ホーム › Globalization › GetTextCharsetInfo
GetTextCharsetInfo
関数DCの文字セットとフォントシグネチャ情報を取得する。
シグネチャ
// GDI32.dll
#include <windows.h>
INT GetTextCharsetInfo(
HDC hdc,
FONTSIGNATURE* lpSig, // optional
DWORD dwFlags
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| hdc | HDC | in |
| lpSig | FONTSIGNATURE* | outoptional |
| dwFlags | DWORD | in |
戻り値の型: INT
各言語での呼び出し定義
// GDI32.dll
#include <windows.h>
INT GetTextCharsetInfo(
HDC hdc,
FONTSIGNATURE* lpSig, // optional
DWORD dwFlags
);[DllImport("GDI32.dll", ExactSpelling = true)]
static extern int GetTextCharsetInfo(
IntPtr hdc, // HDC
IntPtr lpSig, // FONTSIGNATURE* optional, out
uint dwFlags // DWORD
);<DllImport("GDI32.dll", ExactSpelling:=True)>
Public Shared Function GetTextCharsetInfo(
hdc As IntPtr, ' HDC
lpSig As IntPtr, ' FONTSIGNATURE* optional, out
dwFlags As UInteger ' DWORD
) As Integer
End Function' hdc : HDC
' lpSig : FONTSIGNATURE* optional, out
' dwFlags : DWORD
Declare PtrSafe Function GetTextCharsetInfo Lib "gdi32" ( _
ByVal hdc As LongPtr, _
ByVal lpSig As LongPtr, _
ByVal dwFlags As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
GetTextCharsetInfo = ctypes.windll.gdi32.GetTextCharsetInfo
GetTextCharsetInfo.restype = ctypes.c_int
GetTextCharsetInfo.argtypes = [
wintypes.HANDLE, # hdc : HDC
ctypes.c_void_p, # lpSig : FONTSIGNATURE* optional, out
wintypes.DWORD, # dwFlags : DWORD
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('GDI32.dll')
GetTextCharsetInfo = Fiddle::Function.new(
lib['GetTextCharsetInfo'],
[
Fiddle::TYPE_VOIDP, # hdc : HDC
Fiddle::TYPE_VOIDP, # lpSig : FONTSIGNATURE* optional, out
-Fiddle::TYPE_INT, # dwFlags : DWORD
],
Fiddle::TYPE_INT)#[link(name = "gdi32")]
extern "system" {
fn GetTextCharsetInfo(
hdc: *mut core::ffi::c_void, // HDC
lpSig: *mut FONTSIGNATURE, // FONTSIGNATURE* optional, out
dwFlags: u32 // DWORD
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("GDI32.dll")]
public static extern int GetTextCharsetInfo(IntPtr hdc, IntPtr lpSig, uint dwFlags);
"@
$api = Add-Type -MemberDefinition $sig -Name 'GDI32_GetTextCharsetInfo' -Namespace Win32 -PassThru
# $api::GetTextCharsetInfo(hdc, lpSig, dwFlags)#uselib "GDI32.dll"
#func global GetTextCharsetInfo "GetTextCharsetInfo" sptr, sptr, sptr
; GetTextCharsetInfo hdc, varptr(lpSig), dwFlags ; 戻り値は stat
; hdc : HDC -> "sptr"
; lpSig : FONTSIGNATURE* optional, out -> "sptr"
; dwFlags : DWORD -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "GDI32.dll" #cfunc global GetTextCharsetInfo "GetTextCharsetInfo" sptr, var, int ; res = GetTextCharsetInfo(hdc, lpSig, dwFlags) ; hdc : HDC -> "sptr" ; lpSig : FONTSIGNATURE* optional, out -> "var" ; dwFlags : DWORD -> "int" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "GDI32.dll" #cfunc global GetTextCharsetInfo "GetTextCharsetInfo" sptr, sptr, int ; res = GetTextCharsetInfo(hdc, varptr(lpSig), dwFlags) ; hdc : HDC -> "sptr" ; lpSig : FONTSIGNATURE* optional, out -> "sptr" ; dwFlags : DWORD -> "int" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; INT GetTextCharsetInfo(HDC hdc, FONTSIGNATURE* lpSig, DWORD dwFlags) #uselib "GDI32.dll" #cfunc global GetTextCharsetInfo "GetTextCharsetInfo" intptr, var, int ; res = GetTextCharsetInfo(hdc, lpSig, dwFlags) ; hdc : HDC -> "intptr" ; lpSig : FONTSIGNATURE* optional, out -> "var" ; dwFlags : DWORD -> "int" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; INT GetTextCharsetInfo(HDC hdc, FONTSIGNATURE* lpSig, DWORD dwFlags) #uselib "GDI32.dll" #cfunc global GetTextCharsetInfo "GetTextCharsetInfo" intptr, intptr, int ; res = GetTextCharsetInfo(hdc, varptr(lpSig), dwFlags) ; hdc : HDC -> "intptr" ; lpSig : FONTSIGNATURE* optional, out -> "intptr" ; dwFlags : DWORD -> "int" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
gdi32 = windows.NewLazySystemDLL("GDI32.dll")
procGetTextCharsetInfo = gdi32.NewProc("GetTextCharsetInfo")
)
// hdc (HDC), lpSig (FONTSIGNATURE* optional, out), dwFlags (DWORD)
r1, _, err := procGetTextCharsetInfo.Call(
uintptr(hdc),
uintptr(lpSig),
uintptr(dwFlags),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // INTfunction GetTextCharsetInfo(
hdc: THandle; // HDC
lpSig: Pointer; // FONTSIGNATURE* optional, out
dwFlags: DWORD // DWORD
): Integer; stdcall;
external 'GDI32.dll' name 'GetTextCharsetInfo';result := DllCall("GDI32\GetTextCharsetInfo"
, "Ptr", hdc ; HDC
, "Ptr", lpSig ; FONTSIGNATURE* optional, out
, "UInt", dwFlags ; DWORD
, "Int") ; return: INT●GetTextCharsetInfo(hdc, lpSig, dwFlags) = DLL("GDI32.dll", "int GetTextCharsetInfo(void*, void*, dword)")
# 呼び出し: GetTextCharsetInfo(hdc, lpSig, dwFlags)
# hdc : HDC -> "void*"
# lpSig : FONTSIGNATURE* optional, out -> "void*"
# dwFlags : DWORD -> "dword"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。