ホーム › Graphics.OpenGL › SetPixelFormat
SetPixelFormat
関数デバイスコンテキストにピクセル形式を設定する。
シグネチャ
// GDI32.dll
#include <windows.h>
BOOL SetPixelFormat(
HDC hdc,
INT format,
const PIXELFORMATDESCRIPTOR* ppfd
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| hdc | HDC | in |
| format | INT | in |
| ppfd | PIXELFORMATDESCRIPTOR* | in |
戻り値の型: BOOL
各言語での呼び出し定義
// GDI32.dll
#include <windows.h>
BOOL SetPixelFormat(
HDC hdc,
INT format,
const PIXELFORMATDESCRIPTOR* ppfd
);[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("GDI32.dll", SetLastError = true, ExactSpelling = true)]
static extern bool SetPixelFormat(
IntPtr hdc, // HDC
int format, // INT
IntPtr ppfd // PIXELFORMATDESCRIPTOR*
);<DllImport("GDI32.dll", SetLastError:=True, ExactSpelling:=True)>
Public Shared Function SetPixelFormat(
hdc As IntPtr, ' HDC
format As Integer, ' INT
ppfd As IntPtr ' PIXELFORMATDESCRIPTOR*
) As Boolean
End Function' hdc : HDC
' format : INT
' ppfd : PIXELFORMATDESCRIPTOR*
Declare PtrSafe Function SetPixelFormat Lib "gdi32" ( _
ByVal hdc As LongPtr, _
ByVal format As Long, _
ByVal ppfd As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
SetPixelFormat = ctypes.windll.gdi32.SetPixelFormat
SetPixelFormat.restype = wintypes.BOOL
SetPixelFormat.argtypes = [
wintypes.HANDLE, # hdc : HDC
ctypes.c_int, # format : INT
ctypes.c_void_p, # ppfd : PIXELFORMATDESCRIPTOR*
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('GDI32.dll')
SetPixelFormat = Fiddle::Function.new(
lib['SetPixelFormat'],
[
Fiddle::TYPE_VOIDP, # hdc : HDC
Fiddle::TYPE_INT, # format : INT
Fiddle::TYPE_VOIDP, # ppfd : PIXELFORMATDESCRIPTOR*
],
Fiddle::TYPE_INT)#[link(name = "gdi32")]
extern "system" {
fn SetPixelFormat(
hdc: *mut core::ffi::c_void, // HDC
format: i32, // INT
ppfd: *const PIXELFORMATDESCRIPTOR // PIXELFORMATDESCRIPTOR*
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("GDI32.dll", SetLastError = true)]
public static extern bool SetPixelFormat(IntPtr hdc, int format, IntPtr ppfd);
"@
$api = Add-Type -MemberDefinition $sig -Name 'GDI32_SetPixelFormat' -Namespace Win32 -PassThru
# $api::SetPixelFormat(hdc, format, ppfd)#uselib "GDI32.dll"
#func global SetPixelFormat "SetPixelFormat" sptr, sptr, sptr
; SetPixelFormat hdc, format, varptr(ppfd) ; 戻り値は stat
; hdc : HDC -> "sptr"
; format : INT -> "sptr"
; ppfd : PIXELFORMATDESCRIPTOR* -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "GDI32.dll" #cfunc global SetPixelFormat "SetPixelFormat" sptr, int, var ; res = SetPixelFormat(hdc, format, ppfd) ; hdc : HDC -> "sptr" ; format : INT -> "int" ; ppfd : PIXELFORMATDESCRIPTOR* -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "GDI32.dll" #cfunc global SetPixelFormat "SetPixelFormat" sptr, int, sptr ; res = SetPixelFormat(hdc, format, varptr(ppfd)) ; hdc : HDC -> "sptr" ; format : INT -> "int" ; ppfd : PIXELFORMATDESCRIPTOR* -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; BOOL SetPixelFormat(HDC hdc, INT format, PIXELFORMATDESCRIPTOR* ppfd) #uselib "GDI32.dll" #cfunc global SetPixelFormat "SetPixelFormat" intptr, int, var ; res = SetPixelFormat(hdc, format, ppfd) ; hdc : HDC -> "intptr" ; format : INT -> "int" ; ppfd : PIXELFORMATDESCRIPTOR* -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; BOOL SetPixelFormat(HDC hdc, INT format, PIXELFORMATDESCRIPTOR* ppfd) #uselib "GDI32.dll" #cfunc global SetPixelFormat "SetPixelFormat" intptr, int, intptr ; res = SetPixelFormat(hdc, format, varptr(ppfd)) ; hdc : HDC -> "intptr" ; format : INT -> "int" ; ppfd : PIXELFORMATDESCRIPTOR* -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
gdi32 = windows.NewLazySystemDLL("GDI32.dll")
procSetPixelFormat = gdi32.NewProc("SetPixelFormat")
)
// hdc (HDC), format (INT), ppfd (PIXELFORMATDESCRIPTOR*)
r1, _, err := procSetPixelFormat.Call(
uintptr(hdc),
uintptr(format),
uintptr(ppfd),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLfunction SetPixelFormat(
hdc: THandle; // HDC
format: Integer; // INT
ppfd: Pointer // PIXELFORMATDESCRIPTOR*
): BOOL; stdcall;
external 'GDI32.dll' name 'SetPixelFormat';result := DllCall("GDI32\SetPixelFormat"
, "Ptr", hdc ; HDC
, "Int", format ; INT
, "Ptr", ppfd ; PIXELFORMATDESCRIPTOR*
, "Int") ; return: BOOL●SetPixelFormat(hdc, format, ppfd) = DLL("GDI32.dll", "bool SetPixelFormat(void*, int, void*)")
# 呼び出し: SetPixelFormat(hdc, format, ppfd)
# hdc : HDC -> "void*"
# format : INT -> "int"
# ppfd : PIXELFORMATDESCRIPTOR* -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。