ホーム › NetworkManagement.WNet › WNetAddConnection3A
WNetAddConnection3A
関数所有ウィンドウを指定してネットワークリソースに接続する(ANSI版)。
シグネチャ
// MPR.dll (ANSI / -A)
#include <windows.h>
WIN32_ERROR WNetAddConnection3A(
HWND hwndOwner, // optional
NETRESOURCEA* lpNetResource,
LPCSTR lpPassword, // optional
LPCSTR lpUserName, // optional
NET_CONNECT_FLAGS dwFlags
);パラメーター
| 名前 | 型 | 方向 | 説明 |
|---|---|---|---|
| hwndOwner | HWND | inoptional | 資格情報入力ダイアログの親ウィンドウハンドル。不要ならNULL可。 |
| lpNetResource | NETRESOURCEA* | in | 接続先や種別を記述したNETRESOURCEA構造体へのポインタ。 |
| lpPassword | LPCSTR | inoptional | 接続に用いるパスワードのANSI文字列。既定資格情報を使う場合はNULL可。 |
| lpUserName | LPCSTR | inoptional | 接続に用いるユーザー名のANSI文字列。既定ユーザーならNULL可。 |
| dwFlags | NET_CONNECT_FLAGS | in | 接続動作を制御するフラグ(CONNECT_INTERACTIVE等)。 |
戻り値の型: WIN32_ERROR
各言語での呼び出し定義
// MPR.dll (ANSI / -A)
#include <windows.h>
WIN32_ERROR WNetAddConnection3A(
HWND hwndOwner, // optional
NETRESOURCEA* lpNetResource,
LPCSTR lpPassword, // optional
LPCSTR lpUserName, // optional
NET_CONNECT_FLAGS dwFlags
);[DllImport("MPR.dll", CharSet = CharSet.Ansi, ExactSpelling = true)]
static extern uint WNetAddConnection3A(
IntPtr hwndOwner, // HWND optional
IntPtr lpNetResource, // NETRESOURCEA*
[MarshalAs(UnmanagedType.LPStr)] string lpPassword, // LPCSTR optional
[MarshalAs(UnmanagedType.LPStr)] string lpUserName, // LPCSTR optional
uint dwFlags // NET_CONNECT_FLAGS
);<DllImport("MPR.dll", CharSet:=CharSet.Ansi, ExactSpelling:=True)>
Public Shared Function WNetAddConnection3A(
hwndOwner As IntPtr, ' HWND optional
lpNetResource As IntPtr, ' NETRESOURCEA*
<MarshalAs(UnmanagedType.LPStr)> lpPassword As String, ' LPCSTR optional
<MarshalAs(UnmanagedType.LPStr)> lpUserName As String, ' LPCSTR optional
dwFlags As UInteger ' NET_CONNECT_FLAGS
) As UInteger
End Function' hwndOwner : HWND optional
' lpNetResource : NETRESOURCEA*
' lpPassword : LPCSTR optional
' lpUserName : LPCSTR optional
' dwFlags : NET_CONNECT_FLAGS
Declare PtrSafe Function WNetAddConnection3A Lib "mpr" ( _
ByVal hwndOwner As LongPtr, _
ByVal lpNetResource As LongPtr, _
ByVal lpPassword As String, _
ByVal lpUserName As String, _
ByVal dwFlags As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
WNetAddConnection3A = ctypes.windll.mpr.WNetAddConnection3A
WNetAddConnection3A.restype = wintypes.DWORD
WNetAddConnection3A.argtypes = [
wintypes.HANDLE, # hwndOwner : HWND optional
ctypes.c_void_p, # lpNetResource : NETRESOURCEA*
wintypes.LPCSTR, # lpPassword : LPCSTR optional
wintypes.LPCSTR, # lpUserName : LPCSTR optional
wintypes.DWORD, # dwFlags : NET_CONNECT_FLAGS
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('MPR.dll')
WNetAddConnection3A = Fiddle::Function.new(
lib['WNetAddConnection3A'],
[
Fiddle::TYPE_VOIDP, # hwndOwner : HWND optional
Fiddle::TYPE_VOIDP, # lpNetResource : NETRESOURCEA*
Fiddle::TYPE_VOIDP, # lpPassword : LPCSTR optional
Fiddle::TYPE_VOIDP, # lpUserName : LPCSTR optional
-Fiddle::TYPE_INT, # dwFlags : NET_CONNECT_FLAGS
],
-Fiddle::TYPE_INT)#[link(name = "mpr")]
extern "system" {
fn WNetAddConnection3A(
