ホーム › Graphics.Gdi › GradientFill
GradientFill
関数矩形または三角形に色のグラデーションを塗りつぶす。
シグネチャ
// MSIMG32.dll
#include <windows.h>
BOOL GradientFill(
HDC hdc,
TRIVERTEX* pVertex,
DWORD nVertex,
void* pMesh,
DWORD nMesh,
GRADIENT_FILL ulMode
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| hdc | HDC | in |
| pVertex | TRIVERTEX* | in |
| nVertex | DWORD | in |
| pMesh | void* | in |
| nMesh | DWORD | in |
| ulMode | GRADIENT_FILL | in |
戻り値の型: BOOL
各言語での呼び出し定義
// MSIMG32.dll
#include <windows.h>
BOOL GradientFill(
HDC hdc,
TRIVERTEX* pVertex,
DWORD nVertex,
void* pMesh,
DWORD nMesh,
GRADIENT_FILL ulMode
);[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("MSIMG32.dll", ExactSpelling = true)]
static extern bool GradientFill(
IntPtr hdc, // HDC
IntPtr pVertex, // TRIVERTEX*
uint nVertex, // DWORD
IntPtr pMesh, // void*
uint nMesh, // DWORD
uint ulMode // GRADIENT_FILL
);<DllImport("MSIMG32.dll", ExactSpelling:=True)>
Public Shared Function GradientFill(
hdc As IntPtr, ' HDC
pVertex As IntPtr, ' TRIVERTEX*
nVertex As UInteger, ' DWORD
pMesh As IntPtr, ' void*
nMesh As UInteger, ' DWORD
ulMode As UInteger ' GRADIENT_FILL
) As Boolean
End Function' hdc : HDC
' pVertex : TRIVERTEX*
' nVertex : DWORD
' pMesh : void*
' nMesh : DWORD
' ulMode : GRADIENT_FILL
Declare PtrSafe Function GradientFill Lib "msimg32" ( _
ByVal hdc As LongPtr, _
ByVal pVertex As LongPtr, _
ByVal nVertex As Long, _
ByVal pMesh As LongPtr, _
ByVal nMesh As Long, _
ByVal ulMode As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
GradientFill = ctypes.windll.msimg32.GradientFill
GradientFill.restype = wintypes.BOOL
GradientFill.argtypes = [
wintypes.HANDLE, # hdc : HDC
ctypes.c_void_p, # pVertex : TRIVERTEX*
wintypes.DWORD, # nVertex : DWORD
ctypes.POINTER(None), # pMesh : void*
wintypes.DWORD, # nMesh : DWORD
wintypes.DWORD, # ulMode : GRADIENT_FILL
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('MSIMG32.dll')
GradientFill = Fiddle::Function.new(
lib['GradientFill'],
[
Fiddle::TYPE_VOIDP, # hdc : HDC
Fiddle::TYPE_VOIDP, # pVertex : TRIVERTEX*
-Fiddle::TYPE_INT, # nVertex : DWORD
Fiddle::TYPE_VOIDP, # pMesh : void*
-Fiddle::TYPE_INT, # nMesh : DWORD
-Fiddle::TYPE_INT, # ulMode : GRADIENT_FILL
],
Fiddle::TYPE_INT)#[link(name = "msimg32")]
extern "system" {
fn GradientFill(
hdc: *mut core::ffi::c_void, // HDC
pVertex: *mut TRIVERTEX, // TRIVERTEX*
nVertex: u32, // DWORD
pMesh: *mut (), // void*
nMesh: u32, // DWORD
ulMode: u32 // GRADIENT_FILL
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("MSIMG32.dll")]
public static extern bool GradientFill(IntPtr hdc, IntPtr pVertex, uint nVertex, IntPtr pMesh, uint nMesh, uint ulMode);
"@
$api = Add-Type -MemberDefinition $sig -Name 'MSIMG32_GradientFill' -Namespace Win32 -PassThru
# $api::GradientFill(hdc, pVertex, nVertex, pMesh, nMesh, ulMode)#uselib "MSIMG32.dll"
#func global GradientFill "GradientFill" sptr, sptr, sptr, sptr, sptr, sptr
; GradientFill hdc, varptr(pVertex), nVertex, pMesh, nMesh, ulMode ; 戻り値は stat
; hdc : HDC -> "sptr"
; pVertex : TRIVERTEX* -> "sptr"
; nVertex : DWORD -> "sptr"
; pMesh : void* -> "sptr"
; nMesh : DWORD -> "sptr"
