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WinUsb_GetAssociatedInterface
関数指定インデックスの関連インターフェースのハンドルを取得する。
シグネチャ
// WINUSB.dll
#include <windows.h>
BOOL WinUsb_GetAssociatedInterface(
WINUSB_INTERFACE_HANDLE InterfaceHandle,
BYTE AssociatedInterfaceIndex,
WINUSB_INTERFACE_HANDLE* AssociatedInterfaceHandle
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| InterfaceHandle | WINUSB_INTERFACE_HANDLE | in |
| AssociatedInterfaceIndex | BYTE | in |
| AssociatedInterfaceHandle | WINUSB_INTERFACE_HANDLE* | out |
戻り値の型: BOOL
各言語での呼び出し定義
// WINUSB.dll
#include <windows.h>
BOOL WinUsb_GetAssociatedInterface(
WINUSB_INTERFACE_HANDLE InterfaceHandle,
BYTE AssociatedInterfaceIndex,
WINUSB_INTERFACE_HANDLE* AssociatedInterfaceHandle
);[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("WINUSB.dll", SetLastError = true, ExactSpelling = true)]
static extern bool WinUsb_GetAssociatedInterface(
IntPtr InterfaceHandle, // WINUSB_INTERFACE_HANDLE
byte AssociatedInterfaceIndex, // BYTE
IntPtr AssociatedInterfaceHandle // WINUSB_INTERFACE_HANDLE* out
);<DllImport("WINUSB.dll", SetLastError:=True, ExactSpelling:=True)>
Public Shared Function WinUsb_GetAssociatedInterface(
InterfaceHandle As IntPtr, ' WINUSB_INTERFACE_HANDLE
AssociatedInterfaceIndex As Byte, ' BYTE
AssociatedInterfaceHandle As IntPtr ' WINUSB_INTERFACE_HANDLE* out
) As Boolean
End Function' InterfaceHandle : WINUSB_INTERFACE_HANDLE
' AssociatedInterfaceIndex : BYTE
' AssociatedInterfaceHandle : WINUSB_INTERFACE_HANDLE* out
Declare PtrSafe Function WinUsb_GetAssociatedInterface Lib "winusb" ( _
ByVal InterfaceHandle As LongPtr, _
ByVal AssociatedInterfaceIndex As Byte, _
ByVal AssociatedInterfaceHandle As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
WinUsb_GetAssociatedInterface = ctypes.windll.winusb.WinUsb_GetAssociatedInterface
WinUsb_GetAssociatedInterface.restype = wintypes.BOOL
WinUsb_GetAssociatedInterface.argtypes = [
wintypes.HANDLE, # InterfaceHandle : WINUSB_INTERFACE_HANDLE
ctypes.c_ubyte, # AssociatedInterfaceIndex : BYTE
ctypes.c_void_p, # AssociatedInterfaceHandle : WINUSB_INTERFACE_HANDLE* out
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('WINUSB.dll')
WinUsb_GetAssociatedInterface = Fiddle::Function.new(
lib['WinUsb_GetAssociatedInterface'],
[
Fiddle::TYPE_VOIDP, # InterfaceHandle : WINUSB_INTERFACE_HANDLE
-Fiddle::TYPE_CHAR, # AssociatedInterfaceIndex : BYTE
Fiddle::TYPE_VOIDP, # AssociatedInterfaceHandle : WINUSB_INTERFACE_HANDLE* out
],
Fiddle::TYPE_INT)#[link(name = "winusb")]
extern "system" {
fn WinUsb_GetAssociatedInterface(
InterfaceHandle: *mut core::ffi::c_void, // WINUSB_INTERFACE_HANDLE
AssociatedInterfaceIndex: u8, // BYTE
AssociatedInterfaceHandle: *mut *mut core::ffi::c_void // WINUSB_INTERFACE_HANDLE* out
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("WINUSB.dll", SetLastError = true)]
public static extern bool WinUsb_GetAssociatedInterface(IntPtr InterfaceHandle, byte AssociatedInterfaceIndex, IntPtr AssociatedInterfaceHandle);
"@
$api = Add-Type -MemberDefinition $sig -Name 'WINUSB_WinUsb_GetAssociatedInterface' -Namespace Win32 -PassThru
