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WinUsb_GetAssociatedInterface

関数
指定インデックスの関連インターフェースのハンドルを取得する。
DLLWINUSB.dll呼出規約winapiSetLastErrorあり

シグネチャ

// WINUSB.dll
#include <windows.h>

BOOL WinUsb_GetAssociatedInterface(
    WINUSB_INTERFACE_HANDLE InterfaceHandle,
    BYTE AssociatedInterfaceIndex,
    WINUSB_INTERFACE_HANDLE* AssociatedInterfaceHandle
);

パラメーター

名前方向説明
InterfaceHandleWINUSB_INTERFACE_HANDLEin基準となる最初のWinUSBインターフェイスハンドル。
AssociatedInterfaceIndexBYTEin取得する関連インターフェイスのインデックス(0始まり)。
AssociatedInterfaceHandleWINUSB_INTERFACE_HANDLE*out取得した関連インターフェイスハンドルを格納する出力先ポインタ。

戻り値の型: BOOL

各言語での呼び出し定義

// WINUSB.dll
#include <windows.h>

BOOL WinUsb_GetAssociatedInterface(
    WINUSB_INTERFACE_HANDLE InterfaceHandle,
    BYTE AssociatedInterfaceIndex,
    WINUSB_INTERFACE_HANDLE* AssociatedInterfaceHandle
);
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("WINUSB.dll", SetLastError = true, ExactSpelling = true)]
static extern bool WinUsb_GetAssociatedInterface(
    IntPtr InterfaceHandle,   // WINUSB_INTERFACE_HANDLE
    byte AssociatedInterfaceIndex,   // BYTE
    IntPtr AssociatedInterfaceHandle   // WINUSB_INTERFACE_HANDLE* out
);
<DllImport("WINUSB.dll", SetLastError:=True, ExactSpelling:=True)>
Public Shared Function WinUsb_GetAssociatedInterface(
    InterfaceHandle As IntPtr,   ' WINUSB_INTERFACE_HANDLE
    AssociatedInterfaceIndex As Byte,   ' BYTE
    AssociatedInterfaceHandle As IntPtr   ' WINUSB_INTERFACE_HANDLE* out
) As <MarshalAs(UnmanagedType.Bool)> Boolean
End Function
' InterfaceHandle : WINUSB_INTERFACE_HANDLE
' AssociatedInterfaceIndex : BYTE
' AssociatedInterfaceHandle : WINUSB_INTERFACE_HANDLE* out
Declare PtrSafe Function WinUsb_GetAssociatedInterface Lib "winusb" ( _
    ByVal InterfaceHandle As LongPtr, _
    ByVal AssociatedInterfaceIndex As Byte, _
    ByVal AssociatedInterfaceHandle As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

