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Direct3DCreate9On12Ex
関数Direct3D12上で動作するDirect3D9Exオブジェクトを作成する。
シグネチャ
// d3d9.dll
#include <windows.h>
HRESULT Direct3DCreate9On12Ex(
DWORD SDKVersion,
D3D9ON12_ARGS* pOverrideList,
DWORD NumOverrideEntries,
IDirect3D9Ex** ppOutputInterface
);パラメーター
| 名前 | 型 | 方向 | 説明 |
|---|---|---|---|
| SDKVersion | DWORD | in | ビルド対象のSDKバージョン。通常D3D_SDK_VERSIONを指定する。 |
| pOverrideList | D3D9ON12_ARGS* | inout | D3D9On12動作を上書きするD3D9ON12_ARGS構造体の配列。 |
| NumOverrideEntries | DWORD | in | pOverrideList配列の要素数を指定する。 |
| ppOutputInterface | IDirect3D9Ex** | out | 生成されたIDirect3D9Exインターフェイスを受け取る出力先。 |
戻り値の型: HRESULT
各言語での呼び出し定義
// d3d9.dll
#include <windows.h>
HRESULT Direct3DCreate9On12Ex(
DWORD SDKVersion,
D3D9ON12_ARGS* pOverrideList,
DWORD NumOverrideEntries,
IDirect3D9Ex** ppOutputInterface
);[DllImport("d3d9.dll", ExactSpelling = true)]
static extern int Direct3DCreate9On12Ex(
uint SDKVersion, // DWORD
IntPtr pOverrideList, // D3D9ON12_ARGS* in/out
uint NumOverrideEntries, // DWORD
IntPtr ppOutputInterface // IDirect3D9Ex** out
);<DllImport("d3d9.dll", ExactSpelling:=True)>
Public Shared Function Direct3DCreate9On12Ex(
SDKVersion As UInteger, ' DWORD
pOverrideList As IntPtr, ' D3D9ON12_ARGS* in/out
NumOverrideEntries As UInteger, ' DWORD
ppOutputInterface As IntPtr ' IDirect3D9Ex** out
) As Integer
End Function' SDKVersion : DWORD
' pOverrideList : D3D9ON12_ARGS* in/out
' NumOverrideEntries : DWORD
' ppOutputInterface : IDirect3D9Ex** out
Declare PtrSafe Function Direct3DCreate9On12Ex Lib "d3d9" ( _
ByVal SDKVersion As Long, _
ByVal pOverrideList As LongPtr, _
ByVal NumOverrideEntries As Long, _
ByVal ppOutputInterface As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
Direct3DCreate9On12Ex = ctypes.windll.d3d9.Direct3DCreate9On12Ex
Direct3DCreate9On12Ex.restype = ctypes.c_int
Direct3DCreate9On12Ex.argtypes = [
wintypes.DWORD, # SDKVersion : DWORD
ctypes.c_void_p, # pOverrideList : D3D9ON12_ARGS* in/out
wintypes.DWORD, # NumOverrideEntries : DWORD
ctypes.c_void_p, # ppOutputInterface : IDirect3D9Ex** out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('d3d9.dll')
Direct3DCreate9On12Ex = Fiddle::Function.new(
lib['Direct3DCreate9On12Ex'],
[
-Fiddle::TYPE_INT, # SDKVersion : DWORD
Fiddle::TYPE_VOIDP, # pOverrideList : D3D9ON12_ARGS* in/out
-Fiddle::TYPE_INT, # NumOverrideEntries : DWORD
Fiddle::TYPE_VOIDP, # ppOutputInterface : IDirect3D9Ex** out
],
Fiddle::TYPE_INT)#[link(name = "d3d9")]
extern "system" {
fn Direct3DCreate9On12Ex(
SDKVersion: u32, // DWORD
pOverrideList: *mut D3D9ON12_ARGS, // D3D9ON12_ARGS* in/out
NumOverrideEntries: u32, // DWORD
ppOutputInterface: *mut *mut core::ffi::c_void // IDirect3D9Ex** out
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("d3d9.dll")]
public static extern int Direct3DCreate9On12Ex(uint SDKVersion, IntPtr pOverrideList, uint NumOverrideEntries, IntPtr ppOutputInterface);
"@
$api = Add-Type -MemberDefinition $sig -Name 'd3d9_Direct3DCreate9On12Ex' -Namespace Win32 -PassThru
# $api::Direct3DCreate9On12Ex(SDKVersion, pOverrideList, NumOverrideEntries, ppOutputInterface)#uselib "d3d9.dll"
#func global Direct3DCreate9On12Ex "Direct3DCreate9On12Ex" sptr, sptr, sptr, sptr
; Direct3DCreate9On12Ex SDKVersion, varptr(pOverrideList), NumOverrideEntries, ppOutputInterface ; 戻り値は stat
; SDKVersion : DWORD -> "sptr"
; pOverrideList : D3D9ON12_ARGS* in/out -> "sptr"
; NumOverrideEntries : DWORD -> "sptr"
