ホーム › Graphics.Gdi › RedrawWindow
RedrawWindow
関数フラグに従ってウィンドウの指定領域を更新・再描画する。
シグネチャ
// USER32.dll
#include <windows.h>
BOOL RedrawWindow(
HWND hWnd, // optional
const RECT* lprcUpdate, // optional
HRGN hrgnUpdate, // optional
REDRAW_WINDOW_FLAGS flags
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| hWnd | HWND | inoptional |
| lprcUpdate | RECT* | inoptional |
| hrgnUpdate | HRGN | inoptional |
| flags | REDRAW_WINDOW_FLAGS | in |
戻り値の型: BOOL
各言語での呼び出し定義
// USER32.dll
#include <windows.h>
BOOL RedrawWindow(
HWND hWnd, // optional
const RECT* lprcUpdate, // optional
HRGN hrgnUpdate, // optional
REDRAW_WINDOW_FLAGS flags
);[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("USER32.dll", ExactSpelling = true)]
static extern bool RedrawWindow(
IntPtr hWnd, // HWND optional
IntPtr lprcUpdate, // RECT* optional
IntPtr hrgnUpdate, // HRGN optional
uint flags // REDRAW_WINDOW_FLAGS
);<DllImport("USER32.dll", ExactSpelling:=True)>
Public Shared Function RedrawWindow(
hWnd As IntPtr, ' HWND optional
lprcUpdate As IntPtr, ' RECT* optional
hrgnUpdate As IntPtr, ' HRGN optional
flags As UInteger ' REDRAW_WINDOW_FLAGS
) As Boolean
End Function' hWnd : HWND optional
' lprcUpdate : RECT* optional
' hrgnUpdate : HRGN optional
' flags : REDRAW_WINDOW_FLAGS
Declare PtrSafe Function RedrawWindow Lib "user32" ( _
ByVal hWnd As LongPtr, _
ByVal lprcUpdate As LongPtr, _
ByVal hrgnUpdate As LongPtr, _
ByVal flags As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
RedrawWindow = ctypes.windll.user32.RedrawWindow
RedrawWindow.restype = wintypes.BOOL
RedrawWindow.argtypes = [
wintypes.HANDLE, # hWnd : HWND optional
ctypes.c_void_p, # lprcUpdate : RECT* optional
wintypes.HANDLE, # hrgnUpdate : HRGN optional
wintypes.DWORD, # flags : REDRAW_WINDOW_FLAGS
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('USER32.dll')
RedrawWindow = Fiddle::Function.new(
lib['RedrawWindow'],
[
Fiddle::TYPE_VOIDP, # hWnd : HWND optional
Fiddle::TYPE_VOIDP, # lprcUpdate : RECT* optional
Fiddle::TYPE_VOIDP, # hrgnUpdate : HRGN optional
-Fiddle::TYPE_INT, # flags : REDRAW_WINDOW_FLAGS
],
Fiddle::TYPE_INT)#[link(name = "user32")]
extern "system" {
fn RedrawWindow(
hWnd: *mut core::ffi::c_void, // HWND optional
lprcUpdate: *const RECT, // RECT* optional
hrgnUpdate: *mut core::ffi::c_void, // HRGN optional
flags: u32 // REDRAW_WINDOW_FLAGS
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("USER32.dll")]
public static extern bool RedrawWindow(IntPtr hWnd, IntPtr lprcUpdate, IntPtr hrgnUpdate, uint flags);
"@
$api = Add-Type -MemberDefinition $sig -Name 'USER32_RedrawWindow' -Namespace Win32 -PassThru
# $api::RedrawWindow(hWnd, lprcUpdate, hrgnUpdate, flags)#uselib "USER32.dll"
#func global RedrawWindow "RedrawWindow" sptr, sptr, sptr, sptr
; RedrawWindow hWnd, varptr(lprcUpdate), hrgnUpdate, flags ; 戻り値は stat
; hWnd : HWND optional -> "sptr"
; lprcUpdate : RECT* optional -> "sptr"