WinUsb_GetAssociatedInterface = ctypes.windll.winusb.WinUsb_GetAssociatedInterface
WinUsb_GetAssociatedInterface.restype = wintypes.BOOL
WinUsb_GetAssociatedInterface.argtypes = [
    wintypes.HANDLE,  # InterfaceHandle : WINUSB_INTERFACE_HANDLE
    ctypes.c_ubyte,  # AssociatedInterfaceIndex : BYTE
    ctypes.c_void_p,  # AssociatedInterfaceHandle : WINUSB_INTERFACE_HANDLE* out
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('WINUSB.dll')
WinUsb_GetAssociatedInterface = Fiddle::Function.new(
  lib['WinUsb_GetAssociatedInterface'],
  [
    Fiddle::TYPE_VOIDP,  # InterfaceHandle : WINUSB_INTERFACE_HANDLE
    -Fiddle::TYPE_CHAR,  # AssociatedInterfaceIndex : BYTE
    Fiddle::TYPE_VOIDP,  # AssociatedInterfaceHandle : WINUSB_INTERFACE_HANDLE* out
  ],
  Fiddle::TYPE_INT)
#[link(name = "winusb")]
extern "system" {
    fn WinUsb_GetAssociatedInterface(
        InterfaceHandle: *mut core::ffi::c_void,  // WINUSB_INTERFACE_HANDLE
        AssociatedInterfaceIndex: u8,  // BYTE
        AssociatedInterfaceHandle: *mut *mut core::ffi::c_void  // WINUSB_INTERFACE_HANDLE* out
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("WINUSB.dll", SetLastError = true)]
public static extern bool WinUsb_GetAssociatedInterface(IntPtr InterfaceHandle, byte AssociatedInterfaceIndex, IntPtr AssociatedInterfaceHandle);
"@
$api = Add-Type -MemberDefinition $sig -Name 'WINUSB_WinUsb_GetAssociatedInterface' -Namespace Win32 -PassThru
# $api::WinUsb_GetAssociatedInterface(InterfaceHandle, AssociatedInterfaceIndex, AssociatedInterfaceHandle)
#uselib "WINUSB.dll"
#func global WinUsb_GetAssociatedInterface "WinUsb_GetAssociatedInterface" sptr, sptr, sptr
; WinUsb_GetAssociatedInterface InterfaceHandle, AssociatedInterfaceIndex, AssociatedInterfaceHandle   ; 戻り値は stat
; InterfaceHandle : WINUSB_INTERFACE_HANDLE -> "sptr"
; AssociatedInterfaceIndex : BYTE -> "sptr"
; AssociatedInterfaceHandle : WINUSB_INTERFACE_HANDLE* out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
#uselib "WINUSB.dll"
#cfunc global WinUsb_GetAssociatedInterface "WinUsb_GetAssociatedInterface" sptr, int, sptr
; res = WinUsb_GetAssociatedInterface(InterfaceHandle, AssociatedInterfaceIndex, AssociatedInterfaceHandle)
; InterfaceHandle : WINUSB_INTERFACE_HANDLE -> "sptr"
; AssociatedInterfaceIndex : BYTE -> "int"
; AssociatedInterfaceHandle : WINUSB_INTERFACE_HANDLE* out -> "sptr"
; BOOL WinUsb_GetAssociatedInterface(WINUSB_INTERFACE_HANDLE InterfaceHandle, BYTE AssociatedInterfaceIndex, WINUSB_INTERFACE_HANDLE* AssociatedInterfaceHandle)
#uselib "WINUSB.dll"
#cfunc global WinUsb_GetAssociatedInterface "WinUsb_GetAssociatedInterface" intptr, int, intptr
; res = WinUsb_GetAssociatedInterface(InterfaceHandle, AssociatedInterfaceIndex, AssociatedInterfaceHandle)
; InterfaceHandle : WINUSB_INTERFACE_HANDLE -> "intptr"
; AssociatedInterfaceIndex : BYTE -> "int"
; AssociatedInterfaceHandle : WINUSB_INTERFACE_HANDLE* out -> "intptr"
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	winusb = windows.NewLazySystemDLL("WINUSB.dll")
	procWinUsb_GetAssociatedInterface = winusb.NewProc("WinUsb_GetAssociatedInterface")
)

// InterfaceHandle (WINUSB_INTERFACE_HANDLE), AssociatedInterfaceIndex (BYTE), AssociatedInterfaceHandle (WINUSB_INTERFACE_HANDLE* out)
r1, _, err := procWinUsb_GetAssociatedInterface.Call(
	uintptr(InterfaceHandle),
	uintptr(AssociatedInterfaceIndex),
	uintptr(AssociatedInterfaceHandle),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // BOOL
function WinUsb_GetAssociatedInterface(
  InterfaceHandle: THandle;   // WINUSB_INTERFACE_HANDLE
  AssociatedInterfaceIndex: Byte;   // BYTE
  AssociatedInterfaceHandle: Pointer   // WINUSB_INTERFACE_HANDLE* out
): BOOL; stdcall;
  external 'WINUSB.dll' name 'WinUsb_GetAssociatedInterface';
result := DllCall("WINUSB\WinUsb_GetAssociatedInterface"
    , "Ptr", InterfaceHandle   ; WINUSB_INTERFACE_HANDLE
    , "UChar", AssociatedInterfaceIndex   ; BYTE
    , "Ptr", AssociatedInterfaceHandle   ; WINUSB_INTERFACE_HANDLE* out
    , "Int")   ; return: BOOL
●WinUsb_GetAssociatedInterface(InterfaceHandle, AssociatedInterfaceIndex, AssociatedInterfaceHandle) = DLL("WINUSB.dll", "bool WinUsb_GetAssociatedInterface(void*, byte, void*)")
# 呼び出し: WinUsb_GetAssociatedInterface(InterfaceHandle, AssociatedInterfaceIndex, AssociatedInterfaceHandle)
# InterfaceHandle : WINUSB_INTERFACE_HANDLE -> "void*"
# AssociatedInterfaceIndex : BYTE -> "byte"
# AssociatedInterfaceHandle : WINUSB_INTERFACE_HANDLE* out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。
const std = @import("std");