hwndOwner: *mut core::ffi::c_void, // HWND optional
lpNetResource: *mut NETRESOURCEA, // NETRESOURCEA*
lpPassword: *const u8, // LPCSTR optional
lpUserName: *const u8, // LPCSTR optional
dwFlags: u32 // NET_CONNECT_FLAGS
) -> u32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("MPR.dll", CharSet = CharSet.Ansi)]
public static extern uint WNetAddConnection3A(IntPtr hwndOwner, IntPtr lpNetResource, [MarshalAs(UnmanagedType.LPStr)] string lpPassword, [MarshalAs(UnmanagedType.LPStr)] string lpUserName, uint dwFlags);
"@
$api = Add-Type -MemberDefinition $sig -Name 'MPR_WNetAddConnection3A' -Namespace Win32 -PassThru
# $api::WNetAddConnection3A(hwndOwner, lpNetResource, lpPassword, lpUserName, dwFlags)#uselib "MPR.dll"
#func global WNetAddConnection3A "WNetAddConnection3A" sptr, sptr, sptr, sptr, sptr
; WNetAddConnection3A hwndOwner, varptr(lpNetResource), lpPassword, lpUserName, dwFlags ; 戻り値は stat
; hwndOwner : HWND optional -> "sptr"
; lpNetResource : NETRESOURCEA* -> "sptr"
; lpPassword : LPCSTR optional -> "sptr"
; lpUserName : LPCSTR optional -> "sptr"
; dwFlags : NET_CONNECT_FLAGS -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "MPR.dll" #cfunc global WNetAddConnection3A "WNetAddConnection3A" sptr, var, str, str, int ; res = WNetAddConnection3A(hwndOwner, lpNetResource, lpPassword, lpUserName, dwFlags) ; hwndOwner : HWND optional -> "sptr" ; lpNetResource : NETRESOURCEA* -> "var" ; lpPassword : LPCSTR optional -> "str" ; lpUserName : LPCSTR optional -> "str" ; dwFlags : NET_CONNECT_FLAGS -> "int" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "MPR.dll" #cfunc global WNetAddConnection3A "WNetAddConnection3A" sptr, sptr, str, str, int ; res = WNetAddConnection3A(hwndOwner, varptr(lpNetResource), lpPassword, lpUserName, dwFlags) ; hwndOwner : HWND optional -> "sptr" ; lpNetResource : NETRESOURCEA* -> "sptr" ; lpPassword : LPCSTR optional -> "str" ; lpUserName : LPCSTR optional -> "str" ; dwFlags : NET_CONNECT_FLAGS -> "int" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; WIN32_ERROR WNetAddConnection3A(HWND hwndOwner, NETRESOURCEA* lpNetResource, LPCSTR lpPassword, LPCSTR lpUserName, NET_CONNECT_FLAGS dwFlags) #uselib "MPR.dll" #cfunc global WNetAddConnection3A "WNetAddConnection3A" intptr, var, str, str, int ; res = WNetAddConnection3A(hwndOwner, lpNetResource, lpPassword, lpUserName, dwFlags) ; hwndOwner : HWND optional -> "intptr" ; lpNetResource : NETRESOURCEA* -> "var" ; lpPassword : LPCSTR optional -> "str" ; lpUserName : LPCSTR optional -> "str" ; dwFlags : NET_CONNECT_FLAGS -> "int" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; WIN32_ERROR WNetAddConnection3A(HWND hwndOwner, NETRESOURCEA* lpNetResource, LPCSTR lpPassword, LPCSTR lpUserName, NET_CONNECT_FLAGS dwFlags) #uselib "MPR.dll" #cfunc global WNetAddConnection3A "WNetAddConnection3A" intptr, intptr, str, str, int ; res = WNetAddConnection3A(hwndOwner, varptr(lpNetResource), lpPassword, lpUserName, dwFlags) ; hwndOwner : HWND optional -> "intptr" ; lpNetResource : NETRESOURCEA* -> "intptr" ; lpPassword : LPCSTR optional -> "str" ; lpUserName : LPCSTR optional -> "str" ; dwFlags : NET_CONNECT_FLAGS -> "int" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
