ホーム › Devices.Usb › WinUsb_WritePipe
WinUsb_WritePipe
関数指定したパイプへデータを書き込む。
シグネチャ
// WINUSB.dll
#include <windows.h>
BOOL WinUsb_WritePipe(
WINUSB_INTERFACE_HANDLE InterfaceHandle,
BYTE PipeID,
BYTE* Buffer,
DWORD BufferLength,
DWORD* LengthTransferred, // optional
OVERLAPPED* Overlapped // optional
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| InterfaceHandle | WINUSB_INTERFACE_HANDLE | in |
| PipeID | BYTE | in |
| Buffer | BYTE* | in |
| BufferLength | DWORD | in |
| LengthTransferred | DWORD* | outoptional |
| Overlapped | OVERLAPPED* | inoptional |
戻り値の型: BOOL
各言語での呼び出し定義
// WINUSB.dll
#include <windows.h>
BOOL WinUsb_WritePipe(
WINUSB_INTERFACE_HANDLE InterfaceHandle,
BYTE PipeID,
BYTE* Buffer,
DWORD BufferLength,
DWORD* LengthTransferred, // optional
OVERLAPPED* Overlapped // optional
);[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("WINUSB.dll", SetLastError = true, ExactSpelling = true)]
static extern bool WinUsb_WritePipe(
IntPtr InterfaceHandle, // WINUSB_INTERFACE_HANDLE
byte PipeID, // BYTE
IntPtr Buffer, // BYTE*
uint BufferLength, // DWORD
IntPtr LengthTransferred, // DWORD* optional, out
IntPtr Overlapped // OVERLAPPED* optional
);<DllImport("WINUSB.dll", SetLastError:=True, ExactSpelling:=True)>
Public Shared Function WinUsb_WritePipe(
InterfaceHandle As IntPtr, ' WINUSB_INTERFACE_HANDLE
PipeID As Byte, ' BYTE
Buffer As IntPtr, ' BYTE*
BufferLength As UInteger, ' DWORD
LengthTransferred As IntPtr, ' DWORD* optional, out
Overlapped As IntPtr ' OVERLAPPED* optional
) As Boolean
End Function' InterfaceHandle : WINUSB_INTERFACE_HANDLE
' PipeID : BYTE
' Buffer : BYTE*
' BufferLength : DWORD
' LengthTransferred : DWORD* optional, out
' Overlapped : OVERLAPPED* optional
Declare PtrSafe Function WinUsb_WritePipe Lib "winusb" ( _
ByVal InterfaceHandle As LongPtr, _
ByVal PipeID As Byte, _
ByVal Buffer As LongPtr, _
ByVal BufferLength As Long, _
ByVal LengthTransferred As LongPtr, _
ByVal Overlapped As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
WinUsb_WritePipe = ctypes.windll.winusb.WinUsb_WritePipe
WinUsb_WritePipe.restype = wintypes.BOOL
WinUsb_WritePipe.argtypes = [
wintypes.HANDLE, # InterfaceHandle : WINUSB_INTERFACE_HANDLE
ctypes.c_ubyte, # PipeID : BYTE
ctypes.POINTER(ctypes.c_ubyte), # Buffer : BYTE*
wintypes.DWORD, # BufferLength : DWORD
ctypes.POINTER(wintypes.DWORD), # LengthTransferred : DWORD* optional, out
ctypes.c_void_p, # Overlapped : OVERLAPPED* optional
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('WINUSB.dll')
WinUsb_WritePipe = Fiddle::Function.new(
lib['WinUsb_WritePipe'],
[
Fiddle::TYPE_VOIDP, # InterfaceHandle : WINUSB_INTERFACE_HANDLE
-Fiddle::TYPE_CHAR, # PipeID : BYTE
Fiddle::TYPE_VOIDP, # Buffer : BYTE*
-Fiddle::TYPE_INT, # BufferLength : DWORD
Fiddle::TYPE_VOIDP, # LengthTransferred : DWORD* optional, out
Fiddle::TYPE_VOIDP, # Overlapped : OVERLAPPED* optional
],
Fiddle::TYPE_INT)#[link(name = "winusb")]
extern "system" {
fn WinUsb_WritePipe(
InterfaceHandle: *mut core::ffi::c_void, // WINUSB_INTERFACE_HANDLE
PipeID: u8, // BYTE
Buffer: *mut u8, // BYTE*
BufferLength: u32, // DWORD
LengthTransferred: *mut u32, // DWORD* optional, out
Overlapped: *mut OVERLAPPED // OVERLAPPED* optional
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("WINUSB.dll", SetLastError = true)]
public static extern bool WinUsb_WritePipe(IntPtr InterfaceHandle, byte PipeID, IntPtr Buffer, uint BufferLength, IntPtr LengthTransferred, IntPtr Overlapped);
"@
$api = Add-Type -MemberDefinition $sig -Name 'WINUSB_WinUsb_WritePipe' -Namespace Win32 -PassThru
# $api::WinUsb_WritePipe(InterfaceHandle, PipeID, Buffer, BufferLength, LengthTransferred, Overlapped)#uselib "WINUSB.dll"
#func global WinUsb_WritePipe "WinUsb_WritePipe" sptr, sptr, sptr, sptr, sptr, sptr
; WinUsb_WritePipe InterfaceHandle, PipeID, varptr(Buffer), BufferLength, varptr(LengthTransferred), varptr(Overlapped) ; 戻り値は stat
; InterfaceHandle : WINUSB_INTERFACE_HANDLE -> "sptr"
; PipeID : BYTE -> "sptr"
; Buffer : BYTE* -> "sptr"
; BufferLength : DWORD -> "sptr"
; LengthTransferred : DWORD* optional, out -> "sptr"