extern "winusb" fn WinUsb_GetAssociatedInterface(
    InterfaceHandle: ?*anyopaque, // WINUSB_INTERFACE_HANDLE
    AssociatedInterfaceIndex: u8, // BYTE
    AssociatedInterfaceHandle: ?*anyopaque // WINUSB_INTERFACE_HANDLE* out
) callconv(std.os.windows.WINAPI) i32;
proc WinUsb_GetAssociatedInterface(
    InterfaceHandle: pointer,  # WINUSB_INTERFACE_HANDLE
    AssociatedInterfaceIndex: uint8,  # BYTE
    AssociatedInterfaceHandle: pointer  # WINUSB_INTERFACE_HANDLE* out
): int32 {.importc: "WinUsb_GetAssociatedInterface", stdcall, dynlib: "WINUSB.dll".}
pragma(lib, "winusb");
extern(Windows)
int WinUsb_GetAssociatedInterface(
    void* InterfaceHandle,   // WINUSB_INTERFACE_HANDLE
    ubyte AssociatedInterfaceIndex,   // BYTE
    void* AssociatedInterfaceHandle   // WINUSB_INTERFACE_HANDLE* out
);
ccall((:WinUsb_GetAssociatedInterface, "WINUSB.dll"), stdcall, Int32,
      (Ptr{Cvoid}, UInt8, Ptr{Cvoid}),
      InterfaceHandle, AssociatedInterfaceIndex, AssociatedInterfaceHandle)
# InterfaceHandle : WINUSB_INTERFACE_HANDLE -> Ptr{Cvoid}
# AssociatedInterfaceIndex : BYTE -> UInt8
# AssociatedInterfaceHandle : WINUSB_INTERFACE_HANDLE* out -> Ptr{Cvoid}
# stdcall は 32bit のみ意味を持つ(x64 では無視)。
local ffi = require("ffi")
ffi.cdef[[
int32_t WinUsb_GetAssociatedInterface(
    void* InterfaceHandle,
    uint8_t AssociatedInterfaceIndex,
    void* AssociatedInterfaceHandle);
]]
local winusb = ffi.load("winusb")
-- winusb.WinUsb_GetAssociatedInterface(InterfaceHandle, AssociatedInterfaceIndex, AssociatedInterfaceHandle)
-- InterfaceHandle : WINUSB_INTERFACE_HANDLE
-- AssociatedInterfaceIndex : BYTE
-- AssociatedInterfaceHandle : WINUSB_INTERFACE_HANDLE* out
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
const koffi = require('koffi');
const lib = koffi.load('WINUSB.dll');
const WinUsb_GetAssociatedInterface = lib.func('__stdcall', 'WinUsb_GetAssociatedInterface', 'int32_t', ['void *', 'uint8_t', 'void *']);
// WinUsb_GetAssociatedInterface(InterfaceHandle, AssociatedInterfaceIndex, AssociatedInterfaceHandle)
// InterfaceHandle : WINUSB_INTERFACE_HANDLE -> 'void *'
// AssociatedInterfaceIndex : BYTE -> 'uint8_t'
// AssociatedInterfaceHandle : WINUSB_INTERFACE_HANDLE* out -> 'void *'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。
const lib = Deno.dlopen("WINUSB.dll", {
  WinUsb_GetAssociatedInterface: { parameters: ["pointer", "u8", "pointer"], result: "i32" },
});
// lib.symbols.WinUsb_GetAssociatedInterface(InterfaceHandle, AssociatedInterfaceIndex, AssociatedInterfaceHandle)
// InterfaceHandle : WINUSB_INTERFACE_HANDLE -> "pointer"
// AssociatedInterfaceIndex : BYTE -> "u8"
// AssociatedInterfaceHandle : WINUSB_INTERFACE_HANDLE* out -> "pointer"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。
<?php
$ffi = FFI::cdef(<<<C
int32_t WinUsb_GetAssociatedInterface(
    void* InterfaceHandle,
    uint8_t AssociatedInterfaceIndex,
    void* AssociatedInterfaceHandle);
C, "WINUSB.dll");
// $ffi->WinUsb_GetAssociatedInterface(InterfaceHandle, AssociatedInterfaceIndex, AssociatedInterfaceHandle);
// InterfaceHandle : WINUSB_INTERFACE_HANDLE
// AssociatedInterfaceIndex : BYTE
// AssociatedInterfaceHandle : WINUSB_INTERFACE_HANDLE* out
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。
import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;

