Win32 API 日本語リファレンス
ホームNetworkManagement.IpHelper › ConvertInterfaceNameToLuidA

ConvertInterfaceNameToLuidA

関数
インターフェイス名(ANSI)をLUIDに変換する。
DLLIPHLPAPI.dll文字セットANSI (-A)呼出規約winapi対応OSWindows Vista 以降

シグネチャ

// IPHLPAPI.dll  (ANSI / -A)
#include <windows.h>

WIN32_ERROR ConvertInterfaceNameToLuidA(
    LPCSTR InterfaceName,
    NET_LUID_LH* InterfaceLuid
);

パラメーター

名前方向
InterfaceNameLPCSTRin
InterfaceLuidNET_LUID_LH*out

戻り値の型: WIN32_ERROR

各言語での呼び出し定義

// IPHLPAPI.dll  (ANSI / -A)
#include <windows.h>

WIN32_ERROR ConvertInterfaceNameToLuidA(
    LPCSTR InterfaceName,
    NET_LUID_LH* InterfaceLuid
);
[DllImport("IPHLPAPI.dll", CharSet = CharSet.Ansi, ExactSpelling = true)]
static extern uint ConvertInterfaceNameToLuidA(
    [MarshalAs(UnmanagedType.LPStr)] string InterfaceName,   // LPCSTR
    IntPtr InterfaceLuid   // NET_LUID_LH* out
);
<DllImport("IPHLPAPI.dll", CharSet:=CharSet.Ansi, ExactSpelling:=True)>
Public Shared Function ConvertInterfaceNameToLuidA(
    <MarshalAs(UnmanagedType.LPStr)> InterfaceName As String,   ' LPCSTR
    InterfaceLuid As IntPtr   ' NET_LUID_LH* out
) As UInteger
End Function
' InterfaceName : LPCSTR
' InterfaceLuid : NET_LUID_LH* out
Declare PtrSafe Function ConvertInterfaceNameToLuidA Lib "iphlpapi" ( _
    ByVal InterfaceName As String, _
    ByVal InterfaceLuid As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

ConvertInterfaceNameToLuidA = ctypes.windll.iphlpapi.ConvertInterfaceNameToLuidA
ConvertInterfaceNameToLuidA.restype = wintypes.DWORD
ConvertInterfaceNameToLuidA.argtypes = [
    wintypes.LPCSTR,  # InterfaceName : LPCSTR
    ctypes.c_void_p,  # InterfaceLuid : NET_LUID_LH* out
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('IPHLPAPI.dll')
ConvertInterfaceNameToLuidA = Fiddle::Function.new(
  lib['ConvertInterfaceNameToLuidA'],
  [
    Fiddle::TYPE_VOIDP,  # InterfaceName : LPCSTR
    Fiddle::TYPE_VOIDP,  # InterfaceLuid : NET_LUID_LH* out
  ],
  -Fiddle::TYPE_INT)
#[link(name = "iphlpapi")]
extern "system" {
    fn ConvertInterfaceNameToLuidA(
        InterfaceName: *const u8,  // LPCSTR
        InterfaceLuid: *mut NET_LUID_LH  // NET_LUID_LH* out
    ) -> u32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("IPHLPAPI.dll", CharSet = CharSet.Ansi)]
public static extern uint ConvertInterfaceNameToLuidA([MarshalAs(UnmanagedType.LPStr)] string InterfaceName, IntPtr InterfaceLuid);
"@
$api = Add-Type -MemberDefinition $sig -Name 'IPHLPAPI_ConvertInterfaceNameToLuidA' -Namespace Win32 -PassThru
# $api::ConvertInterfaceNameToLuidA(InterfaceName, InterfaceLuid)
#uselib "IPHLPAPI.dll"
#func global ConvertInterfaceNameToLuidA "ConvertInterfaceNameToLuidA" sptr, sptr
; ConvertInterfaceNameToLuidA InterfaceName, varptr(InterfaceLuid)   ; 戻り値は stat
; InterfaceName : LPCSTR -> "sptr"
; InterfaceLuid : NET_LUID_LH* out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
出力引数:
#uselib "IPHLPAPI.dll"
#cfunc global ConvertInterfaceNameToLuidA "ConvertInterfaceNameToLuidA" str, var
; res = ConvertInterfaceNameToLuidA(InterfaceName, InterfaceLuid)
; InterfaceName : LPCSTR -> "str"
; InterfaceLuid : NET_LUID_LH* out -> "var"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
出力引数:
; WIN32_ERROR ConvertInterfaceNameToLuidA(LPCSTR InterfaceName, NET_LUID_LH* InterfaceLuid)
#uselib "IPHLPAPI.dll"
#cfunc global ConvertInterfaceNameToLuidA "ConvertInterfaceNameToLuidA" str, var
; res = ConvertInterfaceNameToLuidA(InterfaceName, InterfaceLuid)
; InterfaceName : LPCSTR -> "str"
; InterfaceLuid : NET_LUID_LH* out -> "var"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	iphlpapi = windows.NewLazySystemDLL("IPHLPAPI.dll")
	procConvertInterfaceNameToLuidA = iphlpapi.NewProc("ConvertInterfaceNameToLuidA")
)

// InterfaceName (LPCSTR), InterfaceLuid (NET_LUID_LH* out)
r1, _, err := procConvertInterfaceNameToLuidA.Call(
	uintptr(unsafe.Pointer(windows.BytePtrFromString(InterfaceName))),
	uintptr(InterfaceLuid),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // WIN32_ERROR
function ConvertInterfaceNameToLuidA(
  InterfaceName: PAnsiChar;   // LPCSTR
  InterfaceLuid: Pointer   // NET_LUID_LH* out
): DWORD; stdcall;
  external 'IPHLPAPI.dll' name 'ConvertInterfaceNameToLuidA';
result := DllCall("IPHLPAPI\ConvertInterfaceNameToLuidA"
    , "AStr", InterfaceName   ; LPCSTR
    , "Ptr", InterfaceLuid   ; NET_LUID_LH* out
    , "UInt")   ; return: WIN32_ERROR
●ConvertInterfaceNameToLuidA(InterfaceName, InterfaceLuid) = DLL("IPHLPAPI.dll", "dword ConvertInterfaceNameToLuidA(char*, void*)")
# 呼び出し: ConvertInterfaceNameToLuidA(InterfaceName, InterfaceLuid)
# InterfaceName : LPCSTR -> "char*"
# InterfaceLuid : NET_LUID_LH* out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。