; Overlapped : OVERLAPPED* optional -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "WINUSB.dll" #cfunc global WinUsb_WritePipe "WinUsb_WritePipe" sptr, int, var, int, var, var ; res = WinUsb_WritePipe(InterfaceHandle, PipeID, Buffer, BufferLength, LengthTransferred, Overlapped) ; InterfaceHandle : WINUSB_INTERFACE_HANDLE -> "sptr" ; PipeID : BYTE -> "int" ; Buffer : BYTE* -> "var" ; BufferLength : DWORD -> "int" ; LengthTransferred : DWORD* optional, out -> "var" ; Overlapped : OVERLAPPED* optional -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "WINUSB.dll" #cfunc global WinUsb_WritePipe "WinUsb_WritePipe" sptr, int, sptr, int, sptr, sptr ; res = WinUsb_WritePipe(InterfaceHandle, PipeID, varptr(Buffer), BufferLength, varptr(LengthTransferred), varptr(Overlapped)) ; InterfaceHandle : WINUSB_INTERFACE_HANDLE -> "sptr" ; PipeID : BYTE -> "int" ; Buffer : BYTE* -> "sptr" ; BufferLength : DWORD -> "int" ; LengthTransferred : DWORD* optional, out -> "sptr" ; Overlapped : OVERLAPPED* optional -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; BOOL WinUsb_WritePipe(WINUSB_INTERFACE_HANDLE InterfaceHandle, BYTE PipeID, BYTE* Buffer, DWORD BufferLength, DWORD* LengthTransferred, OVERLAPPED* Overlapped) #uselib "WINUSB.dll" #cfunc global WinUsb_WritePipe "WinUsb_WritePipe" intptr, int, var, int, var, var ; res = WinUsb_WritePipe(InterfaceHandle, PipeID, Buffer, BufferLength, LengthTransferred, Overlapped) ; InterfaceHandle : WINUSB_INTERFACE_HANDLE -> "intptr" ; PipeID : BYTE -> "int" ; Buffer : BYTE* -> "var" ; BufferLength : DWORD -> "int" ; LengthTransferred : DWORD* optional, out -> "var" ; Overlapped : OVERLAPPED* optional -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; BOOL WinUsb_WritePipe(WINUSB_INTERFACE_HANDLE InterfaceHandle, BYTE PipeID, BYTE* Buffer, DWORD BufferLength, DWORD* LengthTransferred, OVERLAPPED* Overlapped) #uselib "WINUSB.dll" #cfunc global WinUsb_WritePipe "WinUsb_WritePipe" intptr, int, intptr, int, intptr, intptr ; res = WinUsb_WritePipe(InterfaceHandle, PipeID, varptr(Buffer), BufferLength, varptr(LengthTransferred), varptr(Overlapped)) ; InterfaceHandle : WINUSB_INTERFACE_HANDLE -> "intptr" ; PipeID : BYTE -> "int" ; Buffer : BYTE* -> "intptr" ; BufferLength : DWORD -> "int" ; LengthTransferred : DWORD* optional, out -> "intptr" ; Overlapped : OVERLAPPED* optional -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
winusb = windows.NewLazySystemDLL("WINUSB.dll")
procWinUsb_WritePipe = winusb.NewProc("WinUsb_WritePipe")
)
// InterfaceHandle (WINUSB_INTERFACE_HANDLE), PipeID (BYTE), Buffer (BYTE*), BufferLength (DWORD), LengthTransferred (DWORD* optional, out), Overlapped (OVERLAPPED* optional)
r1, _, err := procWinUsb_WritePipe.Call(
uintptr(InterfaceHandle),
uintptr(PipeID),
uintptr(Buffer),
uintptr(BufferLength),
uintptr(LengthTransferred),
uintptr(Overlapped),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLfunction WinUsb_WritePipe(
InterfaceHandle: THandle; // WINUSB_INTERFACE_HANDLE
PipeID: Byte; // BYTE
Buffer: Pointer; // BYTE*
BufferLength: DWORD; // DWORD
LengthTransferred: Pointer; // DWORD* optional, out
Overlapped: Pointer // OVERLAPPED* optional
): BOOL; stdcall;
external 'WINUSB.dll' name 'WinUsb_WritePipe';result := DllCall("WINUSB\WinUsb_WritePipe"
, "Ptr", InterfaceHandle ; WINUSB_INTERFACE_HANDLE
, "UChar", PipeID ; BYTE
, "Ptr", Buffer ; BYTE*
, "UInt", BufferLength ; DWORD
, "Ptr", LengthTransferred ; DWORD* optional, out
, "Ptr", Overlapped ; OVERLAPPED* optional
, "Int") ; return: BOOL●WinUsb_WritePipe(InterfaceHandle, PipeID, Buffer, BufferLength, LengthTransferred, Overlapped) = DLL("WINUSB.dll", "bool WinUsb_WritePipe(void*, byte, void*, dword, void*, void*)")
# 呼び出し: WinUsb_WritePipe(InterfaceHandle, PipeID, Buffer, BufferLength, LengthTransferred, Overlapped)
# InterfaceHandle : WINUSB_INTERFACE_HANDLE -> "void*"
# PipeID : BYTE -> "byte"
# Buffer : BYTE* -> "void*"
# BufferLength : DWORD -> "dword"
# LengthTransferred : DWORD* optional, out -> "void*"
# Overlapped : OVERLAPPED* optional -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。