; ulMode : GRADIENT_FILL -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "MSIMG32.dll" #cfunc global GradientFill "GradientFill" sptr, var, int, sptr, int, int ; res = GradientFill(hdc, pVertex, nVertex, pMesh, nMesh, ulMode) ; hdc : HDC -> "sptr" ; pVertex : TRIVERTEX* -> "var" ; nVertex : DWORD -> "int" ; pMesh : void* -> "sptr" ; nMesh : DWORD -> "int" ; ulMode : GRADIENT_FILL -> "int" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "MSIMG32.dll" #cfunc global GradientFill "GradientFill" sptr, sptr, int, sptr, int, int ; res = GradientFill(hdc, varptr(pVertex), nVertex, pMesh, nMesh, ulMode) ; hdc : HDC -> "sptr" ; pVertex : TRIVERTEX* -> "sptr" ; nVertex : DWORD -> "int" ; pMesh : void* -> "sptr" ; nMesh : DWORD -> "int" ; ulMode : GRADIENT_FILL -> "int" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; BOOL GradientFill(HDC hdc, TRIVERTEX* pVertex, DWORD nVertex, void* pMesh, DWORD nMesh, GRADIENT_FILL ulMode) #uselib "MSIMG32.dll" #cfunc global GradientFill "GradientFill" intptr, var, int, intptr, int, int ; res = GradientFill(hdc, pVertex, nVertex, pMesh, nMesh, ulMode) ; hdc : HDC -> "intptr" ; pVertex : TRIVERTEX* -> "var" ; nVertex : DWORD -> "int" ; pMesh : void* -> "intptr" ; nMesh : DWORD -> "int" ; ulMode : GRADIENT_FILL -> "int" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; BOOL GradientFill(HDC hdc, TRIVERTEX* pVertex, DWORD nVertex, void* pMesh, DWORD nMesh, GRADIENT_FILL ulMode) #uselib "MSIMG32.dll" #cfunc global GradientFill "GradientFill" intptr, intptr, int, intptr, int, int ; res = GradientFill(hdc, varptr(pVertex), nVertex, pMesh, nMesh, ulMode) ; hdc : HDC -> "intptr" ; pVertex : TRIVERTEX* -> "intptr" ; nVertex : DWORD -> "int" ; pMesh : void* -> "intptr" ; nMesh : DWORD -> "int" ; ulMode : GRADIENT_FILL -> "int" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
msimg32 = windows.NewLazySystemDLL("MSIMG32.dll")
procGradientFill = msimg32.NewProc("GradientFill")
)
// hdc (HDC), pVertex (TRIVERTEX*), nVertex (DWORD), pMesh (void*), nMesh (DWORD), ulMode (GRADIENT_FILL)
r1, _, err := procGradientFill.Call(
uintptr(hdc),
uintptr(pVertex),
uintptr(nVertex),
uintptr(pMesh),
uintptr(nMesh),
uintptr(ulMode),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLfunction GradientFill(
hdc: THandle; // HDC
pVertex: Pointer; // TRIVERTEX*
nVertex: DWORD; // DWORD
pMesh: Pointer; // void*
nMesh: DWORD; // DWORD
ulMode: DWORD // GRADIENT_FILL
): BOOL; stdcall;
external 'MSIMG32.dll' name 'GradientFill';result := DllCall("MSIMG32\GradientFill"
, "Ptr", hdc ; HDC
, "Ptr", pVertex ; TRIVERTEX*
, "UInt", nVertex ; DWORD
, "Ptr", pMesh ; void*
, "UInt", nMesh ; DWORD
, "UInt", ulMode ; GRADIENT_FILL
, "Int") ; return: BOOL●GradientFill(hdc, pVertex, nVertex, pMesh, nMesh, ulMode) = DLL("MSIMG32.dll", "bool GradientFill(void*, void*, dword, void*, dword, dword)")
# 呼び出し: GradientFill(hdc, pVertex, nVertex, pMesh, nMesh, ulMode)
# hdc : HDC -> "void*"
# pVertex : TRIVERTEX* -> "void*"
# nVertex : DWORD -> "dword"
# pMesh : void* -> "void*"
# nMesh : DWORD -> "dword"
# ulMode : GRADIENT_FILL -> "dword"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。