Win32 API 日本語リファレンス
ホームNetworkManagement.NetManagement › I_NetLogonControl2

I_NetLogonControl2

関数
Netlogonサービスの状態を制御する内部関数を呼び出す。
DLLNETAPI32.dll呼出規約winapi

シグネチャ

// NETAPI32.dll
#include <windows.h>

DWORD I_NetLogonControl2(
    LPCWSTR ServerName,   // optional
    DWORD FunctionCode,
    DWORD QueryLevel,
    BYTE* Data,
    BYTE** Buffer
);

パラメーター

名前方向
ServerNameLPCWSTRinoptional
FunctionCodeDWORDin
QueryLevelDWORDin
DataBYTE*in
BufferBYTE**out

戻り値の型: DWORD

各言語での呼び出し定義

// NETAPI32.dll
#include <windows.h>

DWORD I_NetLogonControl2(
    LPCWSTR ServerName,   // optional
    DWORD FunctionCode,
    DWORD QueryLevel,
    BYTE* Data,
    BYTE** Buffer
);
[DllImport("NETAPI32.dll", ExactSpelling = true)]
static extern uint I_NetLogonControl2(
    [MarshalAs(UnmanagedType.LPWStr)] string ServerName,   // LPCWSTR optional
    uint FunctionCode,   // DWORD
    uint QueryLevel,   // DWORD
    IntPtr Data,   // BYTE*
    IntPtr Buffer   // BYTE** out
);
<DllImport("NETAPI32.dll", ExactSpelling:=True)>
Public Shared Function I_NetLogonControl2(
    <MarshalAs(UnmanagedType.LPWStr)> ServerName As String,   ' LPCWSTR optional
    FunctionCode As UInteger,   ' DWORD
    QueryLevel As UInteger,   ' DWORD
    Data As IntPtr,   ' BYTE*
    Buffer As IntPtr   ' BYTE** out
) As UInteger
End Function
' ServerName : LPCWSTR optional
' FunctionCode : DWORD
' QueryLevel : DWORD
' Data : BYTE*
' Buffer : BYTE** out
Declare PtrSafe Function I_NetLogonControl2 Lib "netapi32" ( _
    ByVal ServerName As LongPtr, _
    ByVal FunctionCode As Long, _
    ByVal QueryLevel As Long, _
    ByVal Data As LongPtr, _
    ByVal Buffer As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