; ppOutputInterface : IDirect3D9Ex** out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "d3d9.dll" #cfunc global Direct3DCreate9On12Ex "Direct3DCreate9On12Ex" int, var, int, sptr ; res = Direct3DCreate9On12Ex(SDKVersion, pOverrideList, NumOverrideEntries, ppOutputInterface) ; SDKVersion : DWORD -> "int" ; pOverrideList : D3D9ON12_ARGS* in/out -> "var" ; NumOverrideEntries : DWORD -> "int" ; ppOutputInterface : IDirect3D9Ex** out -> "sptr" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "d3d9.dll" #cfunc global Direct3DCreate9On12Ex "Direct3DCreate9On12Ex" int, sptr, int, sptr ; res = Direct3DCreate9On12Ex(SDKVersion, varptr(pOverrideList), NumOverrideEntries, ppOutputInterface) ; SDKVersion : DWORD -> "int" ; pOverrideList : D3D9ON12_ARGS* in/out -> "sptr" ; NumOverrideEntries : DWORD -> "int" ; ppOutputInterface : IDirect3D9Ex** out -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; HRESULT Direct3DCreate9On12Ex(DWORD SDKVersion, D3D9ON12_ARGS* pOverrideList, DWORD NumOverrideEntries, IDirect3D9Ex** ppOutputInterface) #uselib "d3d9.dll" #cfunc global Direct3DCreate9On12Ex "Direct3DCreate9On12Ex" int, var, int, intptr ; res = Direct3DCreate9On12Ex(SDKVersion, pOverrideList, NumOverrideEntries, ppOutputInterface) ; SDKVersion : DWORD -> "int" ; pOverrideList : D3D9ON12_ARGS* in/out -> "var" ; NumOverrideEntries : DWORD -> "int" ; ppOutputInterface : IDirect3D9Ex** out -> "intptr" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; HRESULT Direct3DCreate9On12Ex(DWORD SDKVersion, D3D9ON12_ARGS* pOverrideList, DWORD NumOverrideEntries, IDirect3D9Ex** ppOutputInterface) #uselib "d3d9.dll" #cfunc global Direct3DCreate9On12Ex "Direct3DCreate9On12Ex" int, intptr, int, intptr ; res = Direct3DCreate9On12Ex(SDKVersion, varptr(pOverrideList), NumOverrideEntries, ppOutputInterface) ; SDKVersion : DWORD -> "int" ; pOverrideList : D3D9ON12_ARGS* in/out -> "intptr" ; NumOverrideEntries : DWORD -> "int" ; ppOutputInterface : IDirect3D9Ex** out -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
d3d9 = windows.NewLazySystemDLL("d3d9.dll")
procDirect3DCreate9On12Ex = d3d9.NewProc("Direct3DCreate9On12Ex")
)
// SDKVersion (DWORD), pOverrideList (D3D9ON12_ARGS* in/out), NumOverrideEntries (DWORD), ppOutputInterface (IDirect3D9Ex** out)
r1, _, err := procDirect3DCreate9On12Ex.Call(
uintptr(SDKVersion),
uintptr(pOverrideList),
uintptr(NumOverrideEntries),
uintptr(ppOutputInterface),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // HRESULTfunction Direct3DCreate9On12Ex(
SDKVersion: DWORD; // DWORD
pOverrideList: Pointer; // D3D9ON12_ARGS* in/out
NumOverrideEntries: DWORD; // DWORD
ppOutputInterface: Pointer // IDirect3D9Ex** out
): Integer; stdcall;
external 'd3d9.dll' name 'Direct3DCreate9On12Ex';result := DllCall("d3d9\Direct3DCreate9On12Ex"
, "UInt", SDKVersion ; DWORD
, "Ptr", pOverrideList ; D3D9ON12_ARGS* in/out
, "UInt", NumOverrideEntries ; DWORD
, "Ptr", ppOutputInterface ; IDirect3D9Ex** out
, "Int") ; return: HRESULT●Direct3DCreate9On12Ex(SDKVersion, pOverrideList, NumOverrideEntries, ppOutputInterface) = DLL("d3d9.dll", "int Direct3DCreate9On12Ex(dword, void*, dword, void*)")
# 呼び出し: Direct3DCreate9On12Ex(SDKVersion, pOverrideList, NumOverrideEntries, ppOutputInterface)
# SDKVersion : DWORD -> "dword"
# pOverrideList : D3D9ON12_ARGS* in/out -> "void*"
# NumOverrideEntries : DWORD -> "dword"
# ppOutputInterface : IDirect3D9Ex** out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。