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DirectSoundCreate8
関数DirectSound8再生デバイスオブジェクトを生成する。
シグネチャ
// DSOUND.dll
#include <windows.h>
HRESULT DirectSoundCreate8(
const GUID* pcGuidDevice, // optional
IDirectSound8** ppDS8,
IUnknown* pUnkOuter // optional
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| pcGuidDevice | GUID* | inoptional |
| ppDS8 | IDirectSound8** | out |
| pUnkOuter | IUnknown* | inoptional |
戻り値の型: HRESULT
各言語での呼び出し定義
// DSOUND.dll
#include <windows.h>
HRESULT DirectSoundCreate8(
const GUID* pcGuidDevice, // optional
IDirectSound8** ppDS8,
IUnknown* pUnkOuter // optional
);[DllImport("DSOUND.dll", ExactSpelling = true)]
static extern int DirectSoundCreate8(
IntPtr pcGuidDevice, // GUID* optional
IntPtr ppDS8, // IDirectSound8** out
IntPtr pUnkOuter // IUnknown* optional
);<DllImport("DSOUND.dll", ExactSpelling:=True)>
Public Shared Function DirectSoundCreate8(
pcGuidDevice As IntPtr, ' GUID* optional
ppDS8 As IntPtr, ' IDirectSound8** out
pUnkOuter As IntPtr ' IUnknown* optional
) As Integer
End Function' pcGuidDevice : GUID* optional
' ppDS8 : IDirectSound8** out
' pUnkOuter : IUnknown* optional
Declare PtrSafe Function DirectSoundCreate8 Lib "dsound" ( _
ByVal pcGuidDevice As LongPtr, _
ByVal ppDS8 As LongPtr, _
ByVal pUnkOuter As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
DirectSoundCreate8 = ctypes.windll.dsound.DirectSoundCreate8
DirectSoundCreate8.restype = ctypes.c_int
DirectSoundCreate8.argtypes = [
ctypes.c_void_p, # pcGuidDevice : GUID* optional
ctypes.c_void_p, # ppDS8 : IDirectSound8** out
ctypes.c_void_p, # pUnkOuter : IUnknown* optional
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('DSOUND.dll')
DirectSoundCreate8 = Fiddle::Function.new(
lib['DirectSoundCreate8'],
[
Fiddle::TYPE_VOIDP, # pcGuidDevice : GUID* optional
Fiddle::TYPE_VOIDP, # ppDS8 : IDirectSound8** out
Fiddle::TYPE_VOIDP, # pUnkOuter : IUnknown* optional
],
Fiddle::TYPE_INT)#[link(name = "dsound")]
extern "system" {
fn DirectSoundCreate8(
pcGuidDevice: *const GUID, // GUID* optional
ppDS8: *mut *mut core::ffi::c_void, // IDirectSound8** out
pUnkOuter: *mut core::ffi::c_void // IUnknown* optional
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("DSOUND.dll")]
public static extern int DirectSoundCreate8(IntPtr pcGuidDevice, IntPtr ppDS8, IntPtr pUnkOuter);
"@
$api = Add-Type -MemberDefinition $sig -Name 'DSOUND_DirectSoundCreate8' -Namespace Win32 -PassThru
# $api::DirectSoundCreate8(pcGuidDevice, ppDS8, pUnkOuter)#uselib "DSOUND.dll"
#func global DirectSoundCreate8 "DirectSoundCreate8" sptr, sptr, sptr
; DirectSoundCreate8 varptr(pcGuidDevice), ppDS8, pUnkOuter ; 戻り値は stat
; pcGuidDevice : GUID* optional -> "sptr"
; ppDS8 : IDirectSound8** out -> "sptr"
; pUnkOuter : IUnknown* optional -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "DSOUND.dll" #cfunc global DirectSoundCreate8 "DirectSoundCreate8" var, sptr, sptr ; res = DirectSoundCreate8(pcGuidDevice, ppDS8, pUnkOuter) ; pcGuidDevice : GUID* optional -> "var" ; ppDS8 : IDirectSound8** out -> "sptr" ; pUnkOuter : IUnknown* optional -> "sptr" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "DSOUND.dll" #cfunc global DirectSoundCreate8 "DirectSoundCreate8" sptr, sptr, sptr ; res = DirectSoundCreate8(varptr(pcGuidDevice), ppDS8, pUnkOuter) ; pcGuidDevice : GUID* optional -> "sptr" ; ppDS8 : IDirectSound8** out -> "sptr" ; pUnkOuter : IUnknown* optional -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; HRESULT DirectSoundCreate8(GUID* pcGuidDevice, IDirectSound8** ppDS8, IUnknown* pUnkOuter) #uselib "DSOUND.dll" #cfunc global DirectSoundCreate8 "DirectSoundCreate8" var, intptr, intptr ; res = DirectSoundCreate8(pcGuidDevice, ppDS8, pUnkOuter) ; pcGuidDevice : GUID* optional -> "var" ; ppDS8 : IDirectSound8** out -> "intptr" ; pUnkOuter : IUnknown* optional -> "intptr" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; HRESULT DirectSoundCreate8(GUID* pcGuidDevice, IDirectSound8** ppDS8, IUnknown* pUnkOuter) #uselib "DSOUND.dll" #cfunc global DirectSoundCreate8 "DirectSoundCreate8" intptr, intptr, intptr ; res = DirectSoundCreate8(varptr(pcGuidDevice), ppDS8, pUnkOuter) ; pcGuidDevice : GUID* optional -> "intptr" ; ppDS8 : IDirectSound8** out -> "intptr" ; pUnkOuter : IUnknown* optional -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
dsound = windows.NewLazySystemDLL("DSOUND.dll")
procDirectSoundCreate8 = dsound.NewProc("DirectSoundCreate8")
)
// pcGuidDevice (GUID* optional), ppDS8 (IDirectSound8** out), pUnkOuter (IUnknown* optional)
r1, _, err := procDirectSoundCreate8.Call(
uintptr(pcGuidDevice),
uintptr(ppDS8),
uintptr(pUnkOuter),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // HRESULTfunction DirectSoundCreate8(
pcGuidDevice: PGUID; // GUID* optional
ppDS8: Pointer; // IDirectSound8** out
pUnkOuter: Pointer // IUnknown* optional
): Integer; stdcall;
external 'DSOUND.dll' name 'DirectSoundCreate8';result := DllCall("DSOUND\DirectSoundCreate8"
, "Ptr", pcGuidDevice ; GUID* optional
, "Ptr", ppDS8 ; IDirectSound8** out
, "Ptr", pUnkOuter ; IUnknown* optional
, "Int") ; return: HRESULT●DirectSoundCreate8(pcGuidDevice, ppDS8, pUnkOuter) = DLL("DSOUND.dll", "int DirectSoundCreate8(void*, void*, void*)")
# 呼び出し: DirectSoundCreate8(pcGuidDevice, ppDS8, pUnkOuter)
# pcGuidDevice : GUID* optional -> "void*"
# ppDS8 : IDirectSound8** out -> "void*"
# pUnkOuter : IUnknown* optional -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。