I_NetLogonControl2 = ctypes.windll.netapi32.I_NetLogonControl2
I_NetLogonControl2.restype = wintypes.DWORD
I_NetLogonControl2.argtypes = [
    wintypes.LPCWSTR,  # ServerName : LPCWSTR optional
    wintypes.DWORD,  # FunctionCode : DWORD
    wintypes.DWORD,  # QueryLevel : DWORD
    ctypes.POINTER(ctypes.c_ubyte),  # Data : BYTE*
    ctypes.c_void_p,  # Buffer : BYTE** out
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('NETAPI32.dll')
I_NetLogonControl2 = Fiddle::Function.new(
  lib['I_NetLogonControl2'],
  [
    Fiddle::TYPE_VOIDP,  # ServerName : LPCWSTR optional
    -Fiddle::TYPE_INT,  # FunctionCode : DWORD
    -Fiddle::TYPE_INT,  # QueryLevel : DWORD
    Fiddle::TYPE_VOIDP,  # Data : BYTE*
    Fiddle::TYPE_VOIDP,  # Buffer : BYTE** out
  ],
  -Fiddle::TYPE_INT)
#[link(name = "netapi32")]
extern "system" {
    fn I_NetLogonControl2(
        ServerName: *const u16,  // LPCWSTR optional
        FunctionCode: u32,  // DWORD
        QueryLevel: u32,  // DWORD
        Data: *mut u8,  // BYTE*
        Buffer: *mut *mut u8  // BYTE** out
    ) -> u32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("NETAPI32.dll")]
public static extern uint I_NetLogonControl2([MarshalAs(UnmanagedType.LPWStr)] string ServerName, uint FunctionCode, uint QueryLevel, IntPtr Data, IntPtr Buffer);
"@
$api = Add-Type -MemberDefinition $sig -Name 'NETAPI32_I_NetLogonControl2' -Namespace Win32 -PassThru
# $api::I_NetLogonControl2(ServerName, FunctionCode, QueryLevel, Data, Buffer)
#uselib "NETAPI32.dll"
#func global I_NetLogonControl2 "I_NetLogonControl2" sptr, sptr, sptr, sptr, sptr
; I_NetLogonControl2 ServerName, FunctionCode, QueryLevel, varptr(Data), varptr(Buffer)   ; 戻り値は stat
; ServerName : LPCWSTR optional -> "sptr"
; FunctionCode : DWORD -> "sptr"
; QueryLevel : DWORD -> "sptr"
; Data : BYTE* -> "sptr"
; Buffer : BYTE** out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
出力引数:
#uselib "NETAPI32.dll"
#cfunc global I_NetLogonControl2 "I_NetLogonControl2" wstr, int, int, var, var
; res = I_NetLogonControl2(ServerName, FunctionCode, QueryLevel, Data, Buffer)
; ServerName : LPCWSTR optional -> "wstr"
; FunctionCode : DWORD -> "int"
; QueryLevel : DWORD -> "int"
; Data : BYTE* -> "var"
; Buffer : BYTE** out -> "var"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
出力引数:
; DWORD I_NetLogonControl2(LPCWSTR ServerName, DWORD FunctionCode, DWORD QueryLevel, BYTE* Data, BYTE** Buffer)
#uselib "NETAPI32.dll"
#cfunc global I_NetLogonControl2 "I_NetLogonControl2" wstr, int, int, var, var
; res = I_NetLogonControl2(ServerName, FunctionCode, QueryLevel, Data, Buffer)
; ServerName : LPCWSTR optional -> "wstr"
; FunctionCode : DWORD -> "int"
; QueryLevel : DWORD -> "int"
; Data : BYTE* -> "var"
; Buffer : BYTE** out -> "var"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	netapi32 = windows.NewLazySystemDLL("NETAPI32.dll")
	procI_NetLogonControl2 = netapi32.NewProc("I_NetLogonControl2")
)

// ServerName (LPCWSTR optional), FunctionCode (DWORD), QueryLevel (DWORD), Data (BYTE*), Buffer (BYTE** out)
r1, _, err := procI_NetLogonControl2.Call(
	uintptr(unsafe.Pointer(windows.StringToUTF16Ptr(ServerName))),
	uintptr(FunctionCode),
	uintptr(QueryLevel),
	uintptr(Data),
	uintptr(Buffer),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // DWORD
function I_NetLogonControl2(
  ServerName: PWideChar;   // LPCWSTR optional
  FunctionCode: DWORD;   // DWORD
  QueryLevel: DWORD;   // DWORD
  Data: Pointer;   // BYTE*
  Buffer: Pointer   // BYTE** out
): DWORD; stdcall;
  external 'NETAPI32.dll' name 'I_NetLogonControl2';
result := DllCall("NETAPI32\I_NetLogonControl2"
    , "WStr", ServerName   ; LPCWSTR optional
    , "UInt", FunctionCode   ; DWORD
    , "UInt", QueryLevel   ; DWORD
    , "Ptr", Data   ; BYTE*
    , "Ptr", Buffer   ; BYTE** out
    , "UInt")   ; return: DWORD
●I_NetLogonControl2(ServerName, FunctionCode, QueryLevel, Data, Buffer) = DLL("NETAPI32.dll", "dword I_NetLogonControl2(char*, dword, dword, void*, void*)")
# 呼び出し: I_NetLogonControl2(ServerName, FunctionCode, QueryLevel, Data, Buffer)
# ServerName : LPCWSTR optional -> "char*"
# FunctionCode : DWORD -> "dword"
# QueryLevel : DWORD -> "dword"
# Data : BYTE* -> "void*"
# Buffer : BYTE** out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。