ホーム › NetworkManagement.WNet › WNetAddConnection3A
WNetAddConnection3A
関数所有ウィンドウを指定してネットワークリソースに接続する(ANSI版)。
シグネチャ
// MPR.dll (ANSI / -A)
#include <windows.h>
WIN32_ERROR WNetAddConnection3A(
HWND hwndOwner, // optional
NETRESOURCEA* lpNetResource,
LPCSTR lpPassword, // optional
LPCSTR lpUserName, // optional
NET_CONNECT_FLAGS dwFlags
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| hwndOwner | HWND | inoptional |
| lpNetResource | NETRESOURCEA* | in |
| lpPassword | LPCSTR | inoptional |
| lpUserName | LPCSTR | inoptional |
| dwFlags | NET_CONNECT_FLAGS | in |
戻り値の型: WIN32_ERROR
各言語での呼び出し定義
// MPR.dll (ANSI / -A)
#include <windows.h>
WIN32_ERROR WNetAddConnection3A(
HWND hwndOwner, // optional
NETRESOURCEA* lpNetResource,
LPCSTR lpPassword, // optional
LPCSTR lpUserName, // optional
NET_CONNECT_FLAGS dwFlags
);[DllImport("MPR.dll", CharSet = CharSet.Ansi, ExactSpelling = true)]
static extern uint WNetAddConnection3A(
IntPtr hwndOwner, // HWND optional
IntPtr lpNetResource, // NETRESOURCEA*
[MarshalAs(UnmanagedType.LPStr)] string lpPassword, // LPCSTR optional
[MarshalAs(UnmanagedType.LPStr)] string lpUserName, // LPCSTR optional
uint dwFlags // NET_CONNECT_FLAGS
);<DllImport("MPR.dll", CharSet:=CharSet.Ansi, ExactSpelling:=True)>
Public Shared Function WNetAddConnection3A(
hwndOwner As IntPtr, ' HWND optional
lpNetResource As IntPtr, ' NETRESOURCEA*
<MarshalAs(UnmanagedType.LPStr)> lpPassword As String, ' LPCSTR optional
<MarshalAs(UnmanagedType.LPStr)> lpUserName As String, ' LPCSTR optional
dwFlags As UInteger ' NET_CONNECT_FLAGS
) As UInteger
End Function' hwndOwner : HWND optional
' lpNetResource : NETRESOURCEA*
' lpPassword : LPCSTR optional
' lpUserName : LPCSTR optional
' dwFlags : NET_CONNECT_FLAGS
Declare PtrSafe Function WNetAddConnection3A Lib "mpr" ( _
ByVal hwndOwner As LongPtr, _
ByVal lpNetResource As LongPtr, _
ByVal lpPassword As String, _
ByVal lpUserName As String, _
ByVal dwFlags As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
WNetAddConnection3A = ctypes.windll.mpr.WNetAddConnection3A
WNetAddConnection3A.restype = wintypes.DWORD
WNetAddConnection3A.argtypes = [
wintypes.HANDLE, # hwndOwner : HWND optional
ctypes.c_void_p, # lpNetResource : NETRESOURCEA*
wintypes.LPCSTR, # lpPassword : LPCSTR optional
wintypes.LPCSTR, # lpUserName : LPCSTR optional
wintypes.DWORD, # dwFlags : NET_CONNECT_FLAGS
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('MPR.dll')
WNetAddConnection3A = Fiddle::Function.new(
lib['WNetAddConnection3A'],
[
Fiddle::TYPE_VOIDP, # hwndOwner : HWND optional
Fiddle::TYPE_VOIDP, # lpNetResource : NETRESOURCEA*
Fiddle::TYPE_VOIDP, # lpPassword : LPCSTR optional
Fiddle::TYPE_VOIDP, # lpUserName : LPCSTR optional
-Fiddle::TYPE_INT, # dwFlags : NET_CONNECT_FLAGS
],
-Fiddle::TYPE_INT)#[link(name = "mpr")]
extern "system" {
fn WNetAddConnection3A(
hwndOwner: *mut core::ffi::c_void, // HWND optional
lpNetResource: *mut NETRESOURCEA, // NETRESOURCEA*
lpPassword: *const u8, // LPCSTR optional
lpUserName: *const u8, // LPCSTR optional
dwFlags: u32 // NET_CONNECT_FLAGS
) -> u32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("MPR.dll", CharSet = CharSet.Ansi)]
public static extern uint WNetAddConnection3A(IntPtr hwndOwner, IntPtr lpNetResource, [MarshalAs(UnmanagedType.LPStr)] string lpPassword, [MarshalAs(UnmanagedType.LPStr)] string lpUserName, uint dwFlags);
"@
$api = Add-Type -MemberDefinition $sig -Name 'MPR_WNetAddConnection3A' -Namespace Win32 -PassThru
# $api::WNetAddConnection3A(hwndOwner, lpNetResource, lpPassword, lpUserName, dwFlags)#uselib "MPR.dll"
#func global WNetAddConnection3A "WNetAddConnection3A" sptr, sptr, sptr, sptr, sptr
; WNetAddConnection3A hwndOwner, varptr(lpNetResource), lpPassword, lpUserName, dwFlags ; 戻り値は stat
; hwndOwner : HWND optional -> "sptr"
; lpNetResource : NETRESOURCEA* -> "sptr"
; lpPassword : LPCSTR optional -> "sptr"
; lpUserName : LPCSTR optional -> "sptr"
; dwFlags : NET_CONNECT_FLAGS -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "MPR.dll" #cfunc global WNetAddConnection3A "WNetAddConnection3A" sptr, var, str, str, int ; res = WNetAddConnection3A(hwndOwner, lpNetResource, lpPassword, lpUserName, dwFlags) ; hwndOwner : HWND optional -> "sptr" ; lpNetResource : NETRESOURCEA* -> "var" ; lpPassword : LPCSTR optional -> "str" ; lpUserName : LPCSTR optional -> "str" ; dwFlags : NET_CONNECT_FLAGS -> "int" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "MPR.dll" #cfunc global WNetAddConnection3A "WNetAddConnection3A" sptr, sptr, str, str, int ; res = WNetAddConnection3A(hwndOwner, varptr(lpNetResource), lpPassword, lpUserName, dwFlags) ; hwndOwner : HWND optional -> "sptr" ; lpNetResource : NETRESOURCEA* -> "sptr" ; lpPassword : LPCSTR optional -> "str" ; lpUserName : LPCSTR optional -> "str" ; dwFlags : NET_CONNECT_FLAGS -> "int" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; WIN32_ERROR WNetAddConnection3A(HWND hwndOwner, NETRESOURCEA* lpNetResource, LPCSTR lpPassword, LPCSTR lpUserName, NET_CONNECT_FLAGS dwFlags) #uselib "MPR.dll" #cfunc global WNetAddConnection3A "WNetAddConnection3A" intptr, var, str, str, int ; res = WNetAddConnection3A(hwndOwner, lpNetResource, lpPassword, lpUserName, dwFlags) ; hwndOwner : HWND optional -> "intptr" ; lpNetResource : NETRESOURCEA* -> "var" ; lpPassword : LPCSTR optional -> "str" ; lpUserName : LPCSTR optional -> "str" ; dwFlags : NET_CONNECT_FLAGS -> "int" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; WIN32_ERROR WNetAddConnection3A(HWND hwndOwner, NETRESOURCEA* lpNetResource, LPCSTR lpPassword, LPCSTR lpUserName, NET_CONNECT_FLAGS dwFlags) #uselib "MPR.dll" #cfunc global WNetAddConnection3A "WNetAddConnection3A" intptr, intptr, str, str, int ; res = WNetAddConnection3A(hwndOwner, varptr(lpNetResource), lpPassword, lpUserName, dwFlags) ; hwndOwner : HWND optional -> "intptr" ; lpNetResource : NETRESOURCEA* -> "intptr" ; lpPassword : LPCSTR optional -> "str" ; lpUserName : LPCSTR optional -> "str" ; dwFlags : NET_CONNECT_FLAGS -> "int" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
mpr = windows.NewLazySystemDLL("MPR.dll")
procWNetAddConnection3A = mpr.NewProc("WNetAddConnection3A")
)
// hwndOwner (HWND optional), lpNetResource (NETRESOURCEA*), lpPassword (LPCSTR optional), lpUserName (LPCSTR optional), dwFlags (NET_CONNECT_FLAGS)
r1, _, err := procWNetAddConnection3A.Call(
uintptr(hwndOwner),
uintptr(lpNetResource),
uintptr(unsafe.Pointer(windows.BytePtrFromString(lpPassword))),
uintptr(unsafe.Pointer(windows.BytePtrFromString(lpUserName))),
uintptr(dwFlags),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // WIN32_ERRORfunction WNetAddConnection3A(
hwndOwner: THandle; // HWND optional
lpNetResource: Pointer; // NETRESOURCEA*
lpPassword: PAnsiChar; // LPCSTR optional
lpUserName: PAnsiChar; // LPCSTR optional
dwFlags: DWORD // NET_CONNECT_FLAGS
): DWORD; stdcall;
external 'MPR.dll' name 'WNetAddConnection3A';result := DllCall("MPR\WNetAddConnection3A"
, "Ptr", hwndOwner ; HWND optional
, "Ptr", lpNetResource ; NETRESOURCEA*
, "AStr", lpPassword ; LPCSTR optional
, "AStr", lpUserName ; LPCSTR optional
, "UInt", dwFlags ; NET_CONNECT_FLAGS
, "UInt") ; return: WIN32_ERROR●WNetAddConnection3A(hwndOwner, lpNetResource, lpPassword, lpUserName, dwFlags) = DLL("MPR.dll", "dword WNetAddConnection3A(void*, void*, char*, char*, dword)")
# 呼び出し: WNetAddConnection3A(hwndOwner, lpNetResource, lpPassword, lpUserName, dwFlags)
# hwndOwner : HWND optional -> "void*"
# lpNetResource : NETRESOURCEA* -> "void*"
# lpPassword : LPCSTR optional -> "char*"
# lpUserName : LPCSTR optional -> "char*"
# dwFlags : NET_CONNECT_FLAGS -> "dword"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。