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SetSysColors
関数指定したシステム表示要素の色を変更する。
シグネチャ
// USER32.dll
#include <windows.h>
BOOL SetSysColors(
INT cElements,
const INT* lpaElements,
const COLORREF* lpaRgbValues
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| cElements | INT | in |
| lpaElements | INT* | in |
| lpaRgbValues | COLORREF* | in |
戻り値の型: BOOL
各言語での呼び出し定義
// USER32.dll
#include <windows.h>
BOOL SetSysColors(
INT cElements,
const INT* lpaElements,
const COLORREF* lpaRgbValues
);[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("USER32.dll", SetLastError = true, ExactSpelling = true)]
static extern bool SetSysColors(
int cElements, // INT
ref int lpaElements, // INT*
ref uint lpaRgbValues // COLORREF*
);<DllImport("USER32.dll", SetLastError:=True, ExactSpelling:=True)>
Public Shared Function SetSysColors(
cElements As Integer, ' INT
ByRef lpaElements As Integer, ' INT*
ByRef lpaRgbValues As UInteger ' COLORREF*
) As Boolean
End Function' cElements : INT
' lpaElements : INT*
' lpaRgbValues : COLORREF*
Declare PtrSafe Function SetSysColors Lib "user32" ( _
ByVal cElements As Long, _
ByRef lpaElements As Long, _
ByRef lpaRgbValues As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
SetSysColors = ctypes.windll.user32.SetSysColors
SetSysColors.restype = wintypes.BOOL
SetSysColors.argtypes = [
ctypes.c_int, # cElements : INT
ctypes.POINTER(ctypes.c_int), # lpaElements : INT*
ctypes.c_void_p, # lpaRgbValues : COLORREF*
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('USER32.dll')
SetSysColors = Fiddle::Function.new(
lib['SetSysColors'],
[
Fiddle::TYPE_INT, # cElements : INT
Fiddle::TYPE_VOIDP, # lpaElements : INT*
Fiddle::TYPE_VOIDP, # lpaRgbValues : COLORREF*
],
Fiddle::TYPE_INT)#[link(name = "user32")]
extern "system" {
fn SetSysColors(
cElements: i32, // INT
lpaElements: *const i32, // INT*
lpaRgbValues: *const u32 // COLORREF*
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("USER32.dll", SetLastError = true)]
public static extern bool SetSysColors(int cElements, ref int lpaElements, ref uint lpaRgbValues);
"@
$api = Add-Type -MemberDefinition $sig -Name 'USER32_SetSysColors' -Namespace Win32 -PassThru
# $api::SetSysColors(cElements, lpaElements, lpaRgbValues)#uselib "USER32.dll"
#func global SetSysColors "SetSysColors" sptr, sptr, sptr
; SetSysColors cElements, varptr(lpaElements), lpaRgbValues ; 戻り値は stat
; cElements : INT -> "sptr"
; lpaElements : INT* -> "sptr"
; lpaRgbValues : COLORREF* -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "USER32.dll" #cfunc global SetSysColors "SetSysColors" int, var, int ; res = SetSysColors(cElements, lpaElements, lpaRgbValues) ; cElements : INT -> "int" ; lpaElements : INT* -> "var" ; lpaRgbValues : COLORREF* -> "int" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "USER32.dll" #cfunc global SetSysColors "SetSysColors" int, sptr, int ; res = SetSysColors(cElements, varptr(lpaElements), lpaRgbValues) ; cElements : INT -> "int" ; lpaElements : INT* -> "sptr" ; lpaRgbValues : COLORREF* -> "int" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; BOOL SetSysColors(INT cElements, INT* lpaElements, COLORREF* lpaRgbValues) #uselib "USER32.dll" #cfunc global SetSysColors "SetSysColors" int, var, int ; res = SetSysColors(cElements, lpaElements, lpaRgbValues) ; cElements : INT -> "int" ; lpaElements : INT* -> "var" ; lpaRgbValues : COLORREF* -> "int" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; BOOL SetSysColors(INT cElements, INT* lpaElements, COLORREF* lpaRgbValues) #uselib "USER32.dll" #cfunc global SetSysColors "SetSysColors" int, intptr, int ; res = SetSysColors(cElements, varptr(lpaElements), lpaRgbValues) ; cElements : INT -> "int" ; lpaElements : INT* -> "intptr" ; lpaRgbValues : COLORREF* -> "int" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
user32 = windows.NewLazySystemDLL("USER32.dll")
procSetSysColors = user32.NewProc("SetSysColors")
)
// cElements (INT), lpaElements (INT*), lpaRgbValues (COLORREF*)
r1, _, err := procSetSysColors.Call(
uintptr(cElements),
uintptr(lpaElements),
uintptr(lpaRgbValues),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLfunction SetSysColors(
cElements: Integer; // INT
lpaElements: Pointer; // INT*
lpaRgbValues: Pointer // COLORREF*
): BOOL; stdcall;
external 'USER32.dll' name 'SetSysColors';result := DllCall("USER32\SetSysColors"
, "Int", cElements ; INT
, "Ptr", lpaElements ; INT*
, "Ptr", lpaRgbValues ; COLORREF*
, "Int") ; return: BOOL●SetSysColors(cElements, lpaElements, lpaRgbValues) = DLL("USER32.dll", "bool SetSysColors(int, void*, void*)")
# 呼び出し: SetSysColors(cElements, lpaElements, lpaRgbValues)
# cElements : INT -> "int"
# lpaElements : INT* -> "void*"
# lpaRgbValues : COLORREF* -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。