ホーム › NetworkManagement.WindowsFilteringPlatform › FwpmProviderContextAdd2
FwpmProviderContextAdd2
関数WFPにプロバイダーコンテキストを追加する(バージョン2)。
シグネチャ
// fwpuclnt.dll
#include <windows.h>
DWORD FwpmProviderContextAdd2(
FWPM_ENGINE_HANDLE engineHandle,
const FWPM_PROVIDER_CONTEXT2* providerContext,
PSECURITY_DESCRIPTOR sd, // optional
ULONGLONG* id // optional
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| engineHandle | FWPM_ENGINE_HANDLE | in |
| providerContext | FWPM_PROVIDER_CONTEXT2* | in |
| sd | PSECURITY_DESCRIPTOR | inoptional |
| id | ULONGLONG* | outoptional |
戻り値の型: DWORD
各言語での呼び出し定義
// fwpuclnt.dll
#include <windows.h>
DWORD FwpmProviderContextAdd2(
FWPM_ENGINE_HANDLE engineHandle,
const FWPM_PROVIDER_CONTEXT2* providerContext,
PSECURITY_DESCRIPTOR sd, // optional
ULONGLONG* id // optional
);[DllImport("fwpuclnt.dll", ExactSpelling = true)]
static extern uint FwpmProviderContextAdd2(
FWPM_ENGINE_HANDLE engineHandle, // FWPM_ENGINE_HANDLE
IntPtr providerContext, // FWPM_PROVIDER_CONTEXT2*
IntPtr sd, // PSECURITY_DESCRIPTOR optional
IntPtr id // ULONGLONG* optional, out
);<DllImport("fwpuclnt.dll", ExactSpelling:=True)>
Public Shared Function FwpmProviderContextAdd2(
engineHandle As FWPM_ENGINE_HANDLE, ' FWPM_ENGINE_HANDLE
providerContext As IntPtr, ' FWPM_PROVIDER_CONTEXT2*
sd As IntPtr, ' PSECURITY_DESCRIPTOR optional
id As IntPtr ' ULONGLONG* optional, out
) As UInteger
End Function' engineHandle : FWPM_ENGINE_HANDLE
' providerContext : FWPM_PROVIDER_CONTEXT2*
' sd : PSECURITY_DESCRIPTOR optional
' id : ULONGLONG* optional, out
Declare PtrSafe Function FwpmProviderContextAdd2 Lib "fwpuclnt" ( _
ByVal engineHandle As LongPtr, _
ByVal providerContext As LongPtr, _
ByVal sd As LongPtr, _
ByVal id As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
FwpmProviderContextAdd2 = ctypes.windll.fwpuclnt.FwpmProviderContextAdd2
FwpmProviderContextAdd2.restype = wintypes.DWORD
FwpmProviderContextAdd2.argtypes = [
FWPM_ENGINE_HANDLE, # engineHandle : FWPM_ENGINE_HANDLE
ctypes.c_void_p, # providerContext : FWPM_PROVIDER_CONTEXT2*
wintypes.HANDLE, # sd : PSECURITY_DESCRIPTOR optional
ctypes.POINTER(ctypes.c_ulonglong), # id : ULONGLONG* optional, out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('fwpuclnt.dll')
FwpmProviderContextAdd2 = Fiddle::Function.new(
lib['FwpmProviderContextAdd2'],
[
Fiddle::TYPE_VOIDP, # engineHandle : FWPM_ENGINE_HANDLE
Fiddle::TYPE_VOIDP, # providerContext : FWPM_PROVIDER_CONTEXT2*
Fiddle::TYPE_VOIDP, # sd : PSECURITY_DESCRIPTOR optional
Fiddle::TYPE_VOIDP, # id : ULONGLONG* optional, out
],
-Fiddle::TYPE_INT)#[link(name = "fwpuclnt")]
extern "system" {
fn FwpmProviderContextAdd2(
engineHandle: FWPM_ENGINE_HANDLE, // FWPM_ENGINE_HANDLE
providerContext: *const FWPM_PROVIDER_CONTEXT2, // FWPM_PROVIDER_CONTEXT2*
sd: *mut core::ffi::c_void, // PSECURITY_DESCRIPTOR optional
id: *mut u64 // ULONGLONG* optional, out
) -> u32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("fwpuclnt.dll")]
public static extern uint FwpmProviderContextAdd2(FWPM_ENGINE_HANDLE engineHandle, IntPtr providerContext, IntPtr sd, IntPtr id);
"@
$api = Add-Type -MemberDefinition $sig -Name 'fwpuclnt_FwpmProviderContextAdd2' -Namespace Win32 -PassThru
# $api::FwpmProviderContextAdd2(engineHandle, providerContext, sd, id)#uselib "fwpuclnt.dll"
#func global FwpmProviderContextAdd2 "FwpmProviderContextAdd2" sptr, sptr, sptr, sptr
; FwpmProviderContextAdd2 engineHandle, varptr(providerContext), sd, varptr(id) ; 戻り値は stat
; engineHandle : FWPM_ENGINE_HANDLE -> "sptr"
; providerContext : FWPM_PROVIDER_CONTEXT2* -> "sptr"
; sd : PSECURITY_DESCRIPTOR optional -> "sptr"
; id : ULONGLONG* optional, out -> "sptr"
; ※値渡し構造体は直接渡せません。intにパック、または var で構造体変数を渡してください。
