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WNetConnectionDialog1A
関数構造体を指定して接続ダイアログを表示する(ANSI版)。
シグネチャ
// MPR.dll (ANSI / -A)
#include <windows.h>
WIN32_ERROR WNetConnectionDialog1A(
CONNECTDLGSTRUCTA* lpConnDlgStruct
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| lpConnDlgStruct | CONNECTDLGSTRUCTA* | inout |
戻り値の型: WIN32_ERROR
各言語での呼び出し定義
// MPR.dll (ANSI / -A)
#include <windows.h>
WIN32_ERROR WNetConnectionDialog1A(
CONNECTDLGSTRUCTA* lpConnDlgStruct
);[DllImport("MPR.dll", CharSet = CharSet.Ansi, ExactSpelling = true)]
static extern uint WNetConnectionDialog1A(
IntPtr lpConnDlgStruct // CONNECTDLGSTRUCTA* in/out
);<DllImport("MPR.dll", CharSet:=CharSet.Ansi, ExactSpelling:=True)>
Public Shared Function WNetConnectionDialog1A(
lpConnDlgStruct As IntPtr ' CONNECTDLGSTRUCTA* in/out
) As UInteger
End Function' lpConnDlgStruct : CONNECTDLGSTRUCTA* in/out
Declare PtrSafe Function WNetConnectionDialog1A Lib "mpr" ( _
ByVal lpConnDlgStruct As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
WNetConnectionDialog1A = ctypes.windll.mpr.WNetConnectionDialog1A
WNetConnectionDialog1A.restype = wintypes.DWORD
WNetConnectionDialog1A.argtypes = [
ctypes.c_void_p, # lpConnDlgStruct : CONNECTDLGSTRUCTA* in/out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('MPR.dll')
WNetConnectionDialog1A = Fiddle::Function.new(
lib['WNetConnectionDialog1A'],
[
Fiddle::TYPE_VOIDP, # lpConnDlgStruct : CONNECTDLGSTRUCTA* in/out
],
-Fiddle::TYPE_INT)#[link(name = "mpr")]
extern "system" {
fn WNetConnectionDialog1A(
lpConnDlgStruct: *mut CONNECTDLGSTRUCTA // CONNECTDLGSTRUCTA* in/out
) -> u32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("MPR.dll", CharSet = CharSet.Ansi)]
public static extern uint WNetConnectionDialog1A(IntPtr lpConnDlgStruct);
"@
$api = Add-Type -MemberDefinition $sig -Name 'MPR_WNetConnectionDialog1A' -Namespace Win32 -PassThru
# $api::WNetConnectionDialog1A(lpConnDlgStruct)#uselib "MPR.dll"
#func global WNetConnectionDialog1A "WNetConnectionDialog1A" sptr
; WNetConnectionDialog1A varptr(lpConnDlgStruct) ; 戻り値は stat
; lpConnDlgStruct : CONNECTDLGSTRUCTA* in/out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "MPR.dll" #cfunc global WNetConnectionDialog1A "WNetConnectionDialog1A" var ; res = WNetConnectionDialog1A(lpConnDlgStruct) ; lpConnDlgStruct : CONNECTDLGSTRUCTA* in/out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "MPR.dll" #cfunc global WNetConnectionDialog1A "WNetConnectionDialog1A" sptr ; res = WNetConnectionDialog1A(varptr(lpConnDlgStruct)) ; lpConnDlgStruct : CONNECTDLGSTRUCTA* in/out -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; WIN32_ERROR WNetConnectionDialog1A(CONNECTDLGSTRUCTA* lpConnDlgStruct) #uselib "MPR.dll" #cfunc global WNetConnectionDialog1A "WNetConnectionDialog1A" var ; res = WNetConnectionDialog1A(lpConnDlgStruct) ; lpConnDlgStruct : CONNECTDLGSTRUCTA* in/out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; WIN32_ERROR WNetConnectionDialog1A(CONNECTDLGSTRUCTA* lpConnDlgStruct) #uselib "MPR.dll" #cfunc global WNetConnectionDialog1A "WNetConnectionDialog1A" intptr ; res = WNetConnectionDialog1A(varptr(lpConnDlgStruct)) ; lpConnDlgStruct : CONNECTDLGSTRUCTA* in/out -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
mpr = windows.NewLazySystemDLL("MPR.dll")
procWNetConnectionDialog1A = mpr.NewProc("WNetConnectionDialog1A")
)
// lpConnDlgStruct (CONNECTDLGSTRUCTA* in/out)
r1, _, err := procWNetConnectionDialog1A.Call(
uintptr(lpConnDlgStruct),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // WIN32_ERRORfunction WNetConnectionDialog1A(
lpConnDlgStruct: Pointer // CONNECTDLGSTRUCTA* in/out
): DWORD; stdcall;
external 'MPR.dll' name 'WNetConnectionDialog1A';result := DllCall("MPR\WNetConnectionDialog1A"
, "Ptr", lpConnDlgStruct ; CONNECTDLGSTRUCTA* in/out
, "UInt") ; return: WIN32_ERROR●WNetConnectionDialog1A(lpConnDlgStruct) = DLL("MPR.dll", "dword WNetConnectionDialog1A(void*)")
# 呼び出し: WNetConnectionDialog1A(lpConnDlgStruct)
# lpConnDlgStruct : CONNECTDLGSTRUCTA* in/out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。