public interface Winusb extends StdCallLibrary {
    Winusb INSTANCE = Native.load("winusb", Winusb.class);
    boolean WinUsb_GetAssociatedInterface(
        Pointer InterfaceHandle,   // WINUSB_INTERFACE_HANDLE
        byte AssociatedInterfaceIndex,   // BYTE
        Pointer AssociatedInterfaceHandle   // WINUSB_INTERFACE_HANDLE* out
    );
}
@[Link("winusb")]
lib LibWINUSB
  fun WinUsb_GetAssociatedInterface = WinUsb_GetAssociatedInterface(
    InterfaceHandle : Void*,   # WINUSB_INTERFACE_HANDLE
    AssociatedInterfaceIndex : UInt8,   # BYTE
    AssociatedInterfaceHandle : Void*   # WINUSB_INTERFACE_HANDLE* out
  ) : Int32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。
import 'dart:ffi';
import 'package:ffi/ffi.dart';

typedef WinUsb_GetAssociatedInterfaceNative = Int32 Function(Pointer<Void>, Uint8, Pointer<Void>);
typedef WinUsb_GetAssociatedInterfaceDart = int Function(Pointer<Void>, int, Pointer<Void>);
final WinUsb_GetAssociatedInterface = DynamicLibrary.open('WINUSB.dll')
    .lookupFunction<WinUsb_GetAssociatedInterfaceNative, WinUsb_GetAssociatedInterfaceDart>('WinUsb_GetAssociatedInterface');
// InterfaceHandle : WINUSB_INTERFACE_HANDLE -> Pointer<Void>
// AssociatedInterfaceIndex : BYTE -> Uint8
// AssociatedInterfaceHandle : WINUSB_INTERFACE_HANDLE* out -> Pointer<Void>
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。
{$mode objfpc}{$H+}
function WinUsb_GetAssociatedInterface(
  InterfaceHandle: THandle;   // WINUSB_INTERFACE_HANDLE
  AssociatedInterfaceIndex: Byte;   // BYTE
  AssociatedInterfaceHandle: Pointer   // WINUSB_INTERFACE_HANDLE* out
): BOOL; stdcall;
  external 'WINUSB.dll' name 'WinUsb_GetAssociatedInterface';
import Foreign
import Foreign.C.Types
import Foreign.C.String

foreign import stdcall safe "WinUsb_GetAssociatedInterface"
  c_WinUsb_GetAssociatedInterface :: Ptr () -> Word8 -> Ptr () -> IO CInt
-- InterfaceHandle : WINUSB_INTERFACE_HANDLE -> Ptr ()
-- AssociatedInterfaceIndex : BYTE -> Word8
-- AssociatedInterfaceHandle : WINUSB_INTERFACE_HANDLE* out -> Ptr ()
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。
open Ctypes
open Foreign

let winusb_getassociatedinterface =
  foreign "WinUsb_GetAssociatedInterface"
    ((ptr void) @-> uint8_t @-> (ptr void) @-> returning int32_t)
(* InterfaceHandle : WINUSB_INTERFACE_HANDLE -> (ptr void) *)
(* AssociatedInterfaceIndex : BYTE -> uint8_t *)
(* AssociatedInterfaceHandle : WINUSB_INTERFACE_HANDLE* out -> (ptr void) *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)
(cffi:define-foreign-library winusb (t "WINUSB.dll"))
(cffi:use-foreign-library winusb)

(cffi:defcfun ("WinUsb_GetAssociatedInterface" win-usb-get-associated-interface :convention :stdcall) :int32
  (interface-handle :pointer)   ; WINUSB_INTERFACE_HANDLE
  (associated-interface-index :uint8)   ; BYTE
  (associated-interface-handle :pointer))   ; WINUSB_INTERFACE_HANDLE* out
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。
use Win32::API;
my $WinUsb_GetAssociatedInterface = Win32::API::More->new('WINUSB',
    'BOOL WinUsb_GetAssociatedInterface(HANDLE InterfaceHandle, BYTE AssociatedInterfaceIndex, HANDLE AssociatedInterfaceHandle)');
# my $ret = $WinUsb_GetAssociatedInterface->Call($InterfaceHandle, $AssociatedInterfaceIndex, $AssociatedInterfaceHandle);
# InterfaceHandle : WINUSB_INTERFACE_HANDLE -> HANDLE
# AssociatedInterfaceIndex : BYTE -> BYTE
# AssociatedInterfaceHandle : WINUSB_INTERFACE_HANDLE* out -> HANDLE
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。