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "fwpuclnt.dll" #cfunc global FwpmProviderContextAdd2 "FwpmProviderContextAdd2" int, var, sptr, var ; res = FwpmProviderContextAdd2(engineHandle, providerContext, sd, id) ; engineHandle : FWPM_ENGINE_HANDLE -> "int" ; providerContext : FWPM_PROVIDER_CONTEXT2* -> "var" ; sd : PSECURITY_DESCRIPTOR optional -> "sptr" ; id : ULONGLONG* optional, out -> "var" ; ※値渡し構造体は直接渡せません。intにパック、または var で構造体変数を渡してください。 ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "fwpuclnt.dll" #cfunc global FwpmProviderContextAdd2 "FwpmProviderContextAdd2" int, sptr, sptr, sptr ; res = FwpmProviderContextAdd2(engineHandle, varptr(providerContext), sd, varptr(id)) ; engineHandle : FWPM_ENGINE_HANDLE -> "int" ; providerContext : FWPM_PROVIDER_CONTEXT2* -> "sptr" ; sd : PSECURITY_DESCRIPTOR optional -> "sptr" ; id : ULONGLONG* optional, out -> "sptr" ; ※値渡し構造体は直接渡せません。intにパック、または var で構造体変数を渡してください。 ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; DWORD FwpmProviderContextAdd2(FWPM_ENGINE_HANDLE engineHandle, FWPM_PROVIDER_CONTEXT2* providerContext, PSECURITY_DESCRIPTOR sd, ULONGLONG* id) #uselib "fwpuclnt.dll" #cfunc global FwpmProviderContextAdd2 "FwpmProviderContextAdd2" int, var, intptr, var ; res = FwpmProviderContextAdd2(engineHandle, providerContext, sd, id) ; engineHandle : FWPM_ENGINE_HANDLE -> "int" ; providerContext : FWPM_PROVIDER_CONTEXT2* -> "var" ; sd : PSECURITY_DESCRIPTOR optional -> "intptr" ; id : ULONGLONG* optional, out -> "var" ; ※値渡し構造体は直接渡せません。intにパック、または var で構造体変数を渡してください。 ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; DWORD FwpmProviderContextAdd2(FWPM_ENGINE_HANDLE engineHandle, FWPM_PROVIDER_CONTEXT2* providerContext, PSECURITY_DESCRIPTOR sd, ULONGLONG* id) #uselib "fwpuclnt.dll" #cfunc global FwpmProviderContextAdd2 "FwpmProviderContextAdd2" int, intptr, intptr, intptr ; res = FwpmProviderContextAdd2(engineHandle, varptr(providerContext), sd, varptr(id)) ; engineHandle : FWPM_ENGINE_HANDLE -> "int" ; providerContext : FWPM_PROVIDER_CONTEXT2* -> "intptr" ; sd : PSECURITY_DESCRIPTOR optional -> "intptr" ; id : ULONGLONG* optional, out -> "intptr" ; ※値渡し構造体は直接渡せません。intにパック、または var で構造体変数を渡してください。 ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
fwpuclnt = windows.NewLazySystemDLL("fwpuclnt.dll")
procFwpmProviderContextAdd2 = fwpuclnt.NewProc("FwpmProviderContextAdd2")
)
// engineHandle (FWPM_ENGINE_HANDLE), providerContext (FWPM_PROVIDER_CONTEXT2*), sd (PSECURITY_DESCRIPTOR optional), id (ULONGLONG* optional, out)
r1, _, err := procFwpmProviderContextAdd2.Call(
uintptr(engineHandle),
uintptr(providerContext),
uintptr(sd),
uintptr(id),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // DWORDfunction FwpmProviderContextAdd2(
engineHandle: FWPM_ENGINE_HANDLE; // FWPM_ENGINE_HANDLE
providerContext: Pointer; // FWPM_PROVIDER_CONTEXT2*
sd: THandle; // PSECURITY_DESCRIPTOR optional
id: Pointer // ULONGLONG* optional, out
): DWORD; stdcall;
external 'fwpuclnt.dll' name 'FwpmProviderContextAdd2';result := DllCall("fwpuclnt\FwpmProviderContextAdd2"
, "Ptr", engineHandle ; FWPM_ENGINE_HANDLE
, "Ptr", providerContext ; FWPM_PROVIDER_CONTEXT2*
, "Ptr", sd ; PSECURITY_DESCRIPTOR optional
, "Ptr", id ; ULONGLONG* optional, out
, "UInt") ; return: DWORD●FwpmProviderContextAdd2(engineHandle, providerContext, sd, id) = DLL("fwpuclnt.dll", "dword FwpmProviderContextAdd2(void*, void*, void*, void*)")
# 呼び出し: FwpmProviderContextAdd2(engineHandle, providerContext, sd, id)
# engineHandle : FWPM_ENGINE_HANDLE -> "void*"
# providerContext : FWPM_PROVIDER_CONTEXT2* -> "void*"
# sd : PSECURITY_DESCRIPTOR optional -> "void*"
# id : ULONGLONG* optional, out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。