# $api::WinUsb_GetAssociatedInterface(InterfaceHandle, AssociatedInterfaceIndex, AssociatedInterfaceHandle)#uselib "WINUSB.dll"
#func global WinUsb_GetAssociatedInterface "WinUsb_GetAssociatedInterface" sptr, sptr, sptr
; WinUsb_GetAssociatedInterface InterfaceHandle, AssociatedInterfaceIndex, AssociatedInterfaceHandle ; 戻り値は stat
; InterfaceHandle : WINUSB_INTERFACE_HANDLE -> "sptr"
; AssociatedInterfaceIndex : BYTE -> "sptr"
; AssociatedInterfaceHandle : WINUSB_INTERFACE_HANDLE* out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "WINUSB.dll"
#cfunc global WinUsb_GetAssociatedInterface "WinUsb_GetAssociatedInterface" sptr, int, sptr
; res = WinUsb_GetAssociatedInterface(InterfaceHandle, AssociatedInterfaceIndex, AssociatedInterfaceHandle)
; InterfaceHandle : WINUSB_INTERFACE_HANDLE -> "sptr"
; AssociatedInterfaceIndex : BYTE -> "int"
; AssociatedInterfaceHandle : WINUSB_INTERFACE_HANDLE* out -> "sptr"; BOOL WinUsb_GetAssociatedInterface(WINUSB_INTERFACE_HANDLE InterfaceHandle, BYTE AssociatedInterfaceIndex, WINUSB_INTERFACE_HANDLE* AssociatedInterfaceHandle)
#uselib "WINUSB.dll"
#cfunc global WinUsb_GetAssociatedInterface "WinUsb_GetAssociatedInterface" intptr, int, intptr
; res = WinUsb_GetAssociatedInterface(InterfaceHandle, AssociatedInterfaceIndex, AssociatedInterfaceHandle)
; InterfaceHandle : WINUSB_INTERFACE_HANDLE -> "intptr"
; AssociatedInterfaceIndex : BYTE -> "int"
; AssociatedInterfaceHandle : WINUSB_INTERFACE_HANDLE* out -> "intptr"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
winusb = windows.NewLazySystemDLL("WINUSB.dll")
procWinUsb_GetAssociatedInterface = winusb.NewProc("WinUsb_GetAssociatedInterface")
)
// InterfaceHandle (WINUSB_INTERFACE_HANDLE), AssociatedInterfaceIndex (BYTE), AssociatedInterfaceHandle (WINUSB_INTERFACE_HANDLE* out)
r1, _, err := procWinUsb_GetAssociatedInterface.Call(
uintptr(InterfaceHandle),
uintptr(AssociatedInterfaceIndex),
uintptr(AssociatedInterfaceHandle),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLfunction WinUsb_GetAssociatedInterface(
InterfaceHandle: THandle; // WINUSB_INTERFACE_HANDLE
AssociatedInterfaceIndex: Byte; // BYTE
AssociatedInterfaceHandle: Pointer // WINUSB_INTERFACE_HANDLE* out
): BOOL; stdcall;
external 'WINUSB.dll' name 'WinUsb_GetAssociatedInterface';result := DllCall("WINUSB\WinUsb_GetAssociatedInterface"
, "Ptr", InterfaceHandle ; WINUSB_INTERFACE_HANDLE
, "UChar", AssociatedInterfaceIndex ; BYTE
, "Ptr", AssociatedInterfaceHandle ; WINUSB_INTERFACE_HANDLE* out
, "Int") ; return: BOOL●WinUsb_GetAssociatedInterface(InterfaceHandle, AssociatedInterfaceIndex, AssociatedInterfaceHandle) = DLL("WINUSB.dll", "bool WinUsb_GetAssociatedInterface(void*, byte, void*)")
# 呼び出し: WinUsb_GetAssociatedInterface(InterfaceHandle, AssociatedInterfaceIndex, AssociatedInterfaceHandle)
# InterfaceHandle : WINUSB_INTERFACE_HANDLE -> "void*"
# AssociatedInterfaceIndex : BYTE -> "byte"
# AssociatedInterfaceHandle : WINUSB_INTERFACE_HANDLE* out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。