mpr = windows.NewLazySystemDLL("MPR.dll")
procWNetAddConnection3A = mpr.NewProc("WNetAddConnection3A")
)
// hwndOwner (HWND optional), lpNetResource (NETRESOURCEA*), lpPassword (LPCSTR optional), lpUserName (LPCSTR optional), dwFlags (NET_CONNECT_FLAGS)
r1, _, err := procWNetAddConnection3A.Call(
uintptr(hwndOwner),
uintptr(lpNetResource),
uintptr(unsafe.Pointer(windows.BytePtrFromString(lpPassword))),
uintptr(unsafe.Pointer(windows.BytePtrFromString(lpUserName))),
uintptr(dwFlags),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // WIN32_ERRORfunction WNetAddConnection3A(
hwndOwner: THandle; // HWND optional
lpNetResource: Pointer; // NETRESOURCEA*
lpPassword: PAnsiChar; // LPCSTR optional
lpUserName: PAnsiChar; // LPCSTR optional
dwFlags: DWORD // NET_CONNECT_FLAGS
): DWORD; stdcall;
external 'MPR.dll' name 'WNetAddConnection3A';result := DllCall("MPR\WNetAddConnection3A"
, "Ptr", hwndOwner ; HWND optional
, "Ptr", lpNetResource ; NETRESOURCEA*
, "AStr", lpPassword ; LPCSTR optional
, "AStr", lpUserName ; LPCSTR optional
, "UInt", dwFlags ; NET_CONNECT_FLAGS
, "UInt") ; return: WIN32_ERROR●WNetAddConnection3A(hwndOwner, lpNetResource, lpPassword, lpUserName, dwFlags) = DLL("MPR.dll", "dword WNetAddConnection3A(void*, void*, char*, char*, dword)")
# 呼び出し: WNetAddConnection3A(hwndOwner, lpNetResource, lpPassword, lpUserName, dwFlags)
# hwndOwner : HWND optional -> "void*"
# lpNetResource : NETRESOURCEA* -> "void*"
# lpPassword : LPCSTR optional -> "char*"
# lpUserName : LPCSTR optional -> "char*"
# dwFlags : NET_CONNECT_FLAGS -> "dword"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。const std = @import("std");
extern "mpr" fn WNetAddConnection3A(
hwndOwner: ?*anyopaque, // HWND optional
lpNetResource: [*c]NETRESOURCEA, // NETRESOURCEA*
lpPassword: [*c]const u8, // LPCSTR optional
lpUserName: [*c]const u8, // LPCSTR optional
dwFlags: u32 // NET_CONNECT_FLAGS
) callconv(std.os.windows.WINAPI) u32;proc WNetAddConnection3A(
hwndOwner: pointer, # HWND optional
lpNetResource: ptr NETRESOURCEA, # NETRESOURCEA*
lpPassword: cstring, # LPCSTR optional
lpUserName: cstring, # LPCSTR optional
dwFlags: uint32 # NET_CONNECT_FLAGS
): uint32 {.importc: "WNetAddConnection3A", stdcall, dynlib: "MPR.dll".}pragma(lib, "mpr");
extern(Windows)
uint WNetAddConnection3A(
void* hwndOwner, // HWND optional
NETRESOURCEA* lpNetResource, // NETRESOURCEA*
const(char)* lpPassword, // LPCSTR optional
const(char)* lpUserName, // LPCSTR optional
uint dwFlags // NET_CONNECT_FLAGS
);ccall((:WNetAddConnection3A, "MPR.dll"), stdcall, UInt32,
(Ptr{Cvoid}, Ptr{NETRESOURCEA}, Cstring, Cstring, UInt32),
hwndOwner, lpNetResource, lpPassword, lpUserName, dwFlags)
# hwndOwner : HWND optional -> Ptr{Cvoid}
# lpNetResource : NETRESOURCEA* -> Ptr{NETRESOURCEA}
# lpPassword : LPCSTR optional -> Cstring
# lpUserName : LPCSTR optional -> Cstring
# dwFlags : NET_CONNECT_FLAGS -> UInt32
# stdcall は 32bit のみ意味を持つ(x64 では無視)。local ffi = require("ffi")
ffi.cdef[[
uint32_t WNetAddConnection3A(
void* hwndOwner,
void* lpNetResource,
const char* lpPassword,
const char* lpUserName,
uint32_t dwFlags);
]]
local mpr = ffi.load("mpr")
-- mpr.WNetAddConnection3A(hwndOwner, lpNetResource, lpPassword, lpUserName, dwFlags)
-- hwndOwner : HWND optional
-- lpNetResource : NETRESOURCEA*
-- lpPassword : LPCSTR optional
-- lpUserName : LPCSTR optional
-- dwFlags : NET_CONNECT_FLAGS
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。const koffi = require('koffi');
const lib = koffi.load('MPR.dll');
const WNetAddConnection3A = lib.func('__stdcall', 'WNetAddConnection3A', 'uint32_t', ['void *', 'void *', 'str', 'str', 'uint32_t']);
// WNetAddConnection3A(hwndOwner, lpNetResource, lpPassword, lpUserName, dwFlags)
// hwndOwner : HWND optional -> 'void *'
// lpNetResource : NETRESOURCEA* -> 'void *'
// lpPassword : LPCSTR optional -> 'str'
// lpUserName : LPCSTR optional -> 'str'
// dwFlags : NET_CONNECT_FLAGS -> 'uint32_t'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。const lib = Deno.dlopen("MPR.dll", {
WNetAddConnection3A: { parameters: ["pointer", "pointer", "buffer", "buffer", "u32"], result: "u32" },
});
// lib.symbols.WNetAddConnection3A(hwndOwner, lpNetResource, lpPassword, lpUserName, dwFlags)
// hwndOwner : HWND optional -> "pointer"
// lpNetResource : NETRESOURCEA* -> "pointer"
// lpPassword : LPCSTR optional -> "buffer"
// lpUserName : LPCSTR optional -> "buffer"
// dwFlags : NET_CONNECT_FLAGS -> "u32"
// 文字列は "buffer"。ANSI(-A) は new TextEncoder() で UTF-8/ANSI バイト列(末尾に \x00)を渡す。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。<?php
$ffi = FFI::cdef(<<<C
uint32_t WNetAddConnection3A(
void* hwndOwner,
void* lpNetResource,
const char* lpPassword,
const char* lpUserName,
uint32_t dwFlags);
C, "MPR.dll");
// $ffi->WNetAddConnection3A(hwndOwner, lpNetResource, lpPassword, lpUserName, dwFlags);
// hwndOwner : HWND optional
// lpNetResource : NETRESOURCEA*
// lpPassword : LPCSTR optional
// lpUserName : LPCSTR optional
// dwFlags : NET_CONNECT_FLAGS
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;
public interface Mpr extends StdCallLibrary {
Mpr INSTANCE = Native.load("mpr", Mpr.class, W32APIOptions.ASCII_OPTIONS);
int WNetAddConnection3A(
Pointer hwndOwner, // HWND optional
Pointer lpNetResource, // NETRESOURCEA*
String lpPassword, // LPCSTR optional
String lpUserName, // LPCSTR optional
int dwFlags // NET_CONNECT_FLAGS
);
}@[Link("mpr")]
lib LibMPR
fun WNetAddConnection3A = WNetAddConnection3A(
hwndOwner : Void*, # HWND optional
lpNetResource : NETRESOURCEA*, # NETRESOURCEA*
lpPassword : UInt8*, # LPCSTR optional
lpUserName : UInt8*, # LPCSTR optional
dwFlags : UInt32 # NET_CONNECT_FLAGS
) : UInt32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。import 'dart:ffi';
import 'package:ffi/ffi.dart';
typedef WNetAddConnection3ANative = Uint32 Function(Pointer<Void>, Pointer<Void>, Pointer<Utf8>, Pointer<Utf8>, Uint32);
typedef WNetAddConnection3ADart = int Function(Pointer<Void>, Pointer<Void>, Pointer<Utf8>, Pointer<Utf8>, int);
final WNetAddConnection3A = DynamicLibrary.open('MPR.dll')
.lookupFunction<WNetAddConnection3ANative, WNetAddConnection3ADart>('WNetAddConnection3A');
// hwndOwner : HWND optional -> Pointer<Void>
// lpNetResource : NETRESOURCEA* -> Pointer<Void>
// lpPassword : LPCSTR optional -> Pointer<Utf8>
// lpUserName : LPCSTR optional -> Pointer<Utf8>
// dwFlags : NET_CONNECT_FLAGS -> Uint32
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。{$mode objfpc}{$H+}
function WNetAddConnection3A(
hwndOwner: THandle; // HWND optional
lpNetResource: Pointer; // NETRESOURCEA*
lpPassword: PAnsiChar; // LPCSTR optional
lpUserName: PAnsiChar; // LPCSTR optional
dwFlags: DWORD // NET_CONNECT_FLAGS
): DWORD; stdcall;
external 'MPR.dll' name 'WNetAddConnection3A';import Foreign
import Foreign.C.Types
import Foreign.C.String
foreign import stdcall safe "WNetAddConnection3A"
c_WNetAddConnection3A :: Ptr () -> Ptr () -> CString -> CString -> Word32 -> IO Word32
-- hwndOwner : HWND optional -> Ptr ()
-- lpNetResource : NETRESOURCEA* -> Ptr ()
-- lpPassword : LPCSTR optional -> CString
-- lpUserName : LPCSTR optional -> CString
-- dwFlags : NET_CONNECT_FLAGS -> Word32
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。open Ctypes
open Foreign
let wnetaddconnection3a =
foreign "WNetAddConnection3A"
((ptr void) @-> (ptr void) @-> string @-> string @-> uint32_t @-> returning uint32_t)
(* hwndOwner : HWND optional -> (ptr void) *)
(* lpNetResource : NETRESOURCEA* -> (ptr void) *)
(* lpPassword : LPCSTR optional -> string *)
(* lpUserName : LPCSTR optional -> string *)
(* dwFlags : NET_CONNECT_FLAGS -> uint32_t *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)(cffi:define-foreign-library mpr (t "MPR.dll"))
(cffi:use-foreign-library mpr)
(cffi:defcfun ("WNetAddConnection3A" wnet-add-connection3-a :convention :stdcall) :uint32
(hwnd-owner :pointer) ; HWND optional
(lp-net-resource :pointer) ; NETRESOURCEA*
(lp-password :string) ; LPCSTR optional
(lp-user-name :string) ; LPCSTR optional
(dw-flags :uint32)) ; NET_CONNECT_FLAGS
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。use Win32::API;
my $WNetAddConnection3A = Win32::API::More->new('MPR',
'DWORD WNetAddConnection3A(HANDLE hwndOwner, LPVOID lpNetResource, LPCSTR lpPassword, LPCSTR lpUserName, DWORD dwFlags)');
# my $ret = $WNetAddConnection3A->Call($hwndOwner, $lpNetResource, $lpPassword, $lpUserName, $dwFlags);
# hwndOwner : HWND optional -> HANDLE
# lpNetResource : NETRESOURCEA* -> LPVOID
# lpPassword : LPCSTR optional -> LPCSTR
# lpUserName : LPCSTR optional -> LPCSTR
# dwFlags : NET_CONNECT_FLAGS -> DWORD
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。関連項目
文字セット違い
- f WNetAddConnection3W (Unicode版) — 所有ウィンドウを指定してネットワークリソースに接続する(Unicode版)。
類似 API
- f WNetAddConnection2A — 資格情報を指定してネットワークリソースに接続する(ANSI版)。
- f WNetAddConnection4A — 認証バッファを用いてネットワークリソースに接続する(ANSI版)。
- f WNetAddConnectionA — ネットワーク上のリソースへの接続を確立する(ANSI版)。