; hrgnUpdate : HRGN optional -> "sptr"
; flags : REDRAW_WINDOW_FLAGS -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "USER32.dll" #cfunc global RedrawWindow "RedrawWindow" sptr, var, sptr, int ; res = RedrawWindow(hWnd, lprcUpdate, hrgnUpdate, flags) ; hWnd : HWND optional -> "sptr" ; lprcUpdate : RECT* optional -> "var" ; hrgnUpdate : HRGN optional -> "sptr" ; flags : REDRAW_WINDOW_FLAGS -> "int" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "USER32.dll" #cfunc global RedrawWindow "RedrawWindow" sptr, sptr, sptr, int ; res = RedrawWindow(hWnd, varptr(lprcUpdate), hrgnUpdate, flags) ; hWnd : HWND optional -> "sptr" ; lprcUpdate : RECT* optional -> "sptr" ; hrgnUpdate : HRGN optional -> "sptr" ; flags : REDRAW_WINDOW_FLAGS -> "int" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; BOOL RedrawWindow(HWND hWnd, RECT* lprcUpdate, HRGN hrgnUpdate, REDRAW_WINDOW_FLAGS flags) #uselib "USER32.dll" #cfunc global RedrawWindow "RedrawWindow" intptr, var, intptr, int ; res = RedrawWindow(hWnd, lprcUpdate, hrgnUpdate, flags) ; hWnd : HWND optional -> "intptr" ; lprcUpdate : RECT* optional -> "var" ; hrgnUpdate : HRGN optional -> "intptr" ; flags : REDRAW_WINDOW_FLAGS -> "int" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; BOOL RedrawWindow(HWND hWnd, RECT* lprcUpdate, HRGN hrgnUpdate, REDRAW_WINDOW_FLAGS flags) #uselib "USER32.dll" #cfunc global RedrawWindow "RedrawWindow" intptr, intptr, intptr, int ; res = RedrawWindow(hWnd, varptr(lprcUpdate), hrgnUpdate, flags) ; hWnd : HWND optional -> "intptr" ; lprcUpdate : RECT* optional -> "intptr" ; hrgnUpdate : HRGN optional -> "intptr" ; flags : REDRAW_WINDOW_FLAGS -> "int" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
user32 = windows.NewLazySystemDLL("USER32.dll")
procRedrawWindow = user32.NewProc("RedrawWindow")
)
// hWnd (HWND optional), lprcUpdate (RECT* optional), hrgnUpdate (HRGN optional), flags (REDRAW_WINDOW_FLAGS)
r1, _, err := procRedrawWindow.Call(
uintptr(hWnd),
uintptr(lprcUpdate),
uintptr(hrgnUpdate),
uintptr(flags),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLfunction RedrawWindow(
hWnd: THandle; // HWND optional
lprcUpdate: Pointer; // RECT* optional
hrgnUpdate: THandle; // HRGN optional
flags: DWORD // REDRAW_WINDOW_FLAGS
): BOOL; stdcall;
external 'USER32.dll' name 'RedrawWindow';result := DllCall("USER32\RedrawWindow"
, "Ptr", hWnd ; HWND optional
, "Ptr", lprcUpdate ; RECT* optional
, "Ptr", hrgnUpdate ; HRGN optional
, "UInt", flags ; REDRAW_WINDOW_FLAGS
, "Int") ; return: BOOL●RedrawWindow(hWnd, lprcUpdate, hrgnUpdate, flags) = DLL("USER32.dll", "bool RedrawWindow(void*, void*, void*, dword)")
# 呼び出し: RedrawWindow(hWnd, lprcUpdate, hrgnUpdate, flags)
# hWnd : HWND optional -> "void*"
# lprcUpdate : RECT* optional -> "void*"
# hrgnUpdate : HRGN optional -> "void*"
# flags : REDRAW_WINDOW_FLAGS -> "dword"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。