ホーム › NetworkManagement.NetManagement › NetUseGetInfo
NetUseGetInfo
関数指定したネットワーク接続の情報を取得する。
シグネチャ
// NETAPI32.dll
#include <windows.h>
DWORD NetUseGetInfo(
LPWSTR UncServerName, // optional
LPWSTR UseName,
DWORD LevelFlags,
BYTE** bufptr // optional
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| UncServerName | LPWSTR | inoptional |
| UseName | LPWSTR | in |
| LevelFlags | DWORD | in |
| bufptr | BYTE** | outoptional |
戻り値の型: DWORD
各言語での呼び出し定義
// NETAPI32.dll
#include <windows.h>
DWORD NetUseGetInfo(
LPWSTR UncServerName, // optional
LPWSTR UseName,
DWORD LevelFlags,
BYTE** bufptr // optional
);[DllImport("NETAPI32.dll", ExactSpelling = true)]
static extern uint NetUseGetInfo(
[MarshalAs(UnmanagedType.LPWStr)] string UncServerName, // LPWSTR optional
[MarshalAs(UnmanagedType.LPWStr)] string UseName, // LPWSTR
uint LevelFlags, // DWORD
IntPtr bufptr // BYTE** optional, out
);<DllImport("NETAPI32.dll", ExactSpelling:=True)>
Public Shared Function NetUseGetInfo(
<MarshalAs(UnmanagedType.LPWStr)> UncServerName As String, ' LPWSTR optional
<MarshalAs(UnmanagedType.LPWStr)> UseName As String, ' LPWSTR
LevelFlags As UInteger, ' DWORD
bufptr As IntPtr ' BYTE** optional, out
) As UInteger
End Function' UncServerName : LPWSTR optional
' UseName : LPWSTR
' LevelFlags : DWORD
' bufptr : BYTE** optional, out
Declare PtrSafe Function NetUseGetInfo Lib "netapi32" ( _
ByVal UncServerName As LongPtr, _
ByVal UseName As LongPtr, _
ByVal LevelFlags As Long, _
ByVal bufptr As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
NetUseGetInfo = ctypes.windll.netapi32.NetUseGetInfo
NetUseGetInfo.restype = wintypes.DWORD
NetUseGetInfo.argtypes = [
wintypes.LPCWSTR, # UncServerName : LPWSTR optional
wintypes.LPCWSTR, # UseName : LPWSTR
wintypes.DWORD, # LevelFlags : DWORD
ctypes.c_void_p, # bufptr : BYTE** optional, out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('NETAPI32.dll')
NetUseGetInfo = Fiddle::Function.new(
lib['NetUseGetInfo'],
[
Fiddle::TYPE_VOIDP, # UncServerName : LPWSTR optional
Fiddle::TYPE_VOIDP, # UseName : LPWSTR
-Fiddle::TYPE_INT, # LevelFlags : DWORD
Fiddle::TYPE_VOIDP, # bufptr : BYTE** optional, out
],
-Fiddle::TYPE_INT)#[link(name = "netapi32")]
extern "system" {
fn NetUseGetInfo(
UncServerName: *mut u16, // LPWSTR optional
UseName: *mut u16, // LPWSTR
LevelFlags: u32, // DWORD
bufptr: *mut *mut u8 // BYTE** optional, out
) -> u32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("NETAPI32.dll")]
public static extern uint NetUseGetInfo([MarshalAs(UnmanagedType.LPWStr)] string UncServerName, [MarshalAs(UnmanagedType.LPWStr)] string UseName, uint LevelFlags, IntPtr bufptr);
"@
$api = Add-Type -MemberDefinition $sig -Name 'NETAPI32_NetUseGetInfo' -Namespace Win32 -PassThru
# $api::NetUseGetInfo(UncServerName, UseName, LevelFlags, bufptr)#uselib "NETAPI32.dll"
#func global NetUseGetInfo "NetUseGetInfo" sptr, sptr, sptr, sptr
; NetUseGetInfo UncServerName, UseName, LevelFlags, varptr(bufptr) ; 戻り値は stat
; UncServerName : LPWSTR optional -> "sptr"
; UseName : LPWSTR -> "sptr"
; LevelFlags : DWORD -> "sptr"
; bufptr : BYTE** optional, out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "NETAPI32.dll" #cfunc global NetUseGetInfo "NetUseGetInfo" wstr, wstr, int, var ; res = NetUseGetInfo(UncServerName, UseName, LevelFlags, bufptr) ; UncServerName : LPWSTR optional -> "wstr" ; UseName : LPWSTR -> "wstr" ; LevelFlags : DWORD -> "int" ; bufptr : BYTE** optional, out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "NETAPI32.dll" #cfunc global NetUseGetInfo "NetUseGetInfo" wstr, wstr, int, sptr ; res = NetUseGetInfo(UncServerName, UseName, LevelFlags, varptr(bufptr)) ; UncServerName : LPWSTR optional -> "wstr" ; UseName : LPWSTR -> "wstr" ; LevelFlags : DWORD -> "int" ; bufptr : BYTE** optional, out -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; DWORD NetUseGetInfo(LPWSTR UncServerName, LPWSTR UseName, DWORD LevelFlags, BYTE** bufptr) #uselib "NETAPI32.dll" #cfunc global NetUseGetInfo "NetUseGetInfo" wstr, wstr, int, var ; res = NetUseGetInfo(UncServerName, UseName, LevelFlags, bufptr) ; UncServerName : LPWSTR optional -> "wstr" ; UseName : LPWSTR -> "wstr" ; LevelFlags : DWORD -> "int" ; bufptr : BYTE** optional, out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; DWORD NetUseGetInfo(LPWSTR UncServerName, LPWSTR UseName, DWORD LevelFlags, BYTE** bufptr) #uselib "NETAPI32.dll" #cfunc global NetUseGetInfo "NetUseGetInfo" wstr, wstr, int, intptr ; res = NetUseGetInfo(UncServerName, UseName, LevelFlags, varptr(bufptr)) ; UncServerName : LPWSTR optional -> "wstr" ; UseName : LPWSTR -> "wstr" ; LevelFlags : DWORD -> "int" ; bufptr : BYTE** optional, out -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
netapi32 = windows.NewLazySystemDLL("NETAPI32.dll")
procNetUseGetInfo = netapi32.NewProc("NetUseGetInfo")
)
// UncServerName (LPWSTR optional), UseName (LPWSTR), LevelFlags (DWORD), bufptr (BYTE** optional, out)
r1, _, err := procNetUseGetInfo.Call(
uintptr(unsafe.Pointer(windows.StringToUTF16Ptr(UncServerName))),
uintptr(unsafe.Pointer(windows.StringToUTF16Ptr(UseName))),
uintptr(LevelFlags),
uintptr(bufptr),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // DWORDfunction NetUseGetInfo(
UncServerName: PWideChar; // LPWSTR optional
UseName: PWideChar; // LPWSTR
LevelFlags: DWORD; // DWORD
bufptr: Pointer // BYTE** optional, out
): DWORD; stdcall;
external 'NETAPI32.dll' name 'NetUseGetInfo';result := DllCall("NETAPI32\NetUseGetInfo"
, "WStr", UncServerName ; LPWSTR optional
, "WStr", UseName ; LPWSTR
, "UInt", LevelFlags ; DWORD
, "Ptr", bufptr ; BYTE** optional, out
, "UInt") ; return: DWORD●NetUseGetInfo(UncServerName, UseName, LevelFlags, bufptr) = DLL("NETAPI32.dll", "dword NetUseGetInfo(char*, char*, dword, void*)")
# 呼び出し: NetUseGetInfo(UncServerName, UseName, LevelFlags, bufptr)
# UncServerName : LPWSTR optional -> "char*"
# UseName : LPWSTR -> "char*"
# LevelFlags : DWORD -> "dword"
# bufptr : BYTE** optional, out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。