int
; res = SetDisplayAutoRotationPreferences(orientation)
; orientation : ORIENTATION_PREFERENCE -> "int"
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	user32 = windows.NewLazySystemDLL("USER32.dll")
	procSetDisplayAutoRotationPreferences = user32.NewProc("SetDisplayAutoRotationPreferences")
)

// orientation (ORIENTATION_PREFERENCE)
r1, _, err := procSetDisplayAutoRotationPreferences.Call(
	uintptr(orientation),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // BOOL
function SetDisplayAutoRotationPreferences(
  orientation: Integer   // ORIENTATION_PREFERENCE
): BOOL; stdcall;
  external 'USER32.dll' name 'SetDisplayAutoRotationPreferences';
result := DllCall("USER32\SetDisplayAutoRotationPreferences"
    , "Int", orientation   ; ORIENTATION_PREFERENCE
    , "Int")   ; return: BOOL
●SetDisplayAutoRotationPreferences(orientation) = DLL("USER32.dll", "bool SetDisplayAutoRotationPreferences(int)")
# 呼び出し: SetDisplayAutoRotationPreferences(orientation)
# orientation : ORIENTATION_PREFERENCE -> "int"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。