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ConvertInterfaceNameToLuidW
関数インターフェイス名(Unicode)をLUIDに変換する。
シグネチャ
// IPHLPAPI.dll (Unicode / -W)
#include <windows.h>
WIN32_ERROR ConvertInterfaceNameToLuidW(
LPCWSTR InterfaceName,
NET_LUID_LH* InterfaceLuid
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| InterfaceName | LPCWSTR | in |
| InterfaceLuid | NET_LUID_LH* | out |
戻り値の型: WIN32_ERROR
各言語での呼び出し定義
// IPHLPAPI.dll (Unicode / -W)
#include <windows.h>
WIN32_ERROR ConvertInterfaceNameToLuidW(
LPCWSTR InterfaceName,
NET_LUID_LH* InterfaceLuid
);[DllImport("IPHLPAPI.dll", CharSet = CharSet.Unicode, ExactSpelling = true)]
static extern uint ConvertInterfaceNameToLuidW(
[MarshalAs(UnmanagedType.LPWStr)] string InterfaceName, // LPCWSTR
IntPtr InterfaceLuid // NET_LUID_LH* out
);<DllImport("IPHLPAPI.dll", CharSet:=CharSet.Unicode, ExactSpelling:=True)>
Public Shared Function ConvertInterfaceNameToLuidW(
<MarshalAs(UnmanagedType.LPWStr)> InterfaceName As String, ' LPCWSTR
InterfaceLuid As IntPtr ' NET_LUID_LH* out
) As UInteger
End Function' InterfaceName : LPCWSTR
' InterfaceLuid : NET_LUID_LH* out
Declare PtrSafe Function ConvertInterfaceNameToLuidW Lib "iphlpapi" ( _
ByVal InterfaceName As LongPtr, _
ByVal InterfaceLuid As LongPtr) As Long
' Unicode(W): 文字列は ByVal As LongPtr とし StrPtr(unicodeStr) を渡す
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
ConvertInterfaceNameToLuidW = ctypes.windll.iphlpapi.ConvertInterfaceNameToLuidW
ConvertInterfaceNameToLuidW.restype = wintypes.DWORD
ConvertInterfaceNameToLuidW.argtypes = [
wintypes.LPCWSTR, # InterfaceName : LPCWSTR
ctypes.c_void_p, # InterfaceLuid : NET_LUID_LH* out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('IPHLPAPI.dll')
ConvertInterfaceNameToLuidW = Fiddle::Function.new(
lib['ConvertInterfaceNameToLuidW'],
[
Fiddle::TYPE_VOIDP, # InterfaceName : LPCWSTR
Fiddle::TYPE_VOIDP, # InterfaceLuid : NET_LUID_LH* out
],
-Fiddle::TYPE_INT)
# Wide strings: pass str.encode("UTF-16LE") + "\x00\x00"#[link(name = "iphlpapi")]
extern "system" {
fn ConvertInterfaceNameToLuidW(
InterfaceName: *const u16, // LPCWSTR
InterfaceLuid: *mut NET_LUID_LH // NET_LUID_LH* out
) -> u32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("IPHLPAPI.dll", CharSet = CharSet.Unicode)]
public static extern uint ConvertInterfaceNameToLuidW([MarshalAs(UnmanagedType.LPWStr)] string InterfaceName, IntPtr InterfaceLuid);
"@
$api = Add-Type -MemberDefinition $sig -Name 'IPHLPAPI_ConvertInterfaceNameToLuidW' -Namespace Win32 -PassThru
# $api::ConvertInterfaceNameToLuidW(InterfaceName, InterfaceLuid)#uselib "IPHLPAPI.dll"
#func global ConvertInterfaceNameToLuidW "ConvertInterfaceNameToLuidW" wptr, wptr
; ConvertInterfaceNameToLuidW InterfaceName, varptr(InterfaceLuid) ; 戻り値は stat
; InterfaceName : LPCWSTR -> "wptr"
; InterfaceLuid : NET_LUID_LH* out -> "wptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "IPHLPAPI.dll" #cfunc global ConvertInterfaceNameToLuidW "ConvertInterfaceNameToLuidW" wstr, var ; res = ConvertInterfaceNameToLuidW(InterfaceName, InterfaceLuid) ; InterfaceName : LPCWSTR -> "wstr" ; InterfaceLuid : NET_LUID_LH* out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "IPHLPAPI.dll" #cfunc global ConvertInterfaceNameToLuidW "ConvertInterfaceNameToLuidW" wstr, sptr ; res = ConvertInterfaceNameToLuidW(InterfaceName, varptr(InterfaceLuid)) ; InterfaceName : LPCWSTR -> "wstr" ; InterfaceLuid : NET_LUID_LH* out -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; WIN32_ERROR ConvertInterfaceNameToLuidW(LPCWSTR InterfaceName, NET_LUID_LH* InterfaceLuid) #uselib "IPHLPAPI.dll" #cfunc global ConvertInterfaceNameToLuidW "ConvertInterfaceNameToLuidW" wstr, var ; res = ConvertInterfaceNameToLuidW(InterfaceName, InterfaceLuid) ; InterfaceName : LPCWSTR -> "wstr" ; InterfaceLuid : NET_LUID_LH* out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; WIN32_ERROR ConvertInterfaceNameToLuidW(LPCWSTR InterfaceName, NET_LUID_LH* InterfaceLuid) #uselib "IPHLPAPI.dll" #cfunc global ConvertInterfaceNameToLuidW "ConvertInterfaceNameToLuidW" wstr, intptr ; res = ConvertInterfaceNameToLuidW(InterfaceName, varptr(InterfaceLuid)) ; InterfaceName : LPCWSTR -> "wstr" ; InterfaceLuid : NET_LUID_LH* out -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
iphlpapi = windows.NewLazySystemDLL("IPHLPAPI.dll")
procConvertInterfaceNameToLuidW = iphlpapi.NewProc("ConvertInterfaceNameToLuidW")
)
// InterfaceName (LPCWSTR), InterfaceLuid (NET_LUID_LH* out)
r1, _, err := procConvertInterfaceNameToLuidW.Call(
uintptr(unsafe.Pointer(windows.StringToUTF16Ptr(InterfaceName))),
uintptr(InterfaceLuid),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // WIN32_ERRORfunction ConvertInterfaceNameToLuidW(
InterfaceName: PWideChar; // LPCWSTR
InterfaceLuid: Pointer // NET_LUID_LH* out
): DWORD; stdcall;
external 'IPHLPAPI.dll' name 'ConvertInterfaceNameToLuidW';result := DllCall("IPHLPAPI\ConvertInterfaceNameToLuidW"
, "WStr", InterfaceName ; LPCWSTR
, "Ptr", InterfaceLuid ; NET_LUID_LH* out
, "UInt") ; return: WIN32_ERROR●ConvertInterfaceNameToLuidW(InterfaceName, InterfaceLuid) = DLL("IPHLPAPI.dll", "dword ConvertInterfaceNameToLuidW(char*, void*)")
# 呼び出し: ConvertInterfaceNameToLuidW(InterfaceName, InterfaceLuid)
# InterfaceName : LPCWSTR -> "char*"
# InterfaceLuid : NET_LUID_LH* out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。
# ※-W(Unicode)関数。なでしこ1はANSIのため -A 版